Things Newbs Need to Know


AmazingMOO

 

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Quote:
Originally Posted by Quinch View Post
My personal "lawbook" for newbies;

1} Forget everything. Yes, everything. Including that thing. And that other thing too.
2} If you're having fun, you're doing it right.
3} It's the journey.
4} No harm, no foul.
5} When in doubt, ask. When certain, answer.
6} Experience trumps XP.
7} Present your best side. Expect the same.

can we add "7a - this does not require taking off your trousers." to that list?


 

Posted

Quote:
Originally Posted by ryu_planeswalker View Post
can we add "7a - this does not require taking off your trousers." to that list?
Do not evoke Hickman!

//oops


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I think that's "do not PROVOKE Hickman"...

It's ok to feed me, though...


Troy Hickman - So proud to have contributed to and played in this wonderful CoH universe

 

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Newbs should learn the joys of tab targeting, and get into the habit of hitting tab a lot when they are in a zone that's their level or higher.


 

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I would suggest that they avoid the forums, which tend to be an endless string of in-jokes and needlessly picky opinions at the best of times, a morass of cynicism and unpleasability most of the time, and a seething cauldron of pointless combativeness sometimes.


"Bombarding the CoH/V fora with verbosity since January, 2006"

Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers

A CoH Comic: Kid Eros in "One Light"

 

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You haven't been to any other MMO's forums have you?

We've got it pretty light here, by comparison.


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

Quote:
Originally Posted by Olantern View Post
I would suggest that they avoid the forums, which tend to be an endless string of in-jokes and needlessly picky opinions at the best of times, a morass of cynicism and unpleasability most of the time, and a seething cauldron of pointless combativeness sometimes.
Odd. That's exactly why I'd recommend that they should read the forums. heh. Truthfully, though, the CoH forums are so tame in comparison to most other games' forums that many or most of those newb VIP's would wonder what you were talking about...

ObAdvice - If you receive a clue during a mission, read it as soon as it's practical to do so. If it's not a cumulative story summary, then there's a good chance that it will vanish when you complete the mission and almost certainty that it will vanish after you talk to your contact.


 

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Things Newbs Need to Know:

1) Your experience as a level X class Y in game Z........means nothing here.

2) You do NOT know how this game works just because you know how that other game works. (see #1)

3) The Holy Trinity is not needed here.

4) If someone offers you advice, they're probably just trying to help. No need to get mad at them for "telling you how to play."

5) It's only a game, relax and enjoy it.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by warden_de_dios View Post
Newbs should learn the joys of tab targeting, and get into the habit of hitting tab a lot when they are in a zone that's their level or higher.
Or /optionset showvillainname 1 {with showvillainbars 1 for good measure}


 

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For those newcomers who aren't coming over from World of Warcraft (which everyone in this thread seems to expect), City of Heroes is known for being innovative and non-conformant, and people tend to like it better as a result.


 

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Quote:
Originally Posted by GuyPerfect View Post
For those newcomers who aren't coming over from World of Warcraft (which everyone in this thread seems to expect)
It's not so much just WoW as it is the fact that MMOs generally tend to have a few unwritten rules in their design.

If you understand WoW, then Guild Wars, LotR,, Lineage, and any number of fantasy based games will all be easy to pick up. They mostly all have some form of the trinity, in which there is one class that keeps agro, one that deals damage, and one that focuses on healing the one taking the agro. Most of those games also have gear which directly increases your abilities and can be out-leveled. A lot of them are also difficult in that you can only fight a few enemies at a time with a good chance of winning. many of them also require very strict strategies in a given encounter.

CoH discarded a lot of those "rules" and it can be confusing to people who are used to the more standardized MMOs. CoH is a lot more relaxed most of the time, and there isn't any particular formula you have to stick to when building a team.

