Copyright/Profane question
That just kicks the question up a level. The name filter wasn't broken so it didn't need to be "fixed". This game hasn't had a "clone character" problem in ages. Or really, ever. Even at its worst, back near launch, there weren't that many and they got dimed out by other players quickly.
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Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Not seen any Eva, but as long as the Thors do not run around in the same outfit as the marvel char, then there is no copyright infringement.
Cause fortunatly you cannot copyright mythic names.
Lady Arete on Unionhandbook
My Excel Badge tool
On any given day I happen to be in Atlas, I will see at least two copyright characters, pretty reliably....
If that's not a straight line, I don't know what is. Pardon me for hoping that angry players might try and keep a cool head; reading and understanding what's already been said in this thread (by the devs and others) would go a long way towards helping with that.
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Had this been a critical emergency patch to fix some game breaking issue it would have been a different story. As it stands, many arcs in MA are crippled because of the addition of software that was totally unneeded in the first place. Additionally, as I've said from the beginning, when this issue was discovered the "patch" should have been IMMEDIATELY rolled back until it could have been implemented properly. That's not even accounting for the fact that it should have went through proper testing BEFORE it was implemented and the community should have been aware of it as well as the future attempted fixes. For many of us, I think this was the final nail in MA's coffin. As much as it hurts and we hate to admit it, one of the best features in the game is on it's deathbed and the family has given the OK to pull the cord. Soul-crushing.
WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story
If that's not a straight line, I don't know what is. Pardon me for hoping that angry players might try and keep a cool head; reading and understanding what's already been said in this thread (by the devs and others) would go a long way towards helping with that.
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Originally Posted by Clark_Dark_5
Bugs can be like that. They've told us this is a bug and they are working on it. Breathe.
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1. You're addressing someone who may already be upset with a short imperative - "breathe" - that sounds like a command. People don't respond well to commands, particularly if they've come to a thread in an already aggrieved state of mind.
2. You're potentially misrepresenting the person. It's tough to divine what their state of mind is, but I doubt you or I actually believe that the person is sitting at that keyboard hyperventilating - so they're likely to resent being depicted as an hysteric.
3. You're communicating to everyone who reads your post (and is trying to get a sense of the thread) that you believe there is a heightened state of anxiety in the thread - they'll tend to interpret that and post in kind.
Now, being an individual who values calm, I doubt you meant to do any of that - and that means that even worse than anything, you're misrepresenting yourself when you communicate in that sort of language.
---
All that said, I'll restate that I think there is sufficient cause to express concern to the developers here.
They've made a fairly grave error, where Mission Architect is concerned. While it's tough to know what's going on under the hood, it looks like they've tied the MA filters to the character naming filters (a bad idea) or added terms to the MA filters (a bad idea). If the former, then our problems may have arisen while they were working on the related character naming filters. If the latter, they're specifically targeting the MA system - which is even scarier.
Either way, recent events show a lack of empathy on the part of the devs to the needs of the Architect community and the playerbase at large.
It is intuitively obvious that it would be a smart business decision for them to promote a system whereby players generate quality content for them for free. Yet they don't seem to be placing an especially high priority on repairing this crucial element that makes CoX games unique in the MMO playing field - only players who come to the boards and find this thread to find out have any idea of what's going on - and that information has been delivered in a couple of terse, vague posts buried within the pages of this thread - and even those players who send in complaints are getting somewhat indifferent responses from the GMs. Those response consist largely of, "Change your arc", rather than, "Hold tight - this will be fixed soon."
Some players are reacting to the overall pattern of treatment of the Mission Architect system. PoliceWoman did a good job encapsulating this feeling.
Players have a great deal of time and energy invested in the MA system - Wrong_Number has done a good job detailing why these new developments are a huge problem for the generators of arguably some of the best content in the game.
I'm particularly concerned by GM Roland's somewhat dogmatic assertion that they "can't remove the filter" without adding further detail. Is this a technical limitation, a legal limitation, or a practical limitation? What is being prioritized here and why? (I think the answer to that question is actually, "The steampunk pack. And I can't really fault them, since it will generate revenue. But still, I think they need to be reminded that MA is still important.)
