Enhancement Booster Question


Aggelakis

 

Posted

If I buy a level 50 Hamidon ACC/DMG enhancement, do I need to use the enhancement booster after I combine it? In other words, if I want to combine a level 50 Hamidon Enhancer making it a ++ (Combining with another enhancer) will it allow me to do this to a boosted enhancer that was boosted via the booster token?

Thanks.


 

Posted

I haven't specifically tried boosting a HO, but I thought (and according to paragonwiki) the boosters are only usable on IOs.


 

Posted

Hamidon Enhancers are part of the original Origin Enhancers they have a different method of combining. You can combine to of the same Hami-Os to make a HO+ and then combine again to make it a HO++.

You cannot however use boosters on any of the original Origin type enhancement and that includes Hami-Os.

Boosters are only for Invention Enhancers, basically the rule of thumb is: if it comes from a recipe it can be boosted up to 5x using enhancement boosters.


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Posted

I have a slightly different question but along the same thing.... It's more how can you tell if the enhancement boosters are working? Would it show under combat attributes? Or where?



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Posted

It will say +# in place of its base level.

So if you boost a level 45 IO by one, it'll say 45+1.

Also, in the enhancement management screen, hovering over a power will tell you the total enhancement value in a power. The extra couple percent will show up there, but unless you know what the percentage you're supposed to be at non-boosted vs boosted is, it's hard to tell there.


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Posted

Can you boost lvl 50 IOs to lvl 55?


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

Yes, though you probably shouldn't think of it as level 55.

It becomes and IO that gives you +25% more enhancement on each of its stats. (Every booster increases the enhancement by +5%.)

So a level 50 Recharge IO, which normally gives +42.5% recharge boost, becomes a 50+5, and grants +53.0% recharge.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by shaggy5 View Post
Can you boost lvl 50 IOs to lvl 55?
Obligatory wiki link, which was already mentioned (though not linked) upthread but was apparently ignored:
http://paragonwiki.com/wiki/Enhancement_Booster

[EDIT: UberGuy's math is a tiny bit wrong, 42.4*1.25=53, not 53.1...not that it matters very much in the grand scheme of things, but a lot of power gamers depend on every tiny little bit, so it's better to be precise]


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Zombie Man View Post
To level 50+5. If they were level 55, you couldn't even slot them since they'd be more than 3 levels above you.

The +5 means 25% increase in the aspect enhancement values (5% x 5).
On the wiki link, if I am reading it right, it seems to indicate that you can go up to lvl 55. Can someone confirm one way or the other?


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

They already told you. You can go to level 50+5, which is exactly what the Wiki says.


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Posted

Quote:
Originally Posted by Aggelakis View Post
EDIT: UberGuy's math is a tiny bit wrong, 42.5*1.25=53, not 53.1...not that it matters very much in the grand scheme of things, but a lot of power gamers depend on every tiny little bit, so it's better to be precise
I don't know what I did there to end up with that, but I fixed it. Thanks for catching that. (By the way, isn't a level 50 IO 42.4, not 42.5? )

Edit: It only just now dawned on me that a +5 level 50 has the same enhancement percentages as a Superior enhancement (like a "purple").


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by shaggy5 View Post
On the wiki link, if I am reading it right, it seems to indicate that you can go up to lvl 55. Can someone confirm one way or the other?
As others have said, a 50+5 enhancement is not the same thing as a level 55 enhancement.

This really is an important distinction. If you were to take a level 40 enhancement and make it 40+5, it would not give the same enhancement values as a level 45 IO. It would actually be better.

(Interesting rule of thumb: it looks like a level X(+5) single aspect IO works out to having the same enhancement value in its one aspect as taking a level X dual-aspect IO and doubling that per-aspect enhancement [or adding the two aspects together, which comes out with the same result]).


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Enhancement boosters are useless to me. The only thing I would want to use them on are expensive builds, and the more expensive the build the more stupid it is. It destroys the enhancer for any character except that character. If it could be sent to your own e-mail account yes. As it is, I feel the Devs are asking me "Hey, would you like the opportunity to destroy 7 billion in enhancers? Cause there is this great trick..."


 

Posted

If you plan to boost your most expensive IOs, and are worried that you might not keep those IOs in your build, then yes, boosters might not be a wise investment.

I have used them primarily on common IOs, so that I can turn two level 50s into 100%+ enhancement. That's usually on recharge enhancers in powers like Hasten, Power Boost or Placate, which is usually slotted with no other enhancement type.

