Defense or Perma-dom?


AxleV

 

Posted

So, ive rolled two doms, one is fire/psi and the other is mind/energy. I've played around in mids and was wondering if it is better to slot for perma dom, or take tough/weave and some io's that are based around getting more defense. Any advice is welcome.


 

Posted

tl/dr IMO perma dom is the highest slotting priority on a dom because domination is just way too good lol

defense and survive ability can be a secondary slotting if you still have room in the build once you hit perma dom because once you do have perma dom you have defense in the ways of hard controls and the like

my perma earth/fire has almost no resists and 13% def to positions but i hardly ever take enough dmg to die because i can perma mag 6 stun mobs because of how much rech i have on stalagmites and perma dom

my perma mind/fire has a little more defense because he went the route of ice mastery instead of fire mastery so has about 23% smash and lethal def, but can easily lock mobs down (usually mass confuse followed by ice storm, sleet and fire breath, or mass hypnosis followed by total domination then dropped the 3 powers above) both comboes are usually done with fiery embrace for the 85% fire dmg buff so fire breath will 1 shot 3/4 of the mob depending on the enemy level

either way i can still take out the baddies in complete safety because of the mass hard controls that are mag 6 with domination up

so thats basically my opinion of perma dom vs defense soft caps for slotting


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
tl/dr IMO perma dom is the highest slotting priority on a dom because domination is just way too good lol
I concur.

If all the mobs (even the bosses) are held or stunned, your defense is effectively infinite because they're not attacking.

Perma-dom also gives you increased duration on your mezzes, and a fast recharging endurance restoration power.

You should build first to your strengths, and then go for defense.

(Edit)

Also, if you take the Fighting pool that's three power picks you don't have. I chose to go with the Fire Epic on my Earth/Fire, giving me two more AoE attacks. I couldn't really fit what matters most (holds and damage) into my build if I took Tough and Weave.


 

Posted

I see, i was just wondering cause my fire/psi dom is at 50 and he gets a ton of aggro and dies pretty fast, just gotta put some money together so i can get him perma-dom. Thanks for the advice


 

Posted

Flashfire, Cinders, Char all holding boss class spawns with one application is really good mitigation. The recharge bonus you need to get perma-dom really pushes the availability of your stuns and holds, too.

Poor fire... no confuse powers.


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Posted

How bout for a Mind/Psi?

Last night I finally got my Dom to 126.25% Rech and I went to battle and my Dom got wiped! I couldnt even keep perma up since I have to pay attention to Hasten and Domination...Should I go for a bit more Rech and look into some form of Defense?


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Posted

What I do is keep my hasten on autofire, and just keep an eye out on the Domination icon to make sure I hit it before it's gone. If you've got 126.5% global recharge, you should have more than enough to be able to get perma-dom, unless you're counting the recharge bonus from Spiritual Alpha. Remember, spiritual isn't global recharge, it only speeds up powers that take recharge reduction enhancements, so it won't do anything for Domination.

My Grav/Energy has only 107.5% before hasten, but with only 4 seconds of downtime on hasten, she's got a 15-18 second window where domination can be refreshed. Once you get in the habit of minding your domination, the timing becomes almost second-nature.

Keep your eyes on the prize, IMO. Perma-dom is unrivaled in terms of power and fun.


 

Posted

I'd definitely go perma-dom as top priority. My plant/psi has permadom and s/l defense softcap, but like folks said above, the defense hardly comes into play thanks to controls. The only times i really feel like the defense is necessary is when trying to stealth on lady grey tf (wish i were nrg softcap too then) and when ambushes come (speed itfs, e.g.)


 

Posted

Both. You can easily achieve permadom and softcap S/L defense.

Yes, you have controls, but defense is really helpful on fast paced teams and against things you can't mez right away.

Quote:
Originally Posted by Shadow Wail View Post
How bout for a Mind/Psi?

Last night I finally got my Dom to 126.25% Rech and I went to battle and my Dom got wiped! I couldnt even keep perma up since I have to pay attention to Hasten and Domination...Should I go for a bit more Rech and look into some form of Defense?
Is that global recharge or including Hasten? If it's global recharge, that's enough for permadom without the need for Hasten. If it's with Hasten then you need more recharge for permadom.

Mind/Psi should be fairly easy to permadom and softcap S/L defense. My Mind/Fire has permadom without Hasten and is softcapped. If you get as much recharge as me, you would be really hard to kill with the defense and near perma Drain Psyche.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
Both. You can easily achieve permadom and softcap S/L defense.

Yes, you have controls, but defense is really helpful on fast paced teams and against things you can't mez right away.



Is that global recharge or including Hasten? If it's global recharge, that's enough for permadom without the need for Hasten. If it's with Hasten then you need more recharge for permadom.

Mind/Psi should be fairly easy to permadom and softcap S/L defense. My Mind/Fire has permadom without Hasten and is softcapped. If you get as much recharge as me, you would be really hard to kill with the defense and near perma Drain Psyche.
Perma-dom first and then defense. And as Fiery-Enforcer said, you can have both, though it can get pricey. That said, for /psi users, perma-dp is pretty awesome on its own (my mind/psi has no defense but perma-dp).


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The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
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Posted

Quote:
Originally Posted by Magentrix View Post
What I do is keep my hasten on autofire.
I go the other way and Auto dom since it recharges quicker.


