Stalkers: I22 Pylon Killers Thread
Dusted of my StJ/SR Stalker and changed up the build to try to fix the problem I was having with Crushing Uppercut not getting criticals 100% of the time after the use of the Stalker's Guile proc in AS. The SB-AS-SC-SB-AS-CU attack chain is 10.032secs long, Arcantime. The Stalker's Guile proc has a PPM of 5 so I changed to a chain that has a 12sec cycle and CU does critical all the time now.
I had a choice to add in SS to the chain but decided to respec and tossed in 2 proc'd out Inital Strikes making the cycle 12.144secs long. So currently my chain is [BU-AS-CU] SB-IS-AS-SC-SB-IS-AS-CU-repeat. I am getting consistent 2:30 to 2:35 pylon times for 375 to 383 DPS. That's with T4 Musculature Radial, T4 Reactive Radial and T4 Assault Hybrid passive bonus. No Destiny, Lore, Judgement, temps, inspira or outside buffs. Hybrid was not toggled. For spits and giggles I did a run with T4 Assault Core Hybrid toggled on and got a time of 1:50 for 476 DPS. Core's damage buff is a pretty consistent +75% on the above chain (+101.5%, including the passive damage bonus and miscellaneous bonuses). |
Times with Hybrid T3 Assault slotted not toggled:
2.55
3.22 (lots of misses and bad BU timing)
2.45 (would have been 2.40 if CU hadn't missed)
3.40 (lots of misses)
2.30
if that's not crazy RNG variability, i can't figure it out.
OK now I crafted T4 Assault (slotted, not toggled):
3.06 (lots of misses, esp AS-CU ... man a couple of whiffs and DPS just goes to crap)
3.00 (more misses, whiffs on AS, missed AS at the start....)
2.55
Again, no idea WTF is going on ... how are these times WORSE than T3 Assault?
And then 2.04 with Hybrid T4 Core Assault toggled, which is 14 secs more than Ricodah's time
My god this is frustrating. I blew like 3 hours pylon testing tonight
I don't quite know how you are pwning my times, but maybe it is T4 Assault vs. T3 Assault. I posted an update on the scrapper pylon thread. Would be grateful for input. Going to run a few with Hybrid slotted (T3 Assault) but not toggled, for comparison with you here. Where are you using BU during the chain?
Times with Hybrid T3 Assault slotted not toggled: *snip* if that's not crazy RNG variability, i can't figure it out. *snip* Again, no idea WTF is going on ... how are these times WORSE than T3 Assault? My god this is frustrating. I blew like 3 *snip* pylon *snip* tonight |
StJ on Stalkers can go either way, good or bad (But StJ on Stalkers is sort of like pizza. Even when it's bad, it's still pretty darn good). Miss with SB/SC, possible missed dam res debuff; miss with AS, may have screwed where criticals occur; miss with CU, you just lost 1000+ pts of damage; miss with HB, lose 3 rolled procs for damage. Also can't forget Assassin's Focus as each miss could mean you just lost an AS critical. Some misses may mean you did not reach Comabt Level 3 for CU or SC. I try to make sure all my characters are capped to hitting at least +3 enemies.
I did not make a video of the 1:50 run but I made this vid for you, 1:44 for 497DPS. Do you include Practiced Brawler and Hasten activation times in your pylon runs? I don't, I start the timer when I click Build Up. I have quite a few enhancement boosters but I do not really need them anymore. I enhanced several IOs for previous builds to try to get a little more recharge or to save on some endurance. Only store bought enhancements are 3 PF procs that I got when they were broken. SS has a spare slot in it for a Positron Blast proc but since I never seem to use it, I left it empty for now. Have a Nice Day! ~ Stereophonics.
http://youtu.be/dwkpqY_3d3s
BU > AS > CU > HB > SB > AS > SC > HB > SB > AS > CU > HB > SB > AS > SC > SB
It runs exactly around Build Up, and every fifth rotation would look like this:
BU > AS > CU > HB > SB > AS > SC > HB > SB > AS > CU > [Hasten] > HB > SB > [Ageless] > SC
To snag Hasten and Ageless at their "best" recycle points.
My original evaluation was 389-426 DPS without Hybrid. T4 Assault: Core averages 30-40 DPS increase which, (466) would put him near-par with yours, Ricohdah.
Edit: Figured I'd toss in, obviously your chain Granite is using, but I was leaving reasonable doubt that BU wasn't quite as flawless as yours (skimmed the video) relying on Ageless as he is.
