How sad is it


Alpha_Zulu

 

Posted

Quote:
Originally Posted by B_Witched View Post
post i13 is broken - period. Others have said it before - I will say it again - if such a success and not breaking whole ats and power sets - why is it we do not have HD/TS/DR in pve? Simple because pver's would lose de f.n. minds if they had to deal with it. The basic principle of Castle screwing pvp was to make it easier for pvers to pvp....Yeah that worked. Most of the people who pvp'ed left, none of these new pvers filled the void...and here is you "if I can get 8 /ice blasters to shiver you...oh boy look out.."

Ever go to RV? I only go in if I can team with people i know. 90% of the people in there think spike was a character on buffy the vampire slayer and fort is a cool place you make out of sheets. Most of the time it is people crying about KM and can't wait for it to get nerfed, or stalkers and sharks or just constant base camping.

The only viable pvp is going on in arenas (champ league, freedom league etc) you know why? No heal decay, no Travel supression...hmm...
The only reason we run KB without TS is that it isn't fun; it isn't fun being suppressed when spiking, it isn't fun being suppressed when being attacked and it sure as well isn't fun when you're trying to buff your teammates and being suppressed in the process.

We don't run HD because HD isn't fun and it isn't fair to the buffers, ESPECIALLY when keeping oneself alive against a full spike team.

DR and Mez rules are the biggest problem in PvP posti13 because they affect Mez, debuffers and buffers in a horribly debilitating way.

DR needs to be reworked. I wish we went without DR in matches but shield stats would be insanely ridiculous without it and it would make buffers even more useless.

Dahjee, I am the worst PvPer in Virtue and most likely the entire game. With that said I farm you constantly in Virtue RV. That's telling you something about your credibility.

Stop talking, listen and try to learn something.


 

Posted

Quote:
Originally Posted by Tokyo View Post
The only reason we run KB without TS is that it isn't easy; it isn't easy being suppressed when spiking, it isn't easy being suppressed when being attacked and it sure as well isn't easy when you're trying to buff your teammates and being suppressed in the process.

We don't run HD because HD isn't easy and it isn't fair to the buffers, ESPECIALLY when keeping oneself alive against a full spike team.
Fixed that first part for you...

Quote:
Originally Posted by Tokyo View Post
Dahjee, I am the worst PvPer in Virtue and most likely the entire game. With that said I farm you constantly in Virtue RV. That's telling you something about your credibility.

Stop talking, listen and try to learn something.
Tokyo, we both know that freedom is where bad players go to farm.

I only know of Term Lad, and that toon is on freedom so meh to your attempt.

With your humor and wit, I'm thinking you ought to step up to the plate and and continue where Mac left off... the good fight continues and if anyone will be the one to get more checkboxes added to the arena so it can feel guud again... you're the one for the job.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

Quote:
Originally Posted by Dahjee View Post
Fixed that first part for you...



Tokyo, we both know that freedom is where bad players go to farm.

I only know of Term Lad, and that toon is on freedom so meh to your attempt.

With your humor and wit, I'm thinking you ought to step up to the plate and and continue where Mac left off... the good fight continues and if anyone will be the one to get more checkboxes added to the arena so it can feel guud again... you're the one for the job.
Once again I am bad. I am also smart enough not to "step up to the plate."

With that said, the fact that you just made the statement of "fighting the good fight" means you support tribs efforts to mend what is left of PvP and those who followed in tribs footsteps. You are disagreeing simply to disagree.

stop trolling this thread. Can we get a mod in here to get rid of Dahjees unproductive and misinformed postings please?

However disappointed I am that a Test league won't be happening in the near future, wish you all the best of luck with the Freedom league.


 

Posted

Quote:
Originally Posted by Reiraku View Post
More true stories: I was offered a spot on Whirligig, but declined when I found out they didn't run all WS teams.
you know how hard it is to PL a bunch of warshades when your family map is covered in voids and crystals?


 

Posted

Everyone knows zones is where real pvp happens. Stop pretending like its not.


 

Posted

Quote:
Originally Posted by Dahjee View Post
Sounds reasonable. The system is indeed complex, but the purpose of it is very simple and I remain shocked at how this passes over so many heads. Is it easy reach all round postional defense of 48% solo? Is is possible without a T9? Isn't it a noticable and significant buff to sit above 45% def in PvP? If it were easy to reach def of 60 and 70% when it could very well nullify acc like back in the day... wouldn't everyone do it? If you didn't have to spend 10 billion to get so-so defense because you could expect to be buffed over 45% anyway... would you still consider buff bots useless?