Anyhow, I think there are some productive ideas and criticisms rolling out of this thread - and I don't see the value in trying to mute those criticisms when it's known that around here, the squeaky wheel gets the grease.
To sum up, I don't think it's time for people to panic and start dropping their accounts by any means - but I do think a few pointed questions and a little cage rattling is warranted at this point.
My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325
My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)
So looks like AE, while being a big differentiator vs. the other competitors like CO and DCUO will just die a slow death of neglect..really sad actually.
Arc: 378122 "Tales of the Terran Space Marines -The Apocalypse Initiative" 5stars!
http://www.youtube.com/watch?v=6Rgl4...687B0FC89F142C
Arc: 481545 "Twilight of the Gods - The Praetorian conflict"8000+ hits!
http://www.youtube.com/watch?v=XxJ6S...848B21E2350DCC
Actuallyk, when they had the live chat during the server list integration upgrade, I kept repeatedly asking about AE but I guess in the flood of inquiries, mine got lost. I never really see a redname here, I tried to do something in the Development section, not really sure how to get an answer on the future of AE.
Arc: 378122 "Tales of the Terran Space Marines -The Apocalypse Initiative" 5stars!
http://www.youtube.com/watch?v=6Rgl4...687B0FC89F142C
Arc: 481545 "Twilight of the Gods - The Praetorian conflict"8000+ hits!
http://www.youtube.com/watch?v=XxJ6S...848B21E2350DCC
DeathSentry -
That depends entirely on how vocal the community is in terms of establishing AE as a priority.
If we are sufficiently loud, we will be heard and AE will be maintained as a viable service.
If we are not, then AE will go the way of bases - a small, active community of dedicated but frustrated players alternately scraping by with what functioning features they have access to and complaining bitterly about what could have been.
Bases are a lost cause, according to most - but it's not too late for AE - It's up to us to convince the devs that AE is worth the trouble.
My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325
My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)
DeathSentry -
That depends entirely on how vocal the community is in terms of establishing AE as a priority. |
This has been ongoing for over a year. Just read back through this board and you will see a full on effort to get many facets of MA attention. Besides the countless threads of suggestions and detail analysis with solutions for how to fix the various problems there are repeated efforts to promote MA. Examples include the MA Super Team, Arrowrose's Excellent Arcs thread, PW's Contact Tree, the numerous excellent review threads, Contests, the annual Player's Choice Awards (which btw has STILL not even been stickyed) to name just a few. These have clearly been completely ignored.
Case and point: during the video chat I asked about us getting more arc slots, something that has been loudly requested for at least a year. The answer (and you can go back and watch this yourself) was along the lines of "Hmm...interesting idea, we will look into it". In other words, it was the first they had heard of it! Want another? Someone asked about more DC's and HoF. The answer was that they are "in the process of banking some so they can be released over time in a steady fashion". Sounds good except for the fact that the last non-contest DC was given in January of 2010 and none have been given from the three different (they restart it every six months or so) "Make a Recommendation for DC".
The frustration has been building for a very long time and it's not due to lack of people caring or trying to improve MA.
WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story
Found out what was the Copyright stuff of my arc...
I have a Paragon Protector from Crey in my arc...
...
...
Seriously Aragon should never have been on the list of copyright stuff at all. Sure its a char from Lord of the Rings, but it was also an old spanish kingdom before Spain was united. Seriously!
Lady Arete on Unionhandbook
My Excel Badge tool
That's Aragorn. If "Aragon" is on the list I'm not sure why.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
If that's not a straight line, I don't know what is. Pardon me for hoping that angry players might try and keep a cool head; reading and understanding what's already been said in this thread (by the devs and others) would go a long way towards helping with that.
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Players have a great deal of time and energy invested in the MA system - Wrong_Number has done a good job detailing why these new developments are a huge problem for the generators of arguably some of the best content in the game.
