Question: Golden/Silver Age Costumes


Agonist_NA

 

Posted

I hate to say it but venture over to Champions online and have a look at there costumes..... THAT'S what we need....complicated designs and stylish....take a look...if we cant learn from our competitors, then we might as well get out of the game !!


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Posted

Quote:
Originally Posted by RavenSoul View Post
One thing I've wanted is the ability to have tights / masks that aren't colored skin. If the tights and masks were seperate from the skin it seems to me we'd be able to have patterns sit on the tights rather than the skin, which means we could possibly put patterns onto costume options that include skin, without coloring both skin and tights.
Quote:
Originally Posted by RavenSoul View Post

Examples: Keyhole with the Fire Stipe pattern so the center is one color, the outer another color, with a jagged ege, but with skin showing through. Who's this coming from? Power Girl, for one. Or switch from the keyhole to the V-neck, and put the Fat Stripe vertical pattern on the tights but not the skin, and that's more heroines than I could name in ten minutes.

Blast tights with the shredding still there, but if we can add the usual patterns over that, without it coloring the skin too, we can have an alternate, battle-worn outfit. Our tights aren't as tough as we are in all cases.
Unfortunately, as Positron explained the way costumes work, a body part has two color 'slots', a 'model' slot, and a 'pattern' slot which defines how the two colors are applied to the model. When you choose one of the 'tight with skin' costume pieces, the skin color occupies one of the two color slots, and the pattern slot defines the demarcation between the skin color and the single costume color. As we've seen from the 'XXX Plus' costume pieces, it is possible to apply a texture to the costume, so it would be possible for the CoX art department to go through costume pieces and create surface textures for them. But it's not possible with the current costume data structure to have a 'tight with skin' costume piece that has more than one color on the costume part of the piece.

One thing that I asked him about, and which is possible under the existing costume data structure, is to create additional effects using the 'uncolorable' flag. There are some costume pieces where you are unable to modify the color on parts of the costume piece -- the yellow decoration across the front of the Praetorian Police chest detail, for example. This is handled by making that part of the costume piece model uncolorable, so whatever color is 'baked in' to the piece is how it is rendered.

There are also some costume pieces where, if you take the costume piece and apply the same-named pattern, the costume piece divides itself up into two distinct components -- the pads and the undersuit for the 'Stealth' costume pieces, the armor plates and the mesh joint material for the 'Tech Sleek' costume pieces, and the armor sections and joints of the 'Tech Crey' and 'Tech Wired' costume pieces, for example. Right now, if you apply a pattern like 'camouflage' to the Tech Sleek costume pieces, the camouflage effect is applied across both the armor plates and the mesh. Positron confirmed that it would be possible with the existing costume data structure to take a pattern, like Tech Sleek, and designate one part as uncolorable; if this was done, you wouldn't be able to color that part of the armor -- it would be whatever the art department set for it -- but you would be able to select patterns that would apply only to the rest of the costume piece. For example, with the Tech Sleek pieces, the picture below shows, on the left, Tech Sleek with the Tech Sleek Pattern in white and black; on the right, Tech Sleek with the Camouflage pattern in white and black. And in the middle is Tech Sleek where the mesh joint material, broken out by the Tech Sleek pattern on the left, was made uncolorable, then the Camouflage pattern in white and black was applied, which only affected the parts of the costume pieces not marked uncolorable.



It wouldn't be possible to do this with all the costume pieces; most of them don't have an appropriate division like this. But for the ones that do, doing this would create new visuals for the costume pieces without requiring huge amounts of art department time.

However, it does still require work on their part to copy the costume pieces and rework their coloring this way, so whether it does get done depends on their other workload and how many people would want something like this.


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Posted

Quote:
Originally Posted by Noble Savage View Post
You guys are talking about a lot of different sets here. When I hear "Golden/Silver Age Comics," I think of super-heroes (jungle girls, for example, would be an entirely different genre--but a fun one!).
When you eventually get around to this, just don't forget the jungle boys, too ...
You make me nervous when you single out one gender like that, especially in light of all the gender equality discussions of late.


 

Posted

Quote:
Originally Posted by srmalloy View Post



It wouldn't be possible to do this with all the costume pieces; most of them don't have an appropriate division like this. But for the ones that do, doing this would create new visuals for the costume pieces without requiring huge amounts of art department time.

However, it does still require work on their part to copy the costume pieces and rework their coloring this way, so whether it does get done depends on their other workload and how many people would want something like this.
I would caution that going down this path threatens to re-open the great pre-tinting debate.

It is not a bad suggestion, IMO, as long as all three options become available.


