Floating Ship City Zone!


Adeon Hawkwood

 

Posted

Had my hopes set too high when I saw the topic. Was thinking floating in air.

Still, it's pretty cool.


Let's Dance!

 

Posted

At the risk of repeating myself, and thus labouring the point, it was mentioned specifically as IP. Having mostly villain characters (and really not wanting to make them rogues or heroes), I find the announcement of this new and cool content very disappointing.

This game is either heroes or co-op (and I'm lumping Praetoria in that category) - since BSF, and market and ferry merges, villain side content has had little, if any, attention.

My apologies if I've thread-jacked.


 

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Quote:
Originally Posted by SlackTech View Post
At the risk of repeating myself, and thus labouring the point, it was mentioned specifically as IP. Having mostly villain characters (and really not wanting to make them rogues or heroes), I find this new and cool content very disappointing.
The Floating Fortress isn't in Independence Port - the preview just mentioned the new battleship in Independence port.

Quote:
This game is either heroes or co-op (and I'm lumping Praetoria in that category) - since BSF, and market and ferry merges, villain side content has had little, if any, attention.
Well, the game is called "City of Heroes" - and the developers work for Paragon Studios, not Rogue Isles Studios

Quote:
Originally Posted by Obscure Blade View Post
That doesn't make him any less right about the impracticality of doing a worthwhile underwater zone.
We could have a spectacular underwater zone without needing to go in the water


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Obscure Blade View Post
That doesn't make him any less right about the impracticality of doing a worthwhile underwater zone.
does 2


No one goes there anymore, it's too crowded...
"The potato goes in the FRONT."

 

Posted

Quote:
Originally Posted by Golden Girl View Post
The Floating Fortress isn't in Independence Port - the preview just mentioned the new battleship in Independence port.
"Those of you with military backgrounds who noticed that the new battleships in Independence Port look very familiar can thank John for bringing a little bit of naval reality into the game."

Agreed, it doesn't state that the instance/zone is in IP, however the next quote looks decidedly heroic...

"Somewhere hidden in this zone are a few hapless fishermen just waiting for your heroic arrival"

Quote:
Originally Posted by Golden Girl View Post
Well, the game is called "City of Heroes" - and the developers work for Paragon Studios, not Rogue Isles Studios
Thanks for stating the obvious, and also backing-up my point in the official announcement discussion thread. However, your argument isn't exactly a developed one (unless you just want City of Villains to stagnate and the players to move elsewhere, in which case it makes perfect sense).

In any case, the Rogue Isles is made up of islands - I would have thought this warranted a floating ship fortress...


 

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Quote:
Originally Posted by Golden Girl View Post
One day, we will go underwater
first thing to come to mind http://www.youtube.com/watch?v=JDuw7ytUlzQ&feature=fvst second thing, ya know gg, we have talked about this before, but i really wish that you would not make these promises on the devs behalf unless you have it as an absolute certainty(in which case you would likely be bound by an nda), all this does is set people up to be disappointed and is really unfair to the developers.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
One day, we will go underwater
"Hello, I am Andrew Ryan and I am here to ask a question. 'Is a meta not entitled to the fruits of his powers?' 'No' says Statesman in Paragon, 'They belong to the weak!' 'No' says Cole in Praetoria 'They belong to the State!' 'No' says Lord Recluse in the Rogue Isles 'They belong to me!' I rejected those answers. I chose something different, I chose the impossible, I chose Rapture! A city where the strong need not shield the weak, where the genius is not constrained by the fool, where the great will not be held back by the small! But my city was betrayed by those who could not let go of their petty morality... So I ask you, my friend. 'How far would you go for what you believe in? Would you spill blood of the innocent? Would you sacrifice your humanity?' We all make choices, but in the end, our choices make us."


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by SlackTech View Post
"Somewhere hidden in this zone are a few hapless fishermen just waiting for your heroic arrival"
Herpaderp, reading comprehension fail on my part. I guess it really is gonna be a zone, and a blue-side zone at that.


