Just not fair!!


AcceleratorRay

 

Posted

I don't know about anyone else, but I think this is great news! Jeez, I ran the whole thing just for fun - and it was a lot of fun! Not only do fun new stuff, I get e-merits now, AND there is a Null the... Taskmaster? Uhh, Gabriel the Gull? Well, I don't know. But there is a guy who keeps track of things for me, and I'm very glad to hear that (The more Nulls in this game, the better, I say!).

I see this as win-win for everyone!


May I register one small bit of dissatisfaction? Why is news about the live game being announced in the Beta sections? Has this been going on for awhile now? Are there vast areas of new and important information about the live game that I'm missing?! NOOOO!!!!


 

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Quote:
Originally Posted by _eeek_ View Post
May I register one small bit of dissatisfaction? Why is news about the live game being announced in the Beta sections? Has this been going on for awhile now? Are there vast areas of new and important information about the live game that I'm missing?!
All the new stuff gets tested on the Beta server first - just check the Beta forum area from time to time


@Golden Girl

City of Heroes comics and artwork

 

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Quote:
Originally Posted by Golden Girl View Post
All the new stuff gets tested on the Beta server first - just check the Beta forum area from time to time
Not what I was asking, but thanks for the update


 

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Quote:
Originally Posted by _eeek_ View Post
Not what I was asking, but thanks for the update
Perhaps you'd care to explain it then because I was rather confused about what you were asking.


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Quote:
Originally Posted by Ironblade View Post
Well....
"Are there vast areas of new and important information about the live game that I'm missing?!"

Maybe the desired answer was simply, "Yes."
Heh. I took a semi-break for the last year to concentrate on some other stuff, but still played very casually.

I am so out of depth at times now.

I finished the DA arc. Saw that this was being added and thought "Cool, more rewards when I play it again."


Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

 

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Quote:
Originally Posted by Benchpresser View Post
some of the best writing in the game is tied to the most insulting rewards in the game.
How can any reward in a game be deemed "insulting" ?

They kick you in the crotch before giving it to you ?

Or they call you names ?

EDIT: ZM beat me to it....



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Posted

I prefer the term "annoyed" to "insulted." I am annoyed by the time gates currently in place because they create an excessive disadvantage to progression for those that don't do the itrials.

All it would take after the current batch of changes for me to find the system acceptable is for each arc to be given their own 20 hour timer.


Be well, people of CoH.

 

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Quote:
Originally Posted by Bill Z Bubba View Post
I prefer the term "annoyed" to "insulted." I am annoyed by the time gates currently in place because they create an excessive disadvantage to progression for those that don't do the itrials.

All it would take after the current batch of changes for me to find the system acceptable is for each arc to be given their own 20 hour timer.
This makes sense to me.

There is no reason obvious to me why you should be held back by this one week timer if you like to play one character while I get to alt hop across my Incarnates and do basically the same thing just spread out over many characters.

I feel like I should form a group of Altoholics supporting non-Altoholics.

Besides I really hate these week long timers. They are more annoying to track than the once per day (20 hours) ones.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

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Quote:
Originally Posted by SwellGuy View Post
This makes sense to me.

There is no reason obvious to me why you should be held back by this one week timer if you like to play one character while I get to alt hop across my Incarnates and do basically the same thing just spread out over many characters.

I feel like I should form a group of Altoholics supporting non-Altoholics.

Besides I really hate these week long timers. They are more annoying to track than the once per day (20 hours) ones.
If there have to be the timers, 20 hours is much better than longer ones. And this from someone who used to have over 70 alts, but recently cut down to 35.

Maybe it will be better once more incarnate stuff gets added?


Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

 

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Quote:
Originally Posted by Lemming_NA View Post
If there have to be the timers, 20 hours is much better than longer ones. And this from someone who used to have over 70 alts, but recently cut down to 35.

Maybe it will be better once more incarnate stuff gets added?
There can be 6 or 1000 DA arcs but if the 1 component a day lock is in place, it's unacceptable.


Be well, people of CoH.

