Lore Pets - which ones are best?


Arturius1

 

Posted

If we're only considering the tier 4 pets for each set, is there any real differences between them, or do certain ones have any advantages?

My Ill/Rad started off with Warworks, and while the Victoria and ACU units are great, I'm wondering if it's better to go with Phantoms for appearance's sake. However, do certain pets prefer melee or range more, and which ones can fly, and what sort of damage do they do?


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

You can actually find out what they all have by opening the incarnate menu and then opening the tab for lore pets, pick the ones you want followed by tier and just right click on the circle for which pet you wanna know the powers of.

Best really depends on what your looking for in a pet or two.


 

Posted

Nihili has the best summary I know of:

Quote:
I'd like to pick Vanguard or Polar Lights/Drones for concept purposes, but Romans are so far above other pets in ST DPS (which is what I want from lore pets) I will most likely pick these.

Personally, I think the nice choices from a minmaxing perspective are
ST melee DPS : Romans
ST ranged DPS / GM hunting without regen debuffs : Longbow
AoE damage : Clockwork, with the caveat that if the chain power still isn't fixed (I haven't checked if it is), it steals XP so may steal rewards
Buff : Phantoms
Debuff : Storm Elementals


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Initialy i thought 'phantoms' would fit my Necro MM lovely, untill i got them and found out they are actualy the PA mobs from ill trollers.

So i moved on to the battle drones, the buff bot is pretty useless (bitty heal - only you, not your pets and a 5% defense bubble) but their range is very impressive.

I take Lore pets that either suits me (drones on a /trap MM) or are not 'in my way' (as the bulky Longbow or Rularuu). My Granite tank got the whisp-lookalike-pets, small decent and they give a nice -defense debuff.

I only wish they had more 'theme' wise pets, such as Malta for my AR blaster, DE for my Granite tank or undead-alike mobs for my Necro.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

I believe Warworks still rate high in DPS. Not sure how exactly they rate side-by-side with Cims, but they do pack -regen. The Victoria bot does absolutely ludicrous damage, and she can solo AVs (if you keep her from dying).


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

I only know what one is certifiably the worst. As someone who took Vanguard and broguht it all the way up to tier 4, they are irredeemable. The boss is terrible at damage and debuff variety is too spread out to mean anything, and it'll take me a while to convince that the intangible pet's AI isn't broken.


 

Posted

IMO, the Cims are head and shoulders above the rest as far as damage goes, followed by the Warworks.

As far as a "support" Lore, I really feel that is a "flavor" thing. Look hard at what kind of role you like play (support, damage, "clean-up", tank, etc..) and then look at your your build. Do you use ungodly amounts of End? Does your Def need shoring up a bit? Try to find the Lore pet support option that best suits your needs. There really isn't an ultimate "best" IMO.

I don't really go for a "theme" with the Lore. To me, its just another power pick, if it fits in thematically, great, if not, oh well.

I have a few T-4 Lores that I rotate out based on what I am doing. Same as the destiny buffs. Doing an Underground Trial? Break out the Cims and Clarion. Doing a Keyes? Break out the Longbow (for the minor heals) and the Rebirth.


 

Posted

Wow, a large number of replies, haha.

Quote:
Originally Posted by Lucky666 View Post
You can actually find out what they all have by opening the incarnate menu and then opening the tab for lore pets, pick the ones you want followed by tier and just right click on the circle for which pet you wanna know the powers of.

Best really depends on what your looking for in a pet or two.
Yes, but I was looking for personal opinions, haha. It is true what you mentioned though, what I'm looking for in a pet. As an Ill/Rad, I have Phantom Army, Spectral Terror (yes, with its piddly proc attack from an IO) and Phantasm (broken still with scrapperlock tendancies), so I was looking for something to compliment that.

Quote:
Originally Posted by GavinRuneblade View Post
So Cimerorans have highest DPS? Then again, they're well-known for spike damage considering they're almost all broadsword users. Do they carry over their ability to do criticals as well? However, I'll probably won't pick them, as I can't explain why my controller is able to summon Romans, haha.

So Phantoms have best buffs? What makes them different from other lore pets which can buff?

Quote:
Originally Posted by SinergyX_EU View Post
Initialy i thought 'phantoms' would fit my Necro MM lovely, untill i got them and found out they are actualy the PA mobs from ill trollers.

So i moved on to the battle drones, the buff bot is pretty useless (bitty heal - only you, not your pets and a 5% defense bubble) but their range is very impressive.