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Quote:
Originally Posted by TheDeepBlue View Post
Herpaderp, reading comprehension fail on my part. I guess it really is gonna be a zone, and a blue-side zone at that.
It can be co-op - all co-op content has to be heroic by default, as heroes wouldn't do evil things, but villains might still do good things - heroes save the world because it's the right thing to do, but villains can also save the world to try and take it over themselves later on.
All the current co-op content is heroic, buit it still allows villains to take part too, so I don't think they'd change that for any new co-op content.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Who says we're doing "good" things? Everyone knows Arachnos's science division could use some new "test subjects." Besides, it's not like anyone's going to miss those fishermen.


An MMO closure is definitely not a joke, and I have no intention of making light of it. And it can be a tough and emotional thing for players to go through, speaking from personal experience. And I know that it's often much harder on the developers than on the publisher. However, I also know that it doesn't necessarily turn you into a sad, depressed sack of tears for the rest of your life. People can move past it, and heal.

 

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Quote:
Originally Posted by Kobold_Commander View Post
Who says we're doing "good" things? Everyone knows Arachnos's science division could use some new "test subjects." Besides, it's not like anyone's going to miss those fishermen.
Villains don't make "heroic arrivals"


@Golden Girl

City of Heroes comics and artwork

 

Posted

Well, now we can be pretty certain this map is part of the upcoming new hero TF in I20.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
It can be co-op - all co-op content has to be heroic by default, as heroes wouldn't do evil things, but villains might still do good things - heroes save the world because it's the right thing to do, but villains can also save the world to try and take it over themselves later on.
All the current co-op content is heroic, buit it still allows villains to take part too, so I don't think they'd change that for any new co-op content.
I don't mean to be argumentative, but if it does end up being in IP, then I find it hard to believe with current zone mechanics that it will be co-op. Zones are hero, villain or co-op by their design (of course with the 'tourist' provision of GR) - co-op zones are not 'heroic', they are co-op. Regardless of the motivations of the person behind the keyboard, or the character, you can't convince me that if this 'zone' is accessible ONLY from IP that Villains (except Rogues) will be able to access it.

If, however, there is a submarine in the Rogue Isles that 'takes us there' (and in fact it's an instanced co-op area) then of course Villains will be able to go there and participate in missions and teams. I hope this is the case, and it's just in IP for lore purposes.


 

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An update for you - this Floating Fortress is a large map that's used for the first misison fo the new blue side Admiral Sutter TF - and there are new interior maps for the American warships docked beside it.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
An update for you - this Floating Fortress is a large map that's used for the first misison fo the new blue side Admiral Sutter TF - and there are new interior maps for the American warships docked beside it.
Thanks for confirming what I suspected.


 

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I'm pleased GG's comments (see last page) don't appear to have translated to the in-game world (i20) and, although the branding of the game has been almost exclusively absorbed by 'City of Heroes', a SF has been included in i20 as well. My sincere thanks to all at Paragon Studios for this inclusion.

However, the write-up for i20 mentioned that heroes and villains will be saving the world (again) - I'm sure if Doctor Doom was in this game, he'd be really sick of saving the world by now...


 

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Actually, the two most recent villain 'arcs' -- Vincent Ross and Kal Mortimer -- both have nothing to do with 'saving the world'. They are both 'power grab' stories that whet the villain's appetite for Incarnate Power.

The two new Incarnate Trials are 'save the world you want to control from an even greater evil' co-op things which villains hate... unless they use such events to power themselves up... which they can.

So... what's a villain to complain about? They didn't get the pretty new hero arc art? Evil up, art losers!


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When your NA sneak is available, make sure somebody check out the villain version and whether or not they have unique maps too


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Posted

I didn't really see any ship exteriors that I haven't seen before, at least not from the screenshots, but the ship interiors are pretty dang good, I must say. And new, that's probably the biggest part.

I keep wishing some of that would make it back to the older ship maps. We've had the same three or four container ship maps for years now.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I didn't really see any ship exteriors that I haven't seen before, at least not from the screenshots, but the ship interiors are pretty dang good, I must say. And new, that's probably the biggest part.

I keep wishing some of that would make it back to the older ship maps. We've had the same three or four container ship maps for years now.
We got the wonky sinking one recently (which is really cool)