Floating Ship City Zone!
At the risk of repeating myself, and thus labouring the point, it was mentioned specifically as IP. Having mostly villain characters (and really not wanting to make them rogues or heroes), I find the announcement of this new and cool content very disappointing.
This game is either heroes or co-op (and I'm lumping Praetoria in that category) - since BSF, and market and ferry merges, villain side content has had little, if any, attention.
My apologies if I've thread-jacked.
Arc #40529 : The Furies of the Earth
At the risk of repeating myself, and thus labouring the point, it was mentioned specifically as IP. Having mostly villain characters (and really not wanting to make them rogues or heroes), I find this new and cool content very disappointing.
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This game is either heroes or co-op (and I'm lumping Praetoria in that category) - since BSF, and market and ferry merges, villain side content has had little, if any, attention. |
We could have a spectacular underwater zone without needing to go in the water
@Golden Girl
City of Heroes comics and artwork
The Floating Fortress isn't in Independence Port - the preview just mentioned the new battleship in Independence port.
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Agreed, it doesn't state that the instance/zone is in IP, however the next quote looks decidedly heroic...
"Somewhere hidden in this zone are a few hapless fishermen just waiting for your heroic arrival"
Well, the game is called "City of Heroes" - and the developers work for Paragon Studios, not Rogue Isles Studios
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In any case, the Rogue Isles is made up of islands - I would have thought this warranted a floating ship fortress...
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Herpaderp, reading comprehension fail on my part. I guess it really is gonna be a zone, and a blue-side zone at that.
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All the current co-op content is heroic, buit it still allows villains to take part too, so I don't think they'd change that for any new co-op content.
@Golden Girl
City of Heroes comics and artwork
Who says we're doing "good" things? Everyone knows Arachnos's science division could use some new "test subjects." Besides, it's not like anyone's going to miss those fishermen.
An MMO closure is definitely not a joke, and I have no intention of making light of it. And it can be a tough and emotional thing for players to go through, speaking from personal experience. And I know that it's often much harder on the developers than on the publisher. However, I also know that it doesn't necessarily turn you into a sad, depressed sack of tears for the rest of your life. People can move past it, and heal.
I don't understand how this zone is "too small" to be a regular zone. Click those screenshots people. You can see a door on one of the cargo ships; characters cannot be bigger than those doors, at least as far as height goes.
This place is PLENTY big.
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It's a lot bigger than Ouroboros, plus it has interior maps, so it's quite big.
@Golden Girl
City of Heroes comics and artwork
Well, now we can be pretty certain this map is part of the upcoming new hero TF in I20.
It can be co-op - all co-op content has to be heroic by default, as heroes wouldn't do evil things, but villains might still do good things - heroes save the world because it's the right thing to do, but villains can also save the world to try and take it over themselves later on.
All the current co-op content is heroic, buit it still allows villains to take part too, so I don't think they'd change that for any new co-op content. |
If, however, there is a submarine in the Rogue Isles that 'takes us there' (and in fact it's an instanced co-op area) then of course Villains will be able to go there and participate in missions and teams. I hope this is the case, and it's just in IP for lore purposes.
An update for you - this Floating Fortress is a large map that's used for the first misison fo the new blue side Admiral Sutter TF - and there are new interior maps for the American warships docked beside it.
@Golden Girl
City of Heroes comics and artwork
I'm pleased GG's comments (see last page) don't appear to have translated to the in-game world (i20) and, although the branding of the game has been almost exclusively absorbed by 'City of Heroes', a SF has been included in i20 as well. My sincere thanks to all at Paragon Studios for this inclusion.
However, the write-up for i20 mentioned that heroes and villains will be saving the world (again) - I'm sure if Doctor Doom was in this game, he'd be really sick of saving the world by now...
Actually, the two most recent villain 'arcs' -- Vincent Ross and Kal Mortimer -- both have nothing to do with 'saving the world'. They are both 'power grab' stories that whet the villain's appetite for Incarnate Power.
The two new Incarnate Trials are 'save the world you want to control from an even greater evil' co-op things which villains hate... unless they use such events to power themselves up... which they can.
So... what's a villain to complain about? They didn't get the pretty new hero arc art? Evil up, art losers!
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When your NA sneak is available, make sure somebody check out the villain version and whether or not they have unique maps too
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I didn't really see any ship exteriors that I haven't seen before, at least not from the screenshots, but the ship interiors are pretty dang good, I must say. And new, that's probably the biggest part.
I keep wishing some of that would make it back to the older ship maps. We've had the same three or four container ship maps for years now.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I didn't really see any ship exteriors that I haven't seen before, at least not from the screenshots, but the ship interiors are pretty dang good, I must say. And new, that's probably the biggest part.
I keep wishing some of that would make it back to the older ship maps. We've had the same three or four container ship maps for years now. |
Had my hopes set too high when I saw the topic. Was thinking floating in air.
Still, it's pretty cool.
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