Rikti Farming Build?


Akhillius

 

Posted

Actually not really after a build (though that would be great, I can use Mids and I know what I want from most of the powers in the game) so much as suggestions for primary/secondary. I have a concept for a character I want to build, it will be a brute but that's the only thing set in stone. So what would be best?

I have a SS/FA/BM which needs 3 small purples to be effective @ +1x8. But I'd prefer to a)Go higher +2x8 Ideally. b)Without needing the insps. Besides I want to start something anew and just use my SS/FA for tickets & TFs.

I don't have unlimited budget and it will need to run normal content, mainly for stuff to do when not nuking Rikti. And while I plan on Incarnating eventually I prefer in general to create good builds from the start and not have to fill gaps with iPowers.


 

Posted

Fiery Aura is best at farming mobs that deal pure fire damage. You can set that up when you pick the powers for your critters in Mission Architect. I don't know why you would be farming Rikti.

A good farming build for Fiery Aura only needs fire defense and recharge bonus. A good build for general content should avoid fire defense because it is a rarely found, especially at 50. I would suggest that you make two different builds. The farming build should be fairly cheap and just get the job done.


 

Posted

iirc rikti are susceptible to negative energy and deal a lot of energy and lethal

but the rikti aren't all that resistant to much.


 

Posted

Quote:
Originally Posted by Syntax42 View Post
Fiery Aura is best at farming mobs that deal pure fire damage. You can set that up when you pick the powers for your critters in Mission Architect. I don't know why you would be farming Rikti.

A good farming build for Fiery Aura only needs fire defense and recharge bonus. A good build for general content should avoid fire defense because it is a rarely found, especially at 50. I would suggest that you make two different builds. The farming build should be fairly cheap and just get the job done.
Mainly because I have a farming character that takes advantage of the above. But I want to develop a character to farm something different because farming AE is ultimately extremely dull.


 

Posted

Rikti are weak to negative energy, fire and cold. They throw out a lot of S/L, Energy and Psi damage.

I would say Fire/Elec would be a good Rikti farming brute.


 

Posted

To say that Rikti, in general, are weak to dark, fire or whatever is simply not true.

The Rikti Drones are particularly weak to negative, but I don't think anyone makes a Rikti farmer for drones. Some of the higher rank Rikti have resists to s/l/e, psi too for Mentalists.

See the Culex spreadsheet for the details: http://boards.cityofheroes.com/showthread.php?t=115749

Electric Armor is Rikti farmer friendly right out of the box. Build up some defense and perhaps take Tough and those hard-hitting sword attacks become far less of an issue too.

As for primary, Dark is so single target focused, I wouldn't advise it for any farming even if all mobs were susceptible to negative. Fire however, is chock full of aoe. I farm Rikti with an Elec/Elec/Soul, if I were to make a new one, I'd make Fire/Elec/Soul.


Global = Hedgefund (or some derivation thereof)

 

Posted

Quote:
Originally Posted by Clouded View Post
Rikti are weak to negative energy, fire and cold. They throw out a lot of S/L, Energy and Psi damage.

I would say Fire/Elec would be a good Rikti farming brute.
It is, it is. My brute, Cinderwatt, eats Rikti, Carnie, and Malta for breakfast the way most of us chug Mountain Dew and black coffee during double XP weekend.

Make one, I feel certain you will love it.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Deacon_NA View Post
To say that Rikti, in general, are weak to dark, fire or whatever is simply not true.
You are splitting hairs but maybe I shouldn't have said 'weak.' I should have said, rikti typically resist s/l, energy and psi damage MORE THAN NEGATIVE ENERGY, FIRE OR COLD.

Quote:
Originally Posted by Deacon_NA View Post
The Rikti Drones are particularly weak to negative, but I don't think anyone makes a Rikti farmer for drones. Some of the higher rank Rikti have resists to s/l/e, psi too for Mentalists.
Right, but they do not have additional resistances to Fire, Cold or Negative energy. Only mobs like the Heavy Assaults, Riders, etc (mainly EBs/AVs) have additional resistances to Fire, Cold and Neg. Energy.


Quote:
Originally Posted by Deacon_NA View Post
Electric Armor is Rikti farmer friendly right out of the box. Build up some defense and perhaps take Tough and those hard-hitting sword attacks become far less of an issue too.
I agree.

Quote:
Originally Posted by Deacon_NA View Post
As for primary, Dark is so single target focused, I wouldn't advise it for any farming even if all mobs were susceptible to negative. Fire however, is chock full of aoe. I farm Rikti with an Elec/Elec/Soul, if I were to make a new one, I'd make Fire/Elec/Soul.
Looks like we agree, but you did add in the Patron Pool (which I agree with Soul).


