Discussion: Intrepid Informer 23: Water Blast


Agent White

 

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Originally Posted by _Klaw_ View Post
My enthusiasm for this set is half full.
I see wuh joo did thur!


 

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Originally Posted by Katie V View Post
If it does cold damage, it can put out fires.
*points big fuzzy brown finger* Only you can prevent forest fires!


 

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Originally Posted by Katie V View Post
If it does cold damage, it can put out fires.
Thanks. But that doesn't answer my question. Have the fires been made susceptible to water or not? By your logic if I do "fire" damage with the water, I will heal the fires. Which makes no sense.


 

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Originally Posted by Tempus Fugitive View Post
Thanks. But that doesn't answer my question. Have the fires been made susceptible to water or not? By your logic if I do "fire" damage with the water, I will heal the fires. Which makes no sense.
That totally answers the question. Ice does cold damage. Most of the water attacks do cold damage. The fires are hurt by cold damage. Fire damage is not cold damage. End of question.


 

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Originally Posted by Tempus Fugitive View Post
Thanks. But that doesn't answer my question. Have the fires been made susceptible to water or not? By your logic if I do "fire" damage with the water, I will heal the fires. Which makes no sense.
The powers that do Cold damage can be used to douse fires. The powers that do Fire damage can't. A Geyser that can't extinguish a fire is rather odd, but not particularly more odd than the inability to extinguish a fire with a mighty hand clap or a conjured storm or an impenetrable force field that blocks oxygen. It would be cool if Water Blast powers were specifically tagged to do extra damage to fires, like how EMP powers do extra damage to robots, but attackable fires are vanishingly rare, so it's not a big deal either way.


 

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I have been waiting for a water powerset for a long time which is why I can't fathom (pun intended) that there are no wave attacks. Many water based heroes are based on the ocean. I don't expect you to be able to whip out a surfboard and crack someone in the skull with it but this powerset should at least have one power dedicated to a Tidal Wave attack that is AOE with a high chance of knockdown. No waves? Seriously? But we have steam O.o Sigh. I'm good with water jet attacks and whirlpool but the rest of this set seems to be watered down and needs to be sent back to the kiddie pool.

On another note we need a water travel power where you ride around on a giant wave.


 

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There's no such thing as 'water' damage. Water blast's damage is typed Smashing/Cold and Smashing/Fire respectively. Fires are -only- affected by Cold damage. So yes, any attack in Water Blast that's typed as Smashing/Cold can put out the Steel Canyon fires.


 

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Some Water Blast attacks do Cold damage. These attacks can put out fires, because fires are susceptible to Cold damage.

Some Water Blast attacks do Fire damage. These attacks cannot put out fires, because fires are not susceptible to Fire damage.

If you're asking whether Water Blast attacks are specially flagged to do extra damage to fires: no, they are not.

So, to slightly reword Katie V's response for clarity: if and only if the attack does Cold damage, it can put out fires. You can see in the article which powers do and don't deal Cold damage.


 

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Ooo. Nice typo fix, Hopeling. I ALMOST got it.


 

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I don't know what you're talking about, I would never accidentally claim that fires simultaneously are and are not vulnerable to Cold damage in the same post. >.>


 

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Well, I'll say my two cents.
Water Blasters combo/tidal mechanics our how do you say it. Getting really old of seeing the same thing in just about every new power set coming out. Dual Blades was the first, the you got Street Justice and then Titian Weapon and then Staff Fighting, if your going to come out with a new power set, then think, how many players are SICK of the combo stuff? I'm however getting kinda bored of seeing the same combo stuff over and over and over again. Think of something new please? The whole water blast stuff seems really lame to me but I peeked at videos on youtube and have to say...my favorite move is Geyser the T9 attack looks pretty sweet. But I honestly don't think I'm going to touch water blast for MONTHS I still haven't gotten a dual blade character pass lv 10 and I LOVE DUAL BLADES... But yeah I don't know how many other players are out their that think the same as me "Oh joy another combo power set yippy e-e..." The first and second power set was yay a new thing! third ok same deal but also threw in Momentum and then staff oh...-.- another fricking combo set woo im so thrilled...I disliked the fact of a water blast...couldn't have through of anything cooler? Apparently not, but disliked water blaster and dislike it more now after finding it's another combo set...honestly if I do make one -.- skipping damn near all the powers but Geyser and the build up...

