March 2011 Producer's Letter


Arbegla

 

Posted

They haven't ignored the alt crazy people, or the soloist.

The queue system Encourages solo players to team by clicking a button, and joining in a trail. These trials are TIMED EVENTS meaning they CAN NOT exceed 1 hour. Its not possible. If you can run a clear most ITF, you can run a BAF or a Lambda. Succeeding at just 8 trials will give you a t3 boost (from emp merits alone, thats not counting threads, or components you get from those 8 trials) You can run those 8 trials in as quick as 4 days. How is that not alt friendly?

You talked about the other games.. Well, obviously you have never played those 'other games' I have. You literally spend a month getting geared up to run the end game content, then spend 3 - 6 months trying to down bosses so you can get a piece of gear that you will just replaced within the next raid boss (or even raid instance) And thats PER CHARACTER. Good luck getting best in slot (which is t4 boosts here) in more then 1 character.

Here you can get full t4 alpha boosts in 4 weeks time, you can get new incarnate boosts in a few days time. Heck, 8 days and your basically done (2 tier 2, 2 tier 3 boosts) so, 8 days per character, assuming you dont work on more then 1 character per day, and its still not very long.

The queue system will make this so much easier, as you can literally click 1 button, and progress any character you want.


 

Posted

Quote:
Originally Posted by Master Zaprobo View Post
Hold on one Incarnate-shard pickin' moment- Global Names were going to have characters dropped off of them, but this letter says that they're now going to be prepended with EU, same as the account names (since noone really cares what happens to those)?

Is this the case, or am I misreading things?
Quote:
At the same time, a more widespread solution such as pre-pending every European player’s global name, even if there was no collision, may have been clearer, but was too intrusive.
So basically they considered it and said 'no'. *sigh*


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I think you have the numbers the wrong way around
I think you need to skim all the threads about incarnate posts and really pay attention to global chat channels and broadcast chatter. Because you're seriously mistaken. There are even more people ingame that don't post here. Either that or you have alot of people on ignore.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Capa_Devans View Post
Can we please start having announcements in the Annoucement section? I really have zero interest in a nine-paragraph piece of fluff. Especially considering how awful the font is.
And for those of us following the announcements area via RSS feed. Please continue to post relevant information there.

Some of us consider the release time for i20 important.

Man whats with the crying moar in this thread? Is it ED all over again and I missed it?

People cry the devs don't post more/give us more information then cry when the devs do exactly what they wanted.


 

Posted

Quote:
Originally Posted by Noyjitat View Post
I think you need to skim all the threads about incarnate posts and really pay attention to global chat channels and broadcast chatter. Because you're seriously mistaken. There are even more people ingame that don't post here. Either that or you have alot of people on ignore.
Well, people like you, who seem to want things as quickly as possible without putting the effort into them? (like wanting full t4 boosts but never wanting to step foot in a trial) Yeah, there may be a few of them, but the majority, aren't like that.

Let me attempt to spell this out for you. You are not going to get anymore then what has already been announced for i20, IN i20. So please, stop preaching to the choir about the fact you want more stuff to do, and just accept it for now. the 'grind' really is not that bad, and if you pace yourself, you can actually achieve it in a pretty decent amount of time. Heck, without stepping foot in a trial, you can still unlock and slot t1 boosts in about 28 days time.

We all want more content, we all want more options, but for now, we ALL have to suck it up and deal with what you got. We all wanted to end game content, and stuff like that doesn't just instantly happen. They are already announced at lest 2 more trials, but I'm hoping the dev's have seen the responds, and will change the conversion rates, or at the very very least adjust the weekly strike target to drop more then notices, so you can actually progress past your alpha boost using the weekly strike targets.

The inf costs are not that bad, the thread and shard requirements are the really difficult thing, but if you really want something, then work with what we have, and just make it known (which you already have) that you'd like some changes. Heck, http://boards.cityofheroes.com/showthread.php?t=256223 is a thread where I'm trying to gather ideas on what can be changed to make things easier, so the dev's can just look at one place instead of all over the place.


 

Posted

Quote:
Originally Posted by Noyjitat View Post
I think you need to skim all the threads about incarnate posts and really pay attention to global chat channels and broadcast chatter. Because you're seriously mistaken. There are even more people ingame that don't post here. Either that or you have alot of people on ignore.
I don't have anyone on ignore at all, and the only I20 chat I've seen has been people looking forward to it going live - you're way overestimating the number of people who are unhappy with it


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Arbegla View Post
They haven't ignored the alt crazy people, or the soloist.

The queue system Encourages solo players to team by clicking a button, and joining in a trail.
Until you find a group that will kick outsiders. Given the extensive threads in the feedback section, those solo players will get kicked repeatedly.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Until you find a group that will kick outsiders. Given the extensive threads in the feedback section, those solo players will get kicked repeatedly.
Why would they be kicked?


