Regarding the expected flight speed readjustment
At 50 with a SO, a corrected Fly Speed will be just shy of the cap. A level 50 IO will put it over the cap. So...
Wish Granted!!
(Currently the buggily overbuffed Fly Speed hits the cap without any enhancements. This means Temp Fly Powers that take no enhancements are currently at the fly speed cap.)
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Excellent. Now I regret not asking for a pony, too.
If we are to die, let us die like men. -- Patrick Cleburne
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Now, if only they'd do something so you can cap teleport with one IO.
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I LOVE THE NEW FLY SPEED!!21
ahem....pardon the enthusiasm.
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The new fly speed is a huge boost to fun.
Why not leave it as is and simply raise the cap slightly so that a single SO benefits it?
Will any of this involve hover?
A game is not supposed to be some kind of... place where people enjoy themselves!
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You mean how the bugged 50% increase means no extra slotting and the fixed, nerfed 33% increase means no extra slotting? |
EDIT: even if we're okay with slow, going faster for free is always fun, after all.
More like how the bugged, 50% increase is FUN and the fixed, 30% increase won't be as fun. :P
EDIT: even if we're okay with slow, going faster for free is always fun, after all. |
And while more is 'fun', that's a matter of opinion. For those who think about game balance, the constant call for more and more and more and more, if given into, will break the game and make it unfun for all but a few.
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Castle has said in the past that the travel speeds we have are basically at, or near the caps that the servers can handle. If we let people get too much faster, servers will stop being able to keep track of them, and you'll get problems with server-based lag as error checking tries to find you.
Slower movement sure sounds like more fun to me!
But but... they just put the speed up with i18!?
With Fly and an IO, there is no difference between the two since they both hit the cap. And while more is 'fun', that's a matter of opinion. For those who think about game balance, the constant call for more and more and more and more, if given into, will break the game and make it unfun for all but a few. |
Yet at the same time, it feels like they're taking away something, even if it is a bug.
Any links about this?
That's different from when I18 was in Beta and the notes said a 33% buff and Castle acknowledged that the 50% buff was a bug.
So, I just shot off