Roy Cooling FTW!!!! *Possible Spoilers*


AzureSkyCiel

 

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Originally Posted by Fuzun View Post
You can run that mission at level 20?!? That's insane. Those debuffs that Malta tosses around is the very reason why they are a level 40+ faction. Has any sense of game balance remain in the designers?
I ran the arc with a team at Lv20 too, and we steamrolled through it. Then again, the only Malta unit I noticed was the Titan at the end.


 

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Originally Posted by Irish Fury View Post
It was totally awesome to have Keith Nance along on that last mission. My friend and I had a steady line of jokes and one liners going because Keith Nance was such a BAMF!

Don't f*** with Keith Nance!!
I did this mission twice (17 times if you count the number of deaths on my Scrapper ) and couldn't get Keith to come along. I talked to him but he never showed up. What did I do wrong? Is it bugged the way the earlier sewer mission is? (The cop enters the manhole when you do but disappears.)

Anyway, the special missions, such as the sinking ship, burning building and the finale, are very cool and a terrific break from the ordinary. I've often longed for all the "important" story arcs to have special maps on them, so this one really delivers in that aspect.


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

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Originally Posted by Jophiel View Post
I talked to Nance and he told me to contact him within the mission and he'd come help. But I didn't see anything to contact him with (at first I assumed it was the computer you download the chip to but nope). What did I screw up?
There's a computer terminal in one of the hallways, i think one of the first, it's a security checkpoint alcove with a pane of glass over it, there should be a spawn of Sky raiders inside, I believe that's where a glowie would be that would allow you to contact him with.

Randomly: I REALLY want that attack chopper as a base detail.
Nuts to the longbow chaser or Arachnos Flier, I want my ******* Apachee attack chopper!


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by Jophiel View Post
I feel your pain. I ran this with a 26 Bots/FF MM (0/x5) and those PPD were hard. Each mission on the first PPD map left me resummoning my pets at the end and I only made it through the arc by toning it down to x3 and making judicious use of Teleport Foe to pull the Equalizers to me and smack the crap out of them in a six bot beatdown before they could glue/acid mortar me.

I talked to Nance and he told me to contact him within the mission and he'd come help. But I didn't see anything to contact him with (at first I assumed it was the computer you download the chip to but nope). What did I screw up?

Speaking of screw ups, I also couldn't figure out the fire/rescue thing. The elevators up didn't work and I used the stairs to go down but there was nothing down there. Eventually I just stood outside and sang "The roof is on fire!" as thirteen men were burned alive inside. Good thing my MM changed from villain to hero because being a villain doesn't give you opportunities like that!
You're supposed to go up, I think. Its the kind of stupid/selfless thing that heroes are known for

Quote:
Originally Posted by AzureSkyCiel View Post
There's a computer terminal in one of the hallways, i think one of the first, it's a security checkpoint alcove with a pane of glass over it, there should be a spawn of Sky raiders inside, I believe that's where a glowie would be that would allow you to contact him with.

Randomly: I REALLY want that attack chopper as a base detail.
Nuts to the longbow chaser or Arachnos Flier, I want my ******* Apachee attack chopper!
It is a computer in the first security checkpoint. It has a reticle but no glow/sounds. Bug?


I do not suffer from altitis, I enjoy every character of it.

 

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Originally Posted by Charcoal_EU View Post
You're supposed to go up, I think. Its the kind of stupid/selfless thing that heroes are known for
I tried that but the elevators wouldn't work. I tried all four doors and just got a "You can not enter" for each one. So then I thought they want me to go down and by the time I looked around down there, saw nothing, went back up again and tried the elevators again, it was in the 1:00 range and I said the heck with it. Crime never pays.

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It is a computer in the first security checkpoint. It has a reticle but no glow/sounds. Bug?
Huh. I know exactly where you're talking about, too. Oh well, I beat them down without Nance's help.


 

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Captain Castillo is the man.

Anyway, as someone else mentioned, I do find it kinda annoying you never get told why normals don't get access to medi-porter tech. Or rather, it's that you're told you'll get the reasons why, but then everyone just suddenly forgets about it. I'd be cool with it if they just said it's confidential government information and you just need to trust them that they have their reasons, but they don't even do that.

In fact, in the interrogation scene you basically tell the rogue cop the reasons and he goes all OH MY GOD THIS IS ALL PERFECTLY REASONABLE MY VIEW ON THIS ISSUE JUST CHANGED 180 DEGREES. Makes you really curious what those reasons are, huh?

