Solo AT power set suggestions?
Levelling-solo and being-50-solo are VERY different things.
Also, it matters a lot what you consider fun or acceptable. If you are not in a hurry, some sets can be AMAZING when playing slowly -- for instance, /dev on blasters. Wow. But if you're on a team you mostly just don't use it.
Hi there,
Sorta new player. I've had the game about a month and I've been playing around pretty much in Praetoria. Kind of waiting for Issue 21 to roll in before I jump into the Hero/villain stuff. Anyway, I'm mostly a solo player, and I kind of curious about all the different archtypes. I know some ATs solo better than others, and its technically possible to solo with anything given enough patience. In fact of my 4 current characters I've had the least trouble running around with my Mastermind over my corruptor and blaster. I'm having fun playing around and experimenting, kind of going with stuff that seems like it would be helpful for solo builds. But at the same time, I don't want to get stuck in power sets that are just ok starting out and then crap out or just plain aren't that great. So! The bottomline question is: What powersets would you guys recommend for each AT for a solo build? You don't have to give me *every* archtype if you don't want to, if you just want to talk about your experiences running X or Y builds with whatever, that's fine. Just kind of fishing for suggestions and opinions. Thanks! |
Cor: Fire with Traps, Rad,Cold and Dark. Sonic with Traps, Rad or Cold
Dom: Mind with Fire. Plant with anything
MM's: Bot's with Traps or Dark. Thugs with Traps or Dark.
Stalker: ELM/Ninja
Controllers:Fire with Kin or Rad. Plant with just about anything thats not emp. /emp doesn't lend itself to solo play before you incarnate it out but you could still solo with a plant/emp. Seed of Confusion is just that good.
Defenders: The same choices from corr's very much apply.
I can offer no opinion on Tanks, Scrappers, and Blasters as I don't play them for various reasons. They can all be fun AT's if they fit your play style and I would encourage you to try them also.
As to EAT's and VEAT's While a well built WS, Widow, Fort, Crab, Bane, or Soldier is a thing of beauty you may want to play a few other alts up to the 30's before you dip your toes in these waters as they can be a bit harder to manage then the classic AT's
Global: @Kelig
For scrappers, I have a katana/regen that was great for soloing as I leveled and even now at level 50.
I did a lot of soloing for my ice/cold corruptor. It started out slow, but she became a favourite of mine. Things really begin to pick up in the 30's, with Heat Loss and Sleet.
I had a lot of fun with my elec/shield scrapper.
I'm currently leveling a SS/Elec brute, and while I am teaming a fair bit, I also enjoy soloing.
I've been duoing a lot with my wife lately, as well. I am finding a Mind/Fire Dominator to be quite capable of soloing.
Thank you, Champion.
Levelling-solo and being-50-solo are VERY different things.
Also, it matters a lot what you consider fun or acceptable. If you are not in a hurry, some sets can be AMAZING when playing slowly -- for instance, /dev on blasters. Wow. But if you're on a team you mostly just don't use it. |
Also, thanks to everyone that's posted so far
I don't know blasters inside and out, but /devices is fairly good solo. I should warn you that it works best if you're not in a hurry - if you take your time you can take anything short of an archvillain or giant monster with NO effort whatsoever. Just time (tripmines and recharge reduction like hasten, or gaeas are your friends). One of the downsides, however, is that unlike every other blaster secondary, Devices offers very little in the way of damaging abilities. What it damage it does have requires long interruptable cast periods, meaning they aren't much use during a fight, but are great to set up before one.
"My inner mind has become a reality-cracking overgod. He torments me! Help!"
Storm.
Things are a little rough until you get your first gamebreaker power at level 16 (level 8 if you're a defender). But after that it's all downwind from there.
Mind Dominators can be quite good for solo play, thanks to powerful sleep effects and good access to confusion coupled with fairly strong attack powers. You can more or less dictate the terms of the fight.
Pretty much any Scrapper is also an excellent choice.
For a character that can handle pretty much all the content solo I'd suggest a build with status protection and decent damage. That's pretty much any Scrapper or Brute, some Masterminds and Corruptors, Widows, Soldiers and Dominators.
I usually tab Kat/WP Scrappers, and will now add Brutes, as the easiest leveling non-IO build for solo content play. I deleted my Kat/WP Scrapper as too boring however. That's just a matter of taste though, of course.
A Fortunata can be a lot of fun, as they are quite versatile and give you a variety of tactical options. They don't quite do the damage of a Dominator and aren't as good at crowd control either, but they have some team buffs and are intrinsically much tougher. There are very few encounters a Fortunata can't handle with just whatever insps happen to be in the tray. On top of that you can add a Night Widow dual build to provide a very Scrapper-like play experience for even more variety.
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
If I had to choose just one AT for solo it would be a Mastermind Bots/Storm. However, as a 99.9% solo player, I've had great fun getting other AT's to 50.
