Blood and gore


Afterimage

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
When are we gonna get an option for blood and gore to show up on defeated opponent? For blood to spurt from their faces when that extreme attack hits? We need these upgrades, we need them now!
YOU might want them, but WE don't need them.

Thanks, but no thanks.



Keep NCSoft from shutting down City of Heroes : http://www.change.org/petitions/ncso...city-of-heroes

 

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Should have named this thread "cake or death" probably would have got better results...at least in the cake department..


 

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Quote:
Originally Posted by Lightbender View Post
My five year old plays. She has a character named "Nice Fairy". Plant/Plant Dom. Everytime we save some poor citizen from a thug with a baseball bat, she proclaim, "He won't be bothering that person again, CUZ HE'S DEAD!". I have a hard enough time convincing her that we are "arresting" the bad guys and they are going to jail after we impale the person with a 4 foot spike. I really don't need the "arrested" bad guys exploding into chopped beef after being squeezed to death by roots.
Heh, my six year old brother likes to watch me play the game (with me providing excellent voice acting for every NPC we encounter) and is constantly questioning the moral ramifications of what we are doing. Why are we attacking this guy? What did he do? Oh, don't attack them, they're just sitting on a ledge. How do you know they're bad guys? Maybe he lost his keys! Maybe that lady stole HIS purse!

It gets exhausting.


 

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My AR blaster has been known to shamelessly steal a line from Miller's Dark Knight: "Rubber bullets. Honest."

Even my vengeful vigilante ghost cop has the option of not killing; the bullets fired from his spectral dual pistols can not only be guided into impossible trick shots, but also made to cause no lethal damage (bad guys still feel what it's like to get shot, but wake up later with no holes in 'em).

That said, it sometimes feels like events conspire against his efforts to move closer to the side of the angels - like when he was recently sent to stop a street battle between the Council and Nemesis's troops, and found the bodies of several innocent civilians and brother cops who'd been caught in the crossfire. He "stopped" them, all right.


My characters at Virtueverse
Faces of the City

 

Posted

Quote:
Originally Posted by Warkupo View Post
Heh, my six year old brother likes to watch me play the game (with me providing excellent voice acting for every NPC we encounter) and is constantly questioning the moral ramifications of what we are doing. Why are we attacking this guy? What did he do? Oh, don't attack them, they're just sitting on a ledge. How do you know they're bad guys? Maybe he lost his keys! Maybe that lady stole HIS purse!

It gets exhausting.
I'm not allowed to attack the clockwork in Preatoria. They are just cleaning the sidewalks. She's usually more receptive to beating up robots, but not those robots.


CoH has been unique in the sea of cloned MMOs.There are years of possibilities still
in such a well designed, well supported and well loved game.Shutting it down now doesn't
make sense on any level except, perhaps, on some spreadsheet�s bottom line. I do not
consider this an act of a company that has the interests of its customers at heart.This
calls into question why I would want to be part of any further ventures involving NCSoft.

 

Posted

Quote:
Originally Posted by Megajoule View Post
My AR blaster has been known to shamelessly steal a line from Miller's Dark Knight: "Rubber bullets. Honest."
The Silver Spectre is fond of, "He's young. He'll probably walk again."


 

Posted

Quote:
Originally Posted by Paladin View Post
My Talsorian weapon users just hit the enemy with the flat of the blade.
I see what you did there.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Quote:
Originally Posted by Megajoule View Post
My AR blaster has been known to shamelessly steal a line from Miller's Dark Knight: "Rubber bullets. Honest."

Even my vengeful vigilante ghost cop has the option of not killing; the bullets fired from his spectral dual pistols can not only be guided into impossible trick shots, but also made to cause no lethal damage (bad guys still feel what it's like to get shot, but wake up later with no holes in 'em).

That said, it sometimes feels like events conspire against his efforts to move closer to the side of the angels - like when he was recently sent to stop a street battle between the Council and Nemesis's troops, and found the bodies of several innocent civilians and brother cops who'd been caught in the crossfire. He "stopped" them, all right.
The last two sentences of my DP/Dev blaster, got her to level 10 today.
Quote:
Originally Posted by Sinister Summons
Now she is going out and hunting down the bad guys. And she is not too worried about them making it until the ambulance gets there.
Guess what happens to her when she hits level 20. Not sure how far over she will go yet, will depend on how the character develops.


Justice Blues, Tech/Tank, Inv/SS
----------------------
Fighting The Future Trilogy
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Posted

Quote:
Originally Posted by Blue_Centurion View Post
When are we gonna get an option for blood and gore to show up on defeated opponent? For blood to spurt from their faces when that extreme attack hits? We need these upgrades, we need them now!
What is this a horror, oh please not every game need blood and gore. Grow up, this game is doing good with out it and Movies and TV Shows over do it with the damn blood. Half of the time you get less that amount in a real life event, like a boxing match or street brawl. Video Games also over do it with the blood and gore, it's not real to see all that stuff.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

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Hell, I wound up turning OFF the persistent gore in Dragon Age because it just got annoying...