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
On first glace at the video, you have Assault (running?) which I don't have. And you also have more procs in Shin Breaker (2 damage procs and -RES) vs. 1 for me (just -RES) as well as 1 more damage proc (at least) in IB vs. my HB.
I am amazed you +5'd Purples lol. ... I can't stand disabling them like that for selling etc.
On the kismet issue / whiffing issue -- my combat log constantly shows 95% in last-chance-to-hit (I monitor it) ... I don't think it's an accuracy/to-hit thing, I think it's just RNG on the 5% chance to miss.
BU > AS > CU > HB > SB > AS > SC > HB > SB > AS > CU > HB > SB > AS > SC > SB It runs exactly around Build Up, and every fifth rotation would look like this: BU > AS > CU > HB > SB > AS > SC > HB > SB > AS > CU > [Hasten] > HB > SB > [Ageless] > SC To snag Hasten and Ageless at their "best" recycle points. |
SB does not recharge fast enough to recharge at the end of the chain above (SB > AS > SC > SB). So I swapped HB & SB order in the chain.
BU - AS - CU - SB - HB - AS - SC - etc.
That seemed more like the order Ricodah was using. Also note that BU is actually recharging BEFORE the final SB (it recharges after the final SC). So should i hit it before the final SB ... and then still hit SB? Or Skip the final SB?
Ricodah is running Assault which must be helping him. Best time running hybrid toggled was 2.01 so far. Woop 1.56 but i may have started the stopwatch a second or two late.
Could the difference to Ricodahs' 1.44 be down to him running Assault and having 1 more damage proc in IS?
Meh now I'm getting really frustrated -- just had 3 runs with hybrid toggled that took like 3.00 -3.30. WTF. I dont' know why I can't get consistent times.
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I changed up the slotting in SB to be Hami Acc/Dmg, Hami Acc/Dmg, Dmg IO, Lady Grey Negative, Mako Lethal, -RES Achilles.
SB does not recharge fast enough to recharge at the end of the chain above (SB > AS > SC > SB). So I swapped HB & SB order in the chain. BU - AS - CU - SB - HB - AS - SC - etc. That seemed more like the order Ricodah was using. Also note that BU is actually recharging BEFORE the final SB (it recharges after the final SC). So should i hit it before the final SB ... and then still hit SB? Or Skip the final SB? Ricodah is running Assault which must be helping him. Best time running hybrid toggled was 2.01 so far. Woop 1.56 but i may have started the stopwatch a second or two late. |
Haha! The Hecatomb set on my build are almost all +5. I did that back when trying to get enough recharge for Auroxis chain. Then endurance was a huge problem and boosted any IO that was /End including LotG IOs in toggles.
Maybe you misread my initial post. I am getting pylon times around 2:30 WITHOUT Assault; times of around 1:50 WITH Assault. I don't feel your numbers are that far off. Casting Hoarfrost and Ageless during the pylon run can account for some, those bad luck misses can account for some more, varied BU placement can affect it as well.
SB does not recharge fast enough to recharge at the end of the chain above (SB > AS > SC > SB). So I swapped HB & SB order in the chain.
BU - AS - CU - SB - HB - AS - SC - etc. That seemed more like the order Ricodah was using. Also note that BU is actually recharging BEFORE the final SB (it recharges after the final SC). So should i hit it before the final SB ... and then still hit SB? Or Skip the final SB? |
As for your final SB, follow the chain. Switching HB and SB's order to help get SB in your last hit would be fine, but still hit that last SB and then recycle the chain. Don't hit BU until after. Like Ricohdah said too, I wouldn't skip any SB to keep the Achille's up.
I recommend not skipping SB, never ever. If I remember correctly, Achilles Heel refreshes if it fires while one is still active. I always use BU at the same spot, before AS-CU portion of the chain.
Casting Hoarfrost and Ageless during the pylon run can account for some, those bad luck misses can account for some more, varied BU placement can affect it as well. |
Edit: Granite, if you're open to the use of some Enhancement Boosters, then take a look at the modifications I made to your build. I stripped out your reliance on Ageless. The build still runs the same chain, but without requiring Ageless to do so, which gave me a chance to improve a few other places.
