new player, lots of questions
First off, welcome to the game!
what is the max level in the game? about how long does it take to reach the max level/how much effort involved?
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is there a limit on the number of primary and secondary powers we can learn in each of our sets? what i mean by this is, every 2 levels i can pick a new skill to learn, if i pick a pool power, will that prevent me from learning one of the primary or secondary powers later on? also is it possible to learn all of the pool powers? |
is there a plain simple list somewhere (like wikipedia or something) where i can see all of the powers (and short description of what they do)? as is i can only see the new pool stuff every few levels when something unlocks (so i cant see 2 or more steps ahead). |
also can someone explain a bit about the reward bonuses thing? how often do we get points for it? do we have to max out each tier before going up to the next one? if not, is it possible to move sideways across the tiers or do we have to pick the thing that is right above the highest one we put a point into? also on the tiers, where it says that capes unlock, does that mean the ability to use them (same as the purchasable one in the shop)? does that also unlock the capes themselves (like the regular capes, not the ones in special costume sets)? |
Some relevant links:
http://paragonwiki.com/wiki/Reward_Token
http://paragonwiki.com/wiki/Paragon_Rewards_Program
I hope this helps, and I hope you're having fun

ok i'll skip introductions and get right into the questions.
what is the max level in the game? about how long does it take to reach the max level/how much effort involved? |
is there a limit on the number of primary and secondary powers we can learn in each of our sets? what i mean by this is, every 2 levels i can pick a new skill to learn, if i pick a pool power, will that prevent me from learning one of the primary or secondary powers later on? also is it possible to learn all of the pool powers?
|
is there a plain simple list somewhere (like wikipedia or something) where i can see all of the powers (and short description of what they do)? as is i can only see the new pool stuff every few levels when something unlocks (so i cant see 2 or more steps ahead).
|
also can someone explain a bit about the reward bonuses thing? how often do we get points for it? do we have to max out each tier before going up to the next one? if not, is it possible to move sideways across the tiers or do we have to pick the thing that is right above the highest one we put a point into? also on the tiers, where it says that capes unlock, does that mean the ability to use them (same as the purchasable one in the shop)? does that also unlock the capes themselves (like the regular capes, not the ones in special costume sets)?
|
and are there any (other?) purchasable items that unlock on their own at a certain lvl or with a quest or the reward tiers?
|
I hope this helps a little bit for you dude... im sure others will post stuff too.


Welcome aboard.
"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-
Indeed welcome. http://paragonwiki.com/wiki/Main_Page is the start for most questions.
Leveling. yeah. It is very different in CoH/CoV. My standard 1-50 is about a week, and I work full time. I can level one to 50 pretty fast to 50 maybe 4 days, if I can add a couple full weekend days, then 2 nights grinding. My current project is to do all content Blueside on one character as I level. He is currently 29 (I turn off experience a lot) and will be for another week or so. He was rolled up about a week before New Years. I am hoping to 50 him sometime in early March at this rate. Late February would make me happy too. Early February would make me ecstatic. You want to find something in between those two extremes.
I suggest running the introductory mission, then the story arc in atlas Park, that opens missions in Kings Row with the same contact. If you do not have the patience for full story arcs see if you like running with teams. Big teams are a very good source of experience, and after 20 or so the only reliable and stress free way to level at a good clip. Soloing story arcs is a very slow way to get experience. The rewards there are different. You learn the city, and get "Merits". More at Wiki for that. If you find you like story arcs you can open them this way: anytime you run a series of "radio missions" or "paper missions" villain side you get a "bank mission". Heroes run the Safeguard, villians get the Mayhem. After completing the contact that gave it to you will give you another contact, who has a story arc.
There are sewer missions, aka Death From Below trials. They are very fast ways to level to 10, and fast to 20 if you do not mind grinding some. You learn almost nothing about the game, teamwork, or anything. They are sanctioned powerleveling, they dumb down everything they can, and give incredible rewards. I would suggest using them a bit, but really focus on getting out and playing your character, seeing if you like the powers, the effects, the concept. Sewers are dumbed down so much you cannot even use most powers in them.
The biggest experience killer in the game? Altitis. This is the termed coined for making up new characters constantly. Most people who play are afflicted to at least some degree. It is cool, and we all definitely understand. But that is the biggest threat to not 50ing right there. If you find a character concept you like, and a couple power sets you like, and an archtype that suits your playstyle (and you stay mostly on that one character) within a few weeks you should 50, if you play about 10-20 hours a week. Moreover, you will learn to play the character well, and have a lot of fun.
Good luck in the cities.
thanks a lot. i have a few more questions from the info you both provided.
i used the char designer thing and came to the conclusion i wont be able to max out each skill with 6 slots. if i want to remove slots to put on other skills how would i go about doing that?
i used the char designer thing and came to the conclusion i wont be able to max out each skill with 6 slots. if i want to remove slots to put on other skills how would i go about doing that?