Well... now you forgot to mention what each of those controllers numbers would be with 5 sets of bubbs each. I'm not a numbers guys, but I bet in comparision to the /SR, such buffs would be as significant because of DR. Not to mention 6 cages to isolate a single foe, 6 force bubb, dispersion fields, taunt, etc etc...

Overall my point was that things like this aren't being played with... so there becomes little to base the whining on.
I can tell you there was and is alot more experimenting done that you think there is. My own experiments with SR scrappers have revealed getting to 40% def (after DR) is capable if you can get to 58-60% pre-dr. Building beyond that will take away from your effectiveness in many respects (loss of HP, Rech, etc...) Using Elude, that 40% DR'd defense will jump to appx 55% (which is around 150ish pre-DR'd Def if I remember correctly.) That 55% can be hit through fairly reliably with 100 to 105% to hit and around 60 added global accuracy (so 1.6 Acc.) That is with 10% elusivity. EA's tier 9 adds another 30 (?) elusivity which I have not had enough experience with to comment on.

A squishy is going to be capped out around 20% even with 5 bubbles on him. They might as well have no bubbles against buffed opponents. So while everyone ignores the scrapper they can drop trollers to their hearts content as the trollers attempt to coordinate cages. Why would you use 5 cagers to keep one person caged when you can do it with one grav/bubbler?

Have you spent any time on an organized team using vent? If so, you know it can be a challenge just to get 5 people to lock on a target and spike him at the same time let alone caging multiple targets at the same time to interrupt a spike.

As you should know, many of the PVPers in this game spend a great deal of time talking to each other. What each of us have discovered on an individual basis and what we have discovered as a group is shared among the community (either through chat channels, team sites, or here on the forums.) And when something new is dicovered it does not take long before it is capitalized by everyone (ie: look at psi/ems or now km/regens in zone.) You've read the forums (I think?) but seem to ignore we do actually try out and talk about different combinations and even more is done on individual team sites.

Dahjee, you have compared people's idea of fun to what is "easy." I had fun pre-i13, and I have fun post-i13, but I had more fun when it was "easier" to evade pre-i13. Yeah it was easier. There is the flip side to that, it was also "harder" to defeat my opponents who could also evade with similar "ease" and I still had more fun then than I do now.

The fast movement of pre-i13 was what made it fun for me and I think for many others. Now it is slow... slow... slow. I would have higher degress of fun if they reverted travel suppresion to pre-i13 status, and removed heal decay, removed global resists and DR. Powers would actually work the way they are described, what a concept. The other stuff I can live with.


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Everyone knows zones is where real pvp happens. Stop pretending like its not.
rofl


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Everyone knows zones is where real pvp happens. Stop pretending like its not.
See herein lies dahjee's problem, he compares everything to how it works in the lol zones, where most of us speak in 8v8 terms.

He replaces fun with easy for us.

Well I will tell you, Dahjee, that the addition of TS and HD into the zones has just made being in them no fun. When we go in with 4 or 5 of us on a team, it is still mind numbingly easy to kill people, especially those with no evasion skills, no support, etc. but the speed is sooooo slow like attempting to run in mud that is neck deep. Playing an emp and effectively watching them die because you can't do your job to heal them because of heal decay is no fun, the fun factor going down due to TS and HD is what we have complained about. I will also echo what others have said over and over again. You haven't been on test teams or any league teams so you have no idea of what we talk about on our teams boards or what we practice and test to see what is effective and what is not, you only see the results of our testing and then claim that we only use AT"x" and AT"y". Well they are used because the testing we have done has determined them to be the most effective. There are specialty teams that some people run, i.e. storm teams, mm type disruption teams etc, but since you are very single minded zone oriented you never see these teams.
Double sonic lineups use to be the standard(when buffs meant something and cages actually lasted longer than 5ish seconds.) There were multiple strategies on what to cage, the support or the damage, or maybe who to cage depending on the team you were facing. Now your idea about having 6 bubblers for caging doesnt make sense, do you want to cage everyone on the opposing team except the target and really expect everyone to be able to switch to the target and spam what minimal damage a bubbler can deal at said target in the few seconds that the cages are in effect??? This team would get no kills and get rolled. Once one of the bubblers on this team died, it would be all over, they would lose their cage target, need to be buffed which would pull the others off of their cage targets and you can see how this avalanche will end up.


OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups

 

Posted

This dahjee dude is the most epic troll of all time. No one can be that stupid.

TROLL SUCCESSFUL


 

Posted

Quote:
Originally Posted by IronFlag View Post
This dahjee dude is the most epic troll of all time. No one can be that stupid.

TROLL SUCCESSFUL
'Nuff Said...


 

Posted

Quote:
Originally Posted by Dahjee View Post
So... let me get this straight....

The only viable PvP is the kind where you remove npcs, take away temp powers, make sure the odds are even, control the use of insps, change the settings of standard PvP to allow for heal spamming, turn off travel suppression, and more often than not... fight on an enclosed map?

Really? How long have you been playing that same way B Witched? A year now? Since I13? Since your initial programming? Sad.





Since the two you are basically saying the same thing I'll make just one reply.

You toss around words like "proven" and "tested" where they do not apply... and while this would normally make me laugh... I cry a little on the inside because I know you believe the things you've been told to be absolutely true. What's sadder, is that you base all these tests off the same controlled settings, done in the past, secretly I suppose because the feedback never makes it to the boards to be discussed. I'm guessing you can only recall of maybe one time, or this one team who tried this or that... and their failure to be effective in your eyes was enough beleive that no other team or persons could make it work.

You still cannot escape the idea of effectiveness outside of a 10 min arena win match. Neither of you could even seperate "Effective Slows" from an "Effective 8 v 8 line-up." Neither seem to be able to grasp the notion that effectiveness varies depending on a number of things, and the effectiveness you cling to is the result of clinging to the same damn way of doing things. It's whatever though. I know what I'm dealing with here... I have no desire to changed a fixed opinion. My desire is to open up the discussion... Slowly things have improved here on the boards, but still much to do. I do not know where either of you have heard me say that "I am the ONLY one who understands" so I would appreciate it if you got off of that. Pointing out that others have misunderstood is not the same thing.
okay so lets pretend you know everything and we are all dumb, wrong and stupid, programmed and living in a box we cannot escape..

then tell us oh wise one, why is it the changes in i13 - to pvp, 6 issues later have never and will never make it to pve?


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Everyone knows zones is where real pvp happens. Stop pretending like its not.
Quote:
Originally Posted by Psyrene View Post
See herein lies dahjee's problem, he compares everything to how it works in the lol zones, where most of us speak in 8v8 terms.
Real PvP happens whenever, wherever, and however Real PvP'ers choose to PvP. I apologize if this statement is too deep for you to understand. Arena is just a place that allows for Real PvP... Zone is another. Each zone and every combination of settings and maps in arena offer another place that allows the same.

I agree that regardless of the examples given, you all do seem to give responses based soley on an 8 vs 8 line up. While it is frustrating to try and make a point when dealing with peeps that can only look at things from one single perspective... I understand how doing things the same way and taking such pride in doing so... can make one defensive and unwilling to consider other perspectives. I remain patient, and do my best to stay polite.

I have nothing against arena, but I'm not a fan of the idea that somehow High-End competetive PvP is also the PvP that offers the least ammount of challenge, requires only the simplest AT builds to reach the deisired goal, and encourages the opposite of what the initial I13 changes were about. I'm 100% certain that those who lead such arena leagues and arena events could do better if they allowed themselves to consider a perspective beyond their current one.

Quote:
Originally Posted by Mercury_Down View Post
I can tell you there was and is alot more experimenting done that you think there is.... many of the PVPers in this game spend a great deal of time talking to each other. What each of us have discovered on an individual basis and what we have discovered as a group is shared among the community (either through chat channels, team sites, or here on the forums.) And when something new is dicovered it does not take long before it is capitalized by everyone (ie: look at psi/ems or now km/regens in zone.) You've read the forums (I think?) but seem to ignore we do actually try out and talk about different combinations and even more is done on individual team sites.
Quote:
Originally Posted by Psyrene View Post
I will also echo what others have said over and over again. You haven't been on test teams or any league teams so you have no idea of what we talk about on our teams boards or what we practice and test to see what is effective and what is not, you only see the results of our testing and then claim that we only use AT"x" and AT"y". Well they are used because the testing we have done has determined them to be the most effective..
I have no doubt that things have been tried... that some things have worked for you and others and some things have not... that even as we speak, in-game there are very smart and very skilled PvP'ers getting results from combintaions considered useless by the masses... but I'm no fool. There is a diference between providing guides and posting builds. They provide and promote two different things. If you have trouble figuring out the difference, let me know.