Data Link
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Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
Edit: Granite, if you're open to the use of some Enhancement Boosters, then take a look at the modifications I made to your build. I stripped out your reliance on Ageless. The build still runs the same chain, but without requiring Ageless to do so, which gave me a chance to improve a few other places. Data Link | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1574;731;1462;HEX;| |78DA65944B6F125114C7EF3083140A52A4A5A52DCF5279950 10A6D8C8F346AADA99| |6A4061F891B42DA296011C880D12EFD0A6EBA34C6BDDFC10F E0C2778DBAB62E7C2C| |DDE161FE8742C224E477EE9FFB3FF7CCB9776EE1C9BAFDD5F 5A76B42725CAD97DBE| |D52B153AEEF6BBAB950AED4766421846D436FB63B077BB576 C742430F4F2815B4BA| |A6A957F4F2E37AAD51F1F6E5756D4F6BB4357573472B5DD61 F3675D766A3AAE95AA| |3A3F603C776B35957376A956A879C7663B4A5955B3470F607 BB9ADEAED65A36635C| |6C69DAAEF75AABB6A3F69729361FD54B8572BBA3E90733549 64ABF4F1EC14FD72C9| |22621B28A3025C0500C4C44C1549C19930DAA03AF24262578 A7C0CFF49FC479A535| |CC57CEC17FEA3CF3223876019CB804A6C92B1BE6AE22DB904 F19076D4E70D601064| |F8347E431F37AE67D42D622C63E625DFB07E65BF0F43BE67B F00B792DF09A2C2F51| |83ED39187C0166688E956BB2CEC377C6C7F48393016610CC9 2671C1E311E128626D| |1420EAC251C5D7A844C8A13B36467988228752200CEF8C1D9 69A24F115F29A30B6E| |C5B58CCAE673CC3CE85F61AE820AE57723BFC93DD1EB9655C CB8C120EF568EF24E7| |1A553CBA87E99B469D6A6B9FA6FA479B9CBDE3D61E40855C0 852A731F7317DE60FD| |A5D744B722F2E49D433EF31CEF5A8477D3CFBB1CE25D4ED8C 125DE650FBD838F6BF| |171CDDF295F806B0968583BF2003CBB288311269FD8C8266A 5A216FD8389F5D11E6| |7CABA42D72BEC522B4E86D6616FD8AE6B8BE3B5C5F1E74517 D31EE718CF3C5B9C77| |1EE7998E624794E32893A53CC34F358C657D9DB5F35CB5F43 06CCA6982A330DFEB3| |0B91E1139549A2F7BF6CF4F571BFA414B43F03CD24DDE5BED EC0F94A87D09FDFC3B| |E187C7F877D41689E67583B7E08CE29273741777E10F78674 C213234A6644C98E28| |B911253FA26C8D28DBCAC9BD232443B14ED06DC2B5FD18DC5 8DDE3A1F8E7507CCF6| |66433E2FB43F1ADA1F8C84DAF8D9E740F7B31EB3787F4FF5E 23F3F3| |-------------------------------------------------------------------| |
EDIT: quickly looking at your rebuild, it recovers 3.13/sec vs. passive drain (not attacking) of 1.1/sec (toggled off Glacial and Chilling). I don't think that's enough to sustain the chain? Also your rebuild does not seem to softcap E/N def?
Hey thanks John I will try to check it out. Ageless is being used now mainly for +recovery as the chain runs me dry. It's not needed much more for the recharge.
EDIT: quickly looking at your rebuild, it recovers 3.13/sec vs. passive drain (not attacking) of 1.1/sec (toggled off Glacial and Chilling). I don't think that's enough to sustain the chain? Also your rebuild does not seem to softcap E/N def? |
As for the Endurance consumption...yeah, there's a bit of a "?" there. If you toss a couple standard Accolades on, it's 3.44 EPS, Performance Proc and Panacea will average about an equivalent of +0.3 eps, putting you around 3.74 Gross EPS. Net (everything on but Chilling Embrace) of 2.51. The build would have something like a 4.48 drain on the attack chain putting it -1.97 consumption. At 110 Max End, that'd take 55/s to burn through.
For standard gameplay, you'd have Icy Bastion and EA to help keep your endurance up, and in the chance that it still really helps, I'd probably consider Radial Ageless for the full end bar and Def-Debuff Resists it provides.
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
I am beginning to think DB can surpass StJ in ST DPS in longer fights. Getting 2:30ish pylon times running T4 Agility Core and T4 Reactive Radial. Getting 2:00 min times with T4 Hybrid Core. If I did not need the recharge to run the SB-SS-SB-AS attack chain, Musculature would definitely put DB over the top.
