Entire MMO accidently deleted (whoops?)


Adeon Hawkwood

 

Posted

From The Escapist:

Quote:
Server Screw Up Kills MMO

Japanese MMO M2 has been shut down after the game was accidentally deleted during server maintenance.

M2 was taken offline at 8PM on the 21st of October due to a "critical issue" one of the game's main servers. Whatever the problem was, it's kind of a moot point now, because the game isn't coming back. Neither current game operators Hangame nor Sankando, the original developer, could restore the game data, and this seems to be another case of developers playing fast and loose when it comes to backups.

M2 had a fairly small user base, but it was heavily based around microtransactions and premium items, so chances are there's more than a few angry players lamenting their lost time and money. Hangame is issuing "conditional" refunds to certain players.

The shutdown brings the whole microtransction model into question. If persistent games can disappear so abruptly, and for such an easily avoidable reason, then all of a sudden those fancy in-game items don't seem like such a solid investment. Now if you'll excuse me, I've got some hats to sell.
... soooo, um, hey devs? How well backed up is CoH? You do have, like... triple backups or something, right?


You want to know the secret of the world? It's this: Save it, and it'll repay you, every second of every day.
@Dr. Reverend - My DeviantArt Gallery
Crow Call - Gods of the Golden Age

 

Posted

Is there a Darwin Award for MMOs? If so, I think these guys should top the list for 2011.


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

Posted

I just can't help but think it's the developers of that game going "lets just wipe it all and move on"


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

As much as I've been harping on CoH for publishing half-baked updates, at least they have never failed this badly


 

Posted

Quote:
Originally Posted by DarkGob View Post
Wow, talk about a ragequit.
I've heard of players rage-quitting a MMO but I've never heard of a MMO rage-quitting its players until now.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Dayum!



------->"Sic Semper Tyrannis"<-------

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Funny picture quote time!



------->"Sic Semper Tyrannis"<-------

 

Posted



Quote:
Originally Posted by DreamWeaver View Post
Heh. SOE would have called it a "New Game Experience".

*stillbitteroverSWG*
Hah, agreed and...
*commiserates with DreamWeaver*

I sometimes wonder if mmo customers deserve any kind of guarantee beyond the standard agreements, but I can't think of anything beyond fulfillment -or reimbursement- of paid subscription time.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Whoa. A real life example of someone accidentally the whole server.


Head of TRICK, the all Trick Arrow and Traps SG
Part of the
Repeat Offenders

Still waiting for his Official BackAlleyBrawler No-Prize

 

Posted

Quote:
Originally Posted by Electric-Knight View Post



Hah, agreed and...
*commiserates with DreamWeaver*

I sometimes wonder if mmo customers deserve any kind of guarantee beyond the standard agreements, but I can't think of anything beyond fulfillment -or reimbursement- of paid subscription time.
I don't think we (the players) deserve a guarantee exactly. I do think we (the players) deserve some notification to when the game will be shutting it's doors.

And for a game like CoH were you can pay for your subcription a year in advance, a refund if you end up paying for longer service than you're recieving.

Outside of that, you basically know from the get go, at some point, whether it be a year or many many MANY wonderful years from now, the MMO is going to shut down it's servers.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I don't think we (the players) deserve a guarantee exactly. I do think we (the players) deserve some notification to when the game will be shutting it's doors.

And for a game like CoH were you can pay for your subcription a year in advance, a refund if you end up paying for longer service than you're recieving.

Outside of that, you basically know from the get go, at some point, whether it be a year or many many MANY wonderful years from now, the MMO is going to shut down it's servers.
I agree.
The one instance I have seen where the "game may change" may have gone too far and could have possibly called for subscription plans to be canceled and reimbursed was with the previously mentioned SWG NGE debacle.
You pay for chess and it turns into checkers, maybe a subscriber should have a tiny bit more of a guarantee...
Anyway, I honestly have no worries about CoH and the market and this sort of stuff.
I agree. It's all for the present and anything beyond that is basically bonus.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
I agree.
The one instance I have seen where the "game may change" may have gone too far and could have possibly called for subscription plans to be canceled and reimbursed was with the previously mentioned SWG NGE debacle.
You pay for chess and it turns into checkers, maybe a subscriber should have a tiny bit more of a guarantee...
Anyway, I honestly have no worries about CoH and the market and this sort of stuff.
I agree. It's all for the present and anything beyond that is basically bonus.
*nod* In the case of the first Star Wars MMO, I agree. Those who paid for subcriptions that far in advanced to have the game changed that drastically deserved a refund (not sure if they got one).