@Golden Girl

City of Heroes comics and artwork

 

Posted

*edit* you know what? That should of been a pm. I will now remove it.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Dante View Post
Quote:
Originally Posted by Master Zaprobo View Post
Hold on one Incarnate-shard pickin' moment- Global Names were going to have characters dropped off of them, but this letter says that they're now going to be prepended with EU, same as the account names (since noone really cares what happens to those)?

Is this the case, or am I misreading things?
Quote:
At the same time, a more widespread solution such as pre-pending every European player’s global name, even if there was no collision, may have been clearer, but was too intrusive.
So basically they considered it and said 'no'. *sigh*
Hold it Dante... re-read this section (bold part by me)...

Quote:
Originally Posted by Second Measure View Post
We know that your online and in-game identities are important. City of Heroes is at its heart a game about who you are, not just what you do. We’ve all spent the last 7 years forming friendships, alliances, and rivalries in City of Heroes, and we know that anything that can impact your in-game identity can be a reason for concern. At the same time, to make this server list change happen, we need to ensure your identity remains unique from other players. We did a lot of data mining and found that pre-pending the names of EU accounts affected the fewest active players (the difference is hundreds vs thousands)
Which is why I want dev confirmation that either the plan has changed, or not.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I don't have anyone on ignore at all, and the only I20 chat I've seen has been people looking forward to it going live - you're way overestimating the number of people who are unhappy with it
You aren't reading the right threads then. There's a lot of negative feedback. Also you're underestimating the number of people who will like the system as presented. I'm not saying they're the majority, but they aren't a dismissably miniscule minority. Right now the only options are to grind the same two trials infinitely, or take the absolutely massive alternative route that requires tens of thousands of shards and billions of influence. People talking about the inf route as if it's a shortcut really have no idea.

I don't like the system as presented. Trials should be the forerunner in getting things, but right now they're essentially the only option. Everyone who says "you don't have to pay inf" means "do this one single task hundreds of times." That's not fun. Alpha didn't have to be that way. I don't know why the new ones do.

But this isn't really the thread for that. There are a lot of feedback threads on the topic. If you really can't find one, PM me.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Why would they be kicked?
Read the following threads:

Feedback: LFG Queue
Feedback: Leagues

There are a couple more in the I20 Chatter section. The "short list" of excuses I've read in those threads:
  • Medical reasons.
  • Computer hardware.
  • Just want to team with friends.
  • Afraid they might get a leech.
  • Afraid they might get someone they don't like.
  • Wanting a challenge.
  • Might think it is too much of a challenge with "unknown" players.
  • Don't want to explain tactics.
  • Don't like people that are not on a VOIP.
  • Afraid that a player might mess up tactics.
  • Just don't feel like having new people around.
  • Stressing out over badges.
I'm sure that some players have come up with new ones by now. Personally I think people are over reacting about wanting to kick or lock people out of leagues, but I do agree it will happen.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

It boggles the mind that anyone would be concerned about the inf costs. If you have that many Shards, I can guarantee you'll have more than enough inf, too. The costs are negligible!

Once again: if you ran enough content to get that many Shards, you'll have far more inf than required to convert them.

Quote:
Originally Posted by Snow Globe View Post
  • Medical reasons.
  • Computer hardware.
  • Just want to team with friends.
  • Afraid they might get a leech.
  • Afraid they might get someone they don't like.
  • Wanting a challenge.
  • Might think it is too much of a challenge with "unknown" players.
  • Don't want to explain tactics.
  • Don't like people that are not on a VOIP.
  • Afraid that a player might mess up tactics.
  • Just don't feel like having new people around.
  • Stressing out over badges.
.
Say what you will about soloists, it's the team exlusivists that really go against the spirit of an MMO.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Read the following threads:

Feedback: LFG Queue
Feedback: Leagues

There are a couple more in the I20 Chatter section. The "short list" of excuses I've read in those threads:
  • Medical reasons.
  • Computer hardware.
  • Just want to team with friends.
  • Afraid they might get a leech.
  • Afraid they might get someone they don't like.
  • Wanting a challenge.
  • Might think it is too much of a challenge with "unknown" players.
  • Don't want to explain tactics.
  • Don't like people that are not on a VOIP.
  • Afraid that a player might mess up tactics.
  • Just don't feel like having new people around.
  • Stressing out over badges.
I'm sure that some players have come up with new ones by now. Personally I think people are over reacting about wanting to kick or lock people out of leagues, but I do agree it will happen.
I have run so many raids and TFs that kicking someone out of teams is a rare occurence. I was on a team once where the leader kicked someone for a really stupid reason, and I simply quit the team. End of story. Rate it with 1 Star.