 

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Quote:
Originally Posted by Bill Z Bubba View Post
There can be 6 or 1000 DA arcs but if the 1 component a day lock is in place, it's unacceptable.
I'll agree with you there. If I play once/week I might want to run thru more arcs in one day. One component per arc in a 20 hour period, might be fair.


Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

 

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Originally Posted by Lothic View Post
How is the game supposed to know you were supposedly "owed" six Emp merits instead of just two? The answer is that there is -no- way for the game to know that.
All progress is tracked and stored, that's how they can retroactively grant a badge if the badge is bugged. Happened to me in Ouro with an arc, and also the DiB badge.

Quote:
Originally Posted by Lothic View Post
You're like a guy who just bought an iPad2 a few weeks ago without realizing Apple was just about to release a new one. Sure it sucks that your timing was bad but that in no way entitles you to get some reward that didn't even exist in the live game until today. *shrugs*
If Apple just released that iPad2 and two weeks later comes out with an improved version, or extra bundle for that because something was wrong with it, 9 out of 10 times you'll get compensated for it. Not just Apple, any store.

Quote:
Originally Posted by Lothic View Post
As I pointed out a given character may have already run the new DA arcs ANY number of times prior to today. That information was not kept anywhere in the game so no "retroactive" reward can be given for that. Checking to see if a given character has the new DA arc badges can't be used for this - sorry.
Actually yes it can be checked.. the badge for having done ALL missions, ALL personal missions and ALL extra mission badges.
Also, if people have the 6 story badges that could be tracked by the system, and just a reward for running it one time collecting the badges, and esp all the badges, which sounds fair to me.



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Posted

Quote:
Originally Posted by Dark Energon View Post
All progress is tracked and stored, that's how they can retroactively grant a badge if the badge is bugged.
Before making ignorant comments like that you might want to search for some red name comments upthread.

The badge is not bugged, and they did not track completion status until the contact was put in.


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Quote:
Originally Posted by Aggelakis View Post
Before making ignorant comments like that you might want to search for some red name comments upthread.

The badge is not bugged, and they did not track completion status until the contact was put in.
And i suggest you read before assuming something.. i clearly said A badge, even gave some examples.

I never said the story line in DA was bugged, nor did i state that the badges were bugged. I did say however that they can check who has the badges, and if you have all the badges i think a reward for that is in place. just 1, no matter how many you have ran it.
If this came out a month or more after the content went live i'd say no, but two weeks after it went live, i say yes.. a reward for it is fair.



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
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Quote:
Originally Posted by bpphantom View Post
Based on the Dev explanation it would make sense that everyone in the team would need to have the missions and complete them as they went along in order for the "check marks" to be applied and cleared on redemption.
That makes sense for running missions you have from contacts, but I'm curious how this works for repeating the missions through o-zone. Do your teammates get credit, or is it only the team leader there as well?


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Quote:
Originally Posted by Dark Energon View Post
And i suggest you read before assuming something.. i clearly said A badge, even gave some examples.

I never said the story line in DA was bugged, nor did i state that the badges were bugged. I did say however that they can check who has the badges, and if you have all the badges i think a reward for that is in place. just 1, no matter how many you have ran it.
If this came out a month or more after the content went live i'd say no, but two weeks after it went live, i say yes.. a reward for it is fair.
You and me(and many others apparently) will have to agree to disagree.

You do realize there was the VERY REAL chance (go take a look at what happened in beta) that there would have been ZERO emp rewards for DA content right?

My point being had the devs just decided that the current rewards in DA were just fine, this discussion wouldn't exist.

So I fail to see how anyone is owed anything for running content that they had no idea would eventually maybe someday if the devs felt like it, reward EMPS.

Just saying.


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Quote:
Originally Posted by Aura_Familia View Post
My point being had the devs just decided that the current rewards in DA were just fine, this discussion wouldn't exist.
But it did happen, and that is why we are having a discussion.

Quote:
Originally Posted by Aura_Familia View Post
So I fail to see how anyone is owed anything for running content that they had no idea would eventually maybe someday if the devs felt like it, reward EMPS.
Like i said: If they added this months down the road, sure, no problem, i'd be fine with this, and i'd be on your side.
The fact that they admit they are adjusting things because solo rewards are slow, and the fact that this is done two weeks after the content went live, makes me take the side i am on now.