I take Lore pets that either suits me (drones on a /trap MM) or are not 'in my way' (as the bulky Longbow or Rularuu). My Granite tank got the whisp-lookalike-pets, small decent and they give a nice -defense debuff.

I only wish they had more 'theme' wise pets, such as Malta for my AR blaster, DE for my Granite tank or undead-alike mobs for my Necro.
Hrm, Battle Drones have a buff similar to their original state, and aren't just carrying over the same buffs. That's interesting. As for pets which suit their owners, I'm sort of going that route as well, haha. I noticed Longbow gets the Cataphract‎, so I assume it does block the way sometimes, haha. Regarding Malta pets, I'm guessing they would get a Zeus Class Titan and not a Gunslinger, haha.

Quote:
Originally Posted by Dispari View Post
I believe Warworks still rate high in DPS. Not sure how exactly they rate side-by-side with Cims, but they do pack -regen. The Victoria bot does absolutely ludicrous damage, and she can solo AVs (if you keep her from dying).
My Victoria on my Ill/Rad, combined with ACU and other illusion pets (and me, of course ) soloed Scrapyard's Ghost right down to 1/5 HP left before a stalker joined up. I'm pretty sure I could have finished the job on my own though. :3 I'll probably get Warworks on my AR/Traps corrupter or Robot/Traps MM since I liked them so much.

Quote:
Originally Posted by Ein_Dose View Post
I only know what one is certifiably the worst. As someone who took Vanguard and broguht it all the way up to tier 4, they are irredeemable. The boss is terrible at damage and debuff variety is too spread out to mean anything, and it'll take me a while to convince that the intangible pet's AI isn't broken.
Considering how tough they were when they were introduced as normal enemies, I'm kinda disappointed to hear that, haha.

Quote:
Originally Posted by Kotchie View Post
IMO, the Cims are head and shoulders above the rest as far as damage goes, followed by the Warworks.

As far as a "support" Lore, I really feel that is a "flavor" thing. Look hard at what kind of role you like play (support, damage, "clean-up", tank, etc..) and then look at your your build. Do you use ungodly amounts of End? Does your Def need shoring up a bit? Try to find the Lore pet support option that best suits your needs. There really isn't an ultimate "best" IMO.

I don't really go for a "theme" with the Lore. To me, its just another power pick, if it fits in thematically, great, if not, oh well.

I have a few T-4 Lores that I rotate out based on what I am doing. Same as the destiny buffs. Doing an Underground Trial? Break out the Cims and Clarion. Doing a Keyes? Break out the Longbow (for the minor heals) and the Rebirth.
You do bring up one interesting point - I don't have to stick to just one set of lore pets or other Incarnate abilities for that matter. :3

Thanks for the comments, everyone.


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Support phantom has a half strength, 60 second duration AB. It's non-permament and the recharge is such that the support pet will cast it on you twice during its duration.

They're not bad since the AB counters slows and end drains and is a big heal over time itself. Phantoms are actually fairly decent single-target damage in exotic damage types (i.e. not S/L/E) and they fly, which makes them less liable to get left behind/stuck.


 

Posted

On my main badger I have a few crafted depending on what is needed, others will get whatever either for theme or to fill a hole.

On my main elec/elec brute I really like the Cimerorans to make up for my lack of ST damage.


Freedom Server - Main = Lil Bug & way too many alts to list

 

Posted

Quote:
Originally Posted by SinergyX_EU View Post
Initialy i thought 'phantoms' would fit my Necro MM lovely, untill i got them and found out they are actualy the PA mobs from ill trollers.
You and me both - I still can't believe there's no CoT ghost options. Always make that trip to the tailor to check now.


 

Posted

Quote:
Originally Posted by Kitteh View Post
Someone did Lore DPS calculations here: http://boards.cityofheroes.com/showp...postcount=1958
Interesting to see that Cims actually outdo Warworks even though WW do -regen. I didn't think anything would actually be as powerful as WW are. That's kind of scary since as I said the Victoria bot can already solo AVs.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
Interesting to see that Cims actually outdo Warworks even though WW do -regen. I didn't think anything would actually be as powerful as WW are. That's kind of scary since as I said the Victoria bot can already solo AVs.
Looking at that, Cimerorans are miles ahead. I'm guessing their innate ability to do criticals was carried over to their lore form. :3

Still, Phantoms don't seem so bad, and considering my ill/rad does psi damage only (with Phantasm doing energy damage), some different damage would help. Plus, they can fly too, which is nice.

Someone needs to do a table of the Tier 4 lore pets and gather all the info together, haha.


