Consolidated CoH I21 Information
My bet is that i21 goes live just after the Halloween even ends and before the winter event begins. There is usually at least a 2-3 week window between them and it would be almost perfect for them to get it up and going then.
Of course, the downside is that you start getting into the holiday season and the last thing the Devs would want is a buggy issue release that ruins peoples holidays, be it players or staff.
If it comes out before Halloween, great! If not, I won't be too upset. If it isn't out before the winter event though, don't count on seeing it until January after the winter event ends.
As for open beta of i21? I will say 2nd week of September.
Losing faith in humanity, one person at a time.
So no comment on the Time Manipulation details? The set looks pretty dope so far.
Agua Man lvl 48 Water/Electric Blaster
"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
Not sure you really can without the swift hammer of whatever putting the cabash on it. Anyone can read the regular sections of the forum, but only people logged in can see (and play) with the information. *shrug*
Haven't played it yet, but the info sure does give me embarrasing feelings down below reading about it.
I've already forgotten about most of you
I was only talking about the publicly available information. I don't see why there would be an NDA since all subscribers are now in Open Beta, but I do get that these forums are public.
It looks like a good mix of buff, debuffs, and heals. I'm curious to see how well the Heal Over Time mechanic goes over in this game.
Agua Man lvl 48 Water/Electric Blaster
"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
It looks like a good mix of buff, debuffs, and heals. I'm curious to see how well the Heal Over Time mechanic goes over in this game.
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Stupid new characters to make. Will probably be doing a Time Troller (pairing with? I dunno. Electric?) and Corr (probably with beams) depending on when/if I can actually play on Test. Want to to Street Justice Brute, but not sure what to pair it with. And want to give Poison another chance on a Troller, but revamping my Poison MM might suffice enough.
And now that you are caught up on the thoughts of Voodoo, you can rest easy.
I've already forgotten about most of you
Time Manipulation is awesomesauce.
I went Fire/Time Corruptor and picked up Dark Mastery as my APP.
Why dark mastery?
Because if you don't have some form of self-endurance recovery you will be very sad.
Even with Dark Consumption, if I use it too early I am in trouble.
Its a very busy set though. But very fun :3
That said, I have a Beam/Time Corruptor made for testing when Street Justice gets turned off next week. >_>
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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I didn't understand the blurb in the notes about this.....was there more info as to why?
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(And that was an actual guess inferred from what they said at Comic Con, not any sekrit beta knowledge.)
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Street Justice isn't going to be available at i21's launch, just like I'd guessed. It'll be coming a few weeks later.
(And that was an actual guess inferred from what they said at Comic Con, not any sekrit beta knowledge.) |
If they want me to pay for it in some capacity, they'll have to let me play with it first in some fashion. Hopefully I can find some time before........what? Monday.
I've already forgotten about most of you
If they want me to pay for it in some capacity, they'll have to let me play with it first in some fashion. Hopefully I can find some time before........what? Monday.
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"You like playing Melee ATs? THEN BUY STREET JUSTICE. YOU LOVE IT, YOU JUST DON'T KNOW IT YET."
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Yes this new look means they look less like some kids with bad acne living in their parents' basements thinking their D&D Live Action group is real!
I cannot say now I fear not your Natural D20 when looking at these guys! Makes me sad. |
So no comment on the Time Manipulation details? The set looks pretty dope so far.
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The mechanics of the set sound pretty fun as well, and should mesh pretty well with Gravity, I think.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
I'm thinking Ice/Time Controller, although the End cost will likely be ridiculous.
Elec/Time also looking interesting, and a lot more End friendly. Hmm.
@JohnP - Victory
I was loath at first to reroll my Grav/Kin Controller that is 24, but I think I probably will make him a Grav/Time.
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Edit I should say that I'm looking at time for a MM (bot specifically) as an alternative to FF but I need to play with the numbers, see if I can soft cap the bots or not. Looking at it mainly 'cause I need a 2nd MM and since they dropped group fly's -acc I'm thinking "death from above".
Victory PvP Boot Camp 2.0 - Rules Committee Member
Buy me dinner first, and maybe I'll believe anything you say
After a stupendously annoying folly of errors, I finally was able to get online and try out some lowbie stuff. I <3 my rig . Zone lag didn't endear me to the set for the little bit I got going with it, but with as much as they have done to make the first few levels insanely easy, I don't know what is "good" overall or not anymore. I still have a Kin/Shield that I haven't leveled very high either, but both seem on par for the low stuff. Maybe once out of AP and the annoying factors are out of the way, it'll grow on me a bit more.
Hate to say it, but I'm leaning towards "just too much damn stuff" in this issue. I know they are wanting to go big, but as I always hear, too big isn't that great
I've already forgotten about most of you
For those of you who aren't checking out the beta but are still interested in what's going to be in the store, I'm working to maintain a spreadsheet of EVERYTHING. Currently I have the first three categories mapped out. Next will come the costume options (sometime this weekend), and then the rest of the categories are mostly just rehashes of what's already done.
Discussion Thread
Just the Spreadsheet
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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... why can I pick up epic masteries at lvl 35 on test?
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
Because they changed those to unlock at level 35
in other news:
http://boards.cityofheroes.com/showthread.php?t=268149
OH MY GOD KHELDIAN CHANGES
~Edited. Because Mod13 happened
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
http://boards.cityofheroes.com/showthread.php?t=268558
Also staves for more lulz ~ which seems to be a hybrid between DP and StJ mechanically. |
Ooooooo!
Agua Man lvl 48 Water/Electric Blaster
"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
Last thing before bed:
Synapse apparently said in a Ustream that they wanna add 3 more slots to us at some point, but couldn't now because it was borking builds or something, so i22 or 21.5 or something we'll be getting 3 more slots (FREAKIN YAY).
This added to earlier epic pool unlocks (if that is actually changing on live), and enhancement boosters means all kinda of new build tricks are coming down the pipes, and I am super excited. I will never stop playing with mids'. evaar
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
Three power slots, or three enhancement slots?
Agua Man lvl 48 Water/Electric Blaster
"To die hating NCSoft for shutting down City of Heroes, that was Freedom."
the earliest ive seen speculated is "before the halloween event"
as MG says were not open beta yet so very unlikely it will be ready in the next 4 weeks
Victory PvP Boot Camp 2.0 - Rules Committee Member