This is an otherwise pretty good arc, but this relatively small thing turned into trying to ignore the elephant in the room for me.

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Originally Posted by Jophiel View Post
I tried that but the elevators wouldn't work. I tried all four doors and just got a "You can not enter" for each one. So then I thought they want me to go down and by the time I looked around down there, saw nothing, went back up again and tried the elevators again, it was in the 1:00 range and I said the heck with it. Crime never pays.
You're not supposed to take the elevator in the case of a fire and as a good little superhero you naturally oblige. Did you notice the doors with the stair symbol in front of the elevator rooms while going through the map? You gotta take the stairs for once.

Edit the second: Oh nevermind apparently you know about the stairs already. Anyway, there's a series of stairs leading further down, with plenty of rogue cops littered across the way, and at the very bottom you find your target. Then you need to walk him up to the exit. The first time I did this arc I not only missed two people, but I didn't lead him out in time before the building collapsed. Good thing I had a medi-porter, huh?

Edit the third: For what it's worth, I had no trouble getting Keith to join me, but then again I also did the villain arc first and that had the "use the radio to get secondary objectives" in every mission, so I was prepared for this.


 

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Originally Posted by Charcoal_EU View Post
Quote:
Originally Posted by AzureSkyCiel View Post
There's a computer terminal in one of the hallways, i think one of the first, it's a security checkpoint alcove with a pane of glass over it, there should be a spawn of Sky raiders inside, I believe that's where a glowie would be that would allow you to contact him with.
It is a computer in the first security checkpoint. It has a reticle but no glow/sounds. Bug?
Oh, that would explain it. I don't randomly try to click terminals, so without an indicator I wouldn't have stumbled on it except by accident. I'll have to try the mission again sometime and get Nance to come along.


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

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The bug that takes the SWAT npc away in the "Find Stanfeld at the Conference" mish will also take away any MM pets you have already active. They don't make it through the door into the sewers. Dismissing/resummoning doesn't work, they're stuck in limbo somewhere. I had to zone out and reset.


 

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Originally Posted by Noxilicious View Post
In fact, in the interrogation scene you basically tell the rogue cop the reasons and he goes all OH MY GOD THIS IS ALL PERFECTLY REASONABLE MY VIEW ON THIS ISSUE JUST CHANGED 180 DEGREES. Makes you really curious what those reasons are, huh?
I thought that was you explaining about Cole's hack to the system and why them stealing it was a bad idea. I've only done this once so I could have misunderstood it.


 

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Finished this for the first time last night. Could have done without two elite bosses at the end (fighting Castillo was no problem, it was having all my buffs drop right before the Titan showed up and wiped the walls with me).


Chekmate, Lvl 50 AR/Dev blaster
BlueEyed Murder, lvl 50 MA/Regen scrapper
Hard Feelings, lvl 50 energy/willpower brute
"The Bell" - stop a mysterious group with ties to a WW2-era mythic German superweapon. arc id 76773

 

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For me, it was the challenge of the arc that made it so much fun. So much of the content, while interesting, is just too easy. After my duo took down Castillo and we didn't immediately get the "Mission Complete" message, I was a bit surprised. We turned around to look up at a giant Zeus Class Titan, and I remember thinking, "Now, THIS is more like it." There's nothing like thinking the battle is over and before that sigh of relief is out, you realize the real challenge just arrived. Our duo was blaster/defender so obviously we were going to have to work fast to survive. Took one team wipe to work out a strategy of alternating agro to finally bring the big guy down. The ending to our particular battle was epic as I was killed a split second after I unleased the killing blast. Seemed fitting that my last action on the arc was to use a medi porter after sacrificing myself in the last battle. Totaly epic and ridiculous fun. I've run it thrice with three different ATs, and the fun never stops. This is by far my favorite arc in the game (so far). Glad to see other people seem to be enjoying it.

For those that find it too difficult, try tuning down the diff a bit, no shame in that as long as you're still having fun.


 

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It was insanely challenging for me on my kin/electric brute at level 23. But, eventually... I did finish it. I cannot even imagine how hard it would be with some of my other characters. I'm very glad I didn't hang up and quit it at the last mission.

I only rescued about half the police, which I felt very bad about. But then I ... could hardly find my way to the top of the cruiser and get *outside it* because like an idiot, I didn't actually walk to the EDGE of the first outside area (under all the scaffolding/supply stuff). DUR. When I finally did, I was like, OH okay.

And then CASTILLO. JEEZ.


