Things that make you go "Hmm, what just happened"....... while BAFing
that message seems to randomly appear if you have less than the minimum for the trial
there has been a duo lambda trial done, which points to the message being very random, but it is VERY annoying when it does happen
I know people that have duo'd the trials, but this is the first I've heard/seen of it failing the trial because of too few players. So I wanted to know if it's a new feature and why the need for it.
Had to search for it but I recalled another thread where this was found several weeks ago. Found it here: http://boards.cityofheroes.com/showthread.php?t=264900
Main Character: Ice/Storm/Ice Controller (Justice, 1340 badges)
I heard speculation that logging off would not cause a problem, but quitting the trial would. Basically, if you log off, you're still technically a member, so you don't get flagged as having too few.
I know people that have duo'd the trials, but this is the first I've heard/seen of it failing the trial because of too few players. So I wanted to know if it's a new feature and why the need for it.
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The reason for it is that most teams with the minimum to start the trials failed during beta.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
It isn't a new feature with Issue 20.5, and the people that duo'd the trials did so because of a bug that prevented the league from collapsing for too few players. Thankfully it has been at least partially fixed.
The reason for it is that most teams with the minimum to start the trials failed during beta. |
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
It isn't a new feature with Issue 20.5, and the people that duo'd the trials did so because of a bug that prevented the league from collapsing for too few players. Thankfully it has been at least partially fixed.
The reason for it is that most teams with the minimum to start the trials failed during beta. |
"PvP Messiah"
Joking aside: This should be looked at because it gives griefers a away of sabotaging a trial. There are all sorts of legitimate reasons why a team might drop below the minimum, but they should still be allowed to continue.
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I was on a BAF that where Siege and Nightstar got back up even though they were dropped within 9 seconds of each other. Then, we successfully drop them again, but the timer reached 0 as Siege dropped, so they held the BAF, and we failed the trial. Even though they didn't.
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If they are already in the middle of a trial it is completely bogus to kick the league and suggest that "nope sorry, we don't believe you can finish this so we won't give you the chance."
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From what I can tell there is a bit of grace. It seems that if a trial meant for 12-24 players looses 4 players, that is too many players lost.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
To be fair, the "This tall" is purely for safety - you can get hurt if you don't fit the rides right.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I've run enough BAF's/Lambda's to have the salvage I need to make the parts that I want.
I just don't have Lore/Destiny unlocked yet. I need iXP!! Please let me KILL stuff til the time runs out. I don't care if Seige still holdes the B.A.F. My friends and I will take it away from him(again) in about an hour.
If people are duoing these trials, as has been documented in this thread, then "you must have this many players" is disproven. Fact, not opinion.
Perhaps a compromise may be to make this a warning, but not stop the trial.
Global = Hedgefund (or some derivation thereof)
that message seems to randomly appear if you have less than the minimum for the trial
there has been a duo lambda trial done, which points to the message being very random, but it is VERY annoying when it does happen |
Yes it has in fact Leanardo posted a thread on the same topic some time back and the general felling then was .. what the F....
It wouldn't be so bad if the game simply didn't allow you to start or continue if you dropped below the minimum.. with a small margin of time since we all know players do dc and suddenly being total you have failed the trial because 1 poor guy dc'd during the prisoner escape phase. Lets give him at least a couple minutes to log back on.. but the team Leanardo was leading was doing the keyes trial.. they lost 2 members almosy immediately and they never returned. They cleared 2 towers and were headed to # 2 when they got the same message as you.. Trial failed too few members to continue.
That's better that half way through the trial and apparenty there small numbers didn't prevent them from succeeding nicely until the game decided they were too small to continue.
Of course there were arguments that the trials were "SPECIAL" and the minimum number was some golden rule that could never be broken.. B.S.... at this point someone. somewhere on probably every server has soloed the ITF, Kahn, LGTF the STF along with the Barracuda and LRSF. every single one of those has a minimum number required to START as well but if players have to log for RL or simply log because JOE wants to test his new purpled out build and solo the ITF .. the game has NEVER caused a Task Force or even any of the other trials (Eden abandoned Sewer, etc) to fail.
