So, Villain Badgers like myself Will never have access to the 5th Column Gladiator?
and we now have the vet badges to tell how long someone has been playing.
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My second account is coming up on 42 months next month, while my main account is set to hit 66 months in March. If you had checked Vet Badges when I first started my second account, you would have seen 0 months, even though my main was sitting at 24 months. (Provided that the Vet Rewards had already started at that time, which I don' think they had...).
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Biggest Troll on the forums? I'll give you a hint:
Except, as I've said before, those don't tell you if the account with 12 months of Vet Badges is a 2nd (or 3rd+) account of someone who has been playing for 72+ months or not.
My second account is coming up on 42 months next month, while my main account is set to hit 66 months in March. If you had checked Vet Badges when I first started my second account, you would have seen 0 months, even though my main was sitting at 24 months. (Provided that the Vet Rewards had already started at that time, which I don' think they had...). |
In regards to the OP, I think that it is perfectly fair to leave the badges the way they are. They were created this way, and that's how it's always been. Personally, I know I'll never have year 1, 2, vill anniv, or 5th column, and I'm fine with that. I just make sure I log in to all the new date-relative content, and don't consider those that I've missed as something that I'll ever get. Would I complain if they made it so that all is accessible to me? Of course not (with the exception of vet badges), since I'd just be getting more badges. But I feel that those who have been on for the entire 7 years and have all the badges would have just as much right to complain as all those who are doing so now.
Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG
Official Naturalized Citizen of Justice since 2007
I wasn't here for the first year. I never knew the game existed. For that matter, I never even heard of an MMO prior to this one. I didn't even realize that there were going to be humans behind other characters in the game until I first arrived in Atlas.
All that aside, I got into badges, and before I left the game in '06, I was one of the leading badge getters, maybe 3rd place on the old Badge-Hunter site on my server. (Liberty)
There were some badges I had to accept that I just couldn't get. Bug Hunter - well, that one was just not likely going to drop in my lap, 5th column gladiator and 1st year anniversary badge.
Even though I don't have the badge, I fully understand why it would really reek if I was able to get it. The players that do have those are special. They chose to sign up for an unknown game. It could have been a gift, or it could have been something they chose to do, but that doesn't matter. They contributed some money in the early goings, and they are now an elite class. And this is really a good thing. When I see someone with one of those badges, I know that this player is one who understands that leveling up wasn't always this easy. They typically play very well because they've been playing for a long time. They know how to pull, other nifty tactics and can usually tell just from team make-up whether or not the team will succeed.
Sure, I'd like those badges, but if I just bought into this game today, even though I was only 8 when the game came out and couldn't have been expected to be able to play back then, and it's not my fault I couldn't afford 15 bucks a month, why on earth would I think I should be able to get those badges?
The only real fair way to award those badges retro-actively is to suffer through the many negatives that the beginning players suffered through. Initially, the game didn't even have badges. Imagine being a player from day 1, through Beta. All of a sudden, this whipper snapper who'd only signed up 11 months after release has badges and you don't!
Trust me, I do want those badges, but - at what price? I think it would damage the morale of a very important segment of the game population, and that's just not worth any price.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Even though I don't have the badge, I fully understand why it would really reek if I was able to get it. The players that do have those are special. They chose to sign up for an unknown game. It could have been a gift, or it could have been something they chose to do, but that doesn't matter. They contributed some money in the early goings, and they are now an elite class.
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Paragon City Search And Rescue
The Mentor Project
I think the anniversary badges should be account wide. I was there for the first anniversary, but on my now main badger I'm missing the 1st and 3rd anniversary just because he was a backseat character at the time and I forgot to log him in explicitly. Now for every anniversary, I have to waste about 30 minutes logging in and out of every character I have.
I think they should make those kind of badges purchasable with Hero and Villain merits. We are able to get past badges for the Winter Event via Candy Cane salvage, so why not do the same with anniversary badges? Add a badge tab to the Crucible and Fort Trident shops, and slap a 30 merit price tag on those suckers.
Yeah, 30 merits might be a bit too much, but I think that players still would have to "earn it" to quell the "I got here first!!!!1!!!eleven!" crowd. |
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
I am honestly quite in favor of this suggestion. I'd pay 50 A-Merits for Bug Hunter.
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Then we got "one Contaminated spawn in RV per hour".
Frankly I think it'd be hilarious if they gave us "50 A-Merits for Bug Hunter".
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
You just know I'd find the biggest bug ever the day after redeeming my A-Merits for Bug Hunter if they did.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
But it's not really any more dumb than the original idea behind it.
At the very least it would finally become a strictly deterministic badge... like every other badge in the game before or since.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
This sounds like the kind of thing people used to say when they begged for a non-tutorial way to get Isolator...