@Everest
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Posted

Quote:
Originally Posted by Everest View Post
I go the other way and Auto dom since it recharges quicker.
When you have enough recharge to either double stack domination or have perma-hasten, leaving hasten on auto is better, imo. Sure dom recharges faster, but you don't get any real benefit from it stacking, anymore.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)

 

Posted

I've always kept Dom on auto, mostly for the +end (and yeah, cause it recharges quicker).


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Posted

Quote:
Originally Posted by gSOLO View Post
I've always kept Dom on auto, mostly for the +end (and yeah, cause it recharges quicker).
same here, and you don't have to worry as much about dom dropping because you did not click it in time


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Posted

for me the 1 werest thing for me is when (im a mind/fire dom) you confuse an AV and they just hit everyone instead of the 1 target you want


 

Posted

Quote:
Originally Posted by Infini View Post
When you have enough recharge to either double stack domination or have perma-hasten, leaving hasten on auto is better, imo. Sure dom recharges faster, but you don't get any real benefit from it stacking, anymore.
The +END is benefit enough for me for overlapping Dom buffs...yes the hold benefits don't stack, but the END is always refreshed. Refilling my END bar is one the big reasons I wanted permadom since I rely on that over taking Cardiac. So I'd put Dom on auto and just remember to click Hasten whenever it recharges. If you stick Hasten in the same row as your attacks you'll remember to do so more often.

Build for recharge, then defense. And personally, I believe ranged defense (even if you can't softcap it) trumps S/L defense in the post 40 game. You've no issues getting into range for melee attacks and PBAOE's once you've locked everything down anyways. Ranged defense is easy to get to around 33% with common non-purp IO sets that work well in a variety of Dom powers. That puts you a small purple away from cap.

Stealth helps as well (until you pull aggro obviously), but you don't have to take the Concealment pool to get it. Just throw a Celerity +stealth into the mix and voila...stealth benefits for the cost of a single slot.


 

Posted

I leave domination on autofire for the same reason.

One thing you can do if you find yourself forgetting about hasten is macro it into your move forward key. That way you're trying to activate it pretty frequently and you won't miss putting it back up for long.


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Posted

Go for both. It is worth the money and time. Just need the right build but most combinations are capable.


 

Posted

Yes as many others have said before you should get both. perma dom requires some IO investment but if you can afford it push for that def softcap. Your dom becomes a whole another beast when you achieve def soft cap on top of permadom.


 

Posted

Quote:
Originally Posted by Silencer7 View Post
I leave domination on autofire for the same reason.

One thing you can do if you find yourself forgetting about hasten is macro it into your move forward key. That way you're trying to activate it pretty frequently and you won't miss putting it back up for long.
I foget all the time, which why I shelved my mind/psi... What is the bind for that? (sorry for hijacking)


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
tl/dr IMO perma dom is the highest slotting priority on a dom because domination is just way too good lol

defense and survive ability can be a secondary slotting if you still have room in the build once you hit perma dom because once you do have perma dom you have defense in the ways of hard controls and the like

my perma earth/fire has almost no resists and 13% def to positions but i hardly ever take enough dmg to die because i can perma mag 6 stun mobs because of how much rech i have on stalagmites and perma dom

my perma mind/fire has a little more defense because he went the route of ice mastery instead of fire mastery so has about 23% smash and lethal def, but can easily lock mobs down (usually mass confuse followed by ice storm, sleet and fire breath, or mass hypnosis followed by total domination then dropped the 3 powers above) both comboes are usually done with fiery embrace for the 85% fire dmg buff so fire breath will 1 shot 3/4 of the mob depending on the enemy level

either way i can still take out the baddies in complete safety because of the mass hard controls that are mag 6 with domination up

so thats basically my opinion of perma dom vs defense soft caps for slotting

So..the OP was too long and you did not read it..then you go and post something that is like 4 times as long? 5 lines is too long for you? Think you need some more schooling. Maybe you should have put...'ts;cr' instead. (translate as too stupid, cant read)

Perma dom is the shiny gimmick that makes a lot of people who would never have played doms roll one. When I started playing on redside, I saw about 5 doms getting 3 toons to 50.

I would say..dont build a dom for defence OR perma dom. Build it to be a good dom. If you are a good dom, you can be good without domination always up. If you are a good dom, you can assume most thinks with be locked down, and you wont need uber defence.

On the other hand, it is fairly easy to perma most dom builds without crazy slotting, and get some defence. I know on my elec/em dom, he is a lot more survivable with a defence based shield compared to a resist one.

Also, one of the best ways to GET perma dom, is the Ageless incarnate power. That turned 2 of my non perma doms into permadoms. Test it out..make a build that has got the defence you want, then ask someone with the T4 ageless to buff you and see.


 

Posted

Quote:
Originally Posted by MisterD View Post
So..the OP was too long and you did not read it..then you go and post something that is like 4 times as long? 5 lines is too long for you? Think you need some more schooling. Maybe you should have put...'ts;cr' instead. (translate as too stupid, cant read)
It looks like he was posting the tldr version of his own post up top so we can skip the rest if we want.


My plant/psi doesn't have much defense because the rech for permadom makes drain psyche come back near perma. Capped regen/recovery? Yes please