Retcon Tokens?


ClawsandEffect

 

Posted

Has this been suggested? allowing people to buy retcon tokens to do a major repick of main/secondaries (or maybe just secondaries).

Would it be too powerful?

Hear me out, sometimes you make a character and have a cool concept in mind, but at the end it doesn't turn out as well as you planned it, or you don't get the "feel" of the set, by then you are about level 35 or 40+ and either end up dumping the poor thing to obscurity or outright deleting it! which is a dissapointment really

What are your thoughts?


 

Posted

Yes it's been suggested before.

No it would not be too powerful.

Devs gave us more slots.


 

Posted

Someone will come by with a copypasta of mine, I'm sure.

Short form:
It's one of the few things that we've gotten a just flat out "no" about. Not "It would be too hard" or "It would take too long," but just a flat out "no." And for years, with changing devs.

Edit to add:
And honestly, with Freedom and the Paragon market, there's even less reason for them to. I mean, they can either develop and come up with this full-respec token (possibly breaking... well, many things,) or sell you:
- Another slot, if you want to alt and keep the old one around "just in case,"
- Supertailor access (I think purchasable, or as part of another purchase) if the body type/gender isn't what you want
- Possibly the powerset you actually want to play
- Rename token.

Financially? Less risk, more reward to push you into buying those items.


 

Posted

Just in case nobody can produce the standard copy and paste for this request...

The main reason why:

It would be to lucrative to take a set that excels from 1-30 but then slows down, then switch to another set that would've struggled 1-30 but excels in the 30-50 game. Allowing you to breeze to 50 with an AT, just to get there and switch to a new AT that would've been harder to level.

Then you have the issues of not knowing how to play your brand new 50 tank, when he was a blaster for 49 of those levels...

Yeah, not gonna happen ever.

Don't take this the wrong way, it's nothing personal. We've just seen this one suggestion somewhere on the magnitude of once a week for 7 years straight.

I think the only suggestion that is brought up as frequently, only to be systematically slammed back down, would be vehicles. (Yeah by the by, don't suggest that. It tends to get some vets riled up a bit more than most suggestions.)

Edited to add: I do like your name for it though, Retcon. In hindsight they should have called Respecs, which is short for respecification (for those unaware) Retcon instead, to keep with the comic theme.


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Posted

I wonder how long it will take for someone to pop in with the "But I don't want to lose my badges" argument.


 

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IIRC i recall a dev (posi i believe) saying that powersets are hardcoded at character creation and giving us the ability to change them would be a monumental task that would not be worth the effort


 

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I'm a bit sceptical about that. Also a lot has changed since then particularly xp smoothing and power balancing so I don't think the old excuses apply any more. I also notice that every time I respec with weapon sets there's a "now have blah access at the tailor" message so I don't think that would be an issue either. They really should have another look at it cause it would probably sell quite well.


 

Posted

Not gonna happen....
This has been asked for years now and has been shot down every time a dev has replied to the request.

I do not have the cut/paste, but fully agree with it's contents for the numerous reasons a super respec is a bad idea.


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Posted

Quote:
Originally Posted by Necrotech_Master View Post
IIRC i recall a dev (posi i believe) saying that powersets are hardcoded at character creation and giving us the ability to change them would be a monumental task that would not be worth the effort
I don't recall ever seeing a dev say that. If there's a link I'd love to see it cuz that's totally different from what I've seen them say in the past.

What I recall them saying was a flat out no they wouldn't consider it, and that they designed the game to be alt friendly so if players wanted to try out new power sets they should create a new character.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
. I also notice that every time I respec with weapon sets there's a "now have blah access at the tailor" message so I don't think that would be an issue either.
How does the game acknowledging costume parts being available have any bearing on completely changing a character's primary and secondary?

*confused*


 

Posted

Don't want to be a party pooper here,
but Retcon is already used in another MMO.
Champions Online uses "Retcons"


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I don't recall ever seeing a dev say that. If there's a link I'd love to see it cuz that's totally different from what I've seen them say in the past.

