Discussion: Issue 21 Special Update: Media Blitz - December 6, 2011 [Live] - Build 2160.201111172202
Snow Globe, you pretty much said everything I was going to say, only your words are better. here's to hoping future development has better communication.
Ignoring anyone is a mistake. You might miss something viral to your cause.
I know I'll regret revealing this since it means some kind of nerf-like change will be implemented, but it will get out eventually anyway:
Pay no attention to the outside. ... for those who just want to grind for Empyrean Merits, that is a simple strategy that encompasses 75% of the trial. |
I would agree that if anything eventually gets "nerfed" about this trial it's going to be our current ability to completely ignore being outside for a majority of the trial. Clearly the Devs intended to try to make this trial "hard" by encouraging us to split up our leagues into sub-teams. But unfortunately for that design concept this trial doesn't really need us to do that. If the Devs really wanted to make their idea stick they should have required (and may yet require via a change) some kind of activity that must be done both inside and outside -simultaneously- in order to complete the trial. This will probably have to be linked to a nerfing of Maelstrom's annoying ability to one-shot almost any semi-squishy type of character.
It'll be interesting to see whether the Devs decide that the "ignore the outside" strategy is too much of an exploit to be allowed to continue. *shrugs*
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
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So you can totally ignore the outside??? Oh hell yes! TY! That makes the trial sooooooooo much easier.
And wait.. you don't need to kill the IDF? Just pull them away from the techs to make the techs vunerable?
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
TPN:
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- Lack of way points for the buildings, despite multiple feedback requests for them.
- unclear as to the which doorways a player can use. (people were trying, unsuccessfully, to go in the back doors).
- Pointless hallway running.
- Broken rewards (the game said it was dropping threads, yet I didn't get any).
- There is no way in hell that a PUG group will be able to pick up this trial without reading a guide. The "?" text is absolute crap.
- Blitz or fail attitude of the trial will promote people to exclude those that aren't able to keep up.
- This trial gives Incarnate XP, yet with the level shifted AV the last thing you want to bring is an unshifted character.
- Blitz-crashing. The league I was with crashed just at the last AV fight and had all our characters rolled back to before the trial.
- Repetitive? Yes.
- Confusing without a guide? Absolutely.
- Worth setting up on a regular basis? Get real.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Zwill was in a thread about level-shifting earlier and noted that while he got kicked out for not being level-shifted (Yes, even the community reps aren't +3), then got into another TPN/MoM (forget which one) just fine.
Level-shifting helps, but it's not the end-all, be-all. Someone who knows their AT and knows their role and is unshifted will ALWAYS be better than someone whose a +3-shifted idiot.
Claiming that you NEED +3 for the trials is a complete and utter lie. Just because the AVs are 54+2 doesn't mean anything if the League knows what they're supposed to do and how to do it.
Zwill was in a thread about level-shifting earlier and noted that while he got kicked out for not being level-shifted (Yes, even the community reps aren't +3), then got into another TPN/MoM (forget which one) just fine.
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Claiming that you NEED +3 for the trials is a complete and utter lie. Just because the AVs are 54+2 doesn't mean anything if the League knows what they're supposed to do and how to do it.
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Combat: Debuff strength, Mez duration, Knockback magnitude, and Damage are all affected by the "purple patch".
+4 level modifier: All Debuff strength, Mez duration, Knockback magnitude, and Damage suffers a 0.48 multiplier. An additional +2 level modifier means: All Debuff strength, Mez duration, Knockback magnitude, and Damage suffers a 0.15 multiplier. With a base tohit chance modifier for a +4 Critter has a 0.39 multiplier, +6 means it has a 0.20 multiplier.
Because we're talking about level 54 AVs, a further 87% decrease in effectiveness is applied.
Let's see how that applies to Maelstrom if a Rad Defender uses an optimally enhanced Radiation Infection. Optimally Radiation Infection applies a -61% Defense penalty to the target. An optimally slotted Radiation Infection from a level 50 vs a level 54+2 AV is -1.1895%.
-61*0.15 = -9.15% * (1 - 0.87)= -1.1895%
A single insight inspiration gives a +7.5% bonus tohit.
Lingering Radiation Regen debuff: Optimally 500% debuff.
500%*0.15 = 75% * 0.13 = 9.75%
All this means is that unless the characters are heavily IO'd, you aren't doing enough to compensate for the AV level shift.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Ok this is slightly bit off topic but didn't see a proper thread:
why are Titan weapons 10,000 or something points?!?!?!?!? @____@ please say that's a error??
Ok this is slightly bit off topic but didn't see a proper thread:
why are Titan weapons 10,000 or something points?!?!?!?!? @____@ please say that's a error?? |
Perhaps you were looking for this thread instead:
Discussion: Featured Items at the Paragon Market - 12/06/11
You know, where they announce not only the power set you are complaining about, but its price as well.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Yeah, but Zwillinger isn't teaming with the groups I've been teaming with recently. Also I suspect that the groups he's been with have the majority having a couple level shifts (if not +3). With the groups that I've seen in the last week a character having +3 is in the minority.
Did I say that people NEED to be +3 for the trials? No, so take your hyperbole somewhere else. Facing a level 54+2 AV means you are not contributing much, if anything to the battle. Combat: Debuff strength, Mez duration, Knockback magnitude, and Damage are all affected by the "purple patch". +4 level modifier: All Debuff strength, Mez duration, Knockback magnitude, and Damage suffers a 0.48 multiplier. An additional +2 level modifier means: All Debuff strength, Mez duration, Knockback magnitude, and Damage suffers a 0.15 multiplier. With a base tohit chance modifier for a +4 Critter has a 0.39 multiplier, +6 means it has a 0.20 multiplier. Because we're talking about level 54 AVs, a further 87% decrease in effectiveness is applied. Let's see how that applies to Maelstrom if a Rad Defender uses an optimally enhanced Radiation Infection. Optimally Radiation Infection applies a -61% Defense penalty to the target. An optimally slotted Radiation Infection from a level 50 vs a level 54+2 AV is -1.1895%. -61*0.15 = -9.15% * (1 - 0.87)= -1.1895% A single insight inspiration gives a +7.5% bonus tohit. Lingering Radiation Regen debuff: Optimally 500% debuff. 500%*0.15 = 75% * 0.13 = 9.75% All this means is that unless the characters are heavily IO'd, you aren't doing enough to compensate for the AV level shift. |
Again, I'd much rather have a Level 50 unshifted with SOs who knows what they're doing and can follow instructions over a 50+3 with a perfect build who can't do jack.
And again, people like Trilby already have the trials down to science so that level unshifted folks can participate and contribute. Which is what happens every-time a new trial comes out. Takes about a week or so for folks to get the routines down, and then it's not hard at all.
I'm not using hyperbole over the level-shift thing. I will call BS on anyone insisting you need/should be level-shifted to contribute to the new trials. Because it's true.
Your math is fine...except it only counts a single person using a single debuff. And you're not counting in the people who might have Incarnate powers that aren't level-shift (T2s and T1s). When you have an entire league of people slinging attacks and buffs/debuffs, it adds up really quick.
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The Incarnate powers that don't include level shifts are still affected by the same math. All powers are still only 0.0195% of their effectiveness for a level 50 whether they are regular or incarnate powers.
Again, I'd much rather have a Level 50 unshifted with SOs who knows what they're doing and can follow instructions over a 50+3 with a perfect build who can't do jack.
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Takes about a week or so for folks to get the routines down, and then it's not hard at all.
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Claiming I said that only +3s are needed to succeed the trials is hyperbole.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
That said, it IS possible, just that much more difficult.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters