Female kittens/cats as viable Player Character models, please?
I'm actually curious as to how disappointed the OP would be if a dev addressed them directly and said that not only was this idea not going to happen, but it wasn't even close to being near the radar.
If they did so, would you resign yourself to your character as they are, or would you simply continue as you are now? |
To answer your question: If a Dev posted what you have suggested, then AK & I would be crestfallen and would take her ball of yarn and go home, where we would be resigned to her fate as an anthropomophized catling.
AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
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I Support Nerd Flirting and Even More Nerd Flirting!
PvP reasoning aside, I believe there were a few more issues with costume modeling and textures not looking right beyond a certain range of proportions. It's unlikely that they'll have a slider go that low unless they figure out a way to re-map character models.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
but I am very serious about wanting to see my character look the way she is supposed to.
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Am I the only one who makes characters within the confines of options we have available NOW so that I can enjoy them NOW and not be permanently miffed that they don't live up to my concept of them?
I guess I have to ask: why would you make a character who you KNOW for a fact (at the time of creation) was NOT going to look "the way she is supposed to" and that there was no prospect of her looking that way... and no discussion of that happening?
Am I the only one who makes characters within the confines of options we have available NOW so that I can enjoy them NOW and not be permanently miffed that they don't live up to my concept of them? |
BrandX Future Staff Fighter
The BrandX Collection
I guess I have to ask: why would you make a character who you KNOW for a fact (at the time of creation) was NOT going to look "the way she is supposed to" and that there was no prospect of her looking that way... and no discussion of that happening?
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The emphasis on her being a cat was further reinforced through her backstory and any RPing I did on the CoH roleplaying boards.
Thus, though I have 3 other Level 50's, a Level 46, and a Level 42, Amerikatt remains my favorite character (and the only one who will be receiving the benefits of Incarnatedom)!
AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!
Sooooo... you created a character and then FORCED it into being something it could never be by using resources outside of the game that have infinite bounds (forum RP)... then come back to the game and ask for a feature so that your idea can come to fruition? Doesn't that seem a bit preposterous to you? If that seems overly mean, it is not my intention... I really am curious here.
The character concept was too good to pass up. I made her as small as I could and role-played her as a cat (correcting anyone who tried to make advances toward her, thinking she was a thrice-accursed catgirl).
The emphasis on her being a cat was further reinforced through her backstory and any RPing I did on the CoH roleplaying boards. Thus, though I have 3 other Level 50's, a Level 46, and a Level 42, Amerikatt remains my favorite character (and the only one who will be receiving the benefits of Incarnatedom)! |
BrandX Future Staff Fighter
The BrandX Collection
PvP reasoning aside, I believe there were a few more issues with costume modeling and textures not looking right beyond a certain range of proportions. It's unlikely that they'll have a slider go that low unless they figure out a way to re-map character models.
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* That is, until you reach small enough sizes that the UV mapping runs into floating point precision errors, but at that point either you can't see the model or your scene is set up such that you're getting precision errors on your renderer, too.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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You've seen Mynx, right?
That's about as close as you can get. They put in plenty of elements in the costume creator to make a toon more cat-like, but that's as far as it goes. Something like Rakshasas, or Thundercats. I even made a claws scrapper long ago named Panther Girl, who's still on Champion I think. Haven't played her in years lol.
But, the good news is, people know if you're supposed to be a cat. Panther Girl would join a team, show up at the mission entrance, and some blaster dude in a ridiculous costume, with a name like "Fyre Ballin" would be there waiting for the team to gather. Invariably, he would say something like, "So youre a cat, huh?"
To which the proper reply, of course, is, "mew".
Sooooo... you created a character and then FORCED it into being something it could never be by using resources outside of the game that have infinite bounds (forum RP)... then come back to the game and ask for a feature so that your idea can come to fruition? Doesn't that seem a bit preposterous to you? If that seems overly mean, it is not my intention... I really am curious here.
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With the exception of the model being used to represent her, she is as she should be. A reassignment of her model would certainly enhance my gaming experience, but, as I mentioned earlier, I would be willing to compromise if I could reduce her size below its current 4' height.
I'd also like actual fore- and hind- cat paws and an earless head model so that she doesn't have to wear long hair to hide those ridiculous Human ears which seem to be the default. I am absolutely certain that the Devs *can* deliver cat paws and a feline head model which does *not* have Human ears. This would also add to my immersion and would not require a herculean task in order to make Amerikatt look the way she should.
The addition of proper fore- & hind-paws, proper earless head model, and height slider extension should *all* be within the scope of both the game engine's parameters and the look I am requesting for my character.
Originally Posted by Samuel_Tow
Why would I want to make a character who won't be the way he's supposed to be until, like, level 35? Why, more specifically, when I'll never be happy enough with the character to get that high?
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AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!
I cannot speak for *you*, Sam, but my character concept required that I wait patiently until Amerikatt was Level 26 in order for her to be the way I envisioned her. That's right! I waded through Levels 1-25 just so that Amerikatt could get her Heal Other power, which is the power which means the most to her! I am an ardent roleplayer, after all!
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Well, I can speak for me, and I wouldn't have bothered. Games are supposed to be fun and entertainment. What games are not supposed to be is work, waiting and hardship. We have a very real world for that. Having to play a character who bugs me greatly because he or she is not "complete" really isn't something I want to do with my free time.
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Plenty of people have to wait to complete their characters because the devs have chosen to make certain things unlock at higher levels. Look at the ITF. I refused to create my Roman warrior for a year because I was waiting for the Valentines Event so I could at least have a toga costume to wear while I waited to get high enough to do the ITF.
