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Posts
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Joined
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Well Triumph, it has been a blast. Started here, played years and years here, only recently moved most of the toons to Freedom and that was just to be where most of the PvP population went. Of course Triumph still had the best TF teams. Salutes, Thank you's and good byes to soooo many that I will not even begin to list everyone because I would hate to forget someone's name. This game was a great escape for me during the last 8 years(of the 20yrs) in the Navy, had so many good times and met so many great people. Again I salute you all and lets hit it with the pants off for the next couple of months before they pull the plug.
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Senith, it was a pleasure playing the game with you. You joined our SG and then VG very early in the game. Good luck to you in whatever you do.
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Peace out, had some great times PvPing with most of you.GG's to all the people on all the teams I have been on and/or fought against it was a blast.
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Well it was inevitable that this would happen at some point, I had sort of been playing more part time but can't say I won't miss it, almost 8 years is quite some time to play the same game.....
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How is that faster than talking to your team on vent. The target caller says the target, you aquire target and say"locked" not hard there....
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Quote:OK then, so...OP make a stalker and I am biased to */wp(and I am a fan of Spines):Give him some advice then instead of just saying mine was bad.
1) so you can watch how things happen in zone and see how dr works on your different powers in comparison to how the same power/slottings work in PvE and also how travel suppression and heal decay work in zone.
2) Learn how to AS not just trow shraks.
3) Learn how to evade and break L.O.S.
4) get on a team and work on having everyone on the same target at the same time. i.e. spike
Once you have spent some time messing around on your stalker and learning the basics you can then switch it up and make something more to your playstyle or you may find that you enjoy stalking. -
Quote:uuuuum no, worst advice ever.Maybe a flying dark/devices blaster? Also with cloaking device and a stealth io in fly you would be a little difficult for others to see you in the sky.
And with the above advice you must not PvP either. -
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here is one:
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Psionic Dart -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5), GJ-Dam%(7)
Level 1: Power Thrust -- HO:Nucle(A)
Level 2: Mental Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(7), GJ-Acc/Dmg/End/Rech(9), GJ-Dam%(9), GJ-Acc/End/Rech(11), GJ-Dam/End/Rech(11)
Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(13), AdjTgt-EndRdx/Rchg(15), AdjTgt-Rchg(15)
Level 6: Telekinetic Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Dev'n-Dmg/Rchg(17), Dev'n-Acc/Dmg/Rchg(19), ExStrk-Dam%(19), GJ-Dam%(21)
Level 8: Psychic Focus -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(23), AdjTgt-Rchg(25)
Level 10: Will Domination -- SBlastersW-Acc/Dmg(A), SBlastersW-Rchg/Dmg%(25), SBlastersW-Acc/Dmg/Rchg(27), SBlastersW-Acc/Dmg/EndRdx(27), SBlastersW-Acc/Dmg/EndRdx/Rchg(29), GJ-Dam%(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 14: Super Speed -- Zephyr-ResKB(A), HO:Micro(31), HO:Micro(33)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(33), Zephyr-ResKB(33)
Level 18: Super Jump -- HO:Micro(A), HO:Micro(31), HO:Micro(34), Zephyr-ResKB(39)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(34)
Level 24: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(40), Rec'dRet-Pcptn(43)
