The "There should be a badge for that" Thread.


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Posted

Quote:
Originally Posted by Lothic View Post
Heck I think there should be a badge for completing ALL Red and Blue Ouroboros arcs.
My main badging character has already done that.
Wow, nice.


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Posted

Quote:
Originally Posted by Lothic View Post
The Devs (IIRC it was Positron specifically) said they didn't want to create a badge for the Rikti drop ships because they never intended those ships to be killable to begin with. Obviously it's generally known that with a good group of people working on it those ships can in fact be killed. I myself have been involved with bringing 6 or 7 of them down once they went Live (I don't count the ones I helped kill during the beta because they were much easier to kill during the beta).

While I usually like any idea for adding new badges to the game I can actually almost accept the Devs' reasoning on this one. It does take a serious effort from lots of people to take one down, more effort than is really reasonable. Then again once there are a bunch of Incarnates flying around taking down a Rikti drop ship might be seen to be more within the realm of "realistically doable" by the Devs.

But to do this people need a reason to do it... And a badge will help get people together for it. No badge... = sometimes hard to get enough together.


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Posted

Quote:
Originally Posted by Liz Bathory View Post
But to do this people need a reason to do it... And a badge will help get people together for it. No badge... = sometimes hard to get enough together.
Yes I agree that having a badge for this would probably motivate more people to attempt to attack them.
I think that's precisely why there ISN'T a badge for them.

For whatever reason the Devs (apparently) want to do everything they can to DE-motivate people from trying. They refuse to allow a badge for it and the only significant modifications to them (i.e. the protection from Slow debuffs) have been to make them HARDER to kill, not easier.

It seems silly the Devs want it this way, but it is what it is. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
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Posted

Quote:
Originally Posted by Lothic View Post
We probably won't ever get "Influence converted to Prestige" badges for the same reason we never got "Personal Prestige" count badges. The Devs don't seem to consider Prestige a thing that individual characters can "benefit" from in the form of badges.

Besides based on how relatively easy it now is to earn (then burn) 2 billion INF I kind of think getting badges for that would be a bit of an overkill. I don't play the market as seriously as some people do, but if I made it a priority I could probably earn (then burn) 2 billion INF within a couple of weeks, if that long.
Again, we get tons of badges for doing basically nothing (logging in at certain times, wandering over markers on the way to missions, etc etc).

Or do you consider exploration badges and anniversary/event badges "a bit of an overkill" too?

Prestige conversion badges would be a good way to encourage burning inf, something the game needs and which everyone would benefit from.


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Posted

Quote:
Originally Posted by TrueGentleman View Post
(I'd still argue that smaller increments for multiple badges are better than a single one for the inf. cap in terms of a currency sink.)
I agree, 2b should be the big one but they could also have badges for 1m, 10m, 100m, etc. Not many people would want to burn 2b on all their characters, but you could entice them to burn lesser amount across their stable with cool enough titles. =)


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Posted

Quote:
Originally Posted by Liz Bathory View Post
But to do this people need a reason to do it... And a badge will help get people together for it. No badge... = sometimes hard to get enough together.
The satisfaction of achieving something that was never meant to be achievable is not enough?




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Posted

Quote:
Originally Posted by Nethergoat View Post
Again, we get tons of badges for doing basically nothing (logging in at certain times, wandering over markers on the way to missions, etc etc).

Or do you consider exploration badges and anniversary/event badges "a bit of an overkill" too?

Prestige conversion badges would be a good way to encourage burning inf, something the game needs and which everyone would benefit from.
I'm not against the idea of having personal Prestige oriented badges.
As I implied I would probably have them almost instantly if they were introduced.

But there's a reason why the Devs, after repeated suggestions for badges like these, seem unwilling to bend in this case. Until they decide to rethink their position on more Prestige badges the idea seems pretty moot to me. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

I want a "100 Snipers" badge.


