You've just dinged.....
Why ask them to wait? Why drop the team?
Say you need to re slot and they should start without you. Team goes on to next mission, you re slot and everyone wins. |
I see teams taking breaks together to level up and slot, grab a beverage, hit the bathroom. Come back 15-20 minutes later ready to go.
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This idea would be awesome - /signed.
Couple caveats
- if you dont have enough influence, maybe have it slot out the first X enhancements that you can afford.
- make it work for both SOs and DOs.
- If you are currently slotting DOs, give an option to upgrade to SOs.
To the person who suggested using IOs, I think those are inferior to SOs until about level 35 or 40 - not a good option, and tend to be more costly.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
It is the same, both are boring and un-fun. Also IO don't have to do with in game combat... It is lame I rather stock on DO. DO work just fine at least until level 19 when they turn red. You only need to do this every you only need to slot your hero 9 times starting at level 12, 19, 22, 27, 32, 37, 42, 47, 50. Yes I know I left out respec but that not used that offer. Maybe once or twice. So this isn't a big deal at all.
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To clarify; Incarnate content, no matter how annoying grindy at times, is still content. You click powers, you smack bad people, you get rewards....That is gameplay. The actual construction and slotting of the Incarnate loot is Meta-Game stuff.
Slotting enhancements is ALL meta-game. You do not fight anything, you do not mission with it, you are doing something that needs doing to not SUCK in actual game content. Ergo, the two are not the same thing.
And the more you level, the more you have to slot, and the longer it takes to buy, go in, slot the slots, talk to the store guy again, buy more, slot them, dull and repetitive click and drag that has nothing to do with actual gameplay.
Savvy?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Slotting new SOs as we level was once CoH's equivalent of a gear grind (which, As Everyone Knows, All MMOs Must Have). In fact, it was once expected that we'd get most of our SOs as loot from foes defeated, as buying a full set of them from a contact (or a store, but those only sold the ten most common types - if you wanted anything else, you had to schmooze a contact of your origin) could be staggeringly expensive - a whole million influence per tier!
The game has, shall we say, changed a bit since then.
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This idea would be awesome - /signed.
Couple caveats - if you dont have enough influence, maybe have it slot out the first X enhancements that you can afford. - make it work for both SOs and DOs. - If you are currently slotting DOs, give an option to upgrade to SOs. To the person who suggested using IOs, I think those are inferior to SOs until about level 35 or 40 - not a good option, and tend to be more costly. |
If you don't have enough influence how does it decide which enhancements to upgrade? Shouldn't the player have a choice as to what gets upgraded first?
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
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Devil's Advocate time with one of your caveats.
If you don't have enough influence how does it decide which enhancements to upgrade? Shouldn't the player have a choice as to what gets upgraded first? |
Would work for me.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
I'd be cool with this, but it's not something I'd scream about if it -wasn't- implemented.
As for issues with not having enough cash, I think the simplest solution would be the best solution: All or Nothing. If you don't have the cash to upgrade all of your currently slotted SOs, you simply can't use the upgrade button until you can.
-Rachel-
Sorry so have clarify what part of the Incarnates, I meant creating the powers for your slots =) But yes I see what you mean you at least get to fight, buying SOs you don't. But you can fight to collect them.
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If dropped SOs, y'know, were the right level and Origin all the time, maybe I could USE the damn things, rather then 99% of the time having to buy them all at the store...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I'm in the "just make them attuned" field. There's no sense of growth with regular enhancements past SOs, and your enhancement stats are constantly bungeeing up and down as you level for no reason. This is made the most apparent with things like Endurance Modification/Reduction and Accuracy, because unlike damage or heals these never grow on their own.
It was a money sink and it was never a very good one. TOs to DOs to SOs at least provide a gear upgrade. But from 22 (when you an first buy and use them) to 47 (when you can use 50s) SOs never get better. So why are you replacing them?
