Custom Charachters


Aett_Thorn

 

Posted

What if players could create charachters,either hero,or villain,that wasnt necessairly a specific archetype,but rather a charachter that has powers selected from any archetype they wish,bothe hero or villain.

For example,a player could mix and match powers,therby creating a custom charachter.

You could have an electric blaster with electric armor
You could have an assault riffle blaster,with invunerability
You could have a martial artist with energy manipulation capabilities.

Let your imagination run wild.

Just an idea.


 

Posted

Short answer; Not happening

Long answer; They tried that all the way back in Alpha stage. It didn't work. See Champions Online, the other, less good game where they later had to put in an AT/Class system, because the free-form system is a nightmare to balance. Instead of balancing sets against the rest of an AT, and adjusting AT vs AT balance slightly, you have to balance every single set against every single other set AND every possible set combination all in one go.

I'm sure others can expand on that, and likely will, but the long and short of it is that it's a balance nightmare and not something the Devs have ever shown any interest in going back to.

That doesn't mean I wouldn't like to see a Blast/Armour or Assault/Armour AT, though. New ATs after so long would be good, and they have been requested before.


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Agree with Techbot.. I think part of the reason the "other Jack Emmert Designed Superhero MMO" was a bit dull is because it didn't have enough barriers you have to fit around. Having ATs and all their various strengths and weaknesses keeps the game mechanics interesting and promotes team play. On the face of it being able to have that much freedom is a good thing, but ultimately, I don't think it is.


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Posted

When you start introducing free-form classes, you get two things:

  1. GOD builds, ones that destroy absolutely everything in their path, bar none
  2. Everything else

As was and still is the case with That Other Game, there were a select few GOD builds which could take on anything the game threw at them that wasn't basically insta-death. I, myself, had one of these characters. Fighting and defeating level 30 bosses at level 20 ... something has gone wrong there

The downside of that was, that every other character I made felt pathetic in comparison. Where as GOD could fight about 10 enemies at a time, some of my other 'proper' characters could barely manage three.

Believe me, IF (And, if fonts would allow a font the size of the screen, I would use it) a free-form selection was ever implemented, you could expect GOD builds within the hour. People soloing incarnate trials, hamidon, you name it.

So, this will be /unsigned from me.


I was doing some playthroughs of City of Heroes. Now they will serve as memories of a better time ...

 

Posted

Quote:
Originally Posted by TheShattered View Post
When you start introducing free-form classes, you get two things:
  1. GOD builds, ones that destroy absolutely everything in their path, bar none
  2. Everything else

As was and still is the case with That Other Game, there were a select few GOD builds which could take on anything the game threw at them that wasn't basically insta-death. I, myself, had one of these characters. Fighting and defeating level 30 bosses at level 20 ... something has gone wrong there

The downside of that was, that every other character I made felt pathetic in comparison. Where as GOD could fight about 10 enemies at a time, some of my other 'proper' characters could barely manage three.

Believe me, IF (And, if fonts would allow a font the size of the screen, I would use it) a free-form selection was ever implemented, you could expect GOD builds within the hour. People soloing incarnate trials, hamidon, you name it.

So, this will be /unsigned from me.
^This, sums it up perfectly.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

I think this is why HEATS/VEATS were introduced...to kind of give an AT that was like a blast/armor or assault/armor set etc.

If full custom characters were allowed - within the scope of the powers already present in this game.... I could see some CRAZY GOD LIKE toons being created.

Earth Control/Kinetics/Fire Blast/Nrg Aura/Fiery Aura - yes please
Few Earth controls..mass stun/immob + FS/heal/siphon speed + fire blast + capped Defense to all + Burn/Flaming Aura

Just to give an example of a very overpowered "Squishy."

so yeah /unsigned


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Originally Posted by Paladiamors View Post
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Posted

I'd rather not, frankly.

The ONLY instance I could get behind this is being able to pick from ANY APP/PPP for ANY AT, but that's another can of worms entirely.

Me? Bitter about my scrapper having to go redside for elec powers? Nooooooooope.