I am aware of the fact you all dodge and ignore me when I point out that effectiveness varies depending on the situation, team purpose, enviroment, etc... that your idea and definition of what has been "proven" effective is based on the settings and situations you test them under, and that competing under the same set of rules for long periods of time will surely reduce the possibility of playstyle options and diversity regardless of the ruleset. When you all are ready to discuss these issues as a community, let me know.

Quote:
Originally Posted by Mercury_Down View Post
Dahjee, you have compared people's idea of fun to what is "easy." I had fun pre-i13, and I have fun post-i13, but I had more fun when it was "easier" to evade pre-i13. Yeah it was easier. There is the flip side to that, it was also "harder" to defeat my opponents who could also evade with similar "ease" and I still had more fun then than I do now.

The fast movement of pre-i13 was what made it fun for me and I think for many others. Now it is slow... slow... slow. I would have higher degress of fun if they reverted travel suppresion to pre-i13 status, and removed heal decay, removed global resists and DR. Powers would actually work the way they are described, what a concept. The other stuff I can live with.

Quote:
Originally Posted by Psyrene View Post
He replaces fun with easy for us.

Well I will tell you, Dahjee, that the addition of TS and HD into the zones has just made being in them no fun. When we go in with 4 or 5 of us on a team, it is still mind numbingly easy to kill people, especially those with no evasion skills, no support, etc. but the speed is sooooo slow like attempting to run in mud that is neck deep. Playing an emp and effectively watching them die because you can't do your job to heal them because of heal decay is no fun, the fun factor going down due to TS and HD is what we have complained about.
Sure. OK. You have a preference. It's your 15 bucks a month... and you have a place and a way to escape the TS and HD that you find un fun. You cannot have it both ways though. You cannot preach about Real PvP... and High End competetive PvP that requires whatever levels of PvP skill this game offers and also say it happens on the simple basis of fun and ease of play.

We're going in circles. When you can't turn to the numbers to base your argument on... you turn to "fun" as subjective as it is... and expect me to beleive that your fun is dependant on the system. This is the part where I'd explain that the system and powers/sets wthin are bound to change as it has so often in the past... and that one'e enjoyment of PvP can be based on doing well within the system, whatever it may be... as we have done so often in the past. This of course, is when you all turn back to the numbers.


Quote:
Originally Posted by Tokyo View Post
With that said, the fact that you just made the statement of "fighting the good fight" means you support tribs efforts to mend what is left of PvP and those who followed in tribs footsteps. You are disagreeing simply to disagree.

stop trolling this thread. Can we get a mod in here to get rid of Dahjees unproductive and misinformed postings please?

Quote:
Originally Posted by IronFlag View Post
This dahjee dude is the most epic troll of all time. No one can be that stupid.

TROLL SUCCESSFUL
Hey Guys. I'm not a troll, and I'm not trolling. What's funny is that I'm probably the only one in this thread that's been on topic from the start considering the OP was referring to the boards with their "How sad it is" title. My points revolve around these PvP forums... the sad state that they are in at the moment, what has caused it, and how to improve in the future. Without me in this thread, like almost every other new thread in the last 2 months here, it would have died having the same 6 people in agreement, using the same bad jokes with the same whiny attitude. I'm almost doing you all a favor by showing up. Your welcome btw. I hot threads, troll trolls, and given the oppourtunity... offer conversations that provide meaningful insight to newbies and veterans alike. I do so without raging or taking things personal.


Quote:
Originally Posted by B_Witched View Post
... why is it the changes in i13 - to pvp, 6 issues later have never and will never make it to pve?
Simply put... because they were PvP changes... designed for gameplay based on players fighting other players. General questions often beg for general answers B_Wtched. Would you like to elaborate or even specify which changes you are refferring to?

Happy 2011!


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

dahjee is the glen beck of these forums


 

Posted

Dahjee, What is this "Real PvP"? i must be missing out!


