Blasters suck, the movie.


Abyssus

 

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Originally Posted by SmegHead View Post
I think I'll make a video on how blaster rock, and then show how much they suck, and then say I'm right because I made a video. Yeah, that sounds awesome!
Uh.. What? Soloing a GM without temps, damage inspirations, pets or Judgement is sucky now? I've seen people count it as a distinguished accomplishment with the help of t4 lore pets and envenomed daggers so I'm really not sure what you're talking about.


 

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Originally Posted by Bosstone View Post
Yes, it is. Set and match. You say this like it's the easiest thing in the world.

Let's see:

Buff Darkness Manip
Buff Devices
Buff Electricity Manip
Buff Energy Manip
Buff Fire Manip
Buff Ice Manip
Buff X primary powersets (optional)

versus

Buff Blasters
Nerf Mental Manip (so that it's the same as the other secondaries)

Yeah, no.
This, given past information that has possibly been lost to the archives, years before THBs join date, what is likely to happen is Mental Manipulation gets nerfed, then maybe every Blaster type recieves a shared buff.

I do think that alot of people don't care what Incarnates do. Unless you are soloing the Incarnate trial, it's gtfo the forums. I am personally not amazed. Everything is mathematical, as long as you know the numbers you don't always have to put it into practise, this doesn't always apply but it does apply to single targets exceedingly well.

Most people believe that the game is balanced around SOs, had an SO build done it then wow. Somethings that could of been done by a team of people on SOs, now have been done by a team of people with incarnates. It's a bit of a shame that what could of been done on SOs didn't get done but people are random in their thinking.

We'll never all agree on what is awesome. Just accept that some people are awesome to themselves in their own mind. This video served a purpose for Arcanaville asked for it but then Arcanaville could of worked it out mathematically and proved it. Still there is the theory and then there is the practical.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by Leo_G View Post
Rage? Needs to be nerfed but people are gonna whine if it does.
If Rage only worked full strength on /SS powers this would be addressed. But Powers like Build Up work on powers outside their set too so complicated.

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Originally Posted by Leo_G View Post
Footstomp? Needs to be nerfed but people are going to complain about the set's AoE capacity.
Unacceptable. Footstomp is fine.

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Originally Posted by Leo_G View Post
New Assassin's Strike? Too powerful but people hold this up as making up for *ALL* of the AT's shortcomings, not actually *FIXING* anything.

Seeds of Confusion, Carrion Creepers, half of Warshades, Drain Psyche...the list goes on, I'm sure but can't think of more. All of these throws off balance where it shouldn't. What you're doing isn't proving Blasters are capable, you're just latching onto one specific capability that going beyond its intended function which is sad.
I think you might be reasonably alone in your thinking, given a democratic society..


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Since I'm an incarnate noob I was wondering. Is fighting at 4x8 when you have all three level shifts the same as fighting at 1x8 if you have none of them?

On an unrelated note, couldn't the op just have reposted silverado's thread from a few years ago if he was just trying to prove a blaster could solo a gm.


 

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Originally Posted by TheBruteSquad View Post
It's actually pretty close to the truth. The only other AT that doesn't have a strong defensive primary or secondary at the moment as an *option* is Dominator... and for them if domination is up being mezzed doesn't stop everything higher than your t1 and t2 attacks.
But all the AT's other than Blasters are not tankmages that is an overstatement.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

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Originally Posted by slythetic View Post
Since I'm an incarnate noob I was wondering. Is fighting at 4x8 when you have all three level shifts the same as fighting at 1x8 if you have none of them?
Only the alpha shift works outside of Incarnate content.

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On an unrelated note, couldn't the op just have reposted silverado's thread from a few years ago if he was just trying to prove a blaster could solo a gm.
I mentioned in another thread that I had already taken down Scrappy on my Blaster with the same restrictions (no outside damage boosts, no pets, no judgement, no having a tank take the aggro for me and passing it off as soloing) but Arcanaville mentioned that the Monster Island GM's would provide a greater challenge and mentioned that she was interested in seeing me try it.


 

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Originally Posted by StratoNexus View Post
Cold Day in Hell sounds like a good name for a Fire/Cold Controller or Corruptor!
There are several debuffer builds that will be excellent at GM killing as well as AoE damage output, using a variety of primary and secondary combinations.
Oh yeah, I know Corruptors can be awesome.. I'm not saying they can't, but they definitely can't reach Blaster AOE potential assuming maxed builds and optimal sets for both.


