A whacky debate on the Hulk...
Hulk is SS/Invul.
THe hulk is Brute SS/Inv
But to be fair he would be a SS brute with Instand healing, Perma Unstoppable, Fury of 500%, and all the power in Inv and WP running at the same time!
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The Hulk is SS/Invun + /Regen!!!
Hulk would be a SS/WP+Invul+Regen Brute.
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He couldn't be WP - WP is fairly strong against Psionics and the Hulk is not.
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No problem, regardless of the IN-GAME effectiveness or tankiness of Invuln or WillPower, they are thematically different sets. Invuln was clearly designed with characters like Superman and The Hulk in mind, giving you tons of resistances without a specific themed hole with something supernatural and offputting like Ice Armor. Invuln is for someone who is an unstoppable juggernaut simply because his body is so tough, and not because of something he protects it with like a shield. Willpower was added as a Natural origin based armor set, which didn't really exist besides Super Reflexes and even then it wasn't available to all melee ATs (it is now though). Willpower is supposed to be someone training to the best of their human ability and that's why it's an unfocused set with a little boost to everything, and has graphics options to be very subtle and suit a Natural origin character.
The Hulk isn't natural... he's very unnatural... um he got his powers from gamma radiation which instantly falls into the Science origin and he fits the intended design of Invuln and yeah obviously Super Strength much more than Willpower. In the comics it has been shown that Hulk's body is so tough it can survive planetscale JUMPS through space... and no matter how much "willpower" and training you have space will make your head asplode. Hulk = Invuln: THAT IS ALL.
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No problem, regardless of the IN-GAME effectiveness or tankiness of Invuln or WillPower, they are thematically different sets. Invuln was clearly designed with characters like Superman and The Hulk in mind, giving you tons of resistances without a specific themed hole with something supernatural and offputting like Ice Armor. Invuln is for someone who is an unstoppable juggernaut simply because his body is so tough, and not because of something he protects it with like a shield. Willpower was added as a Natural origin based armor set, which didn't really exist besides Super Reflexes and even then it wasn't available to all melee ATs (it is now though). Willpower is supposed to be someone training to the best of their human ability and that's why it's an unfocused set with a little boost to everything, and has graphics options to be very subtle and suit a Natural origin character.
The Hulk isn't natural... he's very unnatural... um he got his powers from gamma radiation which instantly falls into the Science origin and he fits the intended design of Invuln and yeah obviously Super Strength much more than Willpower. In the comics it has been shown that Hulk's body is so tough it can survive planetscale JUMPS through space... and no matter how much "willpower" and training you have space will make your head asplode. Hulk = Invuln: THAT IS ALL. |
For instance my character has superhuman durability...but how far he can push himself is based on his Willpower...his Strength of Will...if you will.
In my opinion...someone like the Juggernaut or Colossus would be closer to the Invulnerability set...while someone like Superman or the Hulk would be closer to the Willpower set...using their strength of will to push themselves even further...be it through rage and anger or pure determination.
hulk always struck me as a ss/regen given how fast he heals, plus the way he got his powers, would also make him a rad.
so for this game, hulk is a powerset we have yet to see...
SS/Reg/Rad
Ignoring anyone is a mistake. You might miss something viral to your cause.
hulk always struck me as a ss/regen given how fast he heals, plus the way he got his powers, would also make him a rad.
so for this game, hulk is a powerset we have yet to see... SS/Reg/Rad |
So yeah, Hulk is a Science Origin SS/Inv brute with heavy slotting for +HP/+regen.
Within the game mechanics the closest you could get would be an Incarnated SS/Inv/Body Brute. Rebirth destiny handles his fast healing, Void Judgement with the extreme knockback path taken accounts for a 'real' Handclap, and Cardiac Alpha for extra resistance and endurance reduction. No Interface or Lore.
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Sorry, but the Hulk is Willpower, not Invulnerability.
Unlike the Juggernaut, he is extremely resistant to psionic attack. This has been noted many times through the character's history. Despite having a singular brain, it contains the mind of two completely different individuals and his rage makes him even harder to deal with. In one of Hulk's better feats, he was able to destroy the physical form of Onslaught (an Omega-level telepath) who had dispatched both the X-Men, Fantastic Four, and Avengers at the same time. He'd have ripped Hulk's mind apart if it were possible.
Hulk's regeneration is just as powerful as his durability. Although difficult to harm by normal means, he can be hurt not just by super powered individuals, but by adamantium (impervium in CoH) weapons and when this does happen, he regenerates almost immediately.
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The Emissary of Justice. - Level 50 WP/Fire Tanker
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Nucleoa - Level 50 Rad/Son Defender
I will also say he is ss/WP. It takes alot to cut his skin but when it does he can heal almost pretty fast. His healing rate could never be done with Invulnerability even with Io's.
Also Hulk has great endurance another trait in WP by Quick Recovery.
Even though WP has Psi resistance its not super high, this is also true with Hulk. He has shown in the comics at times he can shrug off many psi attacks, especially when he is in rage.