What I recall them saying was a flat out no they wouldn't consider it, and that they designed the game to be alt friendly so if players wanted to try out new power sets they should create a new character.
if i can dig it up again ill gladly quote it, i dont remember the exact dev who said it but i recall seeing a dev post on this when the subject came up like 3x all in the same month like a year or so ago

the powerset respec idea is one of those that seems to come up quite often so i have been having difficulty finding it

edit: heres a post that prolly helps, this was from a thread thats dated 8/4/2011, not exactly how i remember it but the basic idea is that the devs are still not considering powerset respecs


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
if i can dig it up again ill gladly quote it, i dont remember the exact dev who said it but i recall seeing a dev post on this when the subject came up like 3x all in the same month like a year or so ago

the powerset respec idea is one of those that seems to come up quite often so i have been having difficulty finding it

edit: heres a post that prolly helps, this was from a thread thats dated 8/4/2011, not exactly how i remember it but the basic idea is that the devs are still not considering powerset respecs
Thanks! I apreciate what you found. I don't really follow Ustreams so now I see why I don't recall it, AND (lol) after checking the thread you linked I see I actually posted in it back in August. I also see that Arcanaville also popped in and corrected the post Je_Saist made about what Positron actually said on the Ustream.

Quote:
Originally Posted by Arcanaville View Post
Positron did not say that because powerset respec was a lot of work it was not the development schedule. Positron said powerset respec was not on the development schedule which is dev-speak for "we're not working on it" and separately from that said it would take so much work to implement he had no idea what they could possibly price the feature at (assuming it was a Paragon Store feature).


In jest, he suggested agreement with a suggestion by a ustream comment that suggested $50. Although that was obviously a joke, it nevertheless implies in broad strokes both the level of effort involved and the likelihood we'll be seeing this feature anytime in our foreseeable future.


Positron did seem to not be unilaterally opposed to powerset respecs, but that represents only the first of many other non-technical barriers to them being implemented.


 

Posted

They'll do them when it's profitable enough to do so.


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Posted

Step 1) Level every character as a */WP Brute or Scrapper
Step 2) Switch to whatever end game AT and powers you wanted
Step 3) ?
Step 4) Profit


_________
@Inquisitor

 

Posted

How about limiting to the same AT, but you can change its primary and secondaries (actually what I had in mind).


 

Posted

You can keep asking for it all you like, it won't change the devs minds.


 

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Quote:
Originally Posted by Morgleric View Post
How about limiting to the same AT, but you can change its primary and secondaries (actually what I had in mind).
If you re-read the quoted post of Arcanaville's, she is talking about Positron's response to questions about a powerset respec, not an AT respec.

An AT respec would be even more involved than a powerset respec.


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Posted

Quote:
Originally Posted by Memphis_Bill View Post
How does the game acknowledging costume parts being available have any bearing on completely changing a character's primary and secondary?

*confused*
I take it as meaning there is a simple software command to turn weapons off and on.

Quote:
Originally Posted by Mr_Morbid View Post
Step 1) Level every character as a */WP Brute or Scrapper
Step 2) Switch to whatever end game AT and powers you wanted
Step 3) ?
Step 4) Profit
I think everyone agrees switching ATs would be game breaking. Imo in-AT switching wouldn't be.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
I think everyone agrees switching ATs would be game breaking. Imo in-AT switching wouldn't be.
No, nothing broken at all about being able to level as a Regeneration Scrapper or Brute until you get to 50 (because Regen is still among the fastest sets to level), and then switching to Electric/Shield (If Scrapper) or SS/Fire (If Brute).

The sets that get good at high levels suck at low levels for a reason.

A set like Regeneration peaks at about level 30 and doesn't really get much better than that, while other sets don't start getting really good until level 30.

If they implemented this, you would never see a Regen above level 30, and you'd never see a Shield or Fire below level 30, pretty much ever again.

Part of the balance of those sets is that the better they are at end game levels, the worse they are going to be at low levels, and vice versa. There would be a TON of balancing issues that would need to be addressed in order to prevent people from abusing this idea exactly as I outlined above.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by _Klaw_ View Post
I think everyone agrees switching ATs would be game breaking. Imo in-AT switching wouldn't be.
Many power sets require different tactics. It isn't a simple case of mashing buttons.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
You can keep asking for it all you like, it won't change the devs minds.
Yeah I agree like updating AE powersets or fixing the new rabid dog pet AI issues that sprung up after the release of I22.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
You can keep asking for it all you like, it won't change the devs minds.
It's a shame these kinds of statements aren't flat out banned as trolling. They are that argumentative. Setting yourself up as a player as the arbiter of dev action (especially of future action) is inappropriate. I've known of too many cases were players have said on the record that things would "never" happen and yet they occurred. Also, I know that there is a dev sensitivity to the number and breath of players that ask for a particular feature. It has influenced change in the past (there are devs that actually count how many times something comes up in the forum as a means to determine popularity).

You may end up correct. This particular issue may not change for a long time (even forever). This is still a condescending statement... and nothing more.


One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.