Origin Changer in the store
Is it simple? Changing a Science origin character slotted with Science origin SOs to another origin would completely invalidate that character's build.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Yep. And therefore, there'd be a little warning in the prompt. It'd have to strip out your apprentice power, too, and replace it with the appropraite one. But as nicknacks go, it seems ripe for a microstrans purchase.
I'd pay for it (assuming it were to be reasonably priced, of course.) I have a few characters whose concepts evolved significantly from their inception. It's a pretty minor thing -- I honestly can't remember the last time I even noticed the Origin of another player's character -- but it still irks me.
Kid Lazarus, 50 empath Defender
Freek, 50 mind/psi Dominator
Black Khopesh, 43 db/wp Scrapper
Circuit-Boy, 40 elec Brute
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Blue Banshee, 35 sonic Blaster
Blood Countess, 33 mind/storm Controller
Dr. Radon, 32 rad Corruptor
Phantom Pirate, 32 db/wp Stalker
better than that i wouldnt mind changing my Ninja MM to a Zombie or Robo MM, Make It!!! if it isnt already :P
I would love this.
better than that i wouldnt mind changing my Ninja MM to a Zombie or Robo MM, Make It!!! if it isnt already :P
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As to the origin change token, I certainly wouldn't mind it, but I do think that origin is something so baked into the character spreadsheets that it may not be a simple thing to change.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
SCR applies.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
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Actually, I don't think it does for the original idea. Posi's last statement from the UStream said they had looked at powerset respecs and it would be possible but take huge amounts of time/manpower, so highly unlikely, but that AT and origin changes were flat out impossible. The impression I got was they would have to basically rewrite the game from scratch. So Origin changes, not happening.
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The OP said that it would be a simple change, when in fact it is impossible to do without a complete rebuild of the game. Seems like a perfect use of the Standard Code Rant.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
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Even if it was something they could just "flip a flag" for and even if they could easily handle things like origin-specific enhancements and powers they'd still have to account for other problems like what to do with the Vet combat powers that have damage bonuses based on origin. Frankly it'd be a little crummy to be able to respec your origin without being able to respec which Vet combat powers you chose.
Sadly I think there are just too many "ramifications" to ever make origin respecs something that would be easy to do.
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I think people have misundestood me.
I don't think it would be simple to do, I think it'd be simple to use in order to everything I want to do.
Didn't misunderstand at all.
Anything would be simple to use once you get past all of the work involved in implementing such a complicated change.
SCR applies. Still.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
I would love to know how they have coded it to make it so integral to the character that it can't be changed, ever. Just out of curiousity. And I would also like a way to change my origins, preferably during a respec. I would also accept a way to postpone the decision of my origin until a later time than during character creation. How about at level 12. Level up to 12, go talk to a contact of the origin you want and have them "reveal" your true origin which until then had been simply Unknown. Or stick with Unknown if you don't care about using DOs and SOs. For all other purposes the Unknown origin would not grant a temporary permanent attack power, and wouldn't affect other powers.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
I would love to know how they have coded it to make it so integral to the character that it can't be changed, ever.
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*points down to guides in sig* Down there, guide to the early COH trailer, should also have links to thinks like Internet Archive of the COH site, and of... origins.
Early on, Origins (they create worlds... wait, that's the old development house...) had a huge impact - there were more of them, and they determined both how MANY powers you could select and how FAR you could upgrade/enhance them.
That, of course, got scrapped when they found out how broken the "freeform selection" was. So, we got Origins as we have them now, along with AT and powersets.
I *suspect,* though, that when they stepped away from that system, they didn't completely rewrite character creation from scratch. But if you think about how much effect old-origin would have had on a character, you'd see why it would be in on such a fundamental level on characters now - even though it doesn't do that much. Whether it was just from not thinking about it, or just having a changeable origin *break* so much even then that it would be a lot of work (and now, a decade of added patches, rewrites, systems, etc.) I suspect it's just so tied into so many possible systems it's just too big of a risk (or too much work) to let be changed.
Frankly, I'd love to hear from a dev to see if I'm anywhere close to the mark in that guess or not.
I'm not saying 'devs should do it because it'd be easy.' I'm saying this is a service I would personally be willing to pay for.
Do you have anything else that someone else has written you want to trot out here to feel clever about?
So why the **** are you even bringing it up?
I'm not saying 'devs should do it because it'd be easy.' I'm saying this is a service I would personally be willing to pay for. Do you have anything else that someone else has written you want to trot out here to feel clever about? |
Originally posted by Pax In an effort to convey a simple and direct response consisting primarily of the sentiment expressed in the word "no", and in the honest belief that such a term is not intrinsically rude or insulting, while nonetheless avoiding the sting of moderation due to the policies outlined by Ex Libris in this important post (The thread in question has since been deleted in a forum purge) while concurrently avoiding further elaboration upon the aforementioned simple response, the author has shamelessly endeavored to construct a post of artificially ludicrous length yet, he sincerely hopes, undeniably civil and even apologetic tone. Sadly, the author has been placed in the unfortunate position of crafting a meandering and nearly devoid-of-meaning message due to the misperception, by some, that responding to topics in certain allegedly-more-important sections of these forums with an unadorned "no" constitutes, in some unfathomable to the author form, a direct and inexcusable attack on the originator of that topic, and indeed, upon the processes of conversation and discussion themselves. From whence this mystical power to stop all discourse arises, the author is sadly ignorant, for it seems to hold no such power in his experience and observation; indeed, it seems innately to promt a renewal of that discourse, in the form of another single and unadorned word: "why?" In the meantime, the author wishes to renew his apologies for wasting so much of his readers' time in this probably all too vain and futile effort, with the observation that should you the reader have continued perusing these words to this point, it seems an inescapable conclusion that some modicum of entertainment value has been derived from them. Perhaps, if this is indeed the case, it would be advisable for the reader to seek a more fulfilling and engaging form of entertainment - for which, the author would humbly beg the privilege of recommending that the reader actually log onto the City of Heroes/Villains(TM) game servers for an hour or more; such an activity would certainly provide a more enriching and pleasing diversion for him or her (should the reader so elect, they may insert the gender-designative term of their preference here, as the author does not wish to give offense on any grounds aside from the unnaturally drawn-out length of this post). |
Not to claim any huge knowledge about programming or anything but if the ability to change origin would become a much asked for feature, I think one solution would be to create a new actual origin flag in the database, based on the difficult-to-change origin which is currently irretractibly buried in the character data (somehow). Then use the new origin-flag to determine character origin for all purposes, and give us the option to change it in various manners. It might still be too much work to be worth their time considering most people (99% or more) don't care about their origin and won't ever want to change it, but at least it would be a possible solution.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
I think that a system that let you change your origin would be a good idea. Paying for it might be a bit much though, maybe if I already had all the vet rewards.
I think the easiest system would be to not let you equip any more enhancements of the old origin, so it would be weeded out over time.
I like the idea. I wouldn't use it for any of my characters, but I like the idea.
You should probably have to pay for it to make it worth the development costs though.
;thumbsup
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Not gonna happen anytime soon. The Devs have come out against this multiple times.
As to the origin change token, I certainly wouldn't mind it, but I do think that origin is something so baked into the character spreadsheets that it may not be a simple thing to change. |
I'm saying, I'd pay for it. Simple little doohickey that lets me change the origin of the character who uses it.