 

Posted

Quote:
Originally Posted by Dahjee View Post
Real PvP happens whenever, wherever, and however Real PvP'ers choose to PvP. I apologize if this statement is too deep for you to understand. Arena is just a place that allows for Real PvP... Zone is another. Each zone and every combination of settings and maps in arena offer another place that allows the same.

I agree that regardless of the examples given, you all do seem to give responses based soley on an 8 vs 8 line up. While it is frustrating to try and make a point when dealing with peeps that can only look at things from one single perspective... I understand how doing things the same way and taking such pride in doing so... can make one defensive and unwilling to consider other perspectives. I remain patient, and do my best to stay polite.

I have nothing against arena, but I'm not a fan of the idea that somehow High-End competetive PvP is also the PvP that offers the least ammount of challenge, requires only the simplest AT builds to reach the deisired goal, and encourages the opposite of what the initial I13 changes were about. I'm 100% certain that those who lead such arena leagues and arena events could do better if they allowed themselves to consider a perspective beyond their current one.





I have no doubt that things have been tried... that some things have worked for you and others and some things have not... that even as we speak, in-game there are very smart and very skilled PvP'ers getting results from combintaions considered useless by the masses... but I'm no fool. There is a diference between providing guides and posting builds. They provide and promote two different things. If you have trouble figuring out the difference, let me know.

I am aware of the fact you all dodge and ignore me when I point out that effectiveness varies depending on the situation, team purpose, enviroment, etc... that your idea and definition of what has been "proven" effective is based on the settings and situations you test them under, and that competing under the same set of rules for long periods of time will surely reduce the possibility of playstyle options and diversity regardless of the ruleset. When you all are ready to discuss these issues as a community, let me know.






Sure. OK. You have a preference. It's your 15 bucks a month... and you have a place and a way to escape the TS and HD that you find un fun. You cannot have it both ways though. You cannot preach about Real PvP... and High End competetive PvP that requires whatever levels of PvP skill this game offers and also say it happens on the simple basis of fun and ease of play.

We're going in circles. When you can't turn to the numbers to base your argument on... you turn to "fun" as subjective as it is... and expect me to beleive that your fun is dependant on the system. This is the part where I'd explain that the system and powers/sets wthin are bound to change as it has so often in the past... and that one'e enjoyment of PvP can be based on doing well within the system, whatever it may be... as we have done so often in the past. This of course, is when you all turn back to the numbers.







Hey Guys. I'm not a troll, and I'm not trolling. What's funny is that I'm probably the only one in this thread that's been on topic from the start considering the OP was referring to the boards with their "How sad it is" title. My points revolve around these PvP forums... the sad state that they are in at the moment, what has caused it, and how to improve in the future. Without me in this thread, like almost every other new thread in the last 2 months here, it would have died having the same 6 people in agreement, using the same bad jokes with the same whiny attitude. I'm almost doing you all a favor by showing up. Your welcome btw. I hot threads, troll trolls, and given the oppourtunity... offer conversations that provide meaningful insight to newbies and veterans alike. I do so without raging or taking things personal.




Simply put... because they were PvP changes... designed for gameplay based on players fighting other players. General questions often beg for general answers B_Wtched. Would you like to elaborate or even specify which changes you are refferring to?

Happy 2011!

hmm no they were changed to the game mechanics...that affected pvp..the goal was to encourage pvers to enter and have fun in pvp. It would seem these changes have been deemed successful as they have not been reversed. I would argue that pve is too easy and why it does not attract pvers. How much more fun would it be if you could not spam heals, lock down avs, not have 75% res, have your powers supress you. It would be much more challenging and encourage pve..


 

Posted

Quote:
Originally Posted by Dahjee View Post
Real PvP happens whenever, wherever, and however Real PvP'ers choose to PvP. I apologize if this statement is too deep for you to understand. Arena is just a place that allows for Real PvP... Zone is another. Each zone and every combination of settings and maps in arena offer another place that allows the same.

I agree that regardless of the examples given, you all do seem to give responses based soley on an 8 vs 8 line up. While it is frustrating to try and make a point when dealing with peeps that can only look at things from one single perspective... I understand how doing things the same way and taking such pride in doing so... can make one defensive and unwilling to consider other perspectives. I remain patient, and do my best to stay polite.

I have nothing against arena, but I'm not a fan of the idea that somehow High-End competetive PvP is also the PvP that offers the least ammount of challenge, requires only the simplest AT builds to reach the deisired goal, and encourages the opposite of what the initial I13 changes were about. I'm 100% certain that those who lead such arena leagues and arena events could do better if they allowed themselves to consider a perspective beyond their current one.





