Level Shift Mapserver Crash/Reward Rollback Issue


Aerospark

 

Posted

I do have one strange question, while it is nice that they found and fixed the problem, what was the problem? while we gave our observations on what we "thought" the problem was, a simple ,yes you guys were right in your observations , or no it was something else would be nice.


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Posted

Quote:
Originally Posted by Avatea View Post
The hotfix solved the issue indeed and no rollback was required.
That's great to hear. It is nice to see this bug squashed as quickly as it was. I still contend that this problem never should have made it live, and wouldn't have if this publish had been subjected to adequate testing, but I'm glad to see it fixed. Now, hopefully, this fix will be accompanied by a re-evaluation of whatever internal decision-making processes allowed it to be pushed live in the first place.


The Lich-King (50 Elec/Energy/Elec Blaster)
Co-Founder & Base Architect, Great Minds SG
Pinnacle Server (@Lich-King)

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- "Go. Hunt. Kill Numina."

 

Posted

Quote:
Originally Posted by LichKing View Post
That's great to hear. It is nice to see this bug squashed as quickly as it was. I still contend that this problem never should have made it live, and wouldn't have if this publish had been subjected to adequate testing, but I'm glad to see it fixed. Now, hopefully, this fix will be accompanied by a re-evaluation of whatever internal decision-making processes allowed it to be pushed live in the first place.

This pretty much says it all.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

Quote:
Originally Posted by LichKing View Post
Now, hopefully, this fix will be accompanied by a re-evaluation of whatever internal decision-making processes allowed it to be pushed live in the first place.
Devs: this patch needs more testing
Marketing: we either put it out to live now or wait until after the spring fling, and we've already said early february.
Devs: *sighs* (puts on live and crosses fingers)


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Posted

Quote:
Originally Posted by Soul_Stormer View Post
Devs: this patch needs more testing
Marketing: we either put it out to live now or wait until after the spring fling, and we've already said early february.
Devs: *sighs* (puts on live and crosses fingers)
Sounds about right.


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Dolphin View Post
I don't mind telling you that it's bloody cold down here.
It's like someone told me that Duke Nukem Fornever was coming out for reals or something.


Quote:
"The moment fans all over the world have been waiting for is almost here," declared Christoph Hartmann, president of 2K. "May 3, 2011 marks Duke's return as he unleashes his brash and brutally honest wit on the world. His return is going to be epic and one that will make video gaming history!"
http://www.dukenukemforever.com/#?press_release


I've already forgotten about most of you