Two Vague Tank Questions


Aett_Thorn

 

Posted

OK, my altitis is acting up again, and I've not played a tank in a while, so I'm thinking about a couple of new tank ideas.

1) I want an Ice Themed tank. I've already done 1 Ice Armor, so I'm leaning away from that, although based on the responses I get, I may be talked into another. I was thinking of using Ice Melee with something. And as I've done a Shield tank I was thinking of not going with that. Basically, I'm kinda leaning toward Invul/Ice. Any comments on how that pairing works? I am open to other ideas. If I went Ice Armor, I'd probably want to pair it with Battle Ax or War Mace.

2) And yet another alt... I was wanting to finally try out Electric Armor. I just haven't decided yet if it'd be best to try it first on a Brute, Scrapper, or Tank. How is the tank version of ElecA? Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?

Thanks in advance for all the insight and suggestions.


 

Posted

1) Invuln/Ice should work out pretty well. It's got a few things going for it: Ice Patch can help you take less damage, while also keeping those foes contributing to your Defense against the foes not flopping about. Also, Invuln, since it doesn't have a damage aura, can make good use of Frozen Aura, which will sleep mobs after it hits them for damage, as long as you don't have the Ice Patch down knocking them over.

This can allow you to keep one spawn (or some of it, at least) flopping around on the Ice Patch, and another spawn slept, making you pretty safe.

2) Elec Armor is a weird beast. It's good on Tankers, especially when combined with Tough from the fighting pool, I'm just not all that thrilled with my Elec/DB Tanker (though that could be more to do with the /DB part of it). I think that it'll do fine on any of those ATs, but I've never tried it on a Scrapper.


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"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Ive been looking and a Shield/Ice tank myself but am having challenges because there are so many powers I would want to take. However I find thats a good thing that I have a lot of choices. Invuln/Ice would work well. Everything should work well with INV.

As far as certain sets they will always would better on Tanks IMO because tanks can usually cap at a higher level than a Brute or Scrapper can. To me thats more about your playstyle than anything. Personally I cant stand scrappers. I tend to play Tanks and Brutes and while many call a brute almost the same as a scrapper I dont see it that way because I often play Brutes as mini Tanks that do more damage.

So if I want a more OFFENSIVE tank I will usually build a brute.


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Posted

um Aett what the heck is that in your picture.. I got so used to see the Stop sign that REALLY threw me off.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Airhammer View Post
um Aett what the heck is that in your picture.. I got so used to see the Stop sign that REALLY threw me off.
The stop sign had been set as my avatar for too long (going on 4 years maybe?), so it had to go. Now it's a defiant anteater. Because nothing says, "Who wants a piece of this, huh?!?!?!" than an anteater.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
1) Invuln/Ice should work out pretty well. It's got a few things going for it: Ice Patch can help you take less damage, while also keeping those foes contributing to your Defense against the foes not flopping about. Also, Invuln, since it doesn't have a damage aura, can make good use of Frozen Aura, which will sleep mobs after it hits them for damage, as long as you don't have the Ice Patch down knocking them over.

This can allow you to keep one spawn (or some of it, at least) flopping around on the Ice Patch, and another spawn slept, making you pretty safe.
That sounds like a lot of fun, and good potential, thanks.

Quote:
2) Elec Armor is a weird beast. It's good on Tankers, especially when combined with Tough from the fighting pool, I'm just not all that thrilled with my Elec/DB Tanker (though that could be more to do with the /DB part of it). I think that it'll do fine on any of those ATs, but I've never tried it on a Scrapper.
DB is a weird beast itself. But glad to know the Elec part seems OK on a tank.

Quote:
Originally Posted by Airhammer View Post
Ive been looking and a Shield/Ice tank myself but am having challenges because there are so many powers I would want to take. However I find thats a good thing that I have a lot of choices. Invuln/Ice would work well. Everything should work well with INV.
I almost always end up picking sets with a ton of good powers to choose from. Like you say, I guess it's a good problem to have.


Quote:
As far as certain sets they will always would better on Tanks IMO because tanks can usually cap at a higher level than a Brute or Scrapper can. To me thats more about your playstyle than anything. Personally I cant stand scrappers. I tend to play Tanks and Brutes and while many call a brute almost the same as a scrapper I dont see it that way because I often play Brutes as mini Tanks that do more damage.
Eh, everyone has their preferences. I love my scrapps, but I've played every AT and thoroughly enjoyed them all once I found a theme and combo that worked for me. I even have enjoyed a blaster, and got almost competent at one or two, though I'll never win the Blaster of the Year award. I'm a defender at heart though, but every so often I need the break from them. This time around I'm going back to tanks for a while.


Thanks to both of you for the feedback.


 

Posted

Elec/ is a safe bet, my Elec/DM is a ton of fun.
Agree with the get [Tough] comment for piece of mind with it, though.


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Posted

Quote:
Originally Posted by Madadh View Post
tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
I suggest "tanking, scrapping or brutality."