Actually, I find there are more people willing to explain then to kick out players. Dunno, I find this whole kick players out thing bordering on paranoia. Unless people are behaving like a total sociopath, they shouldn't be afraid of being kicked out.


Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.

 

Posted

Quote:
Originally Posted by Daemodand View Post
It boggles the mind that anyone would be concerned about the inf costs. If you have that many Shards, I can guarantee you'll have more than enough inf, too. The costs are negligible!

Once again: if you ran enough content to get that many Shards, you'll have far more inf than required to convert them.
You make it sound like getting 10,000 shards is just a simple task I can do whenever I want. I got tired of running content just to get up to 32 shards for my very rare Alpha. Now tell me I need 90 shards just to get a common, as well as a few hundred million inf? Uh. Yeah.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Daemodand View Post
Say what you will about soloists, it's the team exlusivists that really go against the spirit of an MMO.
I agree.

Quote:
Originally Posted by Photonstorm View Post
I have run so many raids and TFs that kicking someone out of teams is a rare occurrence. I was on a team once where the leader kicked someone for a really stupid reason, and I simply quit the team. End of story. Rate it with 1 Star.

Actually, I find there are more people willing to explain then to kick out players. Dunno, I find this whole kick players out thing bordering on paranoia. Unless people are behaving like a total sociopath, they shouldn't be afraid of being kicked out.
That is my hope too, but I'm not going to fool myself into thinking it will not happen with these trials.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Arbegla View Post
The queue system Encourages solo players to team by clicking a button, and joining in a trail.
Unless the meaning of the word "solo" was recently changed to mean "too lazy to find a team" the queue system doesn't do anything to encourage solo players. Solo = alone. Solo players like to play alone. It wouldn't matter if a player could join the queue with just a thought. The queue leads to teaming, something that solo players avoid.


 

Posted

Quote:
Originally Posted by Dispari View Post
You aren't reading the right threads then. There's a lot of negative feedback. Also you're underestimating the number of people who will like the system as presented. I'm not saying they're the majority, but they aren't a dismissably miniscule minority. Right now the only options are to grind the same two trials infinitely, or take the absolutely massive alternative route that requires tens of thousands of shards and billions of influence. People talking about the inf route as if it's a shortcut really have no idea.

I don't like the system as presented. Trials should be the forerunner in getting things, but right now they're essentially the only option. Everyone who says "you don't have to pay inf" means "do this one single task hundreds of times." That's not fun. Alpha didn't have to be that way. I don't know why the new ones do.

But this isn't really the thread for that. There are a lot of feedback threads on the topic. If you really can't find one, PM me.
Devs know better becasue they see if people play the trials. Also, when people are happy, they usually won't post in forums. People mostly post when they have an issue with the game.

and hundreds of times? I mean come on. That's at least 200 times whereas it took me less than 20 trials to get all the Rares on the 4 new Incarnate slots. When you run your first trial and get iXPs to unlock Judgement and/or Interface, you get Threads by defeating enemies. You get other rewards if badges are obtained although I doubt it initially, since everyone will be at best (+1). You get Astral Merits, and you might get 1 Empyrean Merit as well as a component (that could be a Rare or even Very Rare). By the time your next Incarnate power is unlocked, you should have enough threads to craft the Common one, maybe even the Uncommon. You have more power to your character, trials get easier, and you get more rewards and it's a chain reaction from there.

Meanwhile, you still can play the "normal" game. Exemplaring down will also gives Shards too. If you don't need the Notices anymore, you can still run the TWS and get it to break it donw to 4-6 shards, that you can eventually convert to Threads.

Yes, there are only 2 Trials for the moment, but more content will be added, like the PAX announced Keyes Island Reactors and Praetorian Underground.

And who knows? Maybe different sort of content will be added in i21+ for Incarnates that could be played solo or in small teams. Devs just cannot snap their fingers and have content magically appear.


Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.

 

Posted

Quote:
Originally Posted by Photonstorm View Post
Yes, there are only 2 Trials for the moment, but more content will be added, like the PAX announced Keyes Island Reactors and Praetorian Underground.

And who knows? Maybe different sort of content will be added in i21+ for Incarnates that could be played solo or in small teams. Devs just cannot snap their fingers and have content magically appear.
The part I can't wrap my head around is why Alpha is set up to promote you doing different content. You have all the level 50 TFs which give components, plus the WST which encourages about 2.5 months of different content you can do to get other components. You also still get shards, which unlike threads are 1/4 a component each (instead of 1/20th).

