Hero vs Villain Epics


Adeon Hawkwood

 

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Originally Posted by Roderick View Post
If you know that you're going to be taking Villain Epics, or even think it's possible, you switch over to Rogue while you're leveling, then do 10 villain tips (switching to villain is not necessary at this point.
I believe you mean Vigilante, not Rogue.


Arc #40529 : The Furies of the Earth

 

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Originally Posted by Obscure Blade View Post
I believe you mean Vigilante, not Rogue.
I believe that you're right.


@Roderick

 

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Originally Posted by Madadh View Post
Easiest way to fix that flaw is to not allow a respec into a different PPP
How, on earth, would that be easier?


 

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Originally Posted by Roderick View Post
Total time spent "stuck" with villain only content: 2 days.
Total time spent switching sides: 4 days, plus a few extra missions during the leveling process.
It's still four more days than what a villain has to do to get their epics.


 

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Originally Posted by Amy_Amp View Post
It's still four more days than what a villain has to do to get their epics.
So what you're saying is there is actually, maybe, just possibly ONE area in which villains have an advantage over heroes?

Oh yeah...we need to put a stop to that RIGHT NOW!


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

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Posted

Quote:
Originally Posted by Amy_Amp View Post
It's still four more days than what a villain has to do to get their epics.
Well considering Villains had to fight for 2 years to get Patron pools into the state they're in now I'd say your getting off easy at 4 days.


 

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Sorry, heroes shouldn't get access to patron pools if they are too lazy to take a little time to venture into the red side. Patron being the keyword here as in this case, it translates to Ghost Widow, Sirocco, Black Scorpion and Captain Mako. Within the context of this game, it makes no logical sense to allow heroes to worship villains, arch-villain at that. If that is allowed, we might as well just merge the two sides and rename this game "City of Neutrals". It wouldn't be a bad idea honestly but since PS will never do that, my assertion stands.

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Originally Posted by ultrawatt View Post
I think PPPs should be a redside only thing. Heck, it's one of the only "advantages" there is to playing redside rather than blue.
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Originally Posted by Zem View Post
So what you're saying is there is actually, maybe, just possibly ONE area in which villains have an advantage over heroes?

Oh yeah...we need to put a stop to that RIGHT NOW!
I agree. Yeah, the heroes certainly don't have everything else handed to them on a silver platter already.


 

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I hate you Fanboish people.

Of course it is a flawed system and they should be available just like Hero epics.


Shenanigans

LotD - JaL - POWT/SMD - SoCo - AJs

 

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Yeah the same way Archmage and Geas of the Kind Ones are available right?

Oh wait, those have specific badge requirements to unlock, oh look so do the Patron Pools.


 

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Personally, I feel that heroes should go through the same hoops that villains need to go through in order to unlock the Epic powers. Not necessarily having a hero patron have you run missions, but something centralized on the specific training needed to access those powers. Like a series of missions where each power in the Epic pool is a temp power. That way players figure out how they work and can decide if they want it or not. I also believe that you need to go through some sort of mission story-line to unlock a different patron's powers. A mission or series of missions where you betray your previous patron for your new patron. This adds to the late-game content and allows the players to become more fully immersed in the politics of the villain hierarchy.

Complaining about the amount of time necessary to unlock VILLAIN powers for your HERO seems to be complaining about not having an easier way to exploit the game.


Proud member of the Hard Liquor party

Unofficial leader of PAAS (Paragon Association for the Advancement of Stoners)

 

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Originally Posted by Mirage_Mage View Post
I hate you Fanboish people.

Of course it is a flawed system and they should be available just like Hero epics.
Devs hate heroes?


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

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Originally Posted by Memphis_Bill View Post
... except you don't have to wait a day to run the morality mission.
Really? If my fame is filled, I have never had a tip drop... not even for a morality mission. I can't seem to get a new tip, no matter how much I grind, until one of the fame slots opens.

The only way I've been able to spoof it is by being sure to leave enemies alive in my 10th Tip mission. Once I finish it, defeating those enemies seem to be the only way I've had any chance for getting the Morality mission that day.


-This Space Intentionally Left Blank.-

 

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Devs hate fangirlish people?


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

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I would like to see, for heroes a corruption, light, system. You do some missions for one of the big name villains, who are giving you a taste of what you could be...Look at the power, the sheer freedom you could have without those pesky shackles of morality, oh wouldn't it be nice to be able to turn off the bat signal and get an extra couple of hours of sleep, or shouldn't you only save people worth your time and effort? Then at the end of this arc, you could choose to become a villain or not but in order to keep those granted powers you have to beat said villain in a mission. Then have Recluse chuckling from behind the screen where he was watching this whole sick play, about how you have proved his Might makes right theories...MUHAHAHAHAHAHAHHA

just a thought


"...well I have wrestled with reality for thirty-five years, Doctor and I am happy to state I finally won out over it." Elwood P Dowd (from the movie Harvey)

 

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Originally Posted by OneWhoBinds View Post
Really? If my fame is filled, I have never had a tip drop... not even for a morality mission. I can't seem to get a new tip, no matter how much I grind, until one of the fame slots opens.
The RNG hates you then, I guess. I do it regularly - sometimes takes a bit of grinding out, other times I have it drop within the first few things I attack. You probably have another tip mission - even though it doesn't count, run it. It makes sure you have the spot clear, and it's stuff to kill while getting the mission.


 

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Originally Posted by Ronin_Edge View Post
Personally, I feel that heroes should go through the same hoops that villains need to go through in order to unlock the Epic powers.
Fortunately, the devs realized the other way (giving Villains access to non-patron-tied APPs) was far and away a better idea, since not everyone wants to be tied to one of the Patrons or Arachnos in general.

Personally I'm for heroic "mentor/patron" pools for RP and diversity reasons.


 

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Originally Posted by OneWhoBinds View Post
Really? If my fame is filled, I have never had a tip drop... not even for a morality mission. I can't seem to get a new tip, no matter how much I grind, until one of the fame slots opens.
Really. You should be able to get a morality mission drop even with all the fame meters filled. Works this way for me every time. Unless the tip systems works differently for you than for everyone else, I can't imagine why you're unable to get a morality drop.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

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I'm all for keeping Patron Pools forever tied to Patron Arcs requiring a Villain to do them.


Its not convenient, easy nor does it favor Blueside (for once).


Welcome to the Rogue Isles.


 

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I wouldn't be against the idea of them similarly tying the APPs to hero mentors with a story arc to unlock (such that villains would have to switch sides to get them), but... I just think there are way more important things they could spend their time on than something that just doesn't NEED to be "fixed".


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

I also think PPP would be villian exclusive. There is already too less reason to go red side nowadays and with going rogue game just become blue side dominant. If you want PPP on your heroes wait for freedom, make your toon villian at tutorial, level up to 40 (do tips when available they give XP too you know) get your PPP than change side. Frankly its my first time people asking for removing content (story arcs for PPP) from a game.


 

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I would like a all new set of new epic powers for heroes like a mentor set separate from the current Hero APP's they would work like the villian patron pools where we choose like the statesman an get a set of custom powers from him like that ground pound that calls down the lightning after we run some missions for him. or even better Preator Epics


 

Posted

Quote:
Originally Posted by Redd Rumm View Post
I would like a all new set of new epic powers for heroes like a mentor set separate from the current Hero APP's they would work like the villian patron pools where we choose like the statesman an get a set of custom powers from him like that ground pound that calls down the lightning after we run some missions for him. or even better Preator Epics
I would like to have synapse (or Neuron's) self duplicate power. Possible way to do it as a summon that has your powers (like the shadow mirror things at the end of positron's first arc)