So how 'bout that Incarnate storyarc...


Adeon Hawkwood

 

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Because nothing makes you feel like edging closer to your Ultimate Power than having to yell for help from a bunch of friends/randoms-
Not sure where are you going with that. Lava alone outdamages Trapdoor's regen if he doesn't have bifurcations, so claiming a SS brute at 75% Fury using double stacked Rage and big red inspirations while Trapdoor was in lava with no bifurcation wouldn't be able to make his health move can only be two things, a lie or a bug.

It has nothing to do with relative claims of something being easy or hard, it's about simple number impossibility.


 

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ok ki, first, awesome art, i liked. anyhow, yeah the incarnate arc is pretty darn good, i'm glad they made it have a story so that it feels like you really made a progression, and i loved the first mish with you pretty much smooshing every big bad in the entire game solo. when i was testing it with my dom, i initially thought it was a bug and it was some kind of stealth mission. nothing like watching a nameless venus fly trap drop ghost widow. wile im launching the entirety of the rest of recluses bunch with a single eviscerate.

as for the rest, trappy can either be really hard or really easy, sorry to hear that he was hard, but glad you soldiered on and got it. rather liked the end mission. its the only way you get to stomp a minotaur if you dont do the itf, so for hardcore soloitst it was nice, and the little cinematic was nice too, i like how they are hinting at the well being way more than just a greek mythology connection.makes you wonder..if the well can posess people, while they are weakened, maybe there is more to tyrant and praetorian hamidon that we have suspected yet, dont it?

so, assuming you did it on your main, what boost are you going with? i did spiritual on my dom and emp/lit defender, and cardiac on my ma/sr namesake.


 

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Originally Posted by Starkweather View Post
I've only done the Trapdoor mission twice, and even with my fire/fire brute I was having problems. Then I pulled he out of the room away from his bifurcations. When ever he summoned new ones, they would appear in the room, and offer him no aid. Was this patched?
Supposedly it was patched but I've had people tell me it still works so it's not supposed to work but it might still work.


 

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Originally Posted by Nihilii View Post
I can't tell if the above post is serious or satire.
Completely, 100% serious.

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Originally Posted by Nihilii View Post
Not sure where are you going with that. Lava alone outdamages Trapdoor's regen if he doesn't have bifurcations
Not any more it doesn't. Maybe prior to the patch yeah.

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so claiming a SS brute at 75% Fury using double stacked Rage and big red inspirations while Trapdoor was in lava with no bifurcation wouldn't be able to make his health move can only be two things, a lie or a bug.

It has nothing to do with relative claims of something being easy or hard, it's about simple number impossibility.

Then it's a bug. Because I have exactly zero reason to lie about this.

Went at it again today and had the same problem. I was so pissed off I logged out for a while.

Then went at it a third time and had no problem. Was about to have someone come in and help me when I took a run at it.

Not sure what the hell happened the first two times. I made sure to kill off any extant bifurcations before dragging him into the lava in all three attempts.

In contrast, I simply tank-and-spanked the Holtz/Honoree mission.



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Originally Posted by Starkweather View Post
I've only done the Trapdoor mission twice, and even with my fire/fire brute I was having problems. Then I pulled he out of the room away from his bifurcations. When ever he summoned new ones, they would appear in the room, and offer him no aid. Was this patched?

They "fixed" his regen so that he spawns bifurcations regardless and distances from them is irrelevant. They also upped his regen so as to make simply pulling him into the lava not enough.



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Not any more it doesn't. Maybe prior to the patch yeah.
Oh yeah? That's funny because I just beat Trapdoor without hitting him even once right after I posted this, all the damage he took was from lava.


 

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Originally Posted by rian_frostdrake View Post
[..] i loved the first mish with you pretty much smooshing every big bad in the entire game solo.
Well, Echoes of pretty much every big bad in the game.