And let's remember that not all players can use IOs even if they want to sit down and craft them over a longer single period of time (even if it takes less time overall). Having to either run the exact same mission over and over again (DFB and it's SO reward) or stop and reslot the same thing they slotted a day or two ago in the same power for the third of six total times are not appealing options.
If you have an hour a day to play a game, do you want to sit there for 15 minutes and craft/buy enhancements?
I'm in the "just make them attuned" field. There's no sense of growth with regular enhancements past SOs, and your enhancement stats are constantly bungeeing up and down as you level for no reason. This is made the most apparent with things like Endurance Modification/Reduction and Accuracy, because unlike damage or heals these never grow on their own.
It was a money sink and it was never a very good one. TOs to DOs to SOs at least provide a gear upgrade. But from 22 (when you an first buy and use them) to 47 (when you can use 50s) SOs never get better. So why are you replacing them? And let's remember that not all players can use IOs even if they want to sit down and craft them over a longer single period of time (even if it takes less time overall). Having to either run the exact same mission over and over again (DFB and it's SO reward) or stop and reslot the same thing they slotted a day or two ago in the same power for the third of six total times are not appealing options. If you have an hour a day to play a game, do you want to sit there for 15 minutes and craft/buy enhancements? |
Heck, they could even set today's SOs as the base level, set them to scale WITH you as you level if needs be for balance (up to 22 and current SO base level) and add in more, non-IO multi-enhancements to have a sort of halfway house. Like those things that are really frigging under-sued now; Hami-Os. Why not include more 'Hybrid Enhancements' that functioned like Hami-Os as a middle price alternative, kill off the stupidly high cost of SOs and leave IOs where they are. Everyone wins?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I agree with the OP and most of the thread - the idea's been thrown about before, but it doesn't crop up often.
An extra influence cost to compensate for not having to do it yourself would be acceptable, within reason.
Also, an option to automatically upgrade at the vendors themselves, sans the extra cost.
You know, I would even be satisfied with a button in the store interface to just automatically upgrade your SOs/DOs/TOs with one click instead of having to go through and buy everything.
Or, since they seem to be consolidating a few things under the Trainers, it could be something you could do there. "Congratulations on reaching level 27, Basilisk. You are now able to purchase and use level 30 Single-Origin Enhancements. Would you like to automatically upgrade all of your current Enhancements to level 30? (Selecting this option will cost 1,234,567 Influence.)"
It really is the stopping to buy and place every enhancement one-by-one that annoys me about basic enhancements more than anything. Especially if you accidentally/deliberately wait until level 28 and start placing level 30 SOs and it keeps trying to play the combination animation. If they made that part of the system go away, I wouldn't mind having to take a side trip somewhere else to upgrade when I ding.
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Ehhh, this is no big deal. So you hit level 27 and are weak for a few missions. At level 17-21 you are weak also. It not to much work to fly to a SO store, it only takes about 15 minutes slotting. I don't see it as not fun. Now,what would be nice is to sell your slotted DOs at level 22 for extra cash.
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This is true its not as if you go up one level and suddenly everything is RED .. if your enhancers are red you have gone up several levels. And IF they all go red it simply means you are ONLY doing 100% of the damage that power allows.. your enhancements bring that up to 150, 190 or whatever. you'll still do damange just not as much.
of course there is the other option ... I have been on more than one TF where someone leveled and hit one of those point ... I am 22 now I can slot SO 25s, I am 32 now I can slot 35s, and so on .. and that person simply said "I am going to enhance at the store. Go on without me." Never seen a single team where this was a problem.
Now all that siad.. I'd definately support this idea. Even if it still requires a trip to the store, otherise what are they good for? Pop into the store after a level up and hit one button that auto updates all enhancements would be great. Of course with any new powers or new slots you'd want the option to decide what is going in those new slots.
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Say you need to re slot and they should start without you.
Team goes on to next mission, you re slot and everyone wins.