Level 26: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(36)
Level 28: Boxing -- P'ngS'Fest-Stun%(A)
Level 30: Tough -- S'fstPrt-ResKB(A), Aegis-Psi/Status(36), GA-Res/Rech/End(43), GA-End/Res(46), GA-ResDam(50)
Level 32: Weave -- LkGmblr-Rchg+(A), Krma-ResKB(37)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Psionic Lance -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(39), ExtrmM-Acc/ActRdx/Rng(42), ExtrmM-Dmg/ActRdx/Rchg(42), GJ-Acc/Dmg(42), GJ-Dam%(43)
Level 41: Snow Storm -- EndRdx-I(A)
Level 44: Hoarfrost -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(45), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal(46), S'fstPrt-ResKB(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-EndRdx/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48), SW-ResDam/Re TP(50), Ksmt-ToHit+(50)
Level 49: Hibernate -- Heal-I(A)
Level 1: Brawl -- P'ngS'Fest-Stun%(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Intuition Radial Paragon
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Set Bonus Totals:- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 3.13% Defense(Energy)
- 3.13% Defense(Negative)
- 1.56% Defense(Ranged)
- 2.25% Max End
- 32.5% Enhancement(Range)
- 58% Enhancement(Accuracy)
- 87.5% Enhancement(RechargeTime)
- 5% SpeedFlying
- 158.1 HP (13.12%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- Knockback (Mag -42)
- Knockup (Mag -42)
- MezResist(Confused) 10%
- MezResist(Held) 10%
- MezResist(Immobilized) 10%
- MezResist(Repel) 2000% (10% chance)
- MezResist(Sleep) 10%
- MezResist(Stunned) 10%
- MezResist(Terrorized) 10%
- 20% PerceptionRadius
- 14% (0.23 End/sec) Recovery
- 48% (2.41 HP/sec) Regeneration
- 4.58% Resistance(Smashing)
- 4.58% Resistance(Lethal)
- 3% Resistance(Fire)
- 3% Resistance(Cold)
- 8.67% Resistance(Energy)
- 8.67% Resistance(Negative)
- 3% Resistance(Toxic)
- 6% Resistance(Psionic)
- 5% SpeedRunning
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1533;699;1398;HEX;| |78DA6594DB4E13511486F766A6604B2B94D203D2023D00A5A5431BF50A1313118D0| |2494311AF0CA9EDA41D5367266D49ECA5AFA08926464025EA9DEFE1E111BCF0053C| |5C7A63EAEAACBFD0A4934CBFBDD7E95FB3F64C779EDCF47EBAFDF4BA90BE8D46B9D| |53AB841BF6DBDE9D9D32B75D36A58B58EE85D637447E13BD82D9B35BDAA155B9D4A| |DDA8704AB2EF2C1DDAB6D56C6B9BA6DEAC750E76CAA6611F36CA6DC332FD77CCBAD| |ED4CDB6D65F788A96D5D04AB6AE57BDCE725B2FDB86599BE86FAA7AB355376C9FB3| |BF65D4EA6DF2FA376DA3A26D588D2A95EF897622D45E86EE5DD1BFBA2E911B11A2A| |08A110D5C63AA79B0C01C5D551C3E3ECF15E21A4115A24490A82757386E34C3BC90| |0591EFC9811AD3A22C857355E598B5BC27E01BE6C5B7E029738FA25DD0739D0AC73| |6F9117CCF9CFA00762827A08A69E8DFC331F5F4C6A0370DBD10F442D08B406F9FA2| |DDD073BFE23A9113E6A5D7E011337A0C422F4162E3CE70BA723CCB3DCD8149F2F9D| |837E2FBCE5A73EBBD992A62010C51CC04622682D28959F84BDB181139618AF1738C| |E2475EBF4E7C9DCF6809B1118A0D70AC08C4B90F3FD982FC7C32088D383402E40B7| |3BC2BFC8E6B2431AF14E697C2DC9631B7CC11664EB933A83B83BA49D495E49BC57B| |34BBC536856C31D6526311E9D89257392F93E779E60ACCC21A53A59C79CC771E1A2| |968B409093C6B0233BF4F58C4592E7E66DBD217E6CA57F01B88773983B3AC11D2E8| |398DD9FDF00A9145BD6C94E35663E01C388FDE17403C9B415B0DB3D5D0FBDA24380| |50638B6B0A530FFF1B33DA26D1EBDE453DC4B541DF83631D3B8DAFF38BBDDCCA0BF| |4B97C80F590A4396CB43962B4396ED214B513DFB4F10D2B1B827CFBEF4EE4F0F797| |13232C7DDFF3EB749799716CB7432FB3C855F83F1698EFF736E53E4337EF3E2CFF1| |26BE005F328B9E5E55D67E38B02E0FAC1F0CACD530A561FD1F06BAEA54| |-------------------------------------------------------------------|
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Go to the PvP section, and search it. There are multiple posts of Psi/Em builds there.
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Nope, you should really just listen to Lib. Most people will more than likely tell you the same. I will just say ditto on what Lib said, and not waste the time typing it out again.
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Just go with a Psi, Dark, or Fire /EM blaster. It is just that simple.