 

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Quote:
Originally Posted by slythetic View Post
Since I'm an incarnate noob I was wondering. Is fighting at 4x8 when you have all three level shifts the same as fighting at 1x8 if you have none of them?
If you are alpha slotted then doing +4X8 is going to be you at 51 and the enemy at 54. If you are NOT alpha slotted then it is you at 50 and the enemies still at 54.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

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Originally Posted by TwoHeadedBoy View Post
Oh yeah, I know Corruptors can be awesome.. I'm not saying they can't, but they definitely can't reach Blaster AOE potential assuming maxed builds and optimal sets for both.
Out of curiosity, then, on average, which AT does more damage? In your opinion, of course.


The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.*

 

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Originally Posted by TwoHeadedBoy View Post
Oh yeah, I know Corruptors can be awesome.. I'm not saying they can't, but they definitely can't reach Blaster AOE potential assuming maxed builds and optimal sets for both.
Corruptor Rain of Fire is more broken than Rain of Arrows and is on the same recharge. Assuming maxed out builds for both AND fighting up level enemies, a strong Corruptor build will easily surpass the strongest blaster builds in damage output AND survivability (and team utility).


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

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Originally Posted by slythetic View Post
On an unrelated note, couldn't the op just have reposted silverado's thread from a few years ago if he was just trying to prove a blaster could solo a gm.
You mean here http://boards.cityofheroes.com/showthread.php?t=200499 before Incarnates?

Silverado was defense, -regen and DPS. Everytime.

Come to think of it, if MM wasn't nerfed then why would it be now?


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by Shadowe View Post
Out of curiosity, then, on average, which AT does more damage? In your opinion, of course.
That's tricky because you have to look at individual sets, but assuming optimal choices on both counts I'd say a Blaster does more AOE and a corruptor does more ST against hard targets like GM's due to the stronger debuffs.

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Originally Posted by StratoNexus View Post
Corruptor Rain of Fire is more broken than Rain of Arrows and is on the same recharge. Assuming maxed out builds for both AND fighting up level enemies, a strong Corruptor build will easily surpass the strongest blaster builds in damage output AND survivability (and team utility).
I don't believe ROF even with Scourge will do ROA level damage. Do you have any data on this?


 

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Originally Posted by New Dawn View Post
You mean here http://boards.cityofheroes.com/showthread.php?t=200499 before Incarnates?

Silverado was defense, -regen and DPS. Everytime.

Come to think of it, if MM wasn't nerfed then why would it be now?
That argument means nothing.

If Grav wasn't buffed then why would it be now?
If Street Justice didn't exist then why would it now?
If Energy Melee wasn't nerfed then why would it be now?

etc etc

Just because something didn't happen in the past does not mean it cannot happen now.


 

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Originally Posted by Mad Grim View Post
Emphasis on 'can'. They 'can' be overpowered, just like anything else 'can' be overpowered. With billions of inf in IOs, and the correct powerset (/Mental in this case), anything can kill just about anything. Blasters need work, this is clear, and your thoughts otherwise only hurt the AT.

Try it with anything other than /Mental.
Brutes/Scrappers/Tanks/Controllers etc. who also are soloing AV's/GM's aren't doing so either without IO's. I'm not suggesting that Blasters don't need help, because they do. But, if your going to dismiss his achievement because of IO use, then you must also dismiss every other AT that has soloed an AV or GM because of IO's as well.


 

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Originally Posted by Mad Grim View Post
That argument means nothing.

If Grav wasn't buffed then why would it be now?
If Street Justice didn't exist then why would it now?
If Energy Melee wasn't nerfed then why would it be now?

etc etc

Just because something didn't happen in the past does not mean it cannot happen now.
It just comes off as yet another passive aggressive veiled call for a nerf.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Mad Grim View Post
That argument means nothing.

If Grav wasn't buffed then why would it be now?
If Street Justice didn't exist then why would it now?
If Energy Melee wasn't nerfed then why would it be now?

etc etc

Just because something didn't happen in the past does not mean it cannot happen now.
No I didn't see what you did but add some Monty Python logic to things. People are complaining now that /MM is stand out ahead of everything else and that rather than all sets getting buffed to /MM level /MM will get nerfed. Three years and /MM hasn't been nerfed so not likely.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by New Dawn View Post
No I didn't see what you did but add some Monty Python logic to things. People are complaining now that /MM is stand out ahead of everything else and that rather than all sets getting buffed to /MM level /MM will get nerfed. Three years and /MM hasn't been nerfed so not likely.
Not much has been buffed, either. So is that not likely, too?