There are still at times where we have seen intelligent hulk and he has more control over his mind.
Like many comic characters its pretty hard to get them just right in game but I think a ss/wp/energy and all Io'd out would best fit the Hulk.
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I'd say SS/Invul as well. However shield's taunt aura fits best, since the more people the more attack. Of course Hulk has no need for a shield.
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SS/WP Brute.
Be well, people of CoH.
On a side note, my favorite issues of the Hulk are the ones where he takes on multiple people, kicks their ***** and walks away without a scratch.
A few years ago he took on the X-Men, X-Force and X-Factor all at once. He won.
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He generates gamma, tons of it when he's super pissed. Also see world breaker. That says rad to me. Thats also where he gets his durability and regen. So AFAIAC, SS/Reg/Rad or SS/rad/rad or SS/WP/Rad
brute rad is a powerset we have yet to see.
Paragon, -make us a rad powerset please-
Ignoring anyone is a mistake. You might miss something viral to your cause.
Hulk could have Rad if you excluded all of the debuffs. His Gamma radiation has always made others stronger eventually, not weaker.
Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender
Be well, people of CoH.
In my opinion Peter David took Hulk's healing factor too far in his (excellent - my favorite) run. Previously he would heal up fast, but not regen from holes through his upper body fast. I remember the annoyance expressed on the letter pages when Hulk started taking way more damage (because regenerating is cooler) during David's run.
That aside, the infamous aftermath of Hulk vs Vector of the U-Foes scene Bill posted strikes me as being Dull Pain being used mechanically speaking rather than simple fast healing. Since there are no foes around it's not in line with Rise to the Challenge and more extreme than fast healing is made out to be.
In play ss/wp makes a decent Hulk but mechanically speaking most of those attacks are being dodged. It's actual resistances are terrible. Hulk does not dodge. Invincibility says 'deflected', as in the attack bounced off, which is far more accurate.
Plus without a decent amount of invention slotting WP is terrible at taking alpha strikes. Invulnerability is good at taking alpha strikes. One of Hulk's *things* is taking alpha strikes.
(Combine Rise to the Challenge with Against All Odds and Invincibility and throw in a crowd scaling Resistance power (we don't have one of those yet) for the 'real' effect on Hulk when swarmed, though.)
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I would have to say Hulk is SS/INV Brute with Invincibilty x10 and with such insane recharge that Dull Pain can stack multiple times.
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Looking at the various hulk timelines and movies/comics as a whole and not in one particular snapshot- hulk is crazy tough, crazy strong and heals instantly.
hulk is a SS/regen brute. Except, to accuratly represent him in this game, you would have to increase all base numbers for attacks and regen/def/res to well beyond AT caps for dmg, and AT cap for res and soft cap Def.
think like unlimited fury with exponential instead of linear growth, and regen with higher base regen numbers and an AT capped RES to all from resiliance and soft capped def to all from IO sets. IF something hits him, AND it hits hard enough to hurt him, he will regen almost instantly, or in some cases in the comics use recon or dull pain.
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Well, nickle and diming his various traits aside, I think it's safe to at least say one thing:
Hulk's not *A* Brute.
He's *THE* Brute.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
In my opinion Peter David took Hulk's healing factor too far in his (excellent - my favorite) run. Previously he would heal up fast, but not regen from holes through his upper body fast. I remember the annoyance expressed on the letter pages when Hulk started taking way more damage (because regenerating is cooler) during David's run.
That aside, the infamous aftermath of Hulk vs Vector of the U-Foes scene Bill posted strikes me as being Dull Pain being used mechanically speaking rather than simple fast healing. Since there are no foes around it's not in line with Rise to the Challenge and more extreme than fast healing is made out to be. |
In play ss/wp makes a decent Hulk but mechanically speaking most of those attacks are being dodged. It's actual resistances are terrible. Hulk does not dodge. Invincibility says 'deflected', as in the attack bounced off, which is far more accurate.
Plus without a decent amount of invention slotting WP is terrible at taking alpha strikes. Invulnerability is good at taking alpha strikes. One of Hulk's *things* is taking alpha strikes. |
Okay, so you dodge instead of deflect. Wow, real mood killer. Besides, people tend to forget that the Hulk isn't just strong, but fast. He'd have been no match for the likes of The Sentry and Thor (who he's both beaten) if not for that speed. Invulnerability still has problems with regeneration, endurance, and psionic protection which are things that the Hulk excels at.
Invulnerability: Massive endurance issues, a giant psy hole, and no regeneration.
Willpower: Weaker non-S/L resistance, dodging instead of deflecting.
Virtue: The-Invictus (Blue)
The Emissary of Justice - Level 50 Fire/Fire Blaster
The Emissary of Justice. - Level 50 WP/Fire Tanker
Mesmerius - Level 50 Psi/Mental Blaster
Nucleoa - Level 50 Rad/Son Defender
Heya Brutes, would love to have you weigh in on a thread I posted here about whether or not the Hulk is a WP or Invuln brute or tank.