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RIP Jake, I ran quite a few TF's and Hami Raids with him also, he was just such a nice young man. My condolences go out to his friends and family.
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Here, I don't have one, but this is how I would slot it up, of course there are many different ways you could go with epics or patron powers but I am a phase/pff fan. I definately wouldn't use the build that was put up earlier in the thread.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
darkblast: Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Dark Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(3), Apoc-Acc/Rchg(3), Apoc-Acc/Dmg/Rchg(5), Apoc-Dmg/Rchg(5), GJ-Dam%(7)
Level 1: Power Thrust -- Hectmb-Dmg(A), Hectmb-Dmg/EndRdx(7), Hectmb-Acc/Rchg(9), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Dmg/Rchg(45)
Level 2: Gloom -- GJ-Acc/Dmg(A), GJ-Dam/Rech(11), GJ-Acc/Dmg/End/Rech(13), GJ-Dam%(13), GJ-Acc/End/Rech(15), GJ-Dam/End/Rech(15)
Level 4: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(17), Krma-ResKB(17)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25)
Level 8: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit(11), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-ToHit/Rchg(27)
Level 10: Moonbeam -- GJ-Acc/Dmg(A), GJ-Dam/Rech(29), GJ-Acc/Dmg/End/Rech(31), GJ-Dam%(31), GJ-Acc/End/Rech(31), GJ-Dam/End/Rech(33)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 14: Super Speed -- Zephyr-ResKB(A), HO:Micro(33), HO:Micro(46)
Level 16: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21), Krma-ResKB(34)
Level 18: Invisibility -- LkGmblr-Rchg+(A)
Level 20: Phase Shift -- RechRdx-I(A)
Level 22: Super Jump -- Zephyr-ResKB(A), HO:Micro(29), HO:Micro(36)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(46), Ksmt-ToHit+(50)
Level 26: Life Drain -- Nictus-%Dam(A), Nictus-Acc/Heal(37), Nictus-Acc/EndRdx/Heal/HP/Regen(37), Nictus-Acc/EndRdx/Rchg(39), GJ-Dam%(40), GJ-Acc/Dmg/End/Rech(46)
Level 28: Acrobatics -- EndRdx-I(A)
Level 30: Tactics -- AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx(37), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-ToHit/Rchg(42), AdjTgt-EndRdx/Rchg(50), Rec'dRet-Pcptn(50)
Level 32: Power Boost -- RechRdx-I(A)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Total Focus -- GS-%Dam(A), GS-Acc/Dmg/End/Rech(39), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(40), GS-Acc/Dmg(43), GS-Dam/End/Rech(48)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), LkGmblr-Def(43), Krma-ResKB(43)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(45)
Level 47: Vengeance -- Krma-ResKB(A), Ksmt-EndRdx/Rchg(48), Ksmt-Def/EndRdx/Rchg(48)
Level 49: Boost Range -- RechRdx-I(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
Level 50: Ion Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Polar Lights Core Superior Ally
Level 50: Rebirth Core Epiphany
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Rchg(39)
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Set Bonus Totals:- 20% DamageBuff(Smashing)
- 20% DamageBuff(Lethal)
- 20% DamageBuff(Fire)
- 20% DamageBuff(Cold)
- 20% DamageBuff(Energy)
- 20% DamageBuff(Negative)
- 20% DamageBuff(Toxic)
- 20% DamageBuff(Psionic)
- 6.13% Defense(Smashing)
- 6.13% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 4.56% Defense(Melee)
- 6.13% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 5% Enhancement(Heal)
- 87.5% Enhancement(RechargeTime)
- 74% Enhancement(Accuracy)
- 22.5% Enhancement(Range)
- 5% FlySpeed
- 185.2 HP (15.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -42)
- Knockup (Mag -42)
- MezResist(Confused) 15%
- MezResist(Held) 15%
- MezResist(Immobilize) 15%
- MezResist(Sleep) 15%
- MezResist(Stun) 15%
- MezResist(Terrorized) 15%
- 20% Perception
- 23.5% (0.39 End/sec) Recovery
- 36% (1.81 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 7.56% Resistance(Energy)
- 7.56% Resistance(Negative)
- 5% RunSpeed
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