Beam Rifle sound effects are grating and terrible.
Gotta agree... Beam Rifle produces the only sounds in the history of the game I have considered locating so that I can Silence them using that stuff folks in that ancient thread do.
Also, FYI, Baka... You can use [quote=Name] to include the names War Witch and BAB in your signature quotes without taking up the extra space... heck, you could even put the extra comments in there... though you may need to put the name in quotes then.
(WOOT, post ending in 37! I win!! Don't ask me what I win, 'cause I don't know.)
I think some of the beam rifle attacks have very interesting sounds. On a team with several beam riflers they make their own dubstep soundtrack.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
I admittedly haven't tested the nuke yet, but for me, the only power that's really annoying is the cone attack. Of course ymmv, I'm not exactly sensitive to most game effects like some people, but if even I find the cone sound more annoying than Peacebringers (who barely bother me), something needs to be done.
[QUOTE=Thirty-Seven;3904484]Gotta agree... Beam Rifle produces the only sounds in the history of the game I have considered locating so that I can Silence them using that stuff folks in that ancient thread do.
Also, FYI, Baka... You can use
Originally Posted by Name
to include the names War Witch and BAB in your signature quotes without taking up the extra space... heck, you could even put the extra comments in there... though you may need to put the name in quotes then.
(WOOT, post ending in 37! I win!! Don't ask me what I win, 'cause I don't know.) |
For years I have played the game, enjoying the myriad sounds that we have, music, sound fx, with only the occasional use of back ground music.
Since BR was released, I have CoX sound turned all the way down, and youtube playlists on shuffle.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
i personally like the beam rifle sounds. it sounds quite futuristic and beam like to me, the only one that gets moderatly annoying after long periods is sonic blast, but im good at ignoring what i dont want to hear and i never seen to see many around
actually the most hateful sounds to me are heroside music, so i have music turned off
Eh, I don't mind it.
NOTHING could be more annoying than the persistent ice-aura/armour sounds (still not fixed/silenced >_< ) and the PB 'hhhhrrrrrrmmmmmmmmmmwwhhhhhhiiiiiinnnnnee' sound (the only thing I have filed-silenced in game)
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I actually like most of the beam rifle sounds, though a couple might start to get old after I play the set more. Cutting Beam in particular gives makes a very satisfying bzzzt sound, which gets louder the more targets you hit with it.
("AH'M A-FIRIN' MAH LAYZOR!")
There's a component of the cone-attack FX that sounds, to my ear, just like a goat's bleat. (GOAT LASER)
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Faces of the City
i actually quite enjoy the sound effects on them but i've only been as far as lancer beam
NO NO NO NO NO NO NO NO NO
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
no
No. I love the sounds of Beam Rifle.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I like em, the only thing that bothers me about them is the sound FX seems to play again on defeated enemies.
I like the sounds just fine. There aren't many sounds in the game that bother me (taunt, perhaps). Of course, I also realised early on that the options menu had a volume setting and that the game in general was annoyingly noisy at max level. So I tend to play at 10-25% volume, where all the sounds are audible without being gratingly loud. The fact that the sounds are as loud as they are at the low level I have the volume set makes me wonder if the sound designer(s) for the game are half-deaf.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Sorry if this has been posted before, but I didn't see anything when I searched.
So let me first say that Beam Rifle as a powerset is very cool, and pretty satisfying, but I feel like it has one enormous drawback. It sounds awful.
I don't normally harp on sound effects, but in this case the Beam Rifle doesn't sound like a "beam rifle." It sounds like a wacky cartoon's idea of what a beam rifle sounds like.
Now I know I'm probably going to get at least one response that says "LOL BAKA BUT HOW DO U NO WAT A BEAM RIFLE SOUNDS LIKE? U WORK FOR NASA OR SOMETHING???"
Well, no. I'll admit, I'm not a lasergunologist, but you don't have to be a chef to know when you're eating crap. I know a couple of people who haven't bought the beam rifle set (despite wanting to) simply because it sounds so very terrible.
Sorry, Paragon sound team. You guys do a lot of great, great work, but in this case I'm gonna have to say you dropped the ball.
Now when I bring this point up between my friends, I seem to get mixed results. What do you think, forum?