 

Posted

Quote:
Originally Posted by Deacon_NA View Post
To say that Rikti, in general, are weak to dark, fire or whatever is simply not true.
Based on the spreadsheet, negative energy is the least resisted of the damage types. I suppose it's debatable if that the same as saying that they are weak to it.

The least resisted to most resisted damage for Rikti, in general, according to that doc are negative, fire, cold, toxic, psionic, energy, smashing, lethal.

btw this hold true even when the drones and portals are taken out of the list


 

Posted

haha lolololololololol


when i read this i laughed the perfect build is always gonna be a fire/kin troller



they are weak to fire so thats a bonus and i have never heard of kinetic resistance before too so extra bonus try that plop up purps and use that flashfire and with fulcrum shift its only mins to do it


 

Posted

and for mostly melee combat rikti use hover or fly or a jetpack to logicly they can't physically harm you


 

Posted

My SS/Fire/Mu handles Rikti just fine, though she was built to be 1 purple away from Smashing, Lethal, and Melee softcap. I've never had a problem with Rikti to be honest. Only thing that has ever given her fits is Defense debuffing.


Quote:
Originally Posted by reiella View Post
Until I see something that states to the contrary, going to assume VK is right .

 

Posted

Quote:
Originally Posted by evil women for pinn View Post
haha lolololololololol


when i read this i laughed the perfect build is always gonna be a fire/kin troller



they are weak to fire so thats a bonus and i have never heard of kinetic resistance before too so extra bonus try that plop up purps and use that flashfire and with fulcrum shift its only mins to do it
This is a brute forum. Anything posted here assumes brute AT type build. Lrn2troll.

Quote:
Originally Posted by evil women for pinn View Post
and for mostly melee combat rikti use hover or fly or a jetpack to logicly they can't physically harm you
Hovering is helpful against all enemy types since ranged damage is weaker than melee damage in most cases. However, that would be very stupid tactic for a Brute to use since they rely on melee damage.


 

Posted

OMG evil women for pinn and the dreaded text that hurts my head, LMAO.

All kidding aside I would have to slap a big fat yes to /elec for rikti farming. I'd be interested to see an ss/fire non-incarnate build farm +4/x8 rikti. I think that's about the only use I have for my energy/elec brute now is war zone lvl 54 rikti killing.


 

Posted

Quote:
Originally Posted by evil women for pinn View Post
haha lolololololololol


when i read this i laughed the perfect build is always gonna be a fire/kin troller



they are weak to fire so thats a bonus and i have never heard of kinetic resistance before too so extra bonus try that plop up purps and use that flashfire and with fulcrum shift its only mins to do it
Which just shows how much you know... Because unlike controllers brutes are largely immune to stuns, holds, sleeps and other status effects that Rikti like to spam. I have two well built fire/kins with plenty of res/def and lots of resistance to mezzes yet large groups of +4 rikti will eat them both alive. (Which is not the case with other mobs that do less mez and more damage.)
Quote:
Originally Posted by evil women for pinn View Post
and for mostly melee combat rikti use hover or fly or a jetpack to logicly they can't physically harm you
Again you show your ignorance, quote from Hot Feet power description: "You cannot fly and must be close to the ground to use this power...", so by flying out of melee range of the rikti assuming you have some method to prevent the stacked mezzes from turning the power off it won't actually be doing them any harm anyway.

That all aside, the electric sounds like just the sort of thing to level over the DXP weekend so thanks for the advice.


 

Posted

well here is the thing brutes tank and dish out yes elec/power can tank rikti but i am thinking of what gets it done fastest and yes


but look brutes can be awesome but like sometimes its the disorients and other that really get it done rikti and elec/power brutes and good but what ia really the best is that build brutes are well rounded against certain types of damage but when it comes to rikti you never know what powers they will use sometimes fire sometimes earth sometimes psi sometimes smashing/lethal you get the point elec/power is 2nd best at rikti it is really great yes okay i will go with brute even though its not always best elec/power farmer is best brute bet against rikti


 

Posted

Quote:
Originally Posted by evil women for pinn View Post
well here is the thing brutes tank and dish out yes elec/power can tank rikti but i am thinking of what gets it done fastest and yes


but look brutes can be awesome but like sometimes its the disorients and other that really get it done rikti and elec/power brutes and good but what ia really the best is that build brutes are well rounded against certain types of damage but when it comes to rikti you never know what powers they will use sometimes fire sometimes earth sometimes psi sometimes smashing/lethal you get the point elec/power is 2nd best at rikti it is really great yes okay i will go with brute even though its not always best elec/power farmer is best brute bet against rikti
You have to be a troll, right?