 

Posted

I've always wondered why didn't they have the AE tutorial give a badge like the Inventions tutorial.


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Posted

Quote:
Originally Posted by Kheldarn View Post
EVERY mob faction needs a Defeat 100 badge.
*hooves up*


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Posted

How about a change of pace. In addition to being a badge wh- er, enthusiast, I'm also obsessed with Temp powers. So how about some badges based on collecting and using those?

Adaptable: "When your usual methods failed, you've learned to use other means at your disposal, such as bats, swords, flamethrowers and arrows, to come out on top." Defeat 10 enemies using temp powers.

Tricky: "Armed with staffs, grenades, potions and gizmos, your enemies never know what to expect from you." Defeat 50 enemies using temp powers.

Walking Arsenal: "You have more guns, wands, nukes, spells and summon-able allies than some small countries. Just don't forget you have actual, you know, powers..." Defeat 100 enemies using temp powers.

Knowledge Base: "You know your enemies better than they know themselves." Use the Power Analyzer on 25 enemies.

Combat Medic: "No medi-porter? No problem! You've got what it takes to get your allies off their face and back onto their feet" Use a Dayjob or craftable Rez power to revive 25 allies.

Shields Up: "When you just can't inspire yourself enough to avoid incoming attacks, you remembered you've got a gizmo or a spell to help yourself out!" Spend a total of 1 hour being protected by any temp power which grants defense and/or resistance while in combat! (badge wouldn't tick without enemies attacking the player)

Master of Minds: "All manner of creatures, machines, and people bow to your will!" Summon 25 temporary pets (which must be active for at least 5 minutes)

Neither here nor there: "People are getting tired of you spontaneously appearing from halfway across the city". Use any cross-zone teleportation power (mission tp, pocket d pass, base tp, ww/bm tp) 25 times

TemporMental: (Accolade) "You've used all manner of temp powers for all sorts of things. It borders on obsession. One has to wonder about about your sanity..." Collect all the other temp-power related badges. Accolade power: TemporaMental (yes, misspelled on purpose): Click power. All Temp powers cost -25% less end to use, and have their effects or damage boosted by 15%, for 1 minute. 1 hour recharge (non enhanceable)


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Posted

Rock Collector - For defeating 200 Devouring Earth Rubbles/Shards (or whatever the little Quartz guys are called)


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Posted

Quote:
Originally Posted by Shadestorm View Post
Believe it or not, sitting on 2 billion is actually kinda hard for some people. Besides, we've got all those other inf badges.
My point was that once you get 2B in assets, all you'd have to do is e-mail some to yourself over an over again to get the badge for your alts, rather than them legitimately earning it separately. That's why I offered Merits as an alternative to the same idea. There isn't really any way of exploiting that.

I'm not against there being a 2B inf badge, but now that the badge for earning 2B inf is reduced to only 500M, a good alternative would be to bring back the 2B badge as global earnings across all your characters instead.

Quote:
Originally Posted by RosaQuartz View Post
I still think there should be a badge for completing all of the Ouroboros TFs (Lazarus, Silos, and Tesseract/Twilight's Son).
I certainly agree with this, especially after going through the trouble of defeating that Jade Spider.

Maybe there should be a badge for clicking those "mysterious" crates that have appeared in various TF/missions in the game since Ouro came out.

Quote:
Originally Posted by Lothic View Post
Heck I think there should be a badge for completing ALL Red and Blue Ouroboros arcs.
My main badging character has already done that.
Of course we have to say: "all inclusive badges are a bad idea because they could always add more arcs and the requirements would constantly change,.. blah blah", but I still agree. That's a fair amount of arcs there on both sides, and a few of them are a real pain on certain characters that don't solo well. I've run through them all on my 3 badge toons as well, and if it means another badge for doing it, I'm in... so...

...if we wanted to accommodate the growing list of arcs, we could simply make a badge for earning X amount of souvenirs (from non-AE arcs). Then we'd get multiple badges for the series, and more arcs would eventually bring more badges.