I'm not saying go data mining and reward everyone for all the times that they ran the arc. I'm saying to collect the Story Arc badge info per toon, which is possible, and reward 1 Empy 1 time if you have all 6 storyline badges.
This could be done like Null the Gull checks the Praetorian AV defeats, just a one time check the 1st time when you talk to him to see if you have the badges, and if yes, he'll give you a one time reward of 1 Empy.



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(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
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Posted

Quote:
Originally Posted by Aura_Familia View Post
You (and others) and me(and others) will have to agree to disagree.
Fixed that for you, since i know i'm not the only one, and you know this as well.



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(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

I've been playing off and on lately. Maybe someone can clear this up for me. If you have completed the arcs except the solo mission at the end (NPC's personal story) on several arcs (before Gabriel was added), can you just now complete the solo and get credit with Gabriel, or do you have to complete them on all arcs to "close them out" and restart? I'm kind of lost.


 

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Quote:
Originally Posted by Bill Z Bubba View Post
I prefer the term "annoyed" to "insulted." I am annoyed by the time gates currently in place because they create an excessive disadvantage to progression for those that don't do the itrials.

All it would take after the current batch of changes for me to find the system acceptable is for each arc to be given their own 20 hour timer.
Unless you're using your Incarnate to PvP, what disadvantage are you talking about? Does it really matter that Player X gets all of his slots to Tier 4 before you do? Maybe they don't like ITrials either, but they sucked it up enough to do them enough times to get the components they wanted.

I would argue that, since new Incarnate slots are so slow in coming out, the current rate of progression one can achieve in doing excessive trials is TOO fast. Players have been sitting there fully stocked for months waiting for new content that they'll blow through in a month. I would have expected a progression rate more in line with the current solo path we have to be normal, based on how fast we're getting new slots to unlock and fill.


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The disadvantage of being forced to "suck it up" and either do something I hate or have months of my time wasted due to arbitrary time gates?

Forced is the wrong word, of course, since I chose path #3 and canceled my sub instead of rewarding the devs for their bad decisions.

I've seen others state that the progression rate for trials is too fast. I don't care about the progression rate for trials. I'm only concerned about the solo progression rate and find it too slow to bother with.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
There can be 6 or 1000 DA arcs but if the 1 component a day lock is in place, it's unacceptable.
Actually, if there were 1,000 DA arcs, that'd solve the problem of the 20 hour timer. You'd never even run into it, unless you were just plain hell bent to play the same arc over and over again. Heck, the only reason I even *repeat* the DA arcs on characters is because I don't have new ones to play (yet). And if I never repeat an arc, I don't ever see the timer.

You could play all 1,000 arcs each in turn however fast or slow you wanted, for however long each day you wanted to play them. By the time you were done, you'd have approximately 738 commons, 203 uncommons, 47 rares, and 12 very rares. Not only is that enough to build Tier 4's in every single incarnate power we've got available now, it'd even be enough to build Tier 4 in the other five we don't have yet (well, assuming the crafting structure stays the same).

Heck, if you assume the 1,000 DA arcs were divided into 6 arc long "superstories" and each "superstory" gave you two empyrean merits (the way completing the existing 6 arcs does now), you'd even have 333 empyrean merits by the time you were done.

It'd be awesome.

But sadly, it'll be a while until we're there. If the dev's "keep it up" and release 6 new incarnate arcs with each issue release (not likely), and we get a new issue every 4 months, then we'll have our 1,000 arcs by 2067. So it'll be a while.

My odd sense of humor aside, my point is a multitude of arcs circumvents the problem with the timer - if you've got everything you need by the time you're done with the "first run through" of all the content, you never run afoul of the timer. We're just a long way from that point at the moment.


M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)

 

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All true and as you point out, we're nowhere near there and I'll add that we never will be. There will never be enough arcs to go from Alpha unlocked to T4 in everything without running into the 20 hour timer.

Which is why the one arc reward per day is so damned stupid. Sadly, they've had ample time to change it and haven't. They might one day but based on what I've been doing in game since killing my sub, I just might not care anymore.


Be well, people of CoH.