BAF/LAM all there is??


Adeon Hawkwood

 

Posted

I think I am missing something; now that we are all 50, are we all stuck doing BAF/LAM over...and over...and over...and over...and over to get everything we need to be an incarnate? Is there something else besides these repetitive trials or the ridiculously long Underground/Reactors et al??

I'm a long time player of COH/COV but, this is really boring. Please tell me there is something else.

Thanks...sincerely.


 

Posted

There's a whole game other than those two iTrials.


 

Posted

Quote:
Originally Posted by Khronnium View Post
the ridiculously long ... Reactors et al??
Keyes' time requirement has been reduced as some o' the redundancy in the terminals was removed, along with other significant changes. I wouldn't be surprised if you saw these happenin' far more often once people realize this and get over their cultured aversion to it.


"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer

 

Posted

Well, there is Keyes, Underground, First Ward, whichever side your 50 didn't level on, TFs/SFs, flashback missions, AE missions (Yes, there are actual story missions there, some very good ones), badging. You should be able to find a couple of things to do besides BAF and Lambda. (I admit, I am somewhat strange. I actually enjoy all of the things I listed, including Keyes and Underground.)


Justice Blues, Tech/Tank, Inv/SS
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Posted

In order to get the stuff needed to craft your individual incarnate powers you can just play regular content and rely on shard conversions. That of course takes an insanely long time so going for EM's, AM's and threads via the most time efficient trial(s) is the most time efficient way and that's what most people do.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

It says a lot about how much the game has changed when Keyes and Underground are considered long trials. Old school Posi back in the day used to take 3 times as long (at least, if you were lucky enough to even be able to keep a team together long enough to do it), and it was a hell of a lot more repetitive and tedious.

Like Psychoti said, there's more to the game besides iTrials, and there's a few other things you can do to earn progress towards your Incarnate stuff (any non-iTrial content you do will drop Shards which you can convert to Threads, Apex/Tin Mage give 2 Threads per run, you can get 1 Emp/Astral per week from the SSAs after you run them for the first time). We've also got two new trials coming down the pipeline in the immediate future, and more after that.

Patience. Nobody becomes a god overnight.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by DarkGob View Post
Old school Posi back in the day used to take 3 times as long (at least, if you were lucky enough to even be able to keep a team together long enough to do it), and it was a hell of a lot more repetitive and tedious.
And there's still Dr. Quaterfield. Good times, good times.

By that, I mean I want to punch Baby Raptor Jebus in the face immediately after finishin' a Dr. Q.

EDIT: I think the shortest time I've ever heard mentioned on Champion was three and a half hours, and I was very impressed with that.


"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer

 

Posted

UGT may be a longer trial, but it now guarantees either the rare or very rare reward tables on completion. IMO that makes it worth the extra time involved. Keyes got nerfed hard with the last patch, so it's not so long now. And there are two more trials known to be coming soonish.


_________
@Inquisitor

 

Posted

UG and Keyes are NOT long.

Players who make this complaint should be publicly shamed.


So to answer the OPs question: No, there are FOUR trials, soon to be 6.


Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.

 

Posted

Quote:
Originally Posted by Khronnium View Post
I think I am missing something; now that we are all 50, are we all stuck doing BAF/LAM over...and over...and over...and over...and over to get everything we need to be an incarnate? Is there something else besides these repetitive trials or the ridiculously long Underground/Reactors et al??

I'm a long time player of COH/COV but, this is really boring. Please tell me there is something else.

Thanks...sincerely.
Keyes could be done in 25 minutes, PRE-tweaks.
Underground could be done in 30 minutes.
Average BAF is 15 minutes. Average LAM (non speed) is about 20.

Quit making excuses and just play the content.


 

Posted

Quote:
Originally Posted by Wavicle View Post
UG and Keyes are NOT long.

Players who make this complaint should be publicly shamed.


So to answer the OPs question: No, there are FOUR trials, soon to be 6.
Compared to equal content (read: other iTrials), they are.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Keyes isn't any more. The UGT is.

However, the UGT is now a guarnteed Rare/VR to make up for it.


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Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

In my experience, the thing that makes UGT a 'long' time investment isn't actually the trial... it's collecting 23 other people willing to do the trial.


@Draeth Darkstar
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Posted

Quote:
Originally Posted by Draeth Darkstar View Post
In my experience, the thing that makes UGT a 'long' time investment isn't actually the trial... it's collecting 23 other people willing to do the trial.
Silly people and their insistence on max size groups. Get the min together, when you don't have people knocking down your door anymore, join the queue, and see what happens


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Posted

Quote:
Originally Posted by DarkGob View Post
It says a lot about how much the game has changed when Keyes and Underground are considered long trials. Old school Posi back in the day used to take 3 times as long (at least, if you were lucky enough to even be able to keep a team together long enough to do it), and it was a hell of a lot more repetitive and tedious.

Like Psychoti said, there's more to the game besides iTrials, and there's a few other things you can do to earn progress towards your Incarnate stuff (any non-iTrial content you do will drop Shards which you can convert to Threads, Apex/Tin Mage give 2 Threads per run, you can get 1 Emp/Astral per week from the SSAs after you run them for the first time). We've also got two new trials coming down the pipeline in the immediate future, and more after that.

Patience. Nobody becomes a god overnight.

