Rikti Farming Build?


Akhillius

 

Posted

CJ + Hurdle is priceless for manuevering during combat, it's unsupressed movement.

No, you don't always have to, but it helps a lot to quickly position yourself to maximize your AoE's.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Melee while jumping around isn't nearly as viable as Blasting while jumping around, for obvious reasons.

As for Longbow Chasers, those are quite rare(I can only recall facing them in the LRSF) and aren't challenging at all.

And if I'm getting your post right Clouded, I said earlier that I would prefer slotting the Aegis unique over KB protection, and there's the PVP unique as well. That's three options for resistance uniques, and I can't imagine a good /Elec build which has more than 2 resistance powers 1-slotted(Grounded and Power Surge). The only situation I can come up with where I would slot the KB protection IO is if I have 2 travel powers(Winter's Gift is better).

Bottom line is, the situations where KB protection off the ground is useful are quite rare, and there are better things to slot in your powers.

Quote:
Originally Posted by Fiery-Enforcer View Post
CJ + Hurdle is priceless for manuevering during combat, it's unsupressed movement.

No, you don't always have to, but it helps a lot to quickly position yourself to maximize your AoE's.
Swift+Sprint+Lightning Reflexes is unsuppressed as well.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Offground KB is close to an every fight deal to me. I can't think of a single IO, even a +3def one, that would provide a bigger benefit than grabbing 4 points of KB protection on a build lacking any in that situation.


 

Posted

Quote:
Originally Posted by Auroxis View Post
Swift+Sprint+Lightning Reflexes is unsuppressed as well.
It is, but in a x8 scenario, all those mobs around you have collision detection. Meaning: it's a farily long way to run to get around the other side of them, whereas it would be only a short hop.

I used to run Boreas with a spines/elec scrapper with just Grounded for -KB, and while it was viable I literally had to force myself into that "stay on the ground" mentality (and often lapsed and tried to hop over mobs and got KB'd). Plus, there are some cases where uneven footing makes it literally impossible to stay grounded.

So if you can find a place for a -KB IO I'd say it's well worth it. Now you can hop over them and take them from ... er.. you can hop over them and attack from the other side.

Edit to add: and personally I'd choose full freedom to choose and re-choose your attack vector at will, over a few points of psi resistance, even when fighting rikti.


 

Posted

Quote:
Originally Posted by Auroxis View Post
As for Longbow Chasers, those are quite rare(I can only recall facing them in the LRSF) and aren't challenging at all..
I admit, I mentioned Longbow Chasers because they are the only thing you can ever fight that flies.


@Quasadu

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