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Posted

Quote:
Originally Posted by Aett_Thorn View Post
The stop sign had been set as my avatar for too long (going on 4 years maybe?), so it had to go. Now it's a defiant anteater. Because nothing says, "Who wants a piece of this, huh?!?!?!" than an anteater.
Is that what he's doing? I thought he was flashing us or something... and that one has made me question why that was your avatar. This makes much more sense.

I don't have an Elec Tank, but I have an Elec/Elec Brute, and that's fairly nice. It's more offensive than defensive, sure, but it does okay. Adding Tough and layering defense ups your survivability quite a bit (like it does for Fiery Aura). I like sets with a self heal, and the +recharge and Psi resists make the set pretty good all around.


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Posted

Quote:
Originally Posted by Madadh View Post
Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
I have to ELA toons. One tank, one brute. Honestly, the set lends itself well to both. With the recharge and endurance help of ELA, a brute is capable of keeping the Fury bar at a good place. With tanker numbers and HP, it stays a very sturdy set.

If you make an ELA/ tank, my suggestion would be taking Tough and adding in as much +HP as you can (which usually isn't that expensive). That allows for a lot of damage mitigation. If you can build in 30% defense to S/L on top of it, then you'll be very hard to kill.


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Kill 'em all. Let XP sort 'em out.

 

Posted

Mind I ask what you didn't like about Ice Armour?

Dark/Ice is a beast in itself, Ice Patch and all of Dark's PBAoEs, you pretty much won't be touched.

I don't see there being any issues with Inv/Ice personally, the sets would compliment each other with Ice Patch and invincibility.


 

Posted

I'm a fan of shield / ice because ice melee is lower on damage while shields helps improve that. Ice patch also helps lower incoming dps to give shields that added survivability before you fully round out the toon with pool powers and IOs.

Invul/ice is too laid back for me - no damage aura or +dam and no interesting tool powers in invul. It will certainly survive, but that you'll be sleeping just like the mobs in Frozen Aura.


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Posted

What I did with my Elec/SS Tank was go for recharge and regen instead of defense. Im a few seconds of perma Energize.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Flints View Post
Mind I ask what you didn't like about Ice Armour?
I quite like Ice Armour. It's just that I have one, and was trying not to repeat too much.


 

Posted

Quote:
Originally Posted by Lohenien View Post
I'm a fan of shield / ice because ice melee is lower on damage while shields helps improve that. Ice patch also helps lower incoming dps to give shields that added survivability before you fully round out the toon with pool powers and IOs.

Invul/ice is too laid back for me - no damage aura or +dam and no interesting tool powers in invul. It will certainly survive, but that you'll be sleeping just like the mobs in Frozen Aura.
That possibility was my biggest concern about that combo. I was worried that the offense may be low, and that it might not be the most interesting. While in my book Survivability and Aggro Control are the top 2 priorities for a tank, the ability to contribute seriously on offense is nice, too.


 

Posted

Quote:
Originally Posted by Airhammer View Post
What I did with my Elec/SS Tank was go for recharge and regen instead of defense. Im a few seconds of perma Energize.
Oooh.. Perma Energize. Nasty.


 

Posted

Quote:
Originally Posted by Madadh View Post
2) And yet another alt... I was wanting to finally try out Electric Armor. I just haven't decided yet if it'd be best to try it first on a Brute, Scrapper, or Tank. How is the tank version of ElecA? Does ElecA lend itself better to tanking, or toward scrapping, or.... bruting (gah, that's an awkward word)?
Tank tank tank!

Seriously, I generally have not been pleased when using a set on something other than a tank. I tried a dark/dark scrapper and ended up ditching him and making a dark/dark tank. The only set I liked on a non-tank is fire armor. I figured it was so much about damage that it would be good for a damage-centric AT so I made a fire/fire brute and like him a lot.

I think electric armor is great on a tank. My elec/elec tank is 50. The best part, and a big surprise for me when it happened, was being able to stand there and laugh at two sappers trying to drain my END. Dying Carnies won't faze you either.


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Posted

Elec/Fire is the way I went, with the quickness power (elec version eludes me atm) and some moderate recharge Fire Sword Circle, Combustion, and a well positioned Breath of Fire melt away anything thats stands around you. Oh and I use a couple damage procs in the aura. 52's are easy, 53's more of a challenge and havent improved his survivablity (HP, Def, Res) enough to challenge +4+8's yet.


 

Posted

Personally, I say try the Inv/Ice. I made mine on a whim and he is my favorite 50 to play. He can survive pretty much anything (will be even better with i19). Frozen Aura is such a cool power, especially since Inv lets the sleep take hold. Its nice to stop 1/2 a spawn in their tracks. I currently don't have Ice Patch, it was fun for a while but I picked up another attack instead. Come i19 I will grab it again.

As always, this is my opinion, your experience may vary.

-Fractious


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