I have no doubt that things have been tried... that some things have worked for you and others and some things have not... that even as we speak, in-game there are very smart and very skilled PvP'ers getting results from combintaions considered useless by the masses... but I'm no fool. There is a diference between providing guides and posting builds. They provide and promote two different things. If you have trouble figuring out the difference, let me know.

I am aware of the fact you all dodge and ignore me when I point out that effectiveness varies depending on the situation, team purpose, enviroment, etc... that your idea and definition of what has been "proven" effective is based on the settings and situations you test them under, and that competing under the same set of rules for long periods of time will surely reduce the possibility of playstyle options and diversity regardless of the ruleset. When you all are ready to discuss these issues as a community, let me know.






Sure. OK. You have a preference. It's your 15 bucks a month... and you have a place and a way to escape the TS and HD that you find un fun. You cannot have it both ways though. You cannot preach about Real PvP... and High End competetive PvP that requires whatever levels of PvP skill this game offers and also say it happens on the simple basis of fun and ease of play.

We're going in circles. When you can't turn to the numbers to base your argument on... you turn to "fun" as subjective as it is... and expect me to beleive that your fun is dependant on the system. This is the part where I'd explain that the system and powers/sets wthin are bound to change as it has so often in the past... and that one'e enjoyment of PvP can be based on doing well within the system, whatever it may be... as we have done so often in the past. This of course, is when you all turn back to the numbers.







Hey Guys. I'm not a troll, and I'm not trolling. What's funny is that I'm probably the only one in this thread that's been on topic from the start considering the OP was referring to the boards with their "How sad it is" title. My points revolve around these PvP forums... the sad state that they are in at the moment, what has caused it, and how to improve in the future. Without me in this thread, like almost every other new thread in the last 2 months here, it would have died having the same 6 people in agreement, using the same bad jokes with the same whiny attitude. I'm almost doing you all a favor by showing up. Your welcome btw. I hot threads, troll trolls, and given the oppourtunity... offer conversations that provide meaningful insight to newbies and veterans alike. I do so without raging or taking things personal.




Simply put... because they were PvP changes... designed for gameplay based on players fighting other players. General questions often beg for general answers B_Wtched. Would you like to elaborate or even specify which changes you are refferring to?

Happy 2011!
Actually all you do is frustrate people with your assumptions and general statements. We haven't said the changes make PvP too hard. We said they were simply bad changes that made it less fun. Fun and easy are not the same thing.

"You cannot preach about Real PvP... and High End competetive PvP that requires whatever levels of PvP skill this game offers and also say it happens on the simple basis of fun and ease of play.

We're going in circles. When you can't turn to the numbers to base your argument on... you turn to "fun" as subjective as it is... and expect me to beleive that your fun is dependant on the system. This is the part where I'd explain that the system and powers/sets wthin are bound to change as it has so often in the past... and that one'e enjoyment of PvP can be based on doing well within the system, whatever it may be... as we have done so often in the past. This of course, is when you all turn back to the numbers."


Wrong. We never said we could not do well in this system as it is. I challenge you to a fight on any map, any zone, any character/s, and any conditions that you select. Arena, zone, inspirations or no, 1v1 or 30v30 in a zone, no psi/em, whatever. I will wreck you embarrassingly and I guarantee you that I will not have any fun at all doing it. And I'm nowhere near the most skilled PvP'er in this game. As for the boards? This section is almost empty and in this state because the majority of the active PvP community left or no longer gives a ****. You can argue with that if you want to, but you'll be wrong again.

Arguing with me with references to being close minded, whiny, or simply malcontent is a joke anyway. I have long been the community sunshine rainbow puppy pony carebear and supporter of dev changes and possibilities of improvement since the launch of this game. Your 'whiny bandwagon just do what's easiest and ignore the possibilities' scenario just doesn't apply. You are the one with the closed mind. Too dependent on your ideal of right to listen to those that might just know more than you, have been here longer, and have done more. If you're having fun in the system as it is.. I'm very very happy for you. That doesn't make the changes good overall or your experience with the changes 'the way'.


