Costume Code - Disappointed
IIRC, the costumes includes a stealth component already... and Shadow Fall conflicts with most all other stealth powers in the game, thus that end result.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Gosh, and here I thought I was being creative with that exact same concept. Hope we don't run into each other on Pinnacle, Beef_Cake!
Anyway, yeah, I'd like to see that changed too, it also screws with my shape-shifting /Energy Aura character's concept when he runs Energy Cloak. If it's a matter of the costumes including a Stealth component (which I'm reasonably sure is not the case), then they could (and should) just remove that component. The costumes should be purely aesthetic anyway.
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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None of the four costumes I have include a stealth component and none of them work with shadow fall.
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even in the description it says " Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted."
however the costume can still remain toggled while shape shifted (i know this because my stone brute running granite can still have the coralax costume toggled but granite overrides it)
There is no fading code designed for the costumes. Meaning they have no code for the fading your character does when stealthed. Therefore they just don't let you do it.
At least if I'm recalling correctly I think that was the answer.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
|
There is no fading code designed for the costumes. Meaning they have no code for the fading your character does when stealthed. Therefore they just don't let you do it.
At least if I'm recalling correctly I think that was the answer. |
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I would assume that it's just due to the history of the powers, that the original ones included an actual stealth component (since they were given as part of a mission and you were 'under cover'), and somewhere down the line that was removed, but the flags associated with it weren't in an oversight.
I don't have any of the permanent powers, but I do think it'd be a good idea to fix that... I can't really imagine it's intentional... unless there's somehow some special difference between personal stealth and granted stealth... and now that I think about it, I thought I was able to use Cloaking Device with the Knives costume power during a Halloween event a good while back... but I could be totally wrong.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
|
and now that I think about it, I thought I was able to use Cloaking Device with the Knives costume power during a Halloween event a good while back... but I could be totally wrong.
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I don't ever recall the Halloween costumes giving stealth. The Arachnos one from Faultline added in I8, yes, but not the Halloween ones.
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The Halloween costumes have never given stealth. They have always been mutually exclusive with self-granting toggle stealth powers. (IOs are OK, clicks are OK, other people's toggle stealth powers are OK, other people granting you click stealth powers are OK.)
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Well whatever the true reason is, I wish the devs would give us the answer. I'd really like to know why it's like this.
I had basically wanted a concept character but now it's botched, all because of Shadow Fall. Not that my character is unplayable, just a concept I wanted and can't do it. She still performs just as I hoped, but kinda bummed I can't use the costume now.
Oh well, at least I have another 50 I suppose
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The Halloween costumes have never given stealth. They have always been mutually exclusive with self-granting toggle stealth powers. (IOs are OK, clicks are OK, other people's toggle stealth powers are OK, other people granting you click stealth powers are OK.)
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And this is why I question why our own stealth won't work, since others do.
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Because they made it that way. It doesn't have to make sense.
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Well whatever the true reason is, I wish the devs would give us the answer. I'd really like to know why it's like this.
I had basically wanted a concept character but now it's botched, all because of Shadow Fall. Not that my character is unplayable, just a concept I wanted and can't do it. She still performs just as I hoped, but kinda bummed I can't use the costume now. Oh well, at least I have another 50 I suppose |
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I had basically wanted a concept character but now it's botched, all because of Shadow Fall. Not that my character is unplayable, just a concept I wanted and can't do it. She still performs just as I hoped, but kinda bummed I can't use the costume now.
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One of the ideas I had was to use Stealth to simulate his ability to walk through a group of villains undetected if he was disguised as one of them. No such luck. Also, since he was a controller, he got mezzed and/or stunned a lot and that always turned the power off too.
So I would vote for both the ability to use Stealth powers with the costumes toggled, and for not toggling the powers off when you get stunned or mezzed. The costumes give no inherent advantage, so there is no issue of balance that would preclude these changes.