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I'd just play and read the wiki a bit more (and ask, ask, ask here, of course!

Welcome to the game -- enjoy the ride!
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http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com
StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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thanks a lot. i have a few more questions from the info you both provided.
i used the char designer thing and came to the conclusion i wont be able to max out each skill with 6 slots. if i want to remove slots to put on other skills how would i go about doing that? |
I am not very good with MIDs, and sometimes I cannot move slots when I follow the "rules" lol. The moved ones never show back up, argh. If you are just messing around with power picks in MIDs I would just start again anyways. It will help you get the feel for leveling.
Even better source is this community boards. In every Archtype section, at the top are guides. Many show leveling strategies, including enhancer suggestions. about 99% of them are very very solid advice.
First, welcome to the City! I'm going to assume you mean move slots in game, not in Mids. If you meant Mids after all, well, this info may still be useful sometime.
In order to change your slot placement and power selections (in-game), you need to Respec. Here's the Paragon Wiki page: http://wiki.cohtitan.com/wiki/Respec
If you are still a very low level (under 10) my suggestion is to visit a Trainer/Tailor, save your costume, and re-create the character, as your only real respec option at that point is to buy one with Paragon Points (our cash shop).
From levels 10 to 24, you can use the second build feature as a sort-of respec. This will let you choose all your powers and slotting as if training for the first time. You can use this method once. (You can also use this method after 24 of course.)
At level 24, you can begin earning respecs by running the Respec Trials. These are Task Forces, so you need others to help you. You can earn three respecs over the life of your character this way, after level 24 for the first, 34 for the second, and 44 for the third and last.
Also, the developers have historically granted free respecs at new Issue releases (our major content patches) if there are major changes to powers. Issue 22 recently became available on the VIP Beta server, so it is likely still over a month away. I anticipate a free respec with I22 as there are changes to Stalkers and Gravity Control coming, but I'm not a dev, so I can't say we will get one for certain.
A pointer for character builds in general that new players may get bit by: I never put slots in Brawl, Sprint, or Rest. When I was new, I did sometimes put a slot in Sprint because I wanted more jump power, but the ability to enhance Jump (or run for that matter) is generally not worth a slot that can be better used elsewhere. Some people may dispute slotting Brawl, especially where Brutes and/or Invention Origin proc enhancements are concerned. I don't know if you have a VIP subscription, but if you don't the Procs are unavailable to you, and even for Brutes, I feel a single Accuracy is sufficent.
Champion 50s (blueside): Marc Bridge, Nicole Bridge, Fred Blaze, Colleen Storms, Sun's Chariot, Moon's Huntress, Point of Pride
Guardian 50s (redside): Connie Mand
AE arc: Spirit Plane Invasion, #29282, @Honbrid
I apologize if any of the below have already been mentioned, but if not...some good items to take a look at for new and old players alike:
http://boards.cityofheroes.com/showthread.php?t=274219
MIDS guide
http://www.youtube.com/watch?v=9-Cnpbgfd70
MIDS youtube walk through
http://boards.cityofheroes.com/showthread.php?t=281715
misc game info
"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-
thanks a lot. i have a few more questions from the info you both provided.
i used the char designer thing and came to the conclusion i wont be able to max out each skill with 6 slots. if i want to remove slots to put on other skills how would i go about doing that? |
For now I'm not caring too much and just enjoying the content. I have some sub-optimal choices, but after a few months of VIP subscription, I'll get some respec tokens anyway (Shirts and Kilts is the first one I think). I can always use one of those.
I have the feeling it does make some difference if you're not allocated optimally, but what enchancements you have dropping randomly and can slot is as important. A lot of the enhancements you'll outlevel pretty quickly any way, so I just use what comes my way and add a few from inventions for the must crucial power effects.
Don't fuss about it, enjoy the content, try to team up a bit. I've got a few friends that we joined the game with together. It's more fun that way, especially if you're into role-playing some of the things. (Yes, we discussed if we should break the Longbow Grunt's arm/leg or just threaten him, when we did the starter Villain missions).
I am not very good with MIDs, and sometimes I cannot move slots when I follow the "rules" lol. The moved ones never show back up, argh. |
The work around I found was to unselect the 49th level power choice and the slots will reappear as available.
For now I'm not caring too much and just enjoying the content. I have some sub-optimal choices, but after a few months of VIP subscription, I'll get some respec tokens anyway (Shirts and Kilts is the first one I think). I can always use one of those.
I have the feeling it does make some difference if you're not allocated optimally, but what enchancements you have dropping randomly and can slot is as important. A lot of the enhancements you'll outlevel pretty quickly any way, so I just use what comes my way and add a few from inventions for the must crucial power effects. Don't fuss about it, enjoy the content, try to team up a bit. I've got a few friends that we joined the game with together. |
As a new player, this game is extremely forgiving, especially if you're teaming with other players, and depending on which server you're playing on, people aren't as likely to criticize other player's builds or power selections than in some other MMO's out there.
