MA --- SR , Scrap ?


JordieLc

 

Posted

Me and my brother plan on doing zone pvp , together , hell get barrier Ill get rebirth and kinda stick together and pick off those loners , but hes a BS/REGEN... And Im a MA/SR , 2 Questions , is this an okay duo? and Second
is MA/SR any good ? like at all ? and If So, Sample Build? New to PvP Builds.



Thanks All


 

Posted

Its a sub par duo really.

Something combination of Therm / Emp / Pain with a Blaster / Dom / Poison / Rad running double incandescence would be a hundred times better.

Or just double stalks who can coordinate AS'es if you want to go melee.


 

Posted

Anyone Else Wanna Try?


 

Posted

Nope, you should really just listen to Lib. Most people will more than likely tell you the same. I will just say ditto on what Lib said, and not waste the time typing it out again.


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Posted

SR is really dependent on it's t9 (Elude) to stay alive. Outside of it, you'll find people having a 70+ chance to hit you. If you wanted to play a t9 character, Energy Aura is much better, hitting HP cap/getting more elusivity/getting a heal.

Martial arts by itself isn't bad, since Eagles Claw can hit really hard. I don't see SR having any advantage over Energy Aura sadly.

Broadsword is alright as well, with a big t9 that has more range and can hold a chance for -res proc. Regen is alright for survivability, alternating between Moment of Glory, Barrier and phase.



That all being said, I'll third what MrLiberty said. It won't be anything special. Melee characters are mostly for solo players, and if you're in a team setting, it's always better to grab a ranged or stalker.

That's mostly the reason a melee duo will never work out that well. 1 melee may be strong, but once it's anything more than that (2+ people), ranged will always outdue them combo wise.

Even 1 ranged with 1 melee wouldn't do as well as 2 ranged, unless that melee was a stalker.

I'd suggest a Dom/Stalker combo for you guys, so that you get a bit of melee in there while still being effective. Mind doms get telekinesis (Autohit AoE hold toggle) that lasts until the enemy is damaged, giving stalkers plenty of time to use Assassin's Strike. Martial arts on stalkers (or broadsword) isn't bad either.


@Sentry4 @Sentry 4

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