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Posted

Everything SilverAgeFan said gets a big YES from me. I'd also like to add the following:


Quote:
Originally Posted by SilverAgeFan View Post
Masks:
  • Masks with white eyes as has been suggested above repeatedly.
I keep seeing just white. How about any color we have available? White would be nice. But so too would red or green or black (I have an all white ghost that would look good with black eyes). So I agree with white eyes... just make it tintable eyes.


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  • White. Something needs to be done about the white on masks for faces. It blends with skin as if it were a very thin white watercolor wash rather than opaque fabric.
Just had to foot stomp this. This is a huge YES Please!


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  • Take a good look again at the super science goggles, especially in a full mask setting. This is a good starting point. Could use a few goggles like this that color well to blend with full mask colors and carry even more eye shapes: Cat eyes, sneering eyes, dot eyes, etc.
If you've taken one thing from every thread like this please take this:

We want options. Any and everywhere you can give us A or B, or A through Z, options are always appreciated.

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Missing some basics like a good checker board pattern. Suits of cards patterns with some baked in symbols but room for a chest emblem. Question mark patterns.
Playing cards are so very iconic to comics. I agree we need more of this in every catagory.


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Gimmicks and Signature Items:
    • X
I guess I get why there is no real X pattern in the game. (I blame lawyers.) But would it help if we called it a Saltire and not an X?




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Posted

Quote:
Originally Posted by Noble Savage View Post
Very useful to know. I figured that the Defense set would've covered it as well, yet there were still requests for more super-hero stuff after that shipped. Wanted to figure out exactly what you guys were after.
The thing with the Defense set, which I love, by the way, is that it works exceptionally well with a couple of patterns, and doesn't line up at all with many of the others. Which you expect, Given you can't line up with all the innumerable patterns on one costume texture. But unless a guy wants all his characters to all have the same basic pattern on all their outfits, you have to stray away from the defense set, which makes alternatives attractive.

One of the things worth mentioning though, is that some basic spandex tights, with seams and some texture details here and there, could have any pattern applied to it while still looking attractive.

Personally, I would love to see more "with skin" options turned into "plus" versions, like excess, hearts, etc.


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Posted

I don't see it mentioned, but...

Better capes.

  • Add textures (like cloth) as an option to existing basic types so I can match my CoT hood or my High Collar shoulders
  • Normal maps for better-looking ripples (not sure if possible)
  • Wider across the shoulder capes (like High Collar but without the, erm, high collar)
  • Longer capes - down to the ground (or dragging?)
  • Additional interesting patterns and shape/outlines


 

Posted

For the first time since forever, I find myself wholly without ideas or even much motivation. Simply put, that's just not a set I've ever wanted to use but once. That said, there are a couple of ideas I can fully support:

Basic textures depicting a smooth fabric with no predetermined patterns drawn into the textures, such that they can be used with any of our many, many colour mask patterns. I really like the Defence texture set, for instance, but it can really only ever work with just one pattern, else it looks weird with pattern lines crossing costume detail lines.

Masks that go over the face and obscure the eyebrows, as well as not bleeding brown through when they're white. I'd like to keep the face patterns as an option, but actual masks would be welcome.

And here's one I feel is relevant that's my own pet peeve: some kind of tech that allows for the layering of two textures on top of the same body part, specifically so that we can pick our skin separate from the Tights With Skin option on top of it. If I want to have muscles, scales or rocks with tights stretched over those, it's be nice if I could do that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Masks with texture (that is, not painted on) has been high on my list forever!

Short gloves with a sleeve option, so there isn't a large expanse of forearm between the glove and the elbow where the where ones top abruptly ends.

Short boots options (with or without tights options, to avoid the large expanse of bare leg).

Granny Panties. For bottoms with skin or tights, we need a bottom piece that is not a skimpy bikini bottom, and attaches to the Tops.

The mantle portion of the Cloak, without the high collar.

I like the 40's hair roll a lot, but not simply because of the retro style. I like it because it has some height on the top of the head, without being "wild" or "tall spikes" or other quirky hairstyle. And the hair at the bottom is long, but short enough to wear with a cape.

In addition, the hair length - the curls, would look GREAT with a full mask! Very 60's Bat Girl and dozens more I can't think of until I've had more coffee this morning. As it stands, females can't wear the full masks at all unless we opt to look bald, with a painted scalp.

Textures that MATCH:

*For example, love the matte boots and gloves, but they don't go with many tops or bottoms options - I can think of only 1 bottoms option they look good with.

*We have dense-textured, newer options, but the old standard "satin" (the regular tights) look washed out and just awful next to them, so can't be used together. An example of this would be a steampunk jacket and a regular mini-skirt, both in black - the skirt looks like it's been washed in hot water a few hundred times. "Shiny" tights have much the same problem and don't go with many of the newer options, either.