 

Posted

Rikti are EASY on an ss/fire imo, infact i recommend rikti if you are going to farm outside of AE since you can easily get them in RWZ. It is true that they use a lot of nrg dmg. However, it not nrg dmg with any -def OR -recov, so a decent /FA brute can easily shake it off. There is a world of difference between the nrg dmg that rikti throw out and the nrg dmg of the PPD.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
Rikti are EASY on an ss/fire imo, infact i recommend rikti if you are going to farm outside of AE since you can easily get them in RWZ. It is true that they use a lot of nrg dmg. However, it not nrg dmg with any -def OR -recov, so a decent /FA brute can easily shake it off. There is a world of difference between the nrg dmg that rikti throw out and the nrg dmg of the PPD.
How does that /Fire Brute handle Psi damage? Granted, Fire will produce more damage but that's in a vacuum. In practice, /Fire will have to spend more time on using healing flames or positioning to avoid the incoming damage.

/ELA has the benefit of having a self heal that is less active and requires less time to manage. Add in the fact that ELA will have resistance to Psi damage and capped energy damage resistance, and I think /ELA is the better armor for this task.

Now, you could make a case for SS/ELA/Soul due to Footstomp being awesome but I think a Fire/ELA/Soul Brute will be more efficient for Rikti.


 

Posted

Psi is easily handled due to the epic heal you have, i believe its better than energize even after the +regen. And of course the fact that everything is dead before it can hurt you, so there is that.


Of course, /elec would be a bit safer. An /fa brute can have some definite trouble at +3/x8 or something.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

what about dark armor? Doesnt that resist psi damage, lethal/smash, and energy pretty easily?

Also, lol on the fire/kin out farming a brute vs rikti. Rikit, normally use massive amounts of energy damage in the form of energy blasts, lethal damage with swords, and psi damage with the mesmerizing. Good luck handling all that on a fire/kin, as you can really only get lethal/smash/psi resistance via epic power pool. Good luck getting energy resistance. You can build for defense, but then your fire imps will lose out, and there goes over half your DPS... Plus hover blasting rikti is really kinda lols in itself, due to the fact nearly all their ranged attacks have built in mez, and you'll lose out on damage from hot feet, AND your imps will be eaten alive from the extra melee damage.


 

Posted

Quote:
Originally Posted by Arbegla View Post
what about dark armor? Doesnt that resist psi damage, lethal/smash, and energy pretty easily?
Low resistance to energy


 

Posted

/ELA is the secondary for tanking rikti with tough.

It's not even close to a debate. My ss/ela was farming +2-3/8 rikti missions on SO's.

While I don't like /ela nearly as much as I used to with io's allowing many armor sets to surpass it I feel that /ela is tailor made practically for rikti and malta.


 

Posted

Before I started collecting Accolades and Incarnate Powers, my Dark/Willpower brute could stand in the middle of a +1/x8 group of Rikti while I went to make a sandwich, and still be at full when I came back.

Of course, Dark is NOT the best choice for farming, as has been mentioned before, and Willpower adds nothing to your kill speed, since it has no damage buffs or attacks. If you have an AoE heavy primary, /WP might be worth looking at.

However, if your primary focus for this character is going to be Rikti, I'm going to echo the /Electric Armor suggestions. Fire/ is probably your best bet for a primary, though Elec/ would work too, and be a better thematic pairing. Claws and Super Strength can pump out some impressive AoE damage, but drones, heavies and any Lts and Bosses that use Swords and/or Psi attacks will have noticeable S/L resist.

If you do go with /Elec, remember to pick up a Steadfast Protection Knockback Protection - If I remember correctly, /Elec's KB protection is in Grounded, and Grounded only works when you're on the ground. That means that if you jump to reposition or are standing on sloped cave floors (which are common in Rikti maps), you'll lose your KB protection.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
If you do go with /Elec, remember to pick up a Steadfast Protection Knockback Protection - If I remember correctly, /Elec's KB protection is in Grounded, and Grounded only works when you're on the ground. That means that if you jump to reposition or are standing on sloped cave floors (which are common in Rikti maps), you'll lose your KB protection.
That's rarely an issue in my experience, but perhaps your experience with /Elec differs from mine.


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