 

Posted

It should be noted you're definitely not the first to suggest this and won't be the last.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Short answer; Not happening

Long answer; They tried that all the way back in Alpha stage. It didn't work. See Champions Online, the other, less good game where they later had to put in an AT/Class system, because the free-form system is a nightmare to balance. Instead of balancing sets against the rest of an AT, and adjusting AT vs AT balance slightly,
All the AT do suck in Champions, the only way I live is with regeneration. Champions still cool, you are ether to weak or to powerful :P


Quote:
Originally Posted by TheShattered View Post
When you start introducing free-form classes, you get two things:
  1. GOD builds, ones that destroy absolutely everything in their path, bar none
  2. Everything else
.
I can see it now, a Energy blaster, with regeneration, and the brute AT power :P I would love that :P Or two controller sets with the Brute's AT power. HAHAHAH!


 

Posted

There's also the case of where this 'freeform' class stands in terms of defence caps and the like, though, even with Blaster level caps, it would still be way over-powered.

This also stretches to inherents. What good is a Brute's Super Strength without Fury? What inherents, if any, would a free-form class have?


I was doing some playthroughs of City of Heroes. Now they will serve as memories of a better time ...

 

Posted

/unsigned for all the reason mentioned above.


 

Posted

The flipside to the GOD characters mentioned above is that with a system like this you could also end up with a character that is pretty much useless. Imagine a Sonic Resonance/Willpower character. They'd be survivable to a degree, but would have absolutely zero attacks. How would they solo? The Devs have a basic functional rule in this game that everybody should be able to solo to some degree. These characters wouldn't be able to.


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Posted

Quote:
Originally Posted by Aett_Thorn View Post
The flipside to the GOD characters mentioned above is that with a system like this you could also end up with a character that is pretty much useless. Imagine a Sonic Resonance/Willpower character. They'd be survivable to a degree, but would have absolutely zero attacks. How would they solo? The Devs have a basic functional rule in this game that everybody should be able to solo to some degree. These characters wouldn't be able to.
But.....but.....they have BRAWL!

If we ever get this ability:

Shield/Fire Manipulation Tank with Fury here I come.

Shield Charge, Combustion, Fire Sword Circle, Blazing Aura, Burn, Hot Feet. With a damage bonus for each enemy in melee range. No, that wouldn't be ridiculous at all.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
The flipside to the GOD characters mentioned above is that with a system like this you could also end up with a character that is pretty much useless. Imagine a Sonic Resonance/Willpower character. They'd be survivable to a degree, but would have absolutely zero attacks. How would they solo? The Devs have a basic functional rule in this game that everybody should be able to solo to some degree. These characters wouldn't be able to.
Likely, if such a system were ever implemented they'd attach the same restriction there is on custom AE mobs where they have to have one 'damage' set. That being melee, range, assault, pets or control.

Really though, this is something that'd be CoH 2, if they could do it at all. The game as it is currently simply wouldn't support the addition of something like this. Starting from a completely blank slate though, it could be done. Balancing it would be a nightmare and a full-time job, but it could be done.


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Posted

I dont think the OP is asking if it will ever happen, hes just asking you to imagine a perfect world where such a think could happen and what powers you would like to see paired together. Would would absolutely LOVE to see, even if it will never happen in a squillion years!

Id like a defender tank. A toon with Empathy and Granite armour with Flurry, Spring jump, Air superiority, Kick and Boxing as attacks. I could just stand there, take all the flack and heal all the team around me!


Rockshock (Druid Tanker), Medicat (Combat Medic), Dwarf From the North (Ice Mage), Rocket Gal (Energy Blaster), Graveborn (Undead Mastermind), Streeker (Punching Speedster), Op. Sidewinder (Recluse's pet Spider)

 

Posted

Well, to avoid another GOD scenario with myself (Seriously, a tricked out WP Tank is enough to make me think everything else is puny) i'd probably go with two Blaster primary sets, and a Fury inherent.

ULTIMATE.

DAMAGE.

The epitome of a Glass Cannon.

One can dream, I guess. One can dream.


I was doing some playthroughs of City of Heroes. Now they will serve as memories of a better time ...

 

Posted

I'd go with Empathy/Pain Domination with self destruct my only attack power next to brawl. I'd also grab Rise of Phoenix from the epic pool. I'd call her, Nurse Gemini.


"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber

*yeah, I quoted myself.

 

Posted

And you'd quickly find people 1 starring you and adding to to their ignore lists. A lot of players hate deliberately gimped healbots because they see them as a sign of an inept player that is of no use to a team.