Add Mayhem/Safeguard Missions to Ouroboros


baron_inferno

 

Posted

Oldie but a goody here:

MAKE MAYHEM/SAFEGUARD MISSIONS ACCESSIBLE VIA OUROBOROS.

Pick three paper/scanner missions to precede the level 5-20 missions and five paper/scanner missions to precede the 21+ missions, slap each grouping in Ouroboros as a mission arc, and call it a day.


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Originally Posted by Nethergoat View Post
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Posted

Agreed

Supported

signed

and any other descriptors to show a positive desire for this to happen.


 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
MAKE MAYHEM/SAFEGUARD MISSIONS ACCESSIBLE VIA OUROBOROS.
Most definitely signed. Praetorian arcs too!


 

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Quote:
Originally Posted by IanTheM1 View Post
The first part yes, the second part ew, please, no. Newspaper/Scanner missions are so horribly boring that I try and avoid doing them even when required to. I don't see the need to bog down the process with throwaway missions.
I get the feeling that they're reluctant to add the Safeguard/Mayhem missions to Ouroboros because people they feel people would just skip the paper missions and wait to do the SG/Mayhem missions until they could one-off them.

This puts everyone, both inside and outside Ouroboros, on equal footing.

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Quote:
Originally Posted by Stone Daemon View Post
Praetorian arcs too!
Yes, them too.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Agreed. This is long overdue. Especially for red side where this is tied to an power granting accolade.


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Posted

Very much signed.

It never made sense why we needed to do paper missions to unlock mayhem missions in the first place. Do we really need to establish some kind of "street cred" in order to rob a bank?


 

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Quote:
Originally Posted by baron_inferno View Post
It never made sense why we needed to do paper missions to unlock mayhem missions in the first place. Do we really need to establish some kind of "street cred" in order to rob a bank?
Basically, your broker needs to know you can handle the simple stuff before he/she is willing to set you up with an excursion into Paragon. Successfully smuggling a team of wanted criminals into a city full of superheroes isn't cheap, y'know.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

You know, for the first time ever in playing this game I'm actually taking the time to acquire and complete each mayhem mission. The extra temporary powers have really added to my game for that particular toon. In the past I've often missed a few, or not even bothered. Going from 1 to 32 thus far has been the most rewarding experience to date for me. The extra contact it opens up for me has been a boon in gaining reward merits and accomplishment badges.

But I agree, it would be nice for a solo option to get a prior mayhem mission just in case you miss one. Especially when it goes towards an accolade power and badges.


 

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Absolutely signed. When I finally decide to dust off an old toon and Set them out, maybe incarnate them as well, having to find a random person in the level range to get the mission and take me along... Oi.


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Quote:
Originally Posted by EvilGeko View Post
Agreed. This is long overdue. Especially for red side where this is tied to an power granting accolade.
Agree.


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Thank you Devs & Community people for a great game.

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Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
I get the feeling that they're reluctant to add the Safeguard/Mayhem missions to Ouroboros because people they feel people would just skip the paper missions and wait to do the SG/Mayhem missions until they could one-off them.

This puts everyone, both inside and outside Ouroboros, on equal footing.
If that's their justification, then it's an absurd one. For one, villains don't get much wiggle room to skip Newspaper/Mayhem missions. Plus Flashbacked Safeguard/Mayhem missions would not give out contacts and would presumably not have repeatable temp powers, meaning there would still be a reason to do them at-level.

In other words, I'm not seeing what is so special about Safeguard/Mayhem missions that requires them to be gated in such a way, after the fact. Keep in mind that Ouroboros allows you to skip a contacts "filler" missions and go straight to the story arcs and badge missions, both of which offer comparable rewards.

(Also yes, I agree, reducing the newspaper grind somehow would be nice. Let's start by lowering the threshold to 3 missions at all levels. Changing to 5 just because you're high level was a bad idea.)