... AND THEN and then. HURRR. I did at least get a level out of the mission arc, that's not bad at all. Even with all the damn debt from dying every other couple minutes to that damn last Zeus.

With a full tray of insps, it's doable, but maybe if I had more ranged attacks it'd have gone a little better.

But all in all, it was a superb arc, with an excellent story that fleshes out the events between Primal and Praetorian earths. Good work writers.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

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Originally Posted by Jophiel View Post
I tried that but the elevators wouldn't work. I tried all four doors and just got a "You can not enter" for each one. So then I thought they want me to go down and by the time I looked around down there, saw nothing, went back up again and tried the elevators again, it was in the 1:00 range and I said the heck with it. Crime never pays.
You need to use the stairs - the stair doors are close to the elevators, and are marked like the doors in Praetoria that take you to the rooftops.


@Golden Girl

City of Heroes comics and artwork

 

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I ran it with my empath/sonic defender but with help (a blaster + scrapper for the first half and only the scrapper for the second half) and we all had a ton of fun... even managed to get the president to the fire escape before time ran out although the others died clearing a path for me (how heroic is THAT!?).

We loved the final mission and Nance was Chuck Norris incarnate. He's the one that finished off Castillo after we died but unfortunately was on a lower level when he did so he wasn't available for that final ambush! Ouch - we both died a couple of times but it was epic.

I didn't think the PPD were that bad but maybe I'm just used to fighting them red-side.

Can't wait to run the villain-side arc... unfortunately I think all of mine have outleveled that level range.


 

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Originally Posted by Golden_Avariel View Post
Can't wait to run the villain-side arc... unfortunately I think all of mine have outleveled that level range.
That's what Ouroboros is for


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
That's what Ouroboros is for
Doh! I always forget about that! LOL


 

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I don't see how you're supposed to tag all the downed cops OR rescue ____ (who, like most escorts, moves at a slow jog and then whines that you've left him behind), let alone both, in the extremely short time limit. Suggestions from those who've actually done it?


My characters at Virtueverse
Faces of the City

 

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Originally Posted by Megajoule View Post
I don't see how you're supposed to tag all the downed cops OR rescue ____ (who, like most escorts, moves at a slow jog and then whines that you've left him behind), let alone both, in the extremely short time limit. Suggestions from those who've actually done it?
Team.


 

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Originally Posted by Megajoule View Post
I don't see how you're supposed to tag all the downed cops OR rescue ____ (who, like most escorts, moves at a slow jog and then whines that you've left him behind), let alone both, in the extremely short time limit. Suggestions from those who've actually done it?

No idea, i feel its one of those impossible tasks surely!


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by Megajoule View Post
I don't see how you're supposed to tag all the downed cops OR rescue ____ (who, like most escorts, moves at a slow jog and then whines that you've left him behind), let alone both, in the extremely short time limit. Suggestions from those who've actually done it?
The main thing to know is that you don't need to lead him out to the door - ignore the directional arrow and just take him straight to the elevators on the floor he's on, and that will complete the mission.

It takes about 30 seconds to get him from his spawn point to the elevator, plus 3.5-4 minutes for the rescue of the other 12.
To get the bagde,myou need to rescue all 12 before you rescue him.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
No, he just wishes he was
In a world full of super-powered beings, he is the only one who knows what's important.

Too look good at what you do and to have fun doing it.


 

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Originally Posted by Noxilicious View Post
In a world full of super-powered beings, he is the only one who knows what's important.

Too look good at what you do and to have fun doing it.
Only a Villain would think that way


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
Only a Villain would think that way
I gotta side with golden girl, at least from a heroes perspective.
I think the ultimate rule of a universe filled with supers is trying not to die. Yes, that goes for heroes too.

Besides, Castillo's last WEAK. Dean MacArthur is THE MAN.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by Megajoule View Post
I don't see how you're supposed to tag all the downed cops OR rescue ____ (who, like most escorts, moves at a slow jog and then whines that you've left him behind), let alone both, in the extremely short time limit. Suggestions from those who've actually done it?
Julius has it right - teaming. I had 2 folks helping me and we split up to find everything. It got really hairy when my defender found the hostage but the other two were able to join me pretty quickly before I died and then I grabbed him and ran while they fended off the extras that weren't guards.

No one managed to click the incapacitated officer sitting where the last big fight was before I got the hostage to the fire escape but that was just an oversight. I'm convinced we could have gotten the badge if someone had been focused on finishing that up while I did the escort. I don't think it would be possible to do it all solo.