Issue 19 - Patch Notes for build 1900.201011102104.24
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The set bonuses in personal info still looks horrific when you have tons of them. A giant wall of messy text. XD Any chance of possibly reorganizing of them in the future, like "Moderate Accuracy Bonus x3" (next line)?
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Could we possibly get an option to set the powers display back to the "no set bonus" option that we've had for the last few weeks?
I love it. I hate having to look at all that set bonus junk. Really, who cares?
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See long discussion about the lack of being able to pull Trapdoor any longer.
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get it either. I've yet to have an actual problem killing Trapdoor, but I'm especially puzzled
about the "no longer stops Bifurcating" change - that one I thought was WAI. As a
timeout measure in case he's being too much of a pain for somebody to kill, so he'd
eventually stop and ease up on the poor abused player, it made perfect sense to me.
So with all these changes, count me in too on the side of "Why limit options?"
glad i burned through all my Alpha arc missions as of last night
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
While I can see my set bonuses, I can not see my Alpha slot.....
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Looked to be quite a few complaints about this while it was on test. I have to say I don't
get it either. I've yet to have an actual problem killing Trapdoor, but I'm especially puzzled about the "no longer stops Bifurcating" change - that one I thought was WAI. As a timeout measure in case he's being too much of a pain for somebody to kill, so he'd eventually stop and ease up on the poor abused player, it made perfect sense to me. So with all these changes, count me in too on the side of "Why limit options?" |
I tried to solo him on a rad/archery defender. I was unable to dent his health. I was able to pull him out of the room, but even with both Rad toggles on and spamming the -regen power, his health bar never moved.
I tried it both ways. I tried pulling him into the corridor; no effect. I tried killing all the clones; the problem there is that he spawns them so often that you never get a chance to do damage to Trapdoor himself; as soon as you find and kill one, he's back to full health, and you hardly ever get the chance to damage the boss. Eventually I ran out of purples and ran out of endurance, and died.
I won't be able to finish this on any of the several characters I haven't done it with yet so long as it is like this.
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Surprisingly enough the only toon I've had a problem with trapdoor was a brute. this may change.
I feel better teaming with someone that has a few set bonus cause it shows they someone care about the guy and can maybe play that guy. |
This game is balanced around SO's not balanced around IO's, officially.
Surprisingly enough the only toon I've had a problem with trapdoor was a brute. this may change.Thats good to know that you will only team with me on only 4 possibly five of my 40ish characters. I only use SO's on several of them because....
This game is balanced around SO's not balanced around IO's, officially. |
I care. I feel better teaming with someone that has a few set bonus cause it shows they someone care about the guy and can maybe play that guy. I do think they should have a separate tab though.
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Maybe the player wants to challenge themselves and stick to generic IOs.
Maybe they've been saving their pennies for Purples and didn't want to waste money buying regular stuff.
Maybe their regularly slotted character can play circles around half the tricked out characters in the game.
Maybe all those set bonuses don't matter much when you're running content that exempts you down.
Maybe all they do is run around on optimum teams and have no idea how to improvise when on a pug or with people they don't know.
(you get the idea)
If they want to have that info available, fine, but at least make it legible and organized. I'd have rather they just left it out until they fixed it.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
Set bonuses, much like Vet badges, have nothing to do with whether someone cares about their character more, or knows how to play better than someone who has less.
Maybe the player wants to challenge themselves and stick to generic IOs. Maybe they've been saving their pennies for Purples and didn't want to waste money buying regular stuff. Maybe their regularly slotted character can play circles around half the tricked out characters in the game. Maybe all those set bonuses don't matter much when you're running content that exempts you down. Maybe all they do is run around on optimum teams and have no idea how to improvise when on a pug or with people they don't know. (you get the idea) If they want to have that info available, fine, but at least make it legible and organized. I'd have rather they just left it out until they fixed it. |
I know some people won't care but it was also nice for pvp.
No reason to argue over this since the best solution to the problem is put the list in a different tab and then everyone is happen (except the guy that hates tabs I guess).
While I personally love having the list of set bonuses returned, if it means the loss of which boost is slotted as being listed, I'd rather have the Alpha Boost listed.
The list of set bonuses can imo, tell you about some builds (not always but it can), but knowing my teammates have the Alpha Boost crafted and slotted I find of more importance, when forming teams for Apex or Tin Mage.
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You can still see the alpha icon beside their name in the team list.
@Golden Girl
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Maybe their regularly slotted character can play circles around half the tricked out characters in the game. |
Also note frankenslotting may not result in any bonuses. But, hey, you want to avoid someone who knows what they're doing just because they don't have a list on a tab... *shrug*
I always found that the list of Set Bonuses gets a little bit unreadable when it gets big, which does make it hard to see if you're up to 5 or 8 LotGs or whatever.
Alphabetization would be nice.
Jer
I care. I feel better teaming with someone that has a few set bonus cause it shows they someone care about the guy and can maybe play that guy. I do think they should have a separate tab though.
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The set bonus section tells you nothing about the character or the player behind it, except that they have bonuses. It's not a measure of skill or dedication, it's just a list.
I like the set bonuses being displayed so that at times when I see someone who just kicks a lot of buttocks or is very survivable using powersets I have on another character, I can get a general idea of how they built their toon. I do seriously wish they would organize the list a bit though, instead of just a mishmash of text.
I do not, however, use it as a basis for picking people for teams, as the person could be frankenslotted, or filled up with non set IOs or even built with a mass of Hami-O's.
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