At that point it seemed like the first time anyone had seen it and it was assumed to be some crazy new requirement. I think, I HOPE, that now its just a random bug they need to fix.
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon
At that point it seemed like the first time anyone had seen it and it was assumed to be some crazy new requirement. I think, I HOPE, that now its just a random bug they need to fix.
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Patch notes for build 2010.201104210057.1.
Incarnate Trial - Lambda Sector
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
That's the starting requirement. This is a more like random spot checks throughout the ride.
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THAT is precisely what it is Edana. An IF it truly is working as intended then the intention goes against every other established task forces and trial in this game...
I challenge anyone to give an example, other than these three new trials, where once a Task Force or trial is underway any number of players can quit and the trial or TF can still be completed by what remains as long as they are capable of doing so. That is 7 + years of doing things one way and then.. with no prior warning what so ever.. suddenly coming up with a totally new and, in my opinon, total bogus requirement for the three new trials.
If this is working as intended then we need to do the exact same thing we have done in the past... protest and make suggestions until it becomes VERY clear to the Devs we want his changed. I run mini BAFS a lot these days.. the lag is less of a problem and they are much more fun. Now in most cases these involve 16 players but i have run as low as the minimum of 12. And as we all know when the prisoners pahse begins the lag spikes and people can crash. Based on the examples I have seen if I was on a 12 man BAF that became an 11 because someone crashed or even if someone had a REAL WORLD emergency and simply had to leave and now my league was under this PRECIOUSm minimum and after pulling Siege and defeating him and then starting to battle Siege and Nightstar and having them down to say 10 0r 15 percent of heal each.. and All of a sudden I got a message saying trial failed not enough players I would be off line and it would be quite a while before I came back, At that point saying i don't have enough players to succeed is pure BS .. I am about 30 seconds away from a mission complete and having absolutely NO problem at all doing so.
The TRIALS are trials not the dang quest for the Holy Grail. They don't deserve any special considerations that don't apply apply to anything else in game. If we are going to put this sort of requirement on them then it applies to everything else as well. You are REQUIRED to have 8 players to start an ITF so if one member quits.. Trial fails start again. You need 8 to start the STF.. one or two need to leave because of RL issues..trial fails go back to IP reform and try again. Yeah I can just imagine how well THAT would go over with the player base.
Certain players have elevated these trials far above what they deserve. We are getting new powers by running new missions.. that's all. Do they make us more powerful.. sure they do. I get a kick out of taking any of my 50(+3)s on an ITF or STF and setting the level at +4 and STILL watching everything melt in front of me. my Tank stands toe to toewith Romulus and pounds on him totally oblivious to the nictus trying to help until poor little Romi wants to run home to mommy. But I don;t think of a single one of my characters as god like.. just more powerful super heroes.
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon
Minimum team number requirements for all TFs and trials should be abolished. If someone wants to attempt to solo the keyes, let him. The 'You Have Failed The Trail' message at the end will suffice as notification that maybe next time he might want to bring a friend.
And I might finally be able to get some screenshots in that 'tank only pls' room in the Khan TF
Eco.
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If your league falls below the minimum size, can't you just invite another player in? That's supposed to be a new capability.
THAT is precisely what it is Edana. An IF it truly is working as intended then the intention goes against every other established task forces and trial in this game...
I challenge anyone to give an example, other than these three new trials, where once a Task Force or trial is underway any number of players can quit and the trial or TF can still be completed by what remains as long as they are capable of doing so. That is 7 + years of doing things one way and then.. with no prior warning what so ever.. suddenly coming up with a totally new and, in my opinon, total bogus requirement for the three new trials. |
I would accept (and I suspect that the developers might share this opinion) trials not failing if the following stopped awarding for leagues that significantly fell below the minimum requirements: Incarnate XP, Empyrean Merits, Astral Merits, Badges (and their components), and the trial reward tables.
Eliminate those, and you clear all the balance issues an undersized league present.