ON THE OTHER NOTE
If COH EVER EVER makes a Scythe power set...and they make it a combo set...I'd play that set over and over and over again in till my heart is content. Not many games out there that has Scythe's but if your going to make a Scythe power set...make it look amazing and not cheesy.

Well my two cents '-'


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Originally Posted by Hopeling View Post

If you're asking whether Water Blast attacks are specially flagged to do extra damage to fires: no, they are not.
Thank you Hopeling. That answers my question.


 

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There is no 'Water Damage'. Water Damage does not exist.

Water attacks use COLD damage. So, YES, they can put out fires.


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There sure is a lot of talk about putting out Steel Canyon fires.

I haven't seen anyone in the past 2 years putting them out.


 

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Originally Posted by Techbot Alpha View Post
You never stated anything about 'doing more/any damage'.

The answer you were given was 'Yes, powers that do cold damage will damage fires'. Since, y'know, the Water set does COLD or Fire damage, not Water. There is no 'Water' damage.

If you're going to throw a strop, at least have a grounded, logical reason for doing so, rather than expecting everyone else to be psychic. Also what Agent White said. Don't let the door hit you on the way out.
My original post:
Will the fires in Steel Canyon be <susceptible> to water powers <like it is to ice based>?

Susceptible: open, subject, or unresistant to some stimulus, influence, or agency <susceptible to pneumonia>

Like: : the same or nearly the same (as in appearance, character, or quantity)

I was asking if water was similar to ice in being able to affect fires. Not if it did cold damage. I do know the mechanics of the game TYVM. Techbot and Agent White, welcome to my ignore list.


 

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eh .....

I don't think I'll be getting the set, ranged isn't my thing.


 

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Originally Posted by shadow666 View Post
Well, I'll say my two cents.
Water Blasters combo/tidal mechanics our how do you say it. Getting really old of seeing the same thing in just about every new power set coming out. Dual Blades was the first, the you got Street Justice and then Titian Weapon and then Staff Fighting, if your going to come out with a new power set, then think, how many players are SICK of the combo stuff? I'm however getting kinda bored of seeing the same combo stuff over and over and over again. Think of something new please? The whole water blast stuff seems really lame to me but I peeked at videos on youtube and have to say...my favorite move is Geyser the T9 attack looks pretty sweet. But I honestly don't think I'm going to touch water blast for MONTHS I still haven't gotten a dual blade character pass lv 10 and I LOVE DUAL BLADES... But yeah I don't know how many other players are out their that think the same as me "Oh joy another combo power set yippy e-e..." The first and second power set was yay a new thing! third ok same deal but also threw in Momentum and then staff oh...-.- another fricking combo set woo im so thrilled...I disliked the fact of a water blast...couldn't have through of anything cooler? Apparently not, but disliked water blaster and dislike it more now after finding it's another combo set...honestly if I do make one -.- skipping damn near all the powers but Geyser and the build up...
You're confusing "Combo Mechanic" with "Power Build Up Mechanic", which is what Water Blast (and Staff, and Titan Weapon, and Street Fighting) uses. You can use these powers in any order/chain you'd like. If you use Tidal building powers first, your other powers gain in strength. That is far from a combo system. You don't have to take a certain combination of powers to be able to benefit from the mechanic, like Dual Blades makes you.

Frankly, I'm glad they're trying new things with these powers. If they didn't, we'd be getting a reskinned Energy Blast, or a reskinned (insert powerset)...sets that, for all intents and purposes, are interchangeable outside of damage type and fx. If you have to think a little more about the powers you choose, and how you implement them, great for all of us.


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Posted

Quote:
Originally Posted by shadow666 View Post
Well, I'll say my two cents.
Water Blasters combo/tidal mechanics our how do you say it. Getting really old of seeing the same thing in just about every new power set coming out. Dual Blades was the first, the you got Street Justice and then Titian Weapon and then Staff Fighting, if your going to come out with a new power set, then think, how many players are SICK of the combo stuff? I'm however getting kinda bored of seeing the same combo stuff over and over and over again. Think of something new please? The whole water blast stuff seems really lame to me but I peeked at videos on youtube and have to say...my favorite move is Geyser the T9 attack looks pretty sweet. But I honestly don't think I'm going to touch water blast for MONTHS I still haven't gotten a dual blade character pass lv 10 and I LOVE DUAL BLADES... But yeah I don't know how many other players are out their that think the same as me "Oh joy another combo power set yippy e-e..." The first and second power set was yay a new thing! third ok same deal but also threw in Momentum and then staff oh...-.- another fricking combo set woo im so thrilled...I disliked the fact of a water blast...couldn't have through of anything cooler? Apparently not, but disliked water blaster and dislike it more now after finding it's another combo set...honestly if I do make one -.- skipping damn near all the powers but Geyser and the build up...