Then we got "one Contaminated spawn in RV per hour". Frankly I think it'd be hilarious if they gave us "50 A-Merits for Bug Hunter". |
The only badge I REALLY have a complaint about getting (other than all the Day Job ones) is Empath. I almost quit the game because, for about 9 months, the only thing my monthly payments went to was AFK heal farming.
Then the first heal badge nerf hit, and I got it on my villain badger in under three weeks during nights only. >_>
Quite honestly, I'd have no problem whatsoever saving up 50 Alignment Merits to buy a Bug Hunter badge. At least it's 50-100 days worth of actual gameplay (as opposed to the aforementioned 270 days of not getting to play at all).
I would only barely kick myself if that happened to me.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
How about 50 A-merits for the anniversary badges? One argument- both pro and con- to that is it would be a VERY small group of players who would bother with that time and cost investment to get them. I would on my main, and I'm sure a few others would, but for the most part it would be only the most obsessed badgers who would bother.
The 5th column gladiator badge should become linked to the Khan TF and Cuda SF badge that is rewarded upon completion.
OR:
They could make it one of those gladiator badges that need 100 kills of 5th column targets, though I've never been a fan of a gladiator badge that has a kill count requirement.
Anniversary badges: strictly speaking the badges for Winter Event login could be called anniversary badges as the event is a once a year thing. Then they added the ability to craft missing winter badges via candy canes.
So we now have a precedent set in the game to allow for the crafting of the anniversary badges. They COULD add them to the crafting list of the Winter Event so that it is still ONCE per year to obtain the badge and you still have to work to get some candy canes, presuming you don't buy them from the market.
OR:
They could add a "badge recipe" that one can buy from the market place and then obtain the necessary salvage and influence to craft it. Use common items plus one or two rare items and a 1 million crafting fee and you can select a badge that your character doesn't have, excluding the Master Badges but including all the anniversary badges.
However there is ONE stipulation that must be included. In order to craft a badge that is part of a SET of badges, you must already have the previous badges in that set.
Example: if I want to craft the IMMORTAL badge, I need to have all the previous damage badges on that alt, no skipping ahead.
Case in point: Bug Hunter.
Let's not forget there were several years there where Positron was adamant that the 1 billion HP Empath was "working as intended" and he seemed pretty serious about "not trivializing it" that at the time. Then somewhere along the line what was fixed in stone suddenly became a "decimal point error" and the rest, as they say, is history.
I'm not really holding out serious/irrational hope that the Devs will ever reconcile the fundamental problem they have with having a badge like Bug Hunter in the game. But of course stranger things have happened.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
That's how I got Isolator, and I really don't have any complaints about it. And it's not "one every hour," it's "one every 30min to 3hrs." But I made some really good friends hanging around in that broken down tram station, waiting for that bum to show up and puke on my shoes.
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There were a number of very hypocritical people at the time who desperately promised that they would do "absolutely anything" to get Isolator. When the Devs actually followed through and provided a semi-ridiculous method to get it many of those very same people screamed bloody murder that the RV Contaminated spawn was unfair and whined to the Devs about that. Clearly they were not careful what they wished for.
Well all I can say is that if the Devs ever actually do decide to toss in things like "50 A-merits for Bug Hunter" or "50 A-merits for an Anniversary badge" (as Eviella suggested) then I better not see anybody here complain about it after the fact.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Can never remember but is Bug Hunter awarded for Live bugs only?
Just that for those that never get invited to closed betas or are on the EU servers don't stand much chance of getting this badge.
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt
If we're adding a wishlist for badges to buy, how about Passport?
Can never remember but is Bug Hunter awarded for Live bugs only?
Just that for those that never get invited to closed betas or are on the EU servers don't stand much chance of getting this badge. |
And that's the fundamental problem with it as a badge.
If the Devs wanted to have a system to reward players who found bugs for them they should have come up with a unique award that recognizes those players globally in some manner. Locking this concept into a whimsically awarded badge that's stuck on only one character was "stupid incarnate".
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Can never remember but is Bug Hunter awarded for Live bugs only?
Just that for those that never get invited to closed betas or are on the EU servers don't stand much chance of getting this badge. |
Only the Devs know exactly what a Bug Hunter badge is awarded for.
And that's the fundamental problem with it as a badge. If the Devs wanted to have a system to reward players who found bugs for them they should have come up with a unique award that recognizes those players globally in some manner. Locking this concept into a whimsically awarded badge that's stuck on only one character was "stupid incarnate". |
Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Eh, I wouldn't mind having those badges buyable for something like 30 alignment merits and a billion influence. The game needs more influence sinks, and we now have the vet badges to tell how long someone has been playing.
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