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

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Originally Posted by Darth_Khasei View Post
It just comes off as yet another passive aggressive veiled call for a nerf.
Veiled? How the hell is it veiled? I've openly called for nerfs several times. It is in no way passive agressive or veiled.


 

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Originally Posted by Hatred666 View Post
Brutes/Scrappers/Tanks/Controllers etc. who also are soloing AV's/GM's aren't doing so either without IO's. I'm not suggesting that Blasters don't need help, because they do. But, if your going to dismiss his achievement because of IO use, then you must also dismiss every other AT that has soloed an AV or GM because of IO's as well.
I am not discounting his accomplishment due to IOs, I am discounting its relevancy to how Blasters are currently performing.


 

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Originally Posted by TwoHeadedBoy View Post
lol at butthurt Scrappers and gimpy Blasters disliking my videos on Youtube. Way to hide behind anonymity and click the dislike button.
You really need to stop the attitude. You're, again, a multi-billion IO build who soloed a GM at 22 minutes. This is still not an accomplishment. You used, quite possibly, the ONLY secondary of the entire archetype that can do it.

Take Archery with every other secondary and try to duplicate it. Hint: You can't, because you even said for a fact he was regening at a rate you couldn't sustain the fight each time Drain Psyche missed.

You're doing an extremely poor job of representing yourself with the level of 'Haterade' you're drinking as well. EVERYONE is pointing out how it was Drain Psyche that carried you, at insane recharge levels, and NOT the Blaster AT. It was purely your -Regen. You DID have the (small) amount of damage needed to overwhelm the GM afterward, but This Isn't Difficult. Scrapper with Envenomed Daggers is going to outspeed you. So will a Brute. So will a Stalker. So will practically every other AT.

One secondary capable of doing it =/= representative of entire AT. But I do know you argue that any Blaster who isn't Mental is, and I quote 'gimped'. That attitude is sickening and I really hate the fact someone like you is trying to argue against Blasters using the ONE SECONDARY that doesn't even make them viable.

As for your 'sheer AoE damage' against debuffers? Their alpha AoE is not going to be as high, your right. Except, and do note the following words; they're still out-damaging you in a team scenario. Because their applied -RES debuffs (or +DMG buffs or whatever) is, effectively, damage done by them, by other players.

It's odd logic, but it works in so much that they are amplifying team damage with their debuffs. A Blaster can't even hope to even begin to accomplish this. But, there is a reason the game is oft called "City of De/buffs".

A Fire Corruptor likely won't keep up with an Archery Blaster, in so much that Rain of Arrows is that powerful. But would they kill a spawn slower? Depends on the secondary, actually. They'll, uh, surprise you, to say the least. Build Up + Aim + Rain of Arrows will clear most enemies out, but... so will INSERTRESISTANCEDEBUFFHERE + Fireball + Rain of Fire on a Corruptor.

You could try to find someone to 'race' with it. There's a fairly good chance you'll be beaten by some of the more powerful Corruptor secondaries (Kinetics, Cold, so forth). But that's not exactly the best representative.

If you think Blaster AoE is top of the food chain, you're wrong because you're trying to factor only raw damage and not amplified damage.

Oh, and Titan Weapons still beats you out. Not on the initial alpha, but the course of a whole mission. Sure, it's not a Debuff AT that has access to it, but just saying.


PS: Why is it 'fair' to use IOs but not Envenomed Daggers? Both are market generated items. Just asking.


 