You forgot one Gob.. Doc Q and it still hasn't changed just got a little easier to get around in with ouro portals and jet pack venders. That thing used take longer than the old Posi and I ran it a few months ago on my badger and it can still take 2-3 hours or more.

To the OP .. To date, as mentioned, there are 4 Incarnate trials available with another on the way when 21.5 hits live. A different TF, SF or trial is picked as the Weekly Strike Target and pays out double reward merits along with awarding a notice of the well. With the advent of Going Rogue its entirely possible to switch for hero to villain or visa versa and through flashback do almost every single arc and badge mission available. Through Ouroborus itself there are several short TFs that can be run. Don't forget we also have the new, well sort of, Apex and Tin Mage TFs available at 50 as long as you have your alpha slot open... not necessarily slotted just OPEN. If you are a VIP you have access to the new signature story arcs.. we are up to arc # 3 of 7. You can always run any of the 45-50 level TF/SFs.. Kahn, STF, LGTF, LRSF, Baracudda SF (did I leave any out). If you have been away there are two new 20-40 level tf/sfs.. Admiral Sutter (in IP) and Mortimer Kal (in Sharkshead).

Almost every single zone now has 8 exploration badges that award an accolade and an addition 5 reward merits. This includes all of the different zones in the shadow shard, the sewer network and the abandoned sewer network the hive, the abyss, .. okay I am just going to stop you can see what all is out there on Paragon Wiki. lol

The point is there is a lot more for a 50 level to do now than ever before and more on the way. As long as you are willing to exemplar down for some stuff there is a ton of content you can try besides the baf and lambda.


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

Posted

Also, if you want to make the UGT faster, send someone who is familiar with the bombs ahead to act as a minesweeper.

The volunteer just needs to be reasonably mobile. Stealthy (or durable) helps if you send them out to do this starting with the very earliest bombs, because there are still DE spawns past those. Otherwise anyone can do it if they have enough regen and/or self-healing to survive the spore DoT. (The latter isn't very hard, most melee characters have the HP/sec regen to survive it, as does most anyone with lots of IO set bonuses.) The sweeper just runs up to each bomb, makes sure they see the message showing it triggered, and then they run off to the next one. The rest of the league follows at whatever pace Desdemona moves at.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Wicked_Wendy View Post
You forgot one Gob.. Doc Q and it still hasn't changed just got a little easier to get around in with ouro portals and jet pack venders. That thing used take longer than the old Posi and I ran it a few months ago on my badger and it can still take 2-3 hours or more.
I explicitly left out Doc Q because Doc Q is and always shall be Satan incarnate.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by DarkGob View Post
I explicitly left out Doc Q because Doc Q is and always shall be Satan incarnate.

hehehehe I agree in 6 years I have done it twice and the second time was only because I wanted the badge .. The badger has done every TF, SF and trial and that is the only reason i did it the second time!


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

Posted

Ah, a big THANK YOU to all the posters who answered my question without a dig. No offense was intended in any way. Just acclimating to the incarnates which, are great fun. Getting them is...an adjustment, for me at least, and having options are fun, too. Thanks again for taking the time to answer everyone.


 

Posted

Quote:
Originally Posted by UberGuy View Post
The sweeper just runs up to each bomb, makes sure they see the message showing it triggered, and then they run off to the next one. The rest of the league follows at whatever pace Desdemona moves at.
You don't need to wait for the message, bombs see through invisibility. If you got within range, it's going off.

A SuperSpeeder has enough stealth and can run it fast enough to trigger all the bombs without dying, even if they're squishie.


And to the OP: Keyes and the UG were indeed long for giving out just one Empyerean. Now that they give two, they're actually shorter in Empyreans/Time.


I would recommend folk do Lambda/BAF until they unlock the +3 levels, then switch to UG and Keyes.


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Posted

Quote:
Originally Posted by Zombie Man View Post
Keyes and the UG were indeed long for giving out just one Empyerean. Now that they give two, they're actually shorter in Empyreans/Time.


I would recommend folk do Lambda/BAF until they unlock the +3 levels, then switch to UG and Keyes.
Excellent advice.

Go forth all ye and spread the gospel.


Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.

 

Posted

Quote:
Originally Posted by Zombie Man View Post
I would recommend folk do Lambda/BAF until they unlock the +3 levels, then switch to UG and Keyes.
I disagree a little bit here, with the changes to Keyes it's entirely feasible to run it in rotation with BAF/Lambda before you get a single level shift. It was much more difficult to do so before, but still doable when everyone did what they were supposed to (which rarely happened in my experience).


 

Posted

People who do trials without obtaining the +1 level shift beforehand should feel bad. It's not hard. I believe I formed up and ran an Imperious TF, Statesman TF, and a Dr. Kahn TF over two nights to get mine the last time.


@Celestial Lord and @Celestial Lord Too

 

Posted

I started doing iTrials without my level shift and I don't feel bad at all. So, .


 

Posted

Quote:
Originally Posted by Celestial_Lord View Post
People who do trials without obtaining the +1 level shift beforehand should feel bad. It's not hard. I believe I formed up and ran an Imperious TF, Statesman TF, and a Dr. Kahn TF over two nights to get mine the last time.
Good for you. Personally I'd rather run just the trials plus a WST to get my level shift.

Generally doing a WST plus three trials is sufficient and that way I've stockpiled a few Emp merits for future usage (I can do it in WST + two trials if the character has Flames of Prometheus or I burn a few astrals on other characters for the shards).