ON THE OTHER NOTE
If COH EVER EVER makes a Scythe power set...and they make it a combo set...I'd play that set over and over and over again in till my heart is content. Not many games out there that has Scythe's but if your going to make a Scythe power set...make it look amazing and not cheesy.

Well my two cents '-'
You and I have had this discussion on Youtube already, so I don't feel we have to go on with the debate. It's all about personal preference.


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Posted

Quote:
Originally Posted by shadow666 View Post
Well, I'll say my two cents.
Water Blasters combo/tidal mechanics our how do you say it. Getting really old of seeing the same thing in just about every new power set coming out. Dual Blades was the first, the you got Street Justice and then Titian Weapon and then Staff Fighting, if your going to come out with a new power set, then think, how many players are SICK of the combo stuff? I'm however getting kinda bored of seeing the same combo stuff over and over and over again. Think of something new please? The whole water blast stuff seems really lame to me but I peeked at videos on youtube and have to say...my favorite move is Geyser the T9 attack looks pretty sweet. But I honestly don't think I'm going to touch water blast for MONTHS I still haven't gotten a dual blade character pass lv 10 and I LOVE DUAL BLADES... But yeah I don't know how many other players are out their that think the same as me "Oh joy another combo power set yippy e-e..." The first and second power set was yay a new thing! third ok same deal but also threw in Momentum and then staff oh...-.- another fricking combo set woo im so thrilled...I disliked the fact of a water blast...couldn't have through of anything cooler? Apparently not, but disliked water blaster and dislike it more now after finding it's another combo set...honestly if I do make one -.- skipping damn near all the powers but Geyser and the build up...

ON THE OTHER NOTE
If COH EVER EVER makes a Scythe power set...and they make it a combo set...I'd play that set over and over and over again in till my heart is content. Not many games out there that has Scythe's but if your going to make a Scythe power set...make it look amazing and not cheesy.

Well my two cents '-'
Lol. I say keep em coming, but I think you have the mechanics confused. Water Blast does not use a "combo" mechanic, it's more like "Power build up."

I have been asking for Water blast for YEARS as well as water control (which I hope we get). I too would like to see some scythes, but to be honest I am tired of the Lethal/Smashing types that come with weapon sets. So if they did do Scythes hopefully they would channel the whole negative energy damage type to this set.


 

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It's also the first and atm only Ranged set that uses a stacking power system.


 

Posted

Quote:
Originally Posted by Tempus Fugitive View Post
I was asking if water was similar to ice in being able to affect fires. Not if it did cold damage. I do know the mechanics of the game TYVM. Techbot and Agent White, welcome to my ignore list.

Tempus, please don't be rude.

Only two powers in the game are flagged to do special damage to fires - and that is the two extinguisher powers. Mechanically, Ice simply does damage to fire because it deals cold damage. Just like Dual Pistols will when Cyro Ammo is selected.


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Quote:
Originally Posted by Agent White View Post
It's also the first and atm only Ranged set that uses a stacking power system.
Given that most of the interesting set-wide mechanics have gone into melee offensive sets recently, I'm perfectly fine with a ranged one getting in on the action. Yes, most of the new sets have been leveraging the more complex mechanics options that the devs now have available to them, but that means nothing to people who play ranged sets and who should not be prevented from getting such sets just because the players who play all sets are bored with the newer mechanics.


Also, anyone purporting to understand the game mechanics should be satisfied with this statement: Steel Canyon fires are vulnerable to cold damage of which Water Blast obviously contains, and there's no such thing as an ice-based attack to the game engine in terms of vulnerability to damage.


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I was not being rude. I was defending myself from posts which later got deleted. My question has been answered several times and I am fully satisfied. Thank you all for your concern.


 

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Originally Posted by White Hot Flash View Post
Frankly, I'm glad they're trying new things with these powers. If they didn't, we'd be getting a reskinned Energy Blast, or a reskinned (insert powerset)...sets that, for all intents and purposes, are interchangeable outside of damage type and fx. If you have to think a little more about the powers you choose, and how you implement them, great for all of us.
QFT, however, I wuld LOVE to see them go back to the older power sets and tweak them with these new types of mechanics.