Thankfully, CoH has gone through changes, but never THAT drastic.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
*nod* In the case of the first Star Wars MMO, I agree. Those who paid for subcriptions that far in advanced to have the game changed that drastically deserved a refund (not sure if they got one).

Thankfully, CoH has gone through changes, but never THAT drastic.
Iirc, there was an expansion released just prior to the NGE or whatever. I do believe that people did receive a refund. But I'm not 100% sure on that.



 

Posted

Quote:
Originally Posted by Electric-Knight View Post
I agree.
The one instance I have seen where the "game may change" may have gone too far and could have possibly called for subscription plans to be canceled and reimbursed was with the previously mentioned SWG NGE debacle.
You pay for chess and it turns into checkers, maybe a subscriber should have a tiny bit more of a guarantee...
Quote:
Originally Posted by BrandX View Post
*nod* In the case of the first Star Wars MMO, I agree. Those who paid for subcriptions that far in advanced to have the game changed that drastically deserved a refund (not sure if they got one).

Thankfully, CoH has gone through changes, but never THAT drastic.
It's actually because of SWG I wince when I see CoH make changes such as softening debt (which they thankfully haven't done for a while) too much or when they lowered the level requirement for Epic ATs from 50 to 20.

I understand the desire to want to make new players feel welcome. I also understand the desire to make games more enjoyable. It's important to remember that easier does not necessarily mean more enjoyable though. There's something to be said for the argument that having to attain level 50 to earn something makes it more of an accomplishment. Granted, getting from 1 to 50 game is not all that difficult, especially with farms, but this is all the more reason why there's very little to be gained by dropping the level requirement.


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

Posted

Quote:
Originally Posted by Garielle View Post
It's actually because of SWG I wince when I see CoH make changes such as softening debt (which they thankfully haven't done for a while) too much or when they lowered the level requirement for Epic ATs from 50 to 20.

I understand the desire to want to make new players feel welcome. I also understand the desire to make games more enjoyable. It's important to remember that easier does not necessarily mean more enjoyable though. There's something to be said for the argument that having to attain level 50 to earn something makes it more of an accomplishment. Granted, getting from 1 to 50 game is not all that difficult, especially with farms, but this is all the more reason why there's very little to be gained by dropping the level requirement.
So what you're saying is, you feel like reaching 50 has been cheapened by the fact that doing so no longer unlocks Kheldians. Now there's nothing special about being level 50. NOTHING AT ALL.

Your debt argument has some merit (honestly, I've seen new debt get wiped out by a single enemy defeat), but there was a time when it was a little too punitive (but then, see my sig). As for EATs? There's no reason for making the task of unlocking them hard (for some relative value of "hard"). They're not better than all the other archetypes (lol). The only thing I view as actually making the game easier in any negative sense is making things that affect actual gameplay too easy (extreme example: Lord Recluse is now on par with a level 1 Hellion). Not having to cross the entirety of Steel Canyon to get to the Green Line? It's a convenience. Too easy? Gosh, I'd say giving every player access to a power that can teleport them to any zone in the game world.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted


 

Posted

Quote:
Originally Posted by Electric-Knight View Post


 

Posted

Quote:
Originally Posted by Captain_Photon View Post
I laughed harder than I should have.

<Dumb server admin clicks "OK">
<Sparks start flying out of the server>


 

Posted

Quote:
Originally Posted by DarkGob View Post
So what you're saying is, you feel like reaching 50 has been cheapened by the fact that doing so no longer unlocks Kheldians. Now there's nothing special about being level 50.
Actually, I am saying the exact reverse. I am saying that unlocking Epics has been cheapened because they are far too easy to unlock.


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

Posted

Quote:
Originally Posted by Garielle View Post
Actually, I am saying the exact reverse. I am saying that unlocking Epics has been cheapened because they are far too easy to unlock.
Considering that the "epics" (at least hero side) aren't really all that "epic" without LOTS of IO-lovin'...



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.