Dark Astoria arcs left me unsatisfied.


Agent White

 

Posted

Quote:
Originally Posted by Scythus View Post
Sure there is; they thought they could save the day... and were wrong.
True. I suppose that's all the now lost mission could be summed up as.

And, hey! This way you're not *with* the team that fails miserably!


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by Tenzhi View Post
Alright, now that I've *actually* finished the arcs, it was satisfying.

I hated having to go to Cimerora, though, and the missions there were annoying.
Blasphemy!!!! Cimerora and the Dream Doctor's Arcs were my favorites.


PS - How were the Saltines?


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Quote:
Originally Posted by Blue Rabbit View Post
Blasphemy!!!! Cimerora and the Dream Doctor's Arcs were my favorites.
I got fed up saving Marcus, I hate the layout of Cimerora which made an outdoor mission there annoying, and that last mission fighting groups of 8 bosses was so tedious I fell asleep and when I came back I just auto-completed it because I couldn't stand to start over from the beginning.

Quote:
PS - How were the Saltines?
They're pretty good if you dip them in butter like you might a potato chip in sour cream and onion dip.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Pity the removal of said mission isn't that great an idea either, because now there's next to no explanation for how the Phalanx ended up in the Trial. I think it would have been better to just shave the last little bit off the mission, the actual part that required the Trial, but it didn't turn out that way.
The deleted scenes wound up in the intro text to the trial that pops up in the LFG window. See this thread.

And here's what you missed: Nom Nom, part II.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

They left it in the patch notes too

I like the idea of mini-arcs that tie into Trials - one way of making sure players know it's team content would be to have big red warning text in the mission briefing, telling them that the arc would lead to a Trial, and was unable to be done solo, to avoid people starting it and then finding out that they couldn't complete it on their own.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Scythus View Post
Sure there is; they thought they could save the day... and were wrong.
When in this post WWD world have the FP been either successful or competent?


 

Posted

Quote:
Originally Posted by Tenzhi View Post
I got fed up saving Marcus, I hate the layout of Cimerora which made an outdoor mission there annoying, and that last mission fighting groups of 8 bosses was so tedious I fell asleep and when I came back I just auto-completed it because I couldn't stand to start over from the beginning.
I didn't mind those. I disliked the fighting in the water which is something that always seems silly in CoX. We're just as quick and effective in the water as we are on dry land! What?

Oh, and my rogue disliked saving the Cimerorans in the burning town. What the heck does she care about them?


VIRTUE: Ms Pris - 50 scrapper, Brai Master - 50 tank, Candi Pain - 50 scrapper
VICTORY: Little Bertha - 50 blaster

 

Posted

Quote:
Originally Posted by Scythus View Post
Sure there is; they thought they could save the day... and were wrong.
yeah that's becoming a pattern.

See the SSA.

The phalanx is useless. Which is where we come in.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Tenzhi View Post
I got fed up saving Marcus
And how. I almost nodded off fighting the tentacles on my Ice/Time. Faced them one by one, holding them then slowly whittling them away. For three rounds. It was like chipping away on rocks. Or chopping down trees. And, they didn't give rewards. It felt like the mission was there specifically to waste time. Had there been a fourth round, I might have had to punch something.


Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level

 

Posted

Quote:
Originally Posted by gec72 View Post
It felt like the mission was there specifically to waste time.
More than likely.
Some of the mission design decisions seem to be made with the purpose of padding out the arcs past a minimum amount of time they must take to throttling reward rates. Notice how the fist arc, usually regarded as the fastest one, has a lengthy conversation in the middle that really didn't need to go on as long as it did. And the following attack waves are spaced out quite a bit as well. And in the second arc, again a long cinematic with Scirocco on what would otherwise be a mission you could run to the end of and kill the boss. And the missions without these kinds of cinematics/conversations are the ones that have you hunting glowies or killing X number of named bosses. Pretty much all or most of the missions you can speed to the end of have conversations and cutscenes to lengthen them.


.


 

Posted

Quote:
Originally Posted by Ogi View Post
When in this post WWD world have the FP been either successful or competent?
How many of Batman's villains end up committing crimes again?
He has a what, zero percent success rate?

Define "success."


you could have it all
My empire of dirt
I will let you down
I will make you <3

 

Posted

Most of the DA arcs were ok i think.
Tub Ci's level shifts was a cool mechanic even if as a +3 EB he is pretty easy to walk over
I liked the small optional solo stories.

Majority of the gameplay sucked. Standard lead to, backtrack on on huge map and defeat x amount to succeed.
The tentacles suck almost as much as mole machines