Super Strength for scrappers would be nice


Arcanaville

 

Posted

So it has been a few years; any reason Scrappers could not have super strength?


 

Posted

Nope.


Be well, people of CoH.

 

Posted

This might sound silly, but I actually have a friend who says he will not return to CoH untill scrappers get super strength.


 

Posted

Due to the way SS works, it wouldn't survive a scrapper port intact.
Likely Rage would be reworked into something else.



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Posted

I have always thought that some powersets should only be for certain ATs...with Super Strength being one of them.

However, with all the powerset proliferation...that argument is no longer valid.

As to why it has not been done yet? My guess is that it would need more work than just a straight port.


 

Posted

I am satisfied with KM for my scrapper smashiness needs. If I need to feel more smashy then their are always Brutes.


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Posted

Quote:
Originally Posted by Hyperstrike View Post
Due to the way SS works, it wouldn't survive a scrapper port intact.
Likely Rage would be reworked into something else.
I might have accepted this argument a couple years ago, but no longer. There's too much in game that leads me to believe that balance has been tossed to the winds.


Be well, people of CoH.

 

Posted

Wouldn't replacing Rage with Buildup be fairly simple?

Or if Rage was 'too good' for a scrapper, just make rage a little weaker.


 

Posted

maybe rock throw lvl 8 KO blow lvl 26 and rage not sure if the origin get ported that would mean 100% damage buff for scrappers it would bring all other sets off balance most likely it would be turned into a build up.


 

Posted

Quote:
Originally Posted by Zyphoid View Post
Screw SS, give scrappers ninjitsu already.
I'd rather have Ice Armor if its all the same to everyone else.


Quote:
Originally Posted by Arcanaville
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Posted

Quote:
Originally Posted by John_Printemps View Post
I'd rather have Ice Armor if its all the same to everyone else.
Same.

Spines/Ice FTW.


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Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by ClawsandEffect View Post
Same.

Spines/Ice FTW.
This would be sweet.


 

Posted

I wouldn't mind seeing this for scrappers. You could work it a bit... Maybe add one power that lets you grab an opponent and another that lets you throw him. Tearing up hunks of pavement doesn't seem very heroic at times...



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Posted

Quote:
Originally Posted by Zyphoid View Post
Screw SS, give scrappers ninjitsu already.
Hmmm. . .Super Strength/Ninjitsu. . . .


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Posted

Some thoughts:

~ Proliferation generally comes with a balance review for the sets that get ported. I don't know if Foot Stomp would remain intact if the set goes through the balance review needed for proliferation. I don't know if Rage would remain intact either.

~ Unlike most ATs (and games) scrapper variation seems to be much more dependent on secondaries. There isn't a whole lot of difference in playstyle between, for example, MA/DA and SJ/DA. There is a huge difference, on the other hand, between MA/DA and MA/Fire or MA/Invuln. For that reason I tend to be more intrigued mechanically by new secondaries like Ninjitsu or Ice. So primary choice usually comes down to esthetics, while secondary choice has more to do with mechanics.

~ I am not "jonesing" for SS like I am for Staff. I have no problem if SS stayed Brute/Tanker since it seems to fit them thematically more than scrapper.

Edit: On the other hand, I wouldn't be against a Super Strength port to scrappers. It just wouldn't be on the top of my list for alts.


Moonlighter

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Posted

Quote:
Originally Posted by Moonlighter View Post
Some thoughts:

~ I am not "jonesing" for SS like I am for Staff. I have no problem if SS stayed Brute/Tanker since it seems to fit them thematically more than scrapper.
I, too, want the proper implement to further beat the decomposing equine. But I'll take any proliferations if it leads to STONE MAYLAY!!


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Posted

Quote:
Originally Posted by Moonlighter View Post
~ Proliferation generally comes with a balance review for the sets that get ported. I don't know if Foot Stomp would remain intact if the set goes through the balance review needed for proliferation. I don't know if Rage would remain intact either.
I exchanged PMs with Castle on the subject a while before he left.

Specifically I was asking how they would handle Rage in a port to scrappers.