I would be willing to compromise if I could reduce her size below its current 4' height.
I'd also like actual fore- and hind- cat paws and an earless head model so that she doesn't have to wear long hair to hide those ridiculous Human ears which seem to be the default. |
Games are supposed to be fun and entertainment. What games are not supposed to be is work, waiting and hardship.
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However, I can see the logic behind certain globally unlockable costume pieces instead of having to run through the same content for every character. After all, veteran reward costume pieces can be globally applied, so there is a precedent.
You're asking the devs to change the default model or add a new "hair w/o ears" option and to vet all the pre-existing maps to work with a new minute height in order to fulfill your niche request, despite all the labor it would entail (Herculean isn't entirely hyperbolic)? Again, there's no harm in wishing, but this isn't precisely a solid negotiating position.
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Why is there a head *with* ears to which we then add a *second* set of ears from the 'Ears' menu? That's *four* ears!
What I am requesting is the ears on the default head be removed. That way, people can add the ears of their choice and not be *required* to use long hair to hide the second pair of ears. Human ears *are* an option on the 'Ears' menu, after all!
Also, I do not believe that it should be too much of a technical task to make cat paws for the front and hind legs. There are already monster claws and monster legs/feet (which I have had to use in order to approximate AK's paws), but they are *not* the proper features. I don't see it requiring anything more than a reskinning to make them more appropriate.
I understand that there are technical issues with resizing and lowering the Height Slider, but I am sure that I am not the only person who would like their characters to be the right size.
What about all of the people who have insect or butterfly wings?
On the other end of the spectrum, what about also extending the Height Slider upwards to accomodate people whose characters have dragon wings?
I believe that I have shown great flexibility in my request. If an actual cat model is not feasible because of technical and time constraints, then perhaps the Devs will at least stop to consider my compromises.
AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!
I play a cat, Mr Mittens. A demon/dark mm.
He's the shoulder cat, riding on one of his demons. 8)
Honestly, the head model should have been adjusted *years* ago!
Why is there a head *with* ears to which we then add a *second* set of ears from the 'Ears' menu? That's *four* ears! What I am requesting is the ears on the default head be removed. That way, people can add the ears of their choice and not be *required* to use long hair to hide the second pair of ears. Human ears *are* an option on the 'Ears' menu, after all! |
Now, this? This should be in game. I've always wondered why the hell we have to get stuck with 4 ears and thus limited hair options. I have at least two characters who use non-human ears who cant change hair due to the fact the human ears dont go away when you select alternate ears, even though that should be an option.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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"I want a new model added to the game just for me, but I'm willing to compromise if the Devs will change model scaling just for me."
That's a bit like saying I want [supermodel] but will "settle" for [actor].
My characters at Virtueverse
Faces of the City
Now, this? This should be in game. I've always wondered why the hell we have to get stuck with 4 ears and thus limited hair options. I have at least two characters who use non-human ears who cant change hair due to the fact the human ears dont go away when you select alternate ears, even though that should be an option.
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Honestly, the head model should have been adjusted *years* ago!
Why is there a head *with* ears to which we then add a *second* set of ears from the 'Ears' menu? That's *four* ears! |
Also, I do not believe that it should be too much of a technical task to make cat paws for the front and hind legs. |
I understand that there are technical issues with resizing and lowering the Height Slider, but I am sure that I am not the only person who would like their characters to be the right size. |
I believe that I have shown great flexibility in my request. If an actual cat model is not feasible because of technical and time constraints, then perhaps the Devs will at least stop to consider my compromises. |
Honestly, the head model should have been adjusted *years* ago!
Why is there a head *with* ears to which we then add a *second* set of ears from the 'Ears' menu? That's *four* ears! What I am requesting is the ears on the default head be removed. That way, people can add the ears of their choice and not be *required* to use long hair to hide the second pair of ears. Human ears *are* an option on the 'Ears' menu, after all! Also, I do not believe that it should be too much of a technical task to make cat paws for the front and hind legs. There are already monster claws and monster legs/feet (which I have had to use in order to approximate AK's paws), but they are *not* the proper features. I don't see it requiring anything more than a reskinning to make them more appropriate. I understand that there are technical issues with resizing and lowering the Height Slider, but I am sure that I am not the only person who would like their characters to be the right size. What about all of the people who have insect or butterfly wings? On the other end of the spectrum, what about also extending the Height Slider upwards to accomodate people whose characters have dragon wings? I believe that I have shown great flexibility in my request. If an actual cat model is not feasible because of technical and time constraints, then perhaps the Devs will at least stop to consider my compromises. |
You can envision, imagine, RP, that your character looks like an actual cat, but the one thing you can't do, is RP that those human ears aren't there?
I really don't see the difference.
Also, you could use pointy ears as cat ears (works for the thundercats you mentioned) instead of the cat ears option, for your cat as well.
BrandX Future Staff Fighter
The BrandX Collection
That might be an easier request to fulfill (easier than getting fingers, at least). Getting to it depends in part on demand, though.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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That's one thing I've always wanted, even if it comes in the form of cat gloves. We already have monstrous, so cat gloves wouldn't be too much different. Yes, it does depend on demand, but I feel pieces like this one - more specifically, pieces which open up entire new branches of designs - should be given somewhat of a higher priority than "angular tech glove #52."
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BrandX Future Staff Fighter
The BrandX Collection
<.<
>.>
In BBQ sauce . . .
http://www.fimfiction.net/story/36641/My-Little-Exalt