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I feel your pain. I have managed to snag all of the costume codes they've made so far and it was for a character whose concept was that he could steal the bodies of others.
One of the ideas I had was to use Stealth to simulate his ability to walk through a group of villains undetected if he was disguised as one of them. No such luck. Also, since he was a controller, he got mezzed and/or stunned a lot and that always turned the power off too. So I would vote for both the ability to use Stealth powers with the costumes toggled, and for not toggling the powers off when you get stunned or mezzed. The costumes give no inherent advantage, so there is no issue of balance that would preclude these changes. |
I'd also like to note it drops when you die. :/ I was running a scrapper with my ring mistress code for the first time and face-planted and became a panda (her default look) again. :/ Feels like having your pants fall down in public.
I had basically wanted a concept character but now it's botched, all because of Shadow Fall. Not that my character is unplayable, just a concept I wanted and can't do it. She still performs just as I hoped, but kinda bummed I can't use the costume now.
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Someone on the boards posted a collection of Carnie costumes -- I'm afraid I don't have a link to hand, but I remember I found it with the search function -- and I have a modified version of their Ring Mistress costume loaded up for when I can't use the costume power.
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I managed to make a Carnie-ish regular costume, and am still holding out that the devs will finally start giving us enemy group costume pieces so I can make one that looks better.
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At this point, I'd love to see "In Game Mob" costume parts, that way I can make the Carnie outfit and use my powers without being penalized for doing so.
So maybe I should add this to the suggestion forum:
Carnie Costume Booster Pack - $4.99 - $9.99
I'd spend the money for it how bout you?
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I think a Carnie pack would be one of the most popular ever.
Well whatever the true reason is, I wish the devs would give us the answer. I'd really like to know why it's like this.
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Costume Code Powers likely fit into the same category as other Temp Powers that change your character's object model. Things like the Freakshow Disguise temp power, Arachnos Disguise temp power, Midnight Visage temp power and Halloween Costumes. Not sure exactly which ones work and which don't. These powers likely have an exclusion effect for other powers such as Granite and the entire "Costume Change" category powers and the "Self-Stealth" category of powers as well.
Some of these Costume Change powers have a Stealth Effect boost. All of the earliest Costume Change powers had a self-Stealth effect so likely the whole category of these powers are mutually exclusive with anything else in the same category or other powers that have an exclusion for this entire "Costume Power" category, like self-Stealth powers.
The thing the Devs would have to do to fix all this would be to make a couple new power categories like "Costume Change Powers" and "Stealth Costume Powers" and then re-categorize EVERY current "Costume Change" power and EVERY Self-Stealth power to exclude the proper sets of other power categories and then test all the changes and combinations.
That in itself doesn't seem like a huge amount of work, but it is fairly significant and with any radical power changes like these, they'd have to weigh the Risk vs. Rewards in the decision to do this. The Risk is that they could easily bork up a large number of critical powers (people that choose self-Stealth powers tend to really RELY on those self-Stealth powers and an entire AT is based around them) and also possibly open up a fair amount of Stealth-related exploits if they messed up when they made the changes. The Reward is that a few people could use their Costume Change powers with Self-Stealth effects. I'm guessing that outside of Halloween Trick or Treating, that would be a TINY amount of players in relation to the amount of people that might get broken or take advantage of any Stealth exploits that may result from this.
Not an official or very palatable answer from your part, but I can understand their reluctance to make the changes needed to fix this.
I won a costume code a while ago and I thought I would never use it, but recently I wanted to make a concpt character since I got the Ring Mistress costume code. I figured why not create Dark / Psi Defender, I thought it would be a great combo for the costume.
After leveling up the character I find that I can't run the costume with my Shadow Fall...BOOO!
Is there a reason why you can't, I figured thre was a reason I'm unaware of so why hnot ask the masses. I personally don't see a reason for it, but there has to be a good reason as to why. Can anyone fill me in on this?
As I'd really like to get that changed if it's not a serious problem, otherwise my concept just went out the window
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