When they introduce the new stuff, they take away all that content for a new system that encourages you to only repeat the same two tasks over and over again. I can't get to the part where people say "just wait for i21+ for more content" when they have the content available right now, this second, but decided to take it out for some reason in favor of a system that tells you "grind this trial."

It doesn't make sense to remove content when you introduce new content which can't replace what you took out either in quantity or quality. Before we even get to how many months I need to wait before I can grind 4 trials instead of 2, I want to know why I can't do the LGTF and get more than 1/4th of a common component (which will still cost me money).

The devs don't need to snap their fingers and generate content because it's already there. In fact they snapped their fingers to remove it. Alpha let you do all manner of different content in different ways. For this, they locked all means of advancement besides "grind these trials" behind a significantly more lengthy and grindy system that also costs tons of money.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
The part I can't wrap my head around is why Alpha is set up to promote you doing different content. You have all the level 50 TFs which give components, plus the WST which encourages about 2.5 months of different content you can do to get other components. You also still get shards, which unlike threads are 1/4 a component each (instead of 1/20th).

When they introduce the new stuff, they take away all that content for a new system that encourages you to only repeat the same two tasks over and over again. I can't get to the part where people say "just wait for i21+ for more content" when they have the content available right now, this second, but decided to take it out for some reason in favor of a system that tells you "grind this trial."

It doesn't make sense to remove content when you introduce new content which can't replace what you took out either in quantity or quality. Before we even get to how many months I need to wait before I can grind 4 trials instead of 2, I want to know why I can't do the LGTF and get more than 1/4th of a common component (which will still cost me money).
hmmm, simple answer. Too easy. Just wait to run a TF with 8 players 50 (+1) and 5 Rare Incarnate powers. People are destroying TFs presently. Just wait to see when those 8 players charge the last room and what it looks like after 8 Judgements. That's why.

In all games, when you become more powerful, you have to face appropriate challenges. A level 49 on its way to level 50 dont defeat grey-conning level 10 giving him full XPs, he has to fight enemies around his level. A bit lower they give less XPs, a bit higher they give more becasue it's more difficult. The same is true for advancment, in the beginning of the game you need hundreds of XPs to level up, and you need over a million in the high levels which mean you need to defeat way more enemies in a given level.


Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.

 

Posted

Quote:
Originally Posted by Photonstorm View Post
Devs know better becasue they see if people play the trials. Also, when people are happy, they usually won't post in forums. People mostly post when they have an issue with the game.
Most people avoid posting simply to avoid some of the rather colorful and unfriendly replies some people post as a response to them. Some people also won't post until it really really irks them and those are the people with 10 or so posts that rarely say a thing here. And then there is the other group that thinks it won't matter and simply doesn't bother.

You piss people off enough though and they will something or let the unsub button do the talking for them.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Master Zaprobo View Post
Hold it Dante... re-read this section (bold part by me)...
That bit said 'EU Accounts' so I assumed it meant the Account Log In name, the changes to which bug me not one jot. It's the globals I'm most concerned about.

However, between those two bits, this letter could look confusing. I agree we need some redname confirmation of what the current plan is. I would expect an update on the thread already discussing it. (Or at least, I'd hope there would be.)


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Snow Globe View Post
I agree.


That is my hope too, but I'm not going to fool myself into thinking it will not happen with these trials.
It'd be my general hope that either:

1) The sort of people who do this sort of kicking will get a reputation on it for their servers - entirely possible, since CoH is not an overly large game like WoW, and will find themselves ostracized from the community in fairly short order, or

2) Kicking people from PuG leagues for arbitrary non-legitimate reasons is a petitionable offense, should a pattern establish.

In general, I'm not too worried - in six years of playing this game, all of it spent on Virtue, I can count the number of times I've seen a person kicked from a team on two hands, and I can't remember a single instance where the kick wasn't either justified by the player's behavior, or done because somebody went AFK on a mission map, the mission was cleared, and the next mission couldn't be taken because of them being idle in the mission map. (And in almost all of THOSE cases, the person was sent a tell informing them that the leader would reinvite them when they got back and the slot was held.)

Maybe I'm just lucky?


 

Posted

Quote:
Originally Posted by Dante View Post
That bit said 'EU Accounts' so I assumed it meant the Account Log In name, the changes to which bug me not one jot. It's the globals I'm most concerned about.

However, between those two bits, this letter could look confusing. I agree we need some redname confirmation of what the current plan is. I would expect an update on the thread already discussing it. (Or at least, I'd hope there would be.)
Yeah, except noone really cares about losing their "account" name so the fact they're making a deal over it made me think they meant Global Name.

Regardless, clarification is needed (and will be sought on tonights vidchat!)


 

Posted

Personally I always wished they had simply used the global handle as the unique identifier for an account and let us use whatever character name we wanted even if it was the same as someone else on the same server.


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