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What is being prioritized here and why? (I think the answer to that question is actually, "The steampunk pack. And I can't really fault them, since it will generate revenue. But still, I think they need to be reminded that MA is still important.) |
Actuallyk, when they had the live chat during the server list integration upgrade, I kept repeatedly asking about AE but I guess in the flood of inquiries, mine got lost. I never really see a redname here, I tried to do something in the Development section, not really sure how to get an answer on the future of AE.
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DeathSentry -
That depends entirely on how vocal the community is in terms of establishing AE as a priority. If we are sufficiently loud, we will be heard and AE will be maintained as a viable service. |
Except the LotR character is named Aragorn. That aside, words contained in other words shouldn't be filtered at all. What's next, we can't say "assassin"?
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Found out what was the Copyright stuff of my arc...
I have a Paragon Protector from Crey in my arc... ... ... Seriously Aragon should never have been on the list of copyright stuff at all. Sure its a char from Lord of the Rings, but it was also an old spanish kingdom before Spain was united. Seriously! |
I'm glad that you value keeping a cool head. Please keep in mind that statements like this,
Quote:
<redacted for brevity> |
Heck "Lighten up, Francis..." would probably have caused the entire thread to self-ignite if that were the case.
I'd agree that it's a likely guess that they're working primarily on the Steampunk pack. Like many of you, I really do want to see more attention paid to the MA, however, if only to show that they support the MA as a viable attention grabber for new players.
Assume that someone finds a copy of the old Architect Edition at their local game store and wants to try COH based on that. They get on and go about wanting to make an arc. . . and hit this wall. What's going to happen? That person is probably going to stop playing the game and let his/her subscription run out after the free month. The average player is NOT going to know of the existence of this forum and probably isn't going to care to try to find out about it if the first attempt at making an arc gets slammed because of a vaguely directive filter, resulting in a loss of potentially hours of work.
The developers may indeed have other things on their plate; that's fine, as they need to keep the game moving forward. But, like one of my science teachers said back in high school, "we're not going to just do something at the start of the semester and put it on a shelf where it won't be used again."
I'm out of signature space! Arcs by Tubbius of Justice are HERE: http://boards.cityofheroes.com/showthread.php?t=218177
Actually, based on that GM reply, it sounds like they added CoH property to the *character* naming feature, so you can no longer name characters Paragon, Positron, Manticore, etc. And it found its way to the AE. It's not Paragon because of "Aragon" it's because of "Paragon". But it's only supposed to be for characters made in character creation. Which is still an odd choice to do this now, but it makes a kind of sense, I guess.
I'm not going to waste any more of my bandwidth on those live chats, after that first one where they acknowledged the existence of the forum's most prolific spammer and actually chose "will we be able to make Incarnate trials in AE" as their AE question to answer.
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I must have missed it - a) who's the forum's most prolific spammer, b) they actually asked that?! and c) what was the answer?
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Heck "Lighten up, Francis..." would probably have caused the entire thread to self-ignite if that were the case.
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I'm not trying to recommend or enforce and environment where we have to walk around on eggshells, though.
My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325
My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)
I must have missed it - a) who's the forum's most prolific spammer, b) they actually asked that?! and c) what was the answer?
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b) yes.
c) I'll give you three guesses and the first two don't count. Half the people posting in this thread could have given the same answer. When the answer is immediately obvious to active members of the community, it just goes to show that the devs may very well be communicating with the wrong people. No, I don't mean the people who don't use AE because of its problems, real or perceived; I mean the people who "would use AE if I could do blank and blank and blank," with "blank" being some pie-in-the-sky request like using the base editor to create custom maps or replicating heavily scripted encounters such as the ones in trials. They'll never use AE, even if by some miracle of game development they got all those things, and even if they did use AE, I don't particularly want them to.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
a) calling people out is against forum rules
b) yes. c) I'll give you three guesses and the first two don't count. Half the people posting in this thread could have given the same answer. When the answer is immediately obvious to active members of the community, it just goes to show that the devs may very well be communicating with the wrong people. No, I don't mean the people who don't use AE because of its problems, real or perceived; I mean the people who "would use AE if I could do blank and blank and blank," with "blank" being some pie-in-the-sky request like using the base editor to create custom maps or replicating heavily scripted encounters such as the ones in trials. They'll never use AE, even if by some miracle of game development they got all those things, and even if they did use AE, I don't particularly want them to. |
b) Oy.