"His Imperial Majesty's Minister of Restraints and Leather" -LHF

Two naughty acronym teams / Ascension / Convenient / Artic and the Chillz / Fap / Other teams I can't remember (sorry.. mind is goin')

 

Posted

Quote:
Originally Posted by Psyrene View Post
See herein lies dahjee's problem, he compares everything to how it works in the lol zones, where most of us speak in 8v8 terms.
Actually that's not his problem. His stupid ideas don't even work in zones. I know, because I haven't done arena PvP in many years, so all my experience since I13 comes from zones. Yet when I disagree with him, I'm lumped together with the arena PvP'ers. After all, it's easier to win an argument by simply role-playing that you're right, rather than using actual logic.

No, his real problem is his idea of "success". Every time he logs into a PvP zone, he honestly believes that he has a huge impact on the zone...a huge effect on what happens. One time I ran into him, and all he did was hover above me and shoot me with one 200 feet attack. It served zero purpose and did no damage to me. This is also all he did to anyone else. In summary, he did absolutely nothing and avoided actual PvP at all costs.

But later on the forums he listed many reasons why him doing that was absolutely crucial to the success of his side. In his eyes, he was perfectly successful by doing something that was 100% useless. THAT has been his problem all along.

If you delude yourself into thinking that you're the epitome of perfection, you really can't ever make a mistake, and it's always everybody else that's wrong. It's really a good way to live.


 

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Originally Posted by Dahjee View Post
So... let me get this straight.... The only viable PvP is the kind where you remove npcs, take away temp powers, make sure the odds are even, control the use of insps, change the settings of standard PvP to allow for heal spamming, turn off travel suppression, and more often than not... fight on an enclosed map? Really? How long have you been playing that same way B Witched? A year now? Since I13? Since your initial programming? Sad. Since the two you are basically saying the same thing I'll make just one reply. You toss around words like "proven" and "tested" where they do not apply... and while this would normally make me laugh... I cry a little on the inside because I know you believe the things you've been told to be absolutely true. What's sadder, is that you base all these tests off the same controlled settings, done in the past, secretly I suppose because the feedback never makes it to the boards to be discussed. I'm guessing you can only recall of maybe one time, or this one team who tried this or that... and their failure to be effective in your eyes was enough beleive that no other team or persons could make it work. You still cannot escape the idea of effectiveness outside of a 10 min arena win match. Neither of you could even seperate "Effective Slows" from an "Effective 8 v 8 line-up." Neither seem to be able to grasp the notion that effectiveness varies depending on a number of things, and the effectiveness you cling to is the result of clinging to the same damn way of doing things. It's whatever though. I know what I'm dealing with here... I have no desire to changed a fixed opinion. My desire is to open up the discussion... Slowly things have improved here on the boards, but still much to do. I do not know where either of you have heard me say that "I am the ONLY one who understands" so I would appreciate it if you got off of that. Pointing out that others have misunderstood is not the same thing.
Dude... you can use complete sentences and "intelligent" talk all you want, however, post i13 arena is way better than zones.

I lived in zones from i6 to i12 but as Psy and many others have stated the zones aren't much fun anymore. Naturally the best pvpers in the game are going to do the best pvp as much as possible. What does that say about you? Perhaps you enjoy zones... good for you. Just quit ********.


 

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Originally Posted by Lawyer View Post
Dude... you can use complete sentences and "intelligent" talk all you want, however, post i13 arena is way better than zones.

I lived in zones from i6 to i12 but as Psy and many others have stated the zones aren't much fun anymore. Naturally the best pvpers in the game are going to do the best pvp as much as possible. What does that say about you? Perhaps you enjoy zones... good for you. Just quit ********.
Woe, are you black?


Hi. Best dom here.

 

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Originally Posted by Dazzles View Post
Woe, are you black?
...no.


 

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Lol.


Hi. Best dom here.

 

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Originally Posted by Alpha_Zulu View Post
Any chance of PvP getting fixed died with Castle leaving the dev team.
This


 

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Can I get a TL;DR?


 

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Originally Posted by davemebs View Post
can i get a tl;dr?
tl, dr


@Ethical Inquiry

 

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Originally Posted by DaveMebs View Post
Can I get a TL;DR?
Used to be a busy forum, now it's dead. There ya go.


"His Imperial Majesty's Minister of Restraints and Leather" -LHF

Two naughty acronym teams / Ascension / Convenient / Artic and the Chillz / Fap / Other teams I can't remember (sorry.. mind is goin')