I am beginning to think DB can surpass StJ in ST DPS in longer fights. Getting 2:30ish pylon times running T4 Agility Core and T4 Reactive Radial. Getting 2:00 min times with T4 Hybrid Core. If I did not need the recharge to run the SB-SS-SB-AS attack chain, Musculature would definitely put DB over the top.
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I am beginning to think DB can surpass StJ in ST DPS in longer fights. Getting 2:30ish pylon times running T4 Agility Core and T4 Reactive Radial. Getting 2:00 min times with T4 Hybrid Core. If I did not need the recharge to run the SB-SS-SB-AS attack chain, Musculature would definitely put DB over the top.
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The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
I wanted to tryout Water Spout on my StJ/SR Stalker build to see how much time I can knock off but it seems to have slightly worsen. Getting times around 1:55 with WS while my normal build gets times at around 1:45.
I used my character on beta to save a respec. Maybe there are some changes that are currently on beta but not implemented on live yet that may have affected my times. Maybe I have poor slotting (5/6 Ragnarok) or perhaps I am using WS at the wrong point in my attack chain.
[BU-WS-AS-CU] SB-IS-AS-SC-SB-IS-(BU)-AS-CU-(WS)
[ ] = Used at the start of the fight
( ) = Used in that spot if recharged
Without Body Mastery, endurance is problematic but can last the duration if Tough and Focused Fighting are toggled off.
I wanted to tryout Water Spout on my StJ/SR Stalker build to see how much time I can knock off but it seems to have slightly worsen. Getting times around 1:55 with WS while my normal build gets times at around 1:45.
I used my character on beta to save a respec. Maybe there are some changes that are currently on beta but not implemented on live yet that may have affected my times. Maybe I have poor slotting (5/6 Ragnarok) or perhaps I am using WS at the wrong point in my attack chain. [BU-WS-AS-CU] SB-IS-AS-SC-SB-IS-(BU)-AS-CU-(WS) [ ] = Used at the start of the fight ( ) = Used in that spot if recharged Without Body Mastery, endurance is problematic but can last the duration if Tough and Focused Fighting are toggled off. |
Pick up Ageless for endurance problems if you want ... I find without Tough running, if the pylon gets 2 lucky shots in, I die. Of course your /SR has scaling resists so maybe that's not a problem.
TommyTD and Reppu probably have WS slotting tips.
I wanted to tryout Water Spout on my StJ/SR Stalker build to see how much time I can knock off but it seems to have slightly worsen. Getting times around 1:55 with WS while my normal build gets times at around 1:45.
I used my character on beta to save a respec. Maybe there are some changes that are currently on beta but not implemented on live yet that may have affected my times. Maybe I have poor slotting (5/6 Ragnarok) or perhaps I am using WS at the wrong point in my attack chain. [BU-WS-AS-CU] SB-IS-AS-SC-SB-IS-(BU)-AS-CU-(WS) [ ] = Used at the start of the fight ( ) = Used in that spot if recharged Without Body Mastery, endurance is problematic but can last the duration if Tough and Focused Fighting are toggled off. |
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
Edit: Granite, if you're open to the use of some Enhancement Boosters, then take a look at the modifications I made to your build. I stripped out your reliance on Ageless. The build still runs the same chain, but without requiring Ageless to do so, which gave me a chance to improve a few other places.
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Thanks for the build. Finally had time to look at it in depth and it gave me some very good ideas. I incorporated them below. Let me know what you think. I'll probably shift to this and check it out.
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1.53
1.46 (with some mistakes)
1.46 (1-2 misses)
1.46 (1 missed AS)
Hm I see a pattern.
So looks like some improvements on average. But still not catching Ricodah (which I don't really understand, because recharge from /SR shouldn't be a factor any more) or that guys NW that is posting crazy times. Which makes me a little sad
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
Looks good! The only thing I'd point out is in Icy Bastion, if you switch that Doctored Wounds Heal/Rech to a Numina's Heal/Rech you can get one more +HP bonus. And, your Hasten is going to have ~2/s downtime, but if you pull that second slot from Combat Jumping and put it into Hasten you can bring it down to 119/s. Since CJ doesn't really pump much, you probably wont notice the loss of that .5%
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Nothing to add to the topic, but I want to thank you ricohdah for going into such extensive detail about your StJ/SR. Having just rolled that same combo myself, this is going to save me a lot of time. Heh, before I read your posts I had planned to run a SB AS CU SB HB SC chain...