Based on the examples I have seen if I was on a 12 man BAF that became an 11
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The TRIALS are trials not the dang quest for the Holy Grail. They don't deserve any special considerations that don't apply apply to anything else in game. If we are going to put this sort of requirement on them then it applies to everything else as well.
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You are REQUIRED to have 8 players to start an ITF so if one member quits.. Trial fails start again.
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But I don't think of a single one of my characters as god like...
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Minimum team number requirements for all TFs and trials should be abolished. If someone wants to attempt to solo the keyes, let him. The 'You Have Failed The Trail' message at the end will suffice as notification that maybe next time he might want to bring a friend.
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Sadly that feature is still broken.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
No other TF or Trial gives out incarnate XP. I know for a fact that on beta that players farmed incarnate xp when there were no minimum amount of alive players were on the map. Smaller leagues give more incarnate xp. They also didn't have any content that allowed you to grow beyond level 50 either, so your demands that they continue in the same mould as previous content is moot. There is also the Empyrean merits.
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I would accept (and I suspect that the developers might share this opinion) trials not failing if the following stopped awarding for leagues that significantly fell below the minimum requirements: Incarnate XP, Empyrean Merits, Astral Merits, Badges (and their components), and the trial reward tables. |
Going 1 or 2 players under the minimum doesn't trigger this. The original poster dropped to two-thirds of the minimum for a large portion of the trial. |
Read that and tell me it isn't occurring when a team SLIPS one below the minimum.. and again who the heck cares.. in fact there are probably as many players out there that LIKE the feeling of accomplishment by finishing something solo or duo that normally requires 8, 10 or 12 to do so THEY care just as much as the elitists shaking with horror at the thought of a trial being completed with only 11 players! LOL You know the worst part.. if you actually read what Leandro wrote.. this was not a case of player dc'd and 5 minutes later TRIAL FAILED. this occurred when they had probably just started and after completing 2 of the three reactors and startied work on the third.. TRIAL FAILED. In short the game allowed all of them to think everything was fine and they were doing well and then suddenly.. "Oh we are sorry we forgot to mention that unless you can maintain 12 players on your team you are not permitted to finish this trial.. You FAIL. We do hope you don't mind wasting the previous 20-30 minutes of your time. Go out and feel free to start over." That's not good business .. that's called ticking off your customers and that can and does result it them finding other things and other places to go for their amusement.
The trials are new content, with new rules. Of course some people can't see beyond the old content. |
Neither do I. However it is new content, it has new rules, and the rewards they give are balanced by those rules. |
The trials were never meant for solo, duo, or small team play. If you want that, you'll have to wait for the developers to make Incarnate content for those groups. |
Sadly that feature is still broken. |
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon
There are alot of people in this game that have solo'd, duo'd, trio'd, etc etc TFs and trials in the past, regardless of what the minimum number of team members is. Want to solo the ITF? No biggie, get some friends to pad the team, jump on the map, and the rest quit and you go on your merry way of slashing/kicking/shooting through the various baddies.
Last night a few people on the Justice server wanted to BAF with the same 8 man team that we Lambda'd with, so we pad the team to 12 and start. The 4 extra's either logged off or quit the trial. We clear the courtyard and get ready to beat on Nighstar when all of a sudden the trial ended and a message flashed across the screen "Too Few Players to Finish". It was the same type of message flash as when given a warning from an AV, "First Warning to Player X" So it's obviously not a bug... but when did this change happen? I know people in the past that have run it with as little as 5 and succeeded. I was gone last week on vacation, so I'm still playing catch up on all the new info given at Comic-con and the patch that was released and what not.
If this is in fact a new 'feature' of the trials, I don't really understand the need for it. The Lock league is great for when you only want to play with your friends, but what if you want to only play with your friends and test your characters with as few as 2, 4, 6, or 8, etc? Or if you start with the minimum of 12 and 1 or 2 d/c and don't come back. Will it randomly end the trial after you already get half-way through or more possibly?
Very confuzzeled