You CAN play CoH like those other games, there's nothing stopping you from doing so, but when you forget what you know about those games and approach this one with an open mind, you'll find that there is a lot more leeway in what you can do here.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Nova Knight View Post
Enhancements can be sold at any store, but you'll get a bigger profit by selling them at the same type of store as the type of the enhancement. (i.e. sell Natural enhancements at the Natural store, Technology enhancements at the Technology store, etc.)
Best option, especially if you have a variety of origins in your enhancement collection, is usually the RWZ Quartermaster, Cimerora's Store (Julia Pria), or the Midnighter Store if you're anywhere near by and trying to sell TOs, DOs, or SOs. They all sell for the highest rate possible for all origins rather than just one at the origin-specific stores. One-stop selling point without all the extra running around, plus all of the lvl 35+ SOs once you get there.


 

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Quote:
Originally Posted by Demobot View Post
Newbs need to know what the game was like when it launched. They won't believe us though.
New F2P will basically have the same play experience as we had years ago before most of us experienced the power of ios. They will be in a time capsule when SO and HO were king.

I have loved this game for over 7 years and one of the reasons is the stellar community. For the most part people are very helpful (absent those elitist that live in moms basement) and will go out of the way to help.

I use to follow sewer teams in atlas with an emp or kin to help them on their push through the early lvls. Before the hospital in the hollows people would set up "taxi" service to help out.

With the potential of having a lot of new players it will allow the "true" heroes of paragon to shine again.

With regards to what new players need to know;
1) the game is a journey to 50 not a sprint. (so much of the excellent lowerer content is skipped. Looking at you faultline, striga, Croatoa.)

2) understand ED and know that even though slotting 5 damage SOs and 1 acc sounds good you will lose a bunch of that bonus after 3 SOs.

3) slot for acc at low lvls if you can't hit them you can't damage them.

4) you don't need to run all your toggles all the time. Become aware of what enemy does what damage and run that toggle, know what toggle will draw aggro.

5) as a controller it is not a good idea to open with your group immob

6) blasters are not tanks!!! ( recommend blaster be played first gives you a good idea how to survive and be aware of your situations)

7) even heroes run when outnumbered (if your team wipes it's ok to run)

8) don't be afraid to ask for help, but if you do do it in a polite way.


 

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And remember, kids, if you want to make a sarcastic riff on the game's title to highlight your current favorite perceived shortcoming, it's just "City of $WHATEVER", e.g. City of Gimps, City of Civilians, City of Inexplicably Restrictive Lore. Appending : Freedom will not be necessary even after the changeover. We'll know what you mean without it.


 

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All,
I'm coming back from a short stint in 2008 and this topic has helped me immensely. Please sticky ASAP.

I would only concur that this is one of the few (only?) games where it doesn't start at 50. Which is why I keep coming back...and never got a 50 (yet!).

Also, the wiki is pretty helpful - http://paragonwiki.com/wiki/Main_Page

And be sure to use the "Help" channel in-game.

There are only a few interface mods/addons like in WoW (link:http://boards.cityofheroes.com/showthread.php?t=226922)

Also, you can plan your hero/villian out here: http://www.cohplanner.com/

This is the most casual friendly MMO you'll ever find, and that's something to love, not detest.

[EDIT] Just thought about the game again in comparison to the 800-lb gorilla.

This game has changed a lot since initial release when I first played. A lot since I played again in 2008. It's not like WoW, which while adding new areas/abilities is mostly static (vice Cata to some extent).

I remember one of the first series of issues completely re-did Faultline. Almost all of these changes/new maps are for free I might add. [\EDIT]

@JT1


 

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Don´t make your toons too big or they´ll take up too much of your screen.

If possible hover over ice, otherwise positioning yourself could become a problem.

Make sure to kill off Red Caps as fast as possible, once provoked they only get stronger given time.

When not on a team, don´t turn your back on a defeated Freak until he starts to fade.

During Zone events stay far off the ground or around Drones.

While Trick-or-Treating and opening Presents keep your travel power on. You might need to get way... fast.


@Redcap

ANARCHY = A Society that does not need government
114. Ahrouns do not appreciate my particular brand of humour, so I should stop bleaching bulls-eyes in their fur.

 

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A lot of teaming is done with global chat channels. Free player cant access them, but most Preminum players will be able too.

Global chat channels allow you to look for groups/teams/taskforces/trials/catgirls across zones and server shards.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):