Nothing to add to the topic, but I want to thank you ricohdah for going into such extensive detail about your StJ/SR. Having just rolled that same combo myself, this is going to save me a lot of time. Heh, before I read your posts I had planned to run a SB AS CU SB HB SC chain...
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Interesting. Do you use Ageless? Edit: I guess not since Rebirth is selected. Duh me.
At a passing glance I suppose your endurance consumption isn't sustainable over long periods of time due to no end red in IS and SB. Then again I guess with so much DPS even heavy targets might die before you'd bottom out, making infinite sustainability not a necessity? Yet another thing I didn't consider!
My own planned build is slightly different. It's intended for non-incarnate play as I tend to sub on and off, and with your chain should do about 280 DPS (wow) if my math is right. Save for Aid Self usage potentially decreasing that a fair bit, of course, but hey. I'm probably going to keep the potential endurance overkill on mine, I like having an extra cushion of safety on that front, and of course ~280 DPS (likely lower) will take quite a bit longer than 380 to 470 DPS to kill anything.
Stoked about this combo, this might be the first time I manage to get some decent damage out of something I truly enjoy conceptually.
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Interesting. Do you use Ageless? Edit: I guess not since Rebirth is selected. Duh me.
At a passing glance I suppose your endurance consumption isn't sustainable over long periods of time due to no end red in IS and SB. Then again I guess with so much DPS even heavy targets might die before you'd bottom out, making infinite sustainability not a necessity? Yet another thing I didn't consider! My own planned build is slightly different. It's intended for non-incarnate play as I tend to sub on and off, and with your chain should do about 280 DPS (wow) if my math is right. Save for Aid Self usage potentially decreasing that a fair bit, of course, but hey. I'm probably going to keep the potential endurance overkill on mine, I like having an extra cushion of safety on that front, and of course ~280 DPS (likely lower) will take quite a bit longer than 380 to 470 DPS to kill anything. Stoked about this combo, this might be the first time I manage to get some decent damage out of something I truly enjoy conceptually. |
280 DPS sounds kind of low so I gave it a go and got a time of 3:30 for 310 DPS running the SB-IS-AS-SC-SB-IS-AS-CU chain. Tossed in the Mako +5 boosted IOs into IS and SB. Though Pylon 17 owned my butt and hospitalized me 3 times in a row. Checkout the vid in an hour or so, currently uploading: http://youtu.be/ODiNhWxf9Ks
I played around with the attack chain and can still get 100% criticals with CU using [BU-AS-CU] SB-AS-SC-IS-SB-AS-CU. One less IS but not sure if it will greatly improve DPS on my build as it will be a little less chance for Assassin Focus and BU recharges in a different spot in the chain.
I heard the Medicine pool is being changed. Drop the cast time by a couple seconds and I may take it again.
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
Surprisingly endurance is not a problem though I do toggle off Focused Fighting, Focused Senses, Sprint and Ninja Run when fighting a pylon. |
Now, I've noticed your procs have a different look - I assume store bought ones? Perhaps these are significantly better than the original version, which averages at about +0.2 EPS per 100 end IIRC (hence 3 of these with 117 end should be only about +0.7 EPS, still leaving a 1.3 loss per second or so). That's about the only explanation I could think of, otherwise I'm missing something about what's happening here.
Dusted of my StJ/SR Stalker and changed up the build to try to fix the problem I was having with Crushing Uppercut not getting criticals 100% of the time after the use of the Stalker's Guile proc in AS. The SB-AS-SC-SB-AS-CU attack chain is 10.032secs long, Arcantime. The Stalker's Guile proc has a PPM of 5 so I changed to a chain that has a 12sec cycle and CU does critical all the time now.
I had a choice to add in SS to the chain but decided to respec and tossed in 2 proc'd out Inital Strikes making the cycle 12.144secs long. So currently my chain is [BU-AS-CU] SB-IS-AS-SC-SB-IS-AS-CU-repeat. I am getting consistent 2:30 to 2:35 pylon times for 375 to 383 DPS. That's with T4 Musculature Radial, T4 Reactive Radial and T4 Assault Hybrid passive bonus. No Destiny, Lore, Judgement, temps, inspira or outside buffs. Hybrid was not toggled.
For spits and giggles I did a run with T4 Assault Core Hybrid toggled on and got a time of 1:50 for 476 DPS. Core's damage buff is a pretty consistent +75% on the above chain (+101.5%, including the passive damage bonus and miscellaneous bonuses).