The upshot of these miss-matched textures is that we often cannot use any of the old, more classic silver-age pieces with any of the newer pieces. The newer pieces simply overwhelm the old "tights" in terms of color saturation and texture.

Thank you for asking about this, and starting a thread! This is the only MMO I've heard of where the devs actually ask the players what they want. I LOVE THIS GAME!


 

Posted

I'm not sure if short boots and gloves and maybe even regular shoes have much to do with Gold/Silver Age costumes, but I'm definitely in favour of these. It's a bit disheartening in this game that you can only ever wear boots, or else wear long pants that cover your boots so you can pretend they're shoes, instead.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

For me just taking pieces we have and making new, higher res versions would go a long way.

-New Folded Boots/Gloves with better textures, maybe add a couple of wrinkles in there to make them look more realistic.

-Over the Shoulder Cape needs work. From the front this cape looks terrible. It's just a block of color around the neck and shoulders with no shading, looks really bad. Add a couple of options for this cape. Such as the one we have now (straight across the chest) and one that comes to a point at the neck (ala Batman).


 

Posted

Haven't read all nine pages, but my thoughts:

- Cleaner lines on existing pieces so that the pattern doesn't bleed into the background.
- Masks that don't look painted on. Why can I see my eyebrows through my mask?
- White pieces that are not translucent.
- Fishnet bottoms with separate tinting options for the panty area (bottoms selection) and shoes (boots selection). That way if you wanted to wear a blue bodysuit with black fishnets and blue heels, you could.


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Posted

Those cape mantles like statesman, reichsman, etc are something I still want to this day. Give them to us now that hes DYING!

Updated textures for skin pieces such as briefs so it doesn't look like spray on.

Masks that eyebrows dont show thru as mentioned above. Options for no eyes. (the bright white eyes often seen in cartoons such as batman)

Briefs that don't attach to the hips so we can make those one piece tops like what carnies wear. All these corsets and you still can't freakin do it.

An insignia belt with multiple buckle options (circle, square and triangle up, triangle down, leather, cloth and metal) that can be worn with all costume options with a interchangeable insignia on it so we can use all the current ingame insignias in chest detail, cape detail and tights detail.


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Posted

Quote:
Originally Posted by Noyjitat View Post

An insignia belt with multiple buckle options (circle, square and triangle up, triangle down, leather, cloth and metal) that can be worn with all costume options with a interchangeable insignia on it so we can use all the current ingame insignias in chest detail, cape detail and tights detail.
Honestly we need the capability to apply the current Chest insignia symbols to every part of the body in some way. There should be at least one costume option, per attachment point, that will take all of our current chest symbol options. One for head, one for Chest, one for arms, one for gloves, one for belt, one for shoulders, one for legs, and one for boots.


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Posted

Noble.

Jungle Girls please. We're getting futuristic types so why not something from the old days of Tarzan and Jane. With this set tho you must include an intelligent guerrilla as a companion/pet, an elephant vanity pet, or a rideable panther/tiger/lion.

While you're looking there is also an option that I have been wondering about for a long time; face tattoos. Is there anyway possible to port the symbols available for chest to the face? I'd really like to see that. Downsize them to scale on the cheek or rest just under the eye.


 

Posted

Quote:
Originally Posted by Premonitions View Post
Honestly we need the capability to apply the current Chest insignia symbols to every part of the body in some way. There should be at least one costume option, per attachment point, that will take all of our current chest symbol options. One for head, one for Chest, one for arms, one for gloves, one for belt, one for shoulders, one for legs, and one for boots.
Seconded!




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Posted

Here's something I forgot - please make high-resolution versions of ALL colour patterns. There are few things uglier in this game than trying to use a pattern and seeing the bathroom-tile-size pixellation and rotten crooked lines where a tiny low-res textures is badly applied to a higher-resolution torso.

Look at the Sinister pattern. That one is of a decent, high resolution. Now look at the Sports pattern for women. That one... Isn't.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Hey, folks. While I'm enjoying reading all of your suggestions, this thread's gotten pretty far off topic and covered dozens of different themes. So here's what we'll do:

a) I'm going to relaunch this thread with a focus on basic tights, which is really the crux of the conversation

b) all other themes would be more at home in the main ALL THINGS ART thread, which is meant for general requests about anything you guys might want.

I love all the suggestions, but we need some organization.

Thanks!
NS


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Posted

Wise idea, N.S.!
And, yeah, my post, early on, definitely went for the Super Hero Options and pretty much went far away from Golden Age/Silver Age (even though there were many elements that fit). I do, however, see the long ongoing requests as being more along the lines of more/better super-hero, tights, masks and capes sort of stuff. Sure, there are plenty of specifically Golden Age and specifically Silver Age options that we can imagine and would love to have... I do see the standard-ish western tights and capes options as being a bigger, shared desire.

And thanks again!


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