c) Then to really bolster everyone's spirits, I give you this excerpt from Massively's latest interview with the rednames:
We also asked about the Mission Architect system, which is always a bouncy element of design, one that hasn't gotten a great deal of attention in recent updates. Miller explained that since the game's wide variety of content was designed expressly to give the player optimal rewards, he was fine with the idea that the architect missions were largely for player expression rather than providing a means for leveling. Some of the "content-on-demand" niche has already been filled by the Team-Up Teleporter, which he goes on to mention was the biggest element holding Issue 20 from release simply because the team kept wanting to add new functionality to it for grouping. At the same time, however, the Mission Architect system is an important element within CoH, and the devs want to continue supporting it. They're just not interested in supporting it as a tool for farming. The slightly lesser rewards are balanced out by the fact that players get to experience someone else's story. |
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Silly me on the Aragorn thing
Just got a little message from a kind gm. Apperantly another reason might be the movie Eragon (I do not understand it either).
Oh well, heres to getting the overaggressive filter killed, burned and eradicated and another more sensible brought to life instead.
Lady Arete on Unionhandbook
My Excel Badge tool
Some of the "content-on-demand" niche has already been filled by the Team-Up Teleporter, which he goes on to mention was the biggest element holding Issue 20 from release simply because the team kept wanting to add new functionality to it for grouping. |
At the same time, however, the Mission Architect system is an important element within CoH, and the devs want to continue supporting it. |
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
WHAT THE HELL DOES THIS HAVE TO DO WITH AE???? For that matter, what the hell does it have to do with content?
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The first thing they could do to increase the story-telling emphasis and decrease the farming emphasis would be to demolish the AE buildings and move the missions out into the "real world".
Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)
I'm glad that you value keeping a cool head. Please keep in mind that statements like this,
... don't tend to promote an environment of calm and aren't productive |
All that said, I'll restate that I think there is sufficient cause to express concern to the developers here.
They've made a fairly grave error, where Mission Architect is concerned. While it's tough to know what's going on under the hood, it looks like they've tied the MA filters to the character naming filters (a bad idea) or added terms to the MA filters (a bad idea). If the former, then our problems may have arisen while they were working on the related character naming filters. If the latter, they're specifically targeting the MA system - which is even scarier. |
Either way, recent events show a lack of empathy on the part of the devs to the needs of the Architect community and the playerbase at large.
|
Yet they don't seem to be placing an especially high priority on repairing this crucial element that makes CoX games unique in the MMO playing field - only players who come to the boards and find this thread to find out have any idea of what's going on - and that information has been delivered in a couple of terse, vague posts buried within the pages of this thread - and even those players who send in complaints are getting somewhat indifferent responses from the GMs. Those response consist largely of, "Change your arc", rather than, "Hold tight - this will be fixed soon."
|
Some players are reacting to the overall pattern of treatment of the Mission Architect system. PoliceWoman did a good job encapsulating this feeling.
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1) wacky-Don-Martin-face-making morons who're just randomly pushing buttons to hear their computer go BWEEP BOOP and accidentally breaking things.
2) slackers who're lounging around their desks shooting nerfball hoops while ignoring the big red button on their desk labeled "fix the MA"
3) mustache-twirling evil-doers who persecute the player-base while kicking puppies (who knew Weston Phipps was autobiographical?!)
The devs are just normal people you know? Capable of some good, some bad decisions. The real thing kicker here though is I think in the long run they make more good than bad choices - if it was the other way round, then the entire game would be terrible, like our F2P cousin, not just some single corner of it. This game rocks and will continue to.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"