For every power selection, there are probably a half dozen "best" ways to slot that power, and a hundred or more good-to-decent ways (especially if you delve into Invention Origin enhancements), but if you're not planning on attempting to solo some EXTREME late level content you'll probably never notice a significant difference.
Admittedly, when starting out there's the potential for building a train wreck of a character, but that's part of the learning curve. To help avoid that, there's the Player Guides section of the forum, the individual AT sections, and the "Build Workshop" section, and of course Paragon Wiki. In-game, there's "alternate builds" and character respecs which can be earned through three task forces (or strike forces for redside), or as vet rewards, or earned as a 'drop', or purchased at the Consignment Houses, or purchased at the Paragon Market with real money as a last resort.
One thing to remember when looking at some builds and the ensuing arguments in some forums is that after almost eight years, some of the veteran players are really trying to push the envelope in regards to what their character is capable of soloing, just for bragging rights. Spending billions or tens of billions of INF to eke out a few extra points of recharge or defense is seriously "late game stuff" that the mythical "average player" probably won't even notice when on a team -- a 1.88% defense buff becomes almost insignificant when you just got a TWENTY percent buff from the defender on your team, AND another one from a controller!
Go out, have fun, make mistakes (and learn from them) and correct them later, but just enjoy yourself for now!
"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner
30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04
Mids seems to have a bug that after finishing your build, sometimes when you go back to move slots around with shift-left click, the slot gets removed, but doesn't show up as available.
The work around I found was to unselect the 49th level power choice and the slots will reappear as available. |
I almost always have to do some juggling of this sort after I create a build and then work on revising it.

my lil RWZ Challenge vid
Global name: @k26dp
Besides the Wiki, there's also the old RedTomax database which is now maintained by CoH Titan. It's a very helpful guide to picking powers and understanding classes (ATs) regardless of your experience level with City of Heroes.
http://tomax.cohtitan.com/data/powers/
Besides the Wiki, there's also the old RedTomax database which is now maintained by CoH Titan. It's a very helpful guide to picking powers and understanding classes (ATs) regardless of your experience level with City of Heroes.
http://tomax.cohtitan.com/data/powers/ |
Teams are the number one killer of soloists.
I've posted something like this before, so I'll do it again.
Do not rush to the end game. The end game is something to rush to only if you've been playing for a couple years and have exhausted the story lines. It isn't the be all and end all of the game like with so many other MMOs. In fact it was pretty much tagged on after 7 years of people asking why there wasn't an end game.
Most MMOs are like a theater. The leveling experience is like trying to find a parking place, then standing in line for tickets, then standing in line for snacks. The real entertainment doesn't begin until you are seated and the movie starts. And if you can manage to skip the whole waiting experience then so much the better.
COH is more like Disneyland with a Disney cartoon being shown at the exit. If you just enter the park and jump on the tram that takes you to the theater then you watch the cartoon and leave it's likely you would say "Wow, Disneyland sure sucks. I wonder why it's so popular."
So enjoy the park. See the exhibits and get on all the rides you can. Don't worry about getting to the end until you've had fun doing all the neat stuff in the park.
Don't count your weasels before they pop dink!
Not rushing to the end-game used to be standard advice when the game didn't have much of an end-game. It's still valid advice, but now there's actually content at 50+ so it's also more understandable to want to get to that point.
If you do decide to rush to the end-game, make sure to practice your altitis and make a new toon to level up more slowly. A lot of old-timers are used to doing this, and you'll be surprised at the company you meet along the way.
And even if you rush to the end, now you can do most of the game's missions (every story arc, I believe) through Ouroboros.
Well, except Praetoria stuff. If you do make a Praetorian sometime, the story missions there are great but you REALLY need a character that can solo well. It's really really hard to get a team there.
Culex's resistance guide
ok i'll skip introductions and get right into the questions.
what is the max level in the game? about how long does it take to reach the max level/how much effort involved?
is there a limit on the number of primary and secondary powers we can learn in each of our sets? what i mean by this is, every 2 levels i can pick a new skill to learn, if i pick a pool power, will that prevent me from learning one of the primary or secondary powers later on? also is it possible to learn all of the pool powers?
is there a plain simple list somewhere (like wikipedia or something) where i can see all of the powers (and short description of what they do)? as is i can only see the new pool stuff every few levels when something unlocks (so i cant see 2 or more steps ahead).
also can someone explain a bit about the reward bonuses thing? how often do we get points for it? do we have to max out each tier before going up to the next one? if not, is it possible to move sideways across the tiers or do we have to pick the thing that is right above the highest one we put a point into? also on the tiers, where it says that capes unlock, does that mean the ability to use them (same as the purchasable one in the shop)? does that also unlock the capes themselves (like the regular capes, not the ones in special costume sets)?
and are there any (other?) purchasable items that unlock on their own at a certain lvl or with a quest or the reward tiers?
i think that's all for now. any help would be appreciated. thanks.