I actually liked that approach. The echoes could be equal to, greater than or less than the power of the real deal, but since it doesn't come right out and say so... Less chance of someone calling foul once they unlock all the Incarnate slots? ;p

Never the less, it is still awesome. And the description on the giant... heh... Fighting Hamidon solo. Just the thought is hilarious.

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Originally Posted by Nihilii View Post
Oh yeah? That's funny because I just beat Trapdoor without hitting him even once right after I posted this, all the damage he took was from lava.
I would really appreciate it if we kept the arguments to a minimum. This is intended to be about praise and sharing fun stories. At least keep it limited to friendly discussion...


 

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I enjoyed it a lot. Then again, it's hard not to like an arc where my first comment upon zoning into the first mish is, "Screw the arc, I just wanna FILM this!!!"

And especially for my former Vanguard scientist, beating the crap out of Holtz and reclaiming the Honoree was one of her Crowning Moments of Awesome. (Especially when she and her HVAS went to town on the Rikti...) I was totally cheering her on.

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Originally Posted by Dark_Respite View Post
And especially for my former Vanguard scientist, beating the crap out of Holtz and reclaiming the Honoree was one of her Crowning Moments of Awesome. (Especially when she and her HVAS went to town on the Rikti...) I was totally cheering her on.
Oh yeah. It's in my character's backstory that pretty much 90% of the 'hero' work she does is bashing Rikti heads over at the war zone.

So five portals spewing Rikti? The in character response was somewhere between 'Just another day at the office' and 'I beat more of these clowns before breakfast!'

So very, very fulfilling.


 

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I would really appreciate it if we kept the arguments to a minimum.
There would be no argument to start with if people didn't feel the need to post ridiculous hyperbole.


 

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Originally Posted by Nihilii View Post
Oh yeah? That's funny because I just beat Trapdoor without hitting him even once right after I posted this, all the damage he took was from lava.
Then something really REALLY screwy is going on with Trapdoor. Because the patch was supposed to fix it so that simply pulling and holding him in the lava wasn't supposed to be enough anymore.



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Originally Posted by NarfMann View Post
I really don't understand the whole Trapdoor thing... I've soloed him a dozen times, and have yet to have any real problems with him...

I wish I knew what you were doing so wrong as to have a problem with him, so I could help
I solo'd him as a blaster then had to duo as a scrapper so now after walking a mile in another man's shoes I can somewhat understand it. Still wasn't to hard though.



------->"Sic Semper Tyrannis"<-------

 

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Originally Posted by Nihilii View Post
There would be no argument to start with if people didn't feel the need to post ridiculous hyperbole.
Clarification: Play nice or I'll take away your toys.


 

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Originally Posted by Nihilii View Post
There would be no argument to start with if people didn't feel the need to post ridiculous hyperbole.
Call it what you will.



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I fought Trapdoor in the lava with my Claws/WP Scrapper but then he turned blue, so the lava started hurting me so I jumped out. I like swimming in lava but I obviously need more regen.

Then I charged Holtz, the Honoree and all those Rikti by accident. Don't try to pull Holtz with Focus.

The minotaur has lethal resistance. Why does everything have lethal resistance?

If I get up to go get a drink during the cutscene, my daughter will inevitably ask what they're saying.

And that is the extent of my non-argument inducing opinion on this arc.


Eva Destruction AR/Fire/Munitions Blaster
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Originally Posted by Noxilicious View Post
How does the game tell you the bifurcations boost his regen again? I think the flashing red text only mentions he summons one but not what it does. Maybe if they rewrite it to mention the regen boost people will have less trouble with the guy?
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Originally Posted by NarfMann View Post
The red text that pops up tells you what it does
If you read his description (though I doubt many if any players do that before fighting him), it says he has gained the ability to "bifurcat[e] his body to recuperate from enemy attacks."

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Originally Posted by Kiana Wolf View Post
why has the entire thread been about Trapdoor? I spent the majority of my first post talking about how great and fun the rest of the arc was!
To be honest, you're a little late to the party for gushing over the Incarnate arc.