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Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
I get the feeling that they're reluctant to add the Safeguard/Mayhem missions to Ouroboros because people they feel people would just skip the paper missions and wait to do the SG/Mayhem missions until they could one-off them.
I assume the main reason people want to flashback the Safeguards/Mayhems is to get the exploration badges. So maybe they can do like they did with Isolator & Jail Bird: make an Ouro arc that lets us get just those badges, but not any of the other awards associated with the bank missions.


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Posted

Quote:
Originally Posted by IanTheM1 View Post
(snip)

(Also yes, I agree, reducing the newspaper grind somehow would be nice. Let's start by lowering the threshold to 3 missions at all levels. Changing to 5 just because you're high level was a bad idea.)
I'd like the 5 missions raised after your first mayhem/safeguard. Or at least give us the detective's phone number so save the hike.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by JKCarrier View Post
I assume the main reason people want to flashback the Safeguards/Mayhems is to get the exploration badges. So maybe they can do like they did with Isolator & Jail Bird: make an Ouro arc that lets us get just those badges, but not any of the other awards associated with the bank missions.
But those exploration badges (for Mayhems) are the ones required for the accolade that grants the power. So offering a mission *just* for the badges would be basically handing the accolade over as well.

But I'm not a badger. Dunno if said accolade is suppose to be simple to access or not.


 

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Well the Invader Accolade is paired with Task Force Commander in regards to side switching.

So that should give an idea about accessibility.


 

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Quote:
Originally Posted by Leo_G View Post
But those exploration badges (for Mayhems) are the ones required for the accolade that grants the power. So offering a mission *just* for the badges would be basically handing the accolade over as well.

But I'm not a badger. Dunno if said accolade is suppose to be simple to access or not.
most accolades conssist of a combination of beating up grey mobs, getting explore badges, doing specific missions usually because a certain foe doesn't appear anywhere else in the game ie the preatorians.

Hero side they are pretty simple to get all of them(because you can flashback or ex down) I don't see why villains aren't given the same courtesy oh wait "devs hate villains" LOL.

Signed to the idea


 

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Here's another vote to make older Mayhems and Safeguards available via flashbacks. It's not fun having to continually check in PO's or Cap's global channel if A) Someone's actually doing paper missions and B) willing to take a teammate, especially on the lower population servers. Most newbie characters seem to be going through Praetoria these days.


 

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Nothing to really say besides "I support." I hate getting to level 40 and realizing you missed a AP safeguard badge. :\


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Posted

I agree completely: especially now since we miss two or three safeguard/mayhem missions going through the Praetoria content.

Another solution to this problem would be to, once you unlock a safeguard/mayhem mission, you get to choose which bank you want to save/rob from a list of banks available at your current level. But I guess that wouldn't take temporal scaling into account. Hmm. Yeah, better make it through Ouroboros then.

-Buxley



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Quote:
Originally Posted by FearlessDecoy View Post
It's not fun having to continually check in PO's or Cap's global channel if A) Someone's actually doing paper missions and B) willing to take a teammate, especially on the lower population servers. Most newbie characters seem to be going through Praetoria these days.
You don't have a badgehunting channel on your server(s)?

On the original topic, having the missions available via Ouroboros would be a nice idea, although I think you should definitely have to do at least one 'intro' mission first. Otherwise they would be too easy for the rewards (Exploration badge/temp power. The badges for the side missions can be gained from the 45-50 PI bank missions easily enough.)


 

Posted

This is long overdue and has been suggested before It is time it became a reality.

signed


Why you ask...

Red Side .. as mentioned previously not 1 but 2 different accolades that grant powers are tied to mayhems.. Invader grants a 5% increase in total HP and Force of Nature adds to + Recharge +Recovery and +Accuracy for 1 minute 9at a cost of - Def). Miss one mayhem and you have to TRY to find someone with that mission or lose out on both powers

Blue Side .. not as bad since neither accolade grant anything but another badge .. Then again how many badgers do we have in the game. I have seen players offering millions to anyone with a particular safeguard some badger missied.