Virtue Server
Avatar art by Daggerpoint

 

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Adding onto the "no' train. I hate excessive blood and gore in video games. This game doesn't need them.


 

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Originally Posted by Mister Rik View Post
Besides, I think the idea of a "superhero" is that you defeat your opponents, not kill them. Though how that concept applies to gun or blade characters, or villians ...
tranq rounds


Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant

 

Posted

Quote:
Originally Posted by Gaia View Post
tranq rounds
Leg and arm shots?




Virtue Server
Avatar art by Daggerpoint

 

Posted

Quote:
Originally Posted by Mister Rik View Post
Besides, I think the idea of a "superhero" is that you defeat your opponents, not kill them. Though how that concept applies to gun(...) characters...
Doc Savage and his team were commonly described as loading their regular firearms with "mercy bullets" that Doc had invented. How these were supposed to work was never investigated, as far as I know, 'cause it was the pulps and they didn't go in for that kind of thing, but their effect was to render the people who were shot with them unconscious but otherwise not harm them.

Mind you, Doc Savage and his team also used to give the villains they captured a delicate brain operation to remove their evilness, teach them a lawful trade, and release them back into society as productive citizens, so these were clearly not books being written by anyone who knew anything whatsoever about science in the first place.


 

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Quote:
Originally Posted by Archiviste View Post
YOU might want them, but WE don't need them.

Thanks, but no thanks.
This.


 

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http://www.youtube.com/watch?v=LeRSCN0Ajn0

This is all that needs to be said.


Alts on all servers, lvl 50 of every AT:
lvl 50 Heroes on all servers but; Pinnacle, Victory
lvl 50 Villains on all servers but; Guardian, Pinnacle, Triumph, Victory
Current Projects: Tanks
Official MOM of Tribal Alliance

 

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I always thought it was funny that we can stop criminals with a non-lethal version of a flamethrower.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
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Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by Mister Rik View Post
Besides, I think the idea of a "superhero" is that you defeat your opponents, not kill them. Though how that concept applies to gun or blade characters, or villians ...
Or Spines or Claws. I have a lot of issues with thinking of the damage I am doing as being superhero-ish. However if I think of them being ported out to the Security Section of the hospital where they only have to patched up and they can stand trial, that is par for the course.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
When are we gonna get an option for blood and gore to show up on defeated opponent? For blood to spurt from their faces when that extreme attack hits? We need these upgrades, we need them now!
Please god No! No! No! a thousand times NO!

I play these sort of games precisely because there is no blood and gore and I stopped playing 'modern' video games because the inclusion of blood and gore became more and more nauseating.

I think that 5 pages of disagreement with your proposal should give you some idea that maybe, you are in the minority.


There is always a lot to be thankful for, if you take the time to look. For example, I'm sitting here thinking how nice it is that wrinkles don't hurt. ~Author Unknown

 

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Quote:
Originally Posted by Warkupo View Post
How do you know they're bad guys? Maybe he lost his keys! Maybe that lady stole HIS purse!
Tell him I said to keep up the good work.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

There might be certain power combos where you can tint the power effects so it looks like the opponent is gushing blood on impact, but otherwise I don't think the game will ever officially support the level of detail you're looking for. Especially not to the tune of having the "Bloody Mess" perk from the more recent Fallout games.

And I realize it seems "unrealistic" for us to have guns and blades and giant axes and fire blasting that merely renders a foe unconscious, but it's equally unrealistic for someone to lose ten gallons of blood and a maybe few internal organs and still be standing like some of the more gory games tend to have.

That said, T-4-Teen and F2P notwithstanding, if there were some kind of opt-in that added a bit of blood, i wouldn't be against it. Wouldn't use it on all (or even most) of my characters, but options are always good.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

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Quote:
Originally Posted by Captain_Photon View Post
Doc Savage and his team were commonly described as loading their regular firearms with "mercy bullets" that Doc had invented. How these were supposed to work was never investigated, as far as I know, 'cause it was the pulps and they didn't go in for that kind of thing, but their effect was to render the people who were shot with them unconscious but otherwise not harm them.

Mind you, Doc Savage and his team also used to give the villains they captured a delicate brain operation to remove their evilness, teach them a lawful trade, and release them back into society as productive citizens, so these were clearly not books being written by anyone who knew anything whatsoever about science in the first place.
I'm pretty sure that it was explained in at least one of the books that the bullets were glass shells that contained a powerful tranquilizer. The glass cut the skin and allowed the tranquilizer to enter the blood.

I've got the entire series of books around here somewhere in a box though it has probably been 20 years since I read any of them. I wish these books were in the public domain so somebody could release a mega anthology for the Kindle.


Don't count your weasels before they pop dink!

 

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My stalkers all carefully file off the edges of their ancient and ancestral swords, so that they can slice their foes in half bloodlessly.

My blasters all carefully file off the tips of their ancient and ancestral bullets so that they can shoot bloodlessly.

And my vote is also in favor of no blood or gore in game.