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Quote:
Originally Posted by Ideon View Post
Someone needs to do a table of the Tier 4 lore pets and gather all the info together, haha.
On Test, can we still get unlimited merits from the guys in Ouro? I can't recall if that test-specific feature has gone-away or not. If not, that with copying loads of INF over from Live would be one way for a few dedicated/hyper-curious souls to eventually get there.


Repeat Offenders

 

Posted

I thought that test was outdated


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

So Cim's are still the best for DPS?


Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets

 

Posted

Quote:
Originally Posted by Ideon View Post
Looking at that, Cimerorans are miles ahead. I'm guessing their innate ability to do criticals was carried over to their lore form. :3

Still, Phantoms don't seem so bad, and considering my ill/rad does psi damage only (with Phantasm doing energy damage), some different damage would help. Plus, they can fly too, which is nice.

Someone needs to do a table of the Tier 4 lore pets and gather all the info together, haha.
Phantoms suffer the same issue like normal PA and several MM pets, they wont swap that efficient between range/melee that they will ever hit that said dps.

Their fly is so freaking random, i ditched phantoms and took the drones again. They have not that much of damage, but its very consistant. Once they are in 'spray' range they cycle perfectly between their 2 (later 3) attacks.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

Quote:
Originally Posted by Dispari View Post
Interesting to see that Cims actually outdo Warworks even though WW do -regen. I didn't think anything would actually be as powerful as WW are. That's kind of scary since as I said the Victoria bot can already solo AVs.
I'm not sure why they are so far ahead, seeing as several other pets (like the Arachnos pets) were toned down in beta (I think even the cims got toned down).

They are the most melee focused pets IIRC, the WW Lt as a primarily ranged combatant and that might be where the drop in their respective DPS numbers comes from.


Quote:
Originally Posted by SinergyX_EU View Post
Phantoms suffer the same issue like normal PA and several MM pets, they wont swap that efficient between range/melee that they will ever hit that said dps.

Their fly is so freaking random, i ditched phantoms and took the drones again. They have not that much of damage, but its very consistant. Once they are in 'spray' range they cycle perfectly between their 2 (later 3) attacks.
I don't have any of these issues with Phantoms, and I've used them on a handful of characters.

I find that they fly very often as long as the character in question is airborne (jumping or flight) often.

It's also fun to watch FSC crit for over 1K damage on a handful of enemies.


The link in my sig should have the most up to date list, which includes Clockwork (I left them out on accident originally).


 

Posted

Quote:
Originally Posted by SinergyX_EU View Post
Phantoms suffer the same issue like normal PA and several MM pets, they wont swap that efficient between range/melee that they will ever hit that said dps.
Given that the listed DPS numbers were not calculated but measured, it seems that they do hit those DPS numbers, because that's where the numbers came from.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

There are more things to consider than looks and DPS. Though it doesn't fit any theme, the northern lights are something I'd consider for a squishy due to the massive kb they deal. And I'd personally rather have some AoE damage rather than single target, so I consider the WW to still be king. Though I do have cims on my roman themed scrapper, just for concept.

I hold up a new worst lore pet! None can defy that the Rularuu Overseer is (1) stupid and lazy, (2) does no damage worth crap, and (3) blocks the view as he sits on your shoulder like a parrot. Beat that! Fortunately, I stopped at T2.


 

Posted

Quote:
Originally Posted by Postagulous View Post
There are more things to consider than looks and DPS. Though it doesn't fit any theme, the northern lights are something I'd consider for a squishy due to the massive kb they deal. And I'd personally rather have some AoE damage rather than single target, so I consider the WW to still be king. Though I do have cims on my roman themed scrapper, just for concept.
I use Cims on any support character that can keep them alive in melee.

I use Cims on any character being built for the best DPS I can give it.

I use Phantoms on most other characters as they are concept flexible, have a good mix of ST DPS, decent AoE (the aforementioned FSC) and they can fly (which is situational, but I find they tend to keep up with me very well in most situations due to flight).

Every once in a while I'll grab pets just for concept for example the Arachnos pets for my Crab.


 

Posted

I have gotten very fond of the storm elementals. Even the 10-minute support tier 3 is reasonably survivable, deals good damage and the hurricane is pretty handy.

they don't fit for every character I have, but where they fit I am quite pleased with them.

The clocks I have on one character and they deal pretty decent AoE and since they are 100% ranged they survive.

I'll agree with the Overseer as the dumbest lore pet. Though I haven't tested them all it is hard to believe there's a worse one out there.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Will lore pets heal the player or just the other pet? Also, will said healing pet's heals count towards badges?