I've boosted a few rare set IOs here and there, but nothing wildly expensive, and nothing I plan to replace unless major changes to the game come along. If future game changes do cause people to want to swap or drop sets, I do expect some interesting angry posts about boosted IOs.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

The real trick to the boosters is in the first row of the table in the wiki link. You can take low level enhancements (level 30) and boost them to be better a level 50. Since they retain their level you get to keep the set bonuses but get level 50 enhancement values or better.


 

Posted

Quote:
Originally Posted by Flower View Post
The real trick to the boosters is in the first row of the table in the wiki link. You can take low level enhancements (level 30) and boost them to be better a level 50. Since they retain their level you get to keep the set bonuses but get level 50 enhancement values or better.
Ah! Hadn't thought of this. AWESOME. Thanks.


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

Okay, I'm squeezing my new Brute build for every stinking drop of power I can grab out of it.

Are you saying I could level shift just one or two level 50 LOTG Defense (I have them in CJ and Tough hide for instance, and milk some more defense? (At the expense of throwing the enhancers away for anyone but this character. And is there a way to see in mids what that bonus would be?

Also, if you add it to a Res/End tha I have in reactive's, that boosts both sides of that 2.5%/2.5%?

Here is the build:

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Posted

There was a lengthy discussion of boosters in the Market forum a while back. http://boards.cityofheroes.com/showthread.php?t=272664

Somewhere in that thread it was stated that while it is true that you can only boost slotted IOs and that they are then pretty much locked in to that one character, if you are willing to lose the boosters you can unslot a boosted IO (unslotter or respec) and simply trade it to another toon. This will strip the boosters but does allow the enhancement to return to normal and become email-able and bin-able.

NOTE: I have not personally attempted this trading thing.

Jak

Edit: Blue - they boost all parts of a double or triple IO, but are most useful when trying to get 2 and 3 slot powers to shine. For instance in your build, taking Temp Invul as an example, there you have a 4 slot already. Boosting the Endurance Reduction / Resist 5 times changes 24.13 End red to 30.16% and the 14.5% Resist to 18.3% but the effect on the final numbers is slight, esp. as resist is already well into ED red penalty. I had to +5 the triple in that power also to get even a .01 reduction in Endurance use from .18 down to .17. The boost to overall S/L resist would only be .2%

In Resist Physical Damage where you only have 3 slots, you could +5 the single aspect Resist and +3 either double to get to ED red level and pick up .4% S/L.

Basically to significantly impact a good build you have to be willing to use massive boosting to pick up multiple small percantages, esp where you have 2-3 slots, or a very big number to leverage up or down. I found going +5 on every endurance reducing enhancer in my Greater Fire Sword and Fire Sword Circle really helped my endurance problems. Clicks will usually impact your endurance use more than toggles.


 

Posted

thanks Jack. Yeah, i worked with this build for a week squeezing evrything I could from it. It is the winner from 3 great posters who alll suggested builds to me. One of the few changes I made was switching the multiples in these for less End Red to get more Resist. It makes a very slight change in my per second end use, was just wondering if I could squeeze it back. I also moved some of the sets around in the passives so S/L got the best, and tiny nudges like that. But in the end I know I'm not getting much more performance out of the armors. I thought I could pop a few in Haymaker, that is probably the one power that could benefit the most from love. I won't experiment with the Purples, I just won't. I can write off one set of KC though. I'm throwing Muscaluture on this thing, so enhancing damage is dumb, which means enhancing the KC in Haymaker is dumb. Also, no prob with Acc on the build. So the only place that would benefit is CJ and Tough Hide. Both could see a +5 on the Def enhancer and have full impact from each +. Just not sure how much that would be. Can MIDs handle these boosters, and if so how?


 

Posted

Yes, mids does incorporate boosters. Just select whichever enhancement you want to boost (r-click) and then press ctrl + how ever many times you're going to boost it by. There is also an option to set all enhancements to +5 under the slots / enhancements menu.


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Posted

Quote:
Originally Posted by Blue_Centurion View Post
Okay, I'm squeezing my new Brute build for every stinking drop of power I can grab out of it.

Are you saying I could level shift just one or two level 50 LOTG Defense (I have them in CJ and Tough hide for instance, and milk some more defense? (At the expense of throwing the enhancers away for anyone but this character. And is there a way to see in mids what that bonus would be?

Also, if you add it to a Res/End tha I have in reactive's, that boosts both sides of that 2.5%/2.5%?
To see/alter the effects of Boosters in Mids, press the + or - key while placing the enhancement...each + adds a booster, each - takes one away.

Hope that helps!


@Mistress Rue
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Posted

Dumb question. What happens when you respec if you plan on using the enh again? Still loose all the boosters, or just the ones you dont slot?

EDIT: Nevermind. Answered my own question by reading the wiki. Nothing to see here folks.