Alternative legs :)


DarkGob

 

Posted

Very simple really...

Like we have alternative arms - robotic arm, arm+hand and double arm+hand look...can be make them into the legs as well plz.

I'd love to have a robotic leg / robotic leg and foot ..

Im sure this has been said before and be dead if it hasnt but i find things dont get done if not mentioned over 9000 times..


also on tht note..

still waiting on chest designs becoming apart of the cape designs as well devs


 

Posted

Quote:
Originally Posted by DarkGob View Post
They're under Monstrous Legs.
No, he's talking about Robotic Leg categories like the Robotic Arm categories, which would allow for asymmetrical selections, particularly of the upper leg.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Kinda wish asymetrical on both arms. Legs be nice too for an option other than pegleg.


 

Posted

A single motorcycle tire wheeled robotic leg, Ala Gizmo Duck!


 

Posted

Quote:
Originally Posted by DarkGob View Post
They're under Monstrous Legs.
Don't want a monstrous robot chicken leg. I want a regular prosthetic leg like we have for arms. The pirates peg leg doesn't suit some of my character concepts. A modern themed character should have the option of a modern prosthetic not a wooden stick.

I'd like to be able to choose between right or left legs as well as choose between a full leg or just at the knee.


 

Posted

/Signed. Still think the CC needs a damn good overhaul to make full use of what we could and SHOULD be able to do. So many options that could be...


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Posted

Quote:
Originally Posted by Forbin_Project View Post
Don't want a monstrous robot chicken leg. I want a regular prosthetic leg like we have for arms. The pirates peg leg doesn't suit some of my character concepts. A modern themed character should have the option of a modern prosthetic not a wooden stick.
Clockwork Legs.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

I would agree the monsterous legs work for some builds but not others.

Mother One comes to mind. Cybernetic legs and arms but definitely did NOT look like a monster (except maybe to prudish).


----------------------------
You can't please everyone, so lets concentrate on me.

 

Posted

No Leg option.

Big Wheels or tracks.

Mermaid tail (along with superswim travel power)

Spider legs.

Arms for Legs.

Tornado bottom (w/ always knockback on)


 

Posted

Quote:
Originally Posted by DarkGob View Post
Clockwork Legs.
Are nice, but still don't allow for the asymmetry you can get with the Robotic Arm categories.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by GPBunny View Post
No Leg option.

Big Wheels or tracks.

Mermaid tail (along with superswim travel power)

Spider legs.

Arms for Legs.

Tornado bottom (w/ always knockback on)

All great, add snake and a centaur lower bodies to the list!


 

Posted

Also add the COT ghost bottoms to the list. Meaning no legs, just smoke.

Add a SS running effect like a cartoon running. with the legs a blur


 

Posted

Quote:
Originally Posted by GPBunny View Post
No Leg option.

Big Wheels or tracks.

Mermaid tail (along with superswim travel power)

Spider legs.

Arms for Legs.

Tornado bottom (w/ always knockback on)
god yes, and like Remaugen said, snakes [definitely since they are in game] and centaurs [hmm but a LOT less likely] too. and Twigman mentioned gost-smoke bottoms. YES!

but the devs said "NO to non-two-leg player characters because then we'd have to make new animations for all of the actions, emotes, powers, etc." but i dont really think so, i dont see why, depending on power choice you can't just "black out" the leg option that is non-two legs [like for martial arts or StJustice]. i mean the ghosts right now have legs that are just invisible, right? just do the motion and have the legs not do anything, or function as the animation would normally but stay invisible and the new non-two-leg bottom continue it's regular animation on top. clipping? who cares really? not most players.

anyway, all of these totally need to happen, and yes, one wheel-foot like Gizmo Duck with tire track path aura. heck even two wheel feet under monstrous -tech would be great. also, mermaid tail might be a re-skin of the snake tail which could happen, and super-swim wouldn't be a travel power unless they make a couple underwater zones. you never really need to be in the water otherwise. ALTHOUGH they could make a "fly-swim" motion as a fly emote similar to the squiddie's undulating fly.

but i feel like they wont do these things for us anytime soon since not too long ago Posi told me on one of those coffee talk things "No to non-two-leg bottoms, not even snakes. not even for an Epic AT".

:'(


 

Posted

although squiddies are toggle transformations so i also dont see why we cant just be like that.


 

Posted

if they won't "remove" the two leg concept, just make the legs replaceable or coverable by smoke. When your leg swings out for a kick, have a pillar of smoke makes that action ... Same concept could apply to electricity, fire, ice, energy, etc.


 

Posted

Quote:
Originally Posted by Remaugen View Post
All great, add snake and a centaur lower bodies to the list!
Bolded for emphasis. We have enemies with Snake lower bodies. We should be able to create player characters with the same option.