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Originally Posted by Reppu View Post
You really need to stop the attitude. You're, again, a multi-billion IO build who soloed a GM at 22 minutes. This is still not an accomplishment. You used, quite possibly, the ONLY secondary of the entire archetype that can do it.
How is it not an accomplishment...? I did something that according to Arcanaville around 1% of the player base can do, and I did it without anything that wasn't NATIVE to my character aside from like, 5 blue inspirations and 2 Break Free's. Drain Psyche is WAI as far as I know, if you can show me anywhere that a Dev said it was over-performing or not WAI in any way you might have a point but it didn't just come out a week ago and there's nothing exploitative about it. Sure, it's a good power, and I use it to my advantage. I'd be stupid not to.... Just like I use the best IO's because I set a certain standard for my character. I don't see how any of these things equate to this not being a worthy accomplishment. Does that mean that anyone who ever used a native regen debuff and an IO build to solo something should have their accomplishments negated?
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Take Archery with every other secondary and try to duplicate it. Hint: You can't, because you even said for a fact he was regening at a rate you couldn't sustain the fight each time Drain Psyche missed.
I bet a Fire Blaster could DPS down Scrappyyard. I didn't overstress ST in my build because I already knew it could solo AV's and GM's as I have it and that was good enough for me.
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You're doing an extremely poor job of representing yourself with the level of 'Haterade' you're drinking as well. EVERYONE is pointing out how it was Drain Psyche that carried you, at insane recharge levels, and NOT the Blaster AT. It was purely your -Regen. You DID have the (small) amount of damage needed to overwhelm the GM afterward, but This Isn't Difficult. Scrapper with Envenomed Daggers is going to outspeed you. So will a Brute. So will a Stalker. So will practically every other AT.
Which Scrapper powerset has Envenomed Daggers in it again? Oh wait, none of them do. You can look at it however you want, the bottom line is that my Blaster solos Giant Monsters without any outside help.
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One secondary capable of doing it =/= representative of entire AT. But I do know you argue that any Blaster who isn't Mental is, and I quote 'gimped'. That attitude is sickening and I really hate the fact someone like you is trying to argue against Blasters using the ONE SECONDARY that doesn't even make them viable.
You're picking and choosing which posts to read so you can get on the "Yell at THB" bandwagon. Try reading all of what I have to say before you start doing this:

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To me, this doesn't prove that all Blasters are fine, so people should really stop shoving those words or that sentiment into my mouth (you guys are fond of that one.) It just proves to me that the archetype is able to perform at an expected standard- I know that not every set is perfect. I'm 100% behind buffing snipes and making the rest of the nukes crashless... That would help out Defenders and Corruptors too. I just don't think the AT as a whole needs to change, I think that the secondaries need a bit of work. I'm not talking about ground up reworks, I'm talking about just adding three powers max to each secondary (aside from mental) to provide a mix of self buffing and enemy debuffing like Drain Psyche currently does.

I'm not talking about anything with new animations or new powers being made, just some crossover stuff from other sets (Shadow Meld in Dark Assault or even added to one of the APP/PPP's would be a start.) Some debuffing powers from /Traps for Devices. Healing Flames for /Fire. There are a crapload of powers in the game already that could be appropriately tacked on to existing sets with very little extra work required... We don't need bells and whistles and new mechanics to fix the Blaster "standard," we just need little ports.

So anyways, moving forward it'd be great if people could stop antagonizing me and trying to put me down in a roundabout way.
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As for your 'sheer AoE damage' against debuffers? Their alpha AoE is not going to be as high, your right. Except, and do note the following words; they're still out-damaging you in a team scenario. Because their applied -RES debuffs (or +DMG buffs or whatever) is, effectively, damage done by them, by other players.
I was referring to solo damage which I probably should have noted, not team performance. I don't personally think that team scenarios are the best way to judge individual character performance due to all the variables, so I keep it simple.
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Oh, and Titan Weapons still beats you out. Not on the initial alpha, but the course of a whole mission. Sure, it's not a Debuff AT that has access to it, but just saying.
I don't think TW has more AOE potential than Archery on a Blaster. I've seen TW/FA in action and it didn't hold a candle to my SS/FA who my Blaster beats out.
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PS: Why is it 'fair' to use IOs but not Envenomed Daggers? Both are market generated items. Just asking.
I do not like your logic and I'm not going to dignify this with a response.


 

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In regards to this Re: Envenomed Daggers

Quote:
Originally Posted by TwoHeadedBoy View Post
I do not like your logic and I'm not going to dignify this with a response.
Yeah. That's because you know it's true. They're both generated from Recipes and the Market. Neither IOs nor Temporary Powers are inherent powers of the AT. This is because nothing from an IO's set bonus is inherent to the AT. You can argue against this, but it's your own logic. Envenomed Daggers are not natural to the AT, nor are IO bonuses. I'm sorry, it's reality. It's the SAME logic. They'e both market-generated powers NOT inherent to the AT.

And don't even argue SO's and enhancements in general don't count. Do not insult the conversation.

Moving on, you keep saying every other secondary is gimped to Mental. Your solution, then, would be to give everything Drain Psyche? That power is ludicrous. It gives you Regen levels above current REGEN (ie; the set). At the very least you can MATCH those numbers. This? This power is a little ludicrous. But I won't call MUST NERF on it anytime soon.

Actual number-crunchers suggest TW/Fire beats SS/Fire. Also, you never stated a scenario in where your Archery/Mental beats SS/Fire. Fire Farm? Doubt it. Unless you have capped Fire Defense anyway, and even then. But we're nit-picking and I'd point out numerous scenarios that are optimum to another AT combo and optimum to you.