Gold Side .. Since there is absolutely no equivilant in Praetoria to a Safegaurd or Mayhem anyone that starts a character there and then heads to Paragon or the Isles at level 20 has already missed out on several badges and the temp powers as well. Now it may not seem important to not get a raptor pack or jump pack since by 20 everyone can have a permanent travel power but i have 50 levels that still use their raptor packs in certain situations... comes in very handy battling the Arachnos Flyer in the STf just as an example. Also since there is no equivilant to convert once they cross over the miss out on the chance at any accolade, with or without powers, unless they find someone to invite them to lower level missions they had no access to in Praetoria.

I like the OPs idea.. at every level allow a player to run 3 or 5 newspapers/radios and then the Mayhem/Safeguard. That way they gain no advantage by waiting to do them as opposed to doing them at the proper level but can still EARN the badges and get the temps.


Now lets talk about the Praetorian arcs.. Time to finally add those as well to Ouroborus. I still have a MM that is one morality mission short of a badge and the badge tracker has ALWAYS stated I could do it in Praetoria or through flashback. I even contemplated staying in Praetoria past level 20 to get the badge but that statement convinced me that I could wait to level 25, earn my ouro portal and then just pick up mission # 5 via flashback. My MM is a 50 (+3) level now and still can't earn that badge because no Praetorian flashback missions exist. That is just my story I am sure there are plenty of other players that would love to flash back and do some or even all the praetorian arcs just to DO them.

We have added the old Calvin Scott TF to the portal, the old Posi TF and after issue 21 it sounds like access to the old Galaxy city neighborhood.. to complete arcs and find badges will exist but we can't find a way other than bribing other players to pick up a safeguard/mayhem we missed and no way at all to flashback to Praetoria. FIX IT


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Quote:
Originally Posted by Seyshara View Post
The badges for the side missions can be gained from the 45-50 PI bank missions easily enough.)

Sure they can and I did just that with Operative Tessa my Crab Spider after I crossed her over from Red to Blue side through GR. But I have a lot of other characters that did exactly 1 PI bank mission to earn the exploration and accolade badge because they already had the badges for all the side missions earlier. And trust me its a whole lot easier to battle council and crey in Brickstown to get at sides than to take on Malta sappers and Carnies in PI.

To illustrate.. I currently have a 39 level Corruptor red side. Just doing mayhems to get contacts she now only needs to do 2 more arson missions to meet all the requirements for the Force of Nature badge. Of course she still needs to do at least one 40-45 level mayhem in Founders falls and one 45-50 level in PI for Invader but thats a lot different than doing 10 or more Safeguards in PI to get all of the side missions required and you still only get 1 of 2 accolades by doing that since you still are missing exploration badges.

Now i can't speak for every server but yes Virtue has not one but two dedicated badge channels not to mention a few general purpose globals you can ask about anything in.. But once again we are back to trying to find someone with THAT particular mission when we are available to be on line and have the time to do it.. instead of just giving us a way to pick it up without the hassle. They did a great job with Ouro and saved the badge hunter community a lot of grief with flashbacks. Its time they added the badges in mayhem and safeguards to the list.


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

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Quote:
Originally Posted by Wicked_Wendy View Post
Sure they can and I did just that with Operative Tessa my Crab Spider after I crossed her over from Red to Blue side through GR. But I have a lot of other characters that did exactly 1 PI bank mission to earn the exploration and accolade badge because they already had the badges for all the side missions earlier. And trust me its a whole lot easier to battle council and crey in Brickstown to get at sides than to take on Malta sappers and Carnies in PI.
I was referring more to those who switched at higher levels, and who, for one reason or another, have not had the opportunity to work on the other side's bank missions at lower ones, and therefore haven't been able to get the side mission badges. Obviously players with GR can work on the bank jobs for both sides when they hit level 20, as most of my alts are doing, but not everyone has that yet.

On a side note, maybe it's just the characters I've been playing, but I have no particular difficulty with Malta or Carnival of Shadows. To be honest, the KoA are more annoying to me than the Sappers are, with their uber-high perception and multiple Caltrops, but they still fall easily. I prefer to do the side missions in PI because I can be sure that all of them are available. Nothing worse that looking for that last arson and finding just a jewel heist, a prison break and a weapons deal....


 

Posted

My name is NarfMann, and I support this thread.