 

Posted

Completing every arc (all gold stars in the oro list) for red and blue sides respectively are great ideas, as well as every enemy group having a defeat badge.

However having any badge at all that requires doing content on both sides I don't like.
Should you have the option of switching sides to get the badge on the other side? Sure! Should there ever be an accolade that requires getting a bunch of badges from BOTH sides?

No.

In fact, there should be a badge for NEVER switching sides.


 

Posted

Quote:
Originally Posted by Shadestorm View Post
In fact, there should be a badge for NEVER switching sides.
You can't really award somebody for "NEVER" doing something. They would earn the reward and then simply go do whatever they weren't supposed to do before?


 

Posted

I want a badge for destroying 100 of those "Lab Equipment" objects that have a chance of giving a temp buff or debuff in that particular tech lab room.


 

Posted

Quote:
Originally Posted by Shadestorm View Post
Completing every arc (all gold stars in the oro list) for red and blue sides respectively are great ideas, as well as every enemy group having a defeat badge.
agreed with the above...

also more defeat badges for signature enemies like the ones we have for Maelstorm and Deasdemona..... 1st in line is Frostfire as it was mentioned above

also badges for the ouro tf's would be nice too

i don't care about the inf cap badge, but i would love to have a badge for market buys (why only sells?)


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Posted

Quote:
Originally Posted by Master-Blade View Post
Of course we have to say: "all inclusive badges are a bad idea because they could always add more arcs and the requirements would constantly change,.. blah blah", but I still agree. That's a fair amount of arcs there on both sides, and a few of them are a real pain on certain characters that don't solo well. I've run through them all on my 3 badge toons as well, and if it means another badge for doing it, I'm in... so...

...if we wanted to accommodate the growing list of arcs, we could simply make a badge for earning X amount of souvenirs (from non-AE arcs). Then we'd get multiple badges for the series, and more arcs would eventually bring more badges.
Quote:
Originally Posted by Zombie Man View Post
Collecting Souvenirs

10 - Token
50 - Memorabiliast
100 - Taken
150 - Keepsake
200 - Unforgettable
250 - Souvenir Hound
300 - The Complete Experience
Yeah my "get a badge for doing ALL the Ouro arcs" idea was a bit pie-in-the-sky anyway so I didn't really bother to reign it in with the "what if they add more arcs" caveat.

But the idea of making a series of count badges for souvenirs is probably a better alternative. I haven't kept up with what the overall total could be on one character but it might be approaching 300 at this point.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
I haven't kept up with what the overall total could be on one character but it might be approaching 300 at this point.
I went down my list and counted only about 110, but then I realized I was on the wrong character (who hasn't even come close to finishing the Villainside stuff yet). lol

Setting the bar at 300 sounds good to me, cause I'm sure we'd get there eventually with new arcs and TFs being added. At least it'd be better to have the badges there ahead of time so we don't end up with 300 of them and a badge for only 100, like when we were earning 600 or 700 badges with only a badge for collecting 200. haha

Speaking of TF souvenirs, anybody who is collecting these should make sure to double check for "Lady Grey Taskforce". Way back when the TF was released, the souvenir wasn't being awarded. I didn't earn it until I ran it again for the MoLGTF recently. There might be other ones with similar situations.


 

Posted

Quote:
Originally Posted by sevoo View Post
I want a "100 Snipers" badge.
I propose the name: "Counter Assassin"


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Posted

It'd probably be impossible to track, but after doing it so many times, I feel like there should be a badge for:

1. Chasing off Hellion/Skull girlfriends (the generic NPC notes, not hellion GfH bosses).; Potential Title: "No Time For Love".
2. Foiling Purse Snatchers; potential title: "Handbag Hero".


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Posted

I'd still like a badge ...

"Beekeeper" ... like the Zookeeper badge... only for killing off Devouring Earth Swarms


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