People still have things to say about Trapdoor, but they've said all they really want to about the rest of the arc.

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Originally Posted by Techbot Alpha View Post
Because nothing makes you feel like edging closer to your Ultimate Power than having to yell for help from a bunch of friends/randoms-

Oh, wait...
In other news, it hurts my pride to use a stepladder when getting something off the top shelf.


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Originally Posted by Fleeting Whisper View Post
To be honest, you're a little late to the party for gushing over the Incarnate arc.
Don't care. I'll just host the after party. =P


 

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Originally Posted by Hyperstrike View Post
I don't know what the deal is either. But last night, I was running +0x4 and I could NOT kill him.

No bifurcations out
SS/Inv Brute
75%+ Fury
Double-stacked Rage
Fighting him in the lava
Popping large reds like M&M's

And his HP bar WOULD NOT MOVE.


If I couldn't do it with that sort of combination, something is severely screwed.
Is there any chance that one or more bifurcations were out and you simply didn't see them? I recall several times where Trapdoor summoned bifurcations at quite a distance from himself. On one occassion, I didn't realize he had summoned one until I noticed my attacks were having little effect, and I had to go hunting for it.


 

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Originally Posted by Red_Raccoon View Post
Is there any chance that one or more bifurcations were out and you simply didn't see them? I recall several times where Trapdoor summoned bifurcations at quite a distance from himself. On one occassion, I didn't realize he had summoned one until I noticed my attacks were having little effect, and I had to go hunting for it.
Nope. I basically waited for the first bifurcation, whacked it, waited for the second bifurcation, whacked it, then dragged him into the lava.

I made sure to circumnavigate the room and the catwalks. So unless he popped one off the map someplace...



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Originally Posted by Kiana Wolf View Post
Don't care. I'll just host the after party. =P
I'll join you. I'm very, very happy with the arc. The story isn't exactly what I envisioned when we were asking for more fluff during the GR beta (though in a few bits, it comes about as close as it could short of using my example dialog verbatim). It definitely hits the mark on the "feel" I was looking for, though--a distinctive, challenging, but soloable, arc that showcases the existing Incarnates while still distinguishing your character from them. It no longer feels like you're buying your apotheosis from a vending machine.

Now, so long as they continue to make a solo path available for all the Incarnate material, for the sake of those characters for whom Incarnation is a personal journey, I will stay very happy with it.


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First mission is just sheer awesome to be honest It really shows just how awesome you are and why this game is so great . . . . . . . . . . YOU are the hero!


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Originally Posted by Balanced View Post
Now, so long as they continue to make a solo path available for all the Incarnate material, for the sake of those characters for whom Incarnation is a personal journey, I will stay very happy with it.
Indeed. I liked how it was (theoretically) soloable. I also like how the way Incarnate salvage works means you don't have to play TFs to take advantage of it, that's simply a faster method. It fits in with pretty much any play style, that way.

I even like how the slow gathering of incarnate salvage feels like you're taking little bits of power from the enemies you defeat, slowly building up your own.

And, again, it's good that people who want it to be a personal journey have the option. It's also good that people who want to team up and grow stronger together... Through really, that was pretty much a guaranteed option.


 

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Originally Posted by Hyperstrike View Post
Nope. I basically waited for the first bifurcation, whacked it, waited for the second bifurcation, whacked it, then dragged him into the lava.

I made sure to circumnavigate the room and the catwalks. So unless he popped one off the map someplace...
I'm sure this is a stupid question, but I have to ask: if he's in the lava getting smacked by a brute at 75% fury and his bar isn't moving, had he perhaps already hit the surrender point? He isn't going to take any more damage past that point.


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Originally Posted by CapnBarcode View Post
He isn't going to take any more damage past that point.
No matter how much we might want him to! *beats up a Trapdoor punching bag*


 

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Originally Posted by Kiana Wolf View Post
No matter how much we might want him to! *beats up a Trapdoor punching bag*
You can just choose to kill him at that point.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.