Which leads to my point; if the scenario favors you, you win.

Moving on, Arcanaville also stressed in that same point that the 1% is also from people with a lack of interest. As someone who's solo'd GMs, it's not that exciting. It's pretty much fighting Reichsman, except with out seven other people to pass the time with cracking jokes. It's not exciting after, maybe, the first time.

Loses all appeal after that, unless you're REALLY into beating on sacks of AI-flipping HP.

Now, I want you to stop playing the victim. People are only tearing into you because you were acting, bluntly, like a jerk. Yeah, you didn't like what they were saying? You don't need to turn into a jerk. You're playing into what they were feeding off of, and now you've dug your own grave. You got provoked, they won. A LOT of posters on these forums are Masked Trolls. The sooner you're aware of that, the better for your persona.

But, no. I'm sorry. In 2012, a 22 minute GM Solo with a set supplying -Regen is pretty lackluster. It's a sad fact. Maybe back in... 2007 or something it would be an accomplishment ( I don't think it would have been ), but you're putting far too much emphasis on Arcanaville's statement of 1% of the playerbase and less on her secondary statement that emphasizes it could be from a lack of trying. Please note everything in your quotes.

Moving on, ignoring half of the game (more than half now) for your point, is flawed. I'm sorry, teaming is a realistic part of the game. More so than soloing a GM. In a team, yeah. The debuffing AT's are worth immeasurably more than your Blaster. So is every other 'Damage' AT. That's the issue at hand.

It's not what you can do using stuff not inherent to your AT (IO Set Bonuses, sorry). It's what the AT does on it's own. And what Blasters do? Isn't any better than every other AT.

PS: Nerf Drain Psyche.

PSS: I want anyone to try to argue why IO Set Bonuses are acceptable, but Envenomed Daggers are not.

PSSS: You won't win the argument.


 

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Originally Posted by TwoHeadedBoy View Post
lol at butthurt Scrappers and gimpy Blasters disliking my videos on Youtube. Way to hide behind anonymity and click the dislike button.
Seriously, are you somewhere between 12 and 14 years old?

Your arguments in support of your "position"* seem to consist of childish insults, ignoring or distorting what others actually said, and leaving deep grooves all over the playing field as you wildly swing the goalposts about trying to keep anyone from reaching them.







*As far as i can tell your position is essentially "a single primary and secondary Blaster combination with the most min/maxed high end build i can create performs comparably to most other ATs. Therefore Blasters as a whole are perfectly fine as they are."


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Reppu View Post
In regards to this Re: Envenomed Daggers



Yeah. That's because you know it's true. They're both generated from Recipes and the Market. Neither IOs nor Temporary Powers are inherent powers of the AT. This is because nothing from an IO's set bonus is inherent to the AT. You can argue against this, but it's your own logic. Envenomed Daggers are not natural to the AT, nor are IO bonuses. I'm sorry, it's reality. It's the SAME logic. They'e both market-generated powers NOT inherent to the AT.
Enhancements and set bonuses exist to improve attributes that are already present or attainable in a build. Temporary powers create abilities that are not there.


 

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I'm getting tired of quoting myself.

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Originally Posted by Schismatrix View Post
Seriously, are you somewhere between 12 and 14 years old?

Your arguments in support of your "position"* seem to consist of childish insults, ignoring or distorting what others actually said, and leaving deep grooves all over the playing field as you wildly swing the goalposts about trying to keep anyone from reaching them.
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To me, this doesn't prove that all Blasters are fine, so people should really stop shoving those words or that sentiment into my mouth (you guys are fond of that one.) It just proves to me that the archetype is able to perform at an expected standard- I know that not every set is perfect. I'm 100% behind buffing snipes and making the rest of the nukes crashless... That would help out Defenders and Corruptors too. I just don't think the AT as a whole needs to change, I think that the secondaries need a bit of work. I'm not talking about ground up reworks, I'm talking about just adding three powers max to each secondary (aside from mental) to provide a mix of self buffing and enemy debuffing like Drain Psyche currently does.

I'm not talking about anything with new animations or new powers being made, just some crossover stuff from other sets (Shadow Meld in Dark Assault or even added to one of the APP/PPP's would be a start.) Some debuffing powers from /Traps for Devices. Healing Flames for /Fire. There are a crapload of powers in the game already that could be appropriately tacked on to existing sets with very little extra work required... We don't need bells and whistles and new mechanics to fix the Blaster "standard," we just need little ports.

So anyways, moving forward it'd be great if people could stop antagonizing me and trying to put me down in a roundabout way.