His response was something to the effect of: "If we look at Super Strength, it is unlikely Rage will exist in its current form at all. For any AT."

Now, I don't know if that was his own personal stance, or a stance held by the devs as a whole. If the former, perhaps there is hope for a scrapper SS port. If the latter, and you like Rage, maybe you shouldn't push too hard for SS to be ported to scrappers.

The devs DO change their minds on things, but it's usually slowly. And Rage doesn't seem like something they'd have a 180 degree opinion shift on.

So, the people who enjoy Super Strength how it is on Tankers and Brutes should probably hope the devs continue to more or less ignore how overpowered it gets with certain combos. Once a set is brought to their attention, bad things tend to happen to it if it is found to perform significantly above the median. Which Super Strength does.


Quote:
Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by ClawsandEffect View Post
I exchanged PMs with Castle on the subject a while before he left.

Specifically I was asking how they would handle Rage in a port to scrappers.

His response was something to the effect of: "If we look at Super Strength, it is unlikely Rage will exist in its current form at all. For any AT."

Now, I don't know if that was his own personal stance, or a stance held by the devs as a whole.
Castle was a bit more conservative than the current dev team is on average, but I doubt Rage would survive a port to Scrappers in its current form regardless. It would have twice the strength of Power Siphon's average buff, and that's just too far of an outlier.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Castle was a bit more conservative than the current dev team is on average, but I doubt Rage would survive a port to Scrappers in its current form regardless. It would have twice the strength of Power Siphon's average buff, and that's just too far of an outlier.
I've always thought this too. It's not as noticeable on brutes with their low base damage numbers, but I've always thought that rage would have to be weakened quite a bit to be ported to scrappers.

The problem is though, that without rage, SS is average at best.


 

Posted

Quote:
Originally Posted by firespray View Post
I've always thought this too. It's not as noticeable on brutes with their low base damage numbers, but I've always thought that rage would have to be weakened quite a bit to be ported to scrappers.

The problem is though, that without rage, SS is average at best.
I doubt rage will be weakened if its ported to scrappers. Why simple lets take build up for example when its ported to brutes it only gives %80 damage buff while on scrappers its %100. So scrappers never get a damage lowering despite having higher base damage in fact they have even more damage buff. If something will be weakened in rage, I think it will be either duration or recharge speed but not damage buff itself.


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I might have accepted this argument a couple years ago, but no longer. There's too much in game that leads me to believe that balance has been tossed to the winds.
Also, I have never read a convincing argument on this forum as to why Super Strength is "too powerful" to be a scrapper set, while it's balanced for brutes and tankers. If it does too much damage for a scrapper to use, then it pushes brute or tanker damage too high in the first place.


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Posted

Quote:
Originally Posted by ClawsandEffect View Post
I exchanged PMs with Castle on the subject a while before he left.

Specifically I was asking how they would handle Rage in a port to scrappers.

His response was something to the effect of: "If we look at Super Strength, it is unlikely Rage will exist in its current form at all. For any AT."
This is the first and only plausible argument against proliferating to scrappers I have ever read. That is, the admission that it is overpowered in its current state.


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Posted

Quote:
Originally Posted by BellaStrega View Post
Also, I have never read a convincing argument on this forum as to why Super Strength is "too powerful" to be a scrapper set, while it's balanced for brutes and tankers. If it does too much damage for a scrapper to use, then it pushes brute or tanker damage too high in the first place.
Yes, that's correct. It's too strong on brutes and tanks. Why do you think it's been the king of brute sets for all these years?

I mean, it doesn't dramatically overperform by itself. SS by itself is good, but not super broken. Rage boosting Burn and Gloom and et cetera is where it gets broken. Tanker base damage is lower, and Rage is less significant to a Brute since they also have Fury, so it's less of an issue for them. Porting it to Scrappers would make the problem more pronounced, and force them to pay attention to it. At best, it might end up with the set's power being spread out more evenly among its powers, rather than Foot Stomp, Rage, and to a degree KO Blow being incredibly good and the rest of the set mediocre. At worst, it would be Energy Melee II: Electric Boogaloo.

I would like to see scrappers get SS, but I would like more to not have the set gutted in the process.