Brute: Dark/WP (2nd most fun. This build handles +3x4 w/o much effort at all.)
MM: Thugs/Storm; Ninja/Storm; Mercs/FF
Scrapper: Thorns/Regen; DM/Regen
Also developing some Controllers for progression. In their mid-20's, the Fire/Kin is a very reliable but slow killer compared to the ILL/Rad and Mind/Rad, both of which can slice through groups fairly quickly.
For MM I find /Dark to be too dependent on accuracy for my liking. I want a secondary set that both keeps mobs off me & pets and is self sustaining - Storm and Traps fill that req. best. You can't beat Bots for primary - they are durable; self healing; mostly stick to their Range and Assault Bot gains a devastating AoE attack with the 2nd upgrade.
Yeah, this is more for levelling-solo, because I don't really intend to do a lot of team play. I'm not in a big hurry, and I don't mind dying *too* much, I mean i can always adjust the difficulty level a bit to help out there with some.
Also, thanks to everyone that's posted so far |
1. See the /devices guide in my sig. If you want to solo on a blaster, play with /devices as your primary. You pick it second, but it is the set that defines how you play.
2. Controllers and dominators can solo pretty well for some kinds of stuff, but will be at a big disadvantage against things that don't mez easy. I love mind/ and ill/ for that.
3. Scrappers, brutes, and tankers are all pretty durable, and by a few levels in can be quite fun to play casually without worrying too much.
4. Consider setting difficulty to something like -1/x2, or even just -1/x1 if you're having a hard time. You'll get levels/inf slower, but you'll win more fights.
5. Don't worry about "XP debt". As people like to say, the "XP debt" bar is just the game's gauge for how much Awesome you are generating.
Mostly, what matters most is what's fun to you. You will do better playing a character that basically fits your style than you will one which doesn't.
Okay, a few thoughts:
1. See the /devices guide in my sig. If you want to solo on a blaster, play with /devices as your primary. You pick it second, but it is the set that defines how you play. 2. Controllers and dominators can solo pretty well for some kinds of stuff, but will be at a big disadvantage against things that don't mez easy. I love mind/ and ill/ for that. 3. Scrappers, brutes, and tankers are all pretty durable, and by a few levels in can be quite fun to play casually without worrying too much. 4. Consider setting difficulty to something like -1/x2, or even just -1/x1 if you're having a hard time. You'll get levels/inf slower, but you'll win more fights. 5. Don't worry about "XP debt". As people like to say, the "XP debt" bar is just the game's gauge for how much Awesome you are generating. Mostly, what matters most is what's fun to you. You will do better playing a character that basically fits your style than you will one which doesn't. |
Easiest solo character I've ever made?
That's simple.
Fire/Ice Blaster!
You get the amazing AoE destruction from Fire.
Combined with the wonderful mitigation in /Ice.
Ice Patch and Shiver are wonderful at keeping you alive while you melt everything standing. Shiver is extra nice Vs Bosses!
Honestly. I'm mainly a soloer myself, have been for years. Out of all the toons I've rolled that one was by far the most enjoyable and easiest to get to 50! Was so fun I didn't want it to end, so I rolled a praetorian one to take Redside.
My other choice would be Necro/Dark MM. /Dark is just awesomesauce though.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
I found my Mastermind to be the easiest to solo, but at level 50 managing pets can be a drag on Trials and other difficult content. (I play a bots/FF mastermind btw.) Tanker solo decently, from personal experience, and team well too. Forts and Windows also are plenty capable solo and also team well.
I haven't played them all the way up but Soldiers (Crab and bane) have good reps. Scrappers too have a reputation for being solo friendly as well as good damage on teams.
It really boils down to what you want. Pick what seems best to you. Yes it does help if you pick one of the "power" builds (like /Dark Miasma) but most things can be made to work. Most people don't pick Bots/FF as their "solo" builds but I found it very capable.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Hi there,
Sorta new player. I've had the game about a month and I've been playing around pretty much in Praetoria. Kind of waiting for Issue 21 to roll in before I jump into the Hero/villain stuff.
Anyway, I'm mostly a solo player, and I kind of curious about all the different archtypes. I know some ATs solo better than others, and its technically possible to solo with anything given enough patience. In fact of my 4 current characters I've had the least trouble running around with my Mastermind over my corruptor and blaster. I'm having fun playing around and experimenting, kind of going with stuff that seems like it would be helpful for solo builds. But at the same time, I don't want to get stuck in power sets that are just ok starting out and then crap out or just plain aren't that great.
So! The bottomline question is:
What powersets would you guys recommend for each AT for a solo build? You don't have to give me *every* archtype if you don't want to, if you just want to talk about your experiences running X or Y builds with whatever, that's fine. Just kind of fishing for suggestions and opinions.
Thanks!