Two Vague Tank Questions
1) Invuln/Ice should work out pretty well. It's got a few things going for it: Ice Patch can help you take less damage, while also keeping those foes contributing to your Defense against the foes not flopping about. Also, Invuln, since it doesn't have a damage aura, can make good use of Frozen Aura, which will sleep mobs after it hits them for damage, as long as you don't have the Ice Patch down knocking them over.
This can allow you to keep one spawn (or some of it, at least) flopping around on the Ice Patch, and another spawn slept, making you pretty safe.
2) Elec Armor is a weird beast. It's good on Tankers, especially when combined with Tough from the fighting pool, I'm just not all that thrilled with my Elec/DB Tanker (though that could be more to do with the /DB part of it). I think that it'll do fine on any of those ATs, but I've never tried it on a Scrapper.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Ive been looking and a Shield/Ice tank myself but am having challenges because there are so many powers I would want to take. However I find thats a good thing that I have a lot of choices. Invuln/Ice would work well. Everything should work well with INV.
As far as certain sets they will always would better on Tanks IMO because tanks can usually cap at a higher level than a Brute or Scrapper can. To me thats more about your playstyle than anything. Personally I cant stand scrappers. I tend to play Tanks and Brutes and while many call a brute almost the same as a scrapper I dont see it that way because I often play Brutes as mini Tanks that do more damage.
So if I want a more OFFENSIVE tank I will usually build a brute.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
um Aett what the heck is that in your picture.. I got so used to see the Stop sign that REALLY threw me off.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
1) Invuln/Ice should work out pretty well. It's got a few things going for it: Ice Patch can help you take less damage, while also keeping those foes contributing to your Defense against the foes not flopping about. Also, Invuln, since it doesn't have a damage aura, can make good use of Frozen Aura, which will sleep mobs after it hits them for damage, as long as you don't have the Ice Patch down knocking them over.
This can allow you to keep one spawn (or some of it, at least) flopping around on the Ice Patch, and another spawn slept, making you pretty safe. |
2) Elec Armor is a weird beast. It's good on Tankers, especially when combined with Tough from the fighting pool, I'm just not all that thrilled with my Elec/DB Tanker (though that could be more to do with the /DB part of it). I think that it'll do fine on any of those ATs, but I've never tried it on a Scrapper. |
Ive been looking and a Shield/Ice tank myself but am having challenges because there are so many powers I would want to take. However I find thats a good thing that I have a lot of choices. Invuln/Ice would work well. Everything should work well with INV.
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As far as certain sets they will always would better on Tanks IMO because tanks can usually cap at a higher level than a Brute or Scrapper can. To me thats more about your playstyle than anything. Personally I cant stand scrappers. I tend to play Tanks and Brutes and while many call a brute almost the same as a scrapper I dont see it that way because I often play Brutes as mini Tanks that do more damage. |
Thanks to both of you for the feedback.
Elec/ is a safe bet, my Elec/DM is a ton of fun.
Agree with the get [Tough] comment for piece of mind with it, though.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
The stop sign had been set as my avatar for too long (going on 4 years maybe?), so it had to go. Now it's a defiant anteater. Because nothing says, "Who wants a piece of this, huh?!?!?!" than an anteater.
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I don't have an Elec Tank, but I have an Elec/Elec Brute, and that's fairly nice. It's more offensive than defensive, sure, but it does okay. Adding Tough and layering defense ups your survivability quite a bit (like it does for Fiery Aura). I like sets with a self heal, and the +recharge and Psi resists make the set pretty good all around.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
I have a 26 Invul/Ice. Fantastic, high-survivability combo.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
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If you make an ELA/ tank, my suggestion would be taking Tough and adding in as much +HP as you can (which usually isn't that expensive). That allows for a lot of damage mitigation. If you can build in 30% defense to S/L on top of it, then you'll be very hard to kill.
@Rylas
Kill 'em all. Let XP sort 'em out.
Mind I ask what you didn't like about Ice Armour?
Dark/Ice is a beast in itself, Ice Patch and all of Dark's PBAoEs, you pretty much won't be touched.
I don't see there being any issues with Inv/Ice personally, the sets would compliment each other with Ice Patch and invincibility.
I'm a fan of shield / ice because ice melee is lower on damage while shields helps improve that. Ice patch also helps lower incoming dps to give shields that added survivability before you fully round out the toon with pool powers and IOs.
Invul/ice is too laid back for me - no damage aura or +dam and no interesting tool powers in invul. It will certainly survive, but that you'll be sleeping just like the mobs in Frozen Aura.
I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.
What I did with my Elec/SS Tank was go for recharge and regen instead of defense. Im a few seconds of perma Energize.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
I'm a fan of shield / ice because ice melee is lower on damage while shields helps improve that. Ice patch also helps lower incoming dps to give shields that added survivability before you fully round out the toon with pool powers and IOs.
Invul/ice is too laid back for me - no damage aura or +dam and no interesting tool powers in invul. It will certainly survive, but that you'll be sleeping just like the mobs in Frozen Aura. |
2) And yet another alt... I was wanting to finally try out Electric Armor. I just haven't decided yet if it'd be best to try it first on a Brute, Scrapper, or Tank. How is the tank version of ElecA? Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
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Seriously, I generally have not been pleased when using a set on something other than a tank. I tried a dark/dark scrapper and ended up ditching him and making a dark/dark tank. The only set I liked on a non-tank is fire armor. I figured it was so much about damage that it would be good for a damage-centric AT so I made a fire/fire brute and like him a lot.
I think electric armor is great on a tank. My elec/elec tank is 50. The best part, and a big surprise for me when it happened, was being able to stand there and laugh at two sappers trying to drain my END. Dying Carnies won't faze you either.
Paragon City Search And Rescue
The Mentor Project
Elec/Fire is the way I went, with the quickness power (elec version eludes me atm) and some moderate recharge Fire Sword Circle, Combustion, and a well positioned Breath of Fire melt away anything thats stands around you. Oh and I use a couple damage procs in the aura. 52's are easy, 53's more of a challenge and havent improved his survivablity (HP, Def, Res) enough to challenge +4+8's yet.
Personally, I say try the Inv/Ice. I made mine on a whim and he is my favorite 50 to play. He can survive pretty much anything (will be even better with i19). Frozen Aura is such a cool power, especially since Inv lets the sleep take hold. Its nice to stop 1/2 a spawn in their tracks. I currently don't have Ice Patch, it was fun for a while but I picked up another attack instead. Come i19 I will grab it again.
As always, this is my opinion, your experience may vary.
-Fractious
Virtue and Freedom
Too many to list, mainly Tanks and Scrappers
OK, my altitis is acting up again, and I've not played a tank in a while, so I'm thinking about a couple of new tank ideas.
1) I want an Ice Themed tank. I've already done 1 Ice Armor, so I'm leaning away from that, although based on the responses I get, I may be talked into another. I was thinking of using Ice Melee with something. And as I've done a Shield tank I was thinking of not going with that. Basically, I'm kinda leaning toward Invul/Ice. Any comments on how that pairing works? I am open to other ideas. If I went Ice Armor, I'd probably want to pair it with Battle Ax or War Mace.
2) And yet another alt... I was wanting to finally try out Electric Armor. I just haven't decided yet if it'd be best to try it first on a Brute, Scrapper, or Tank. How is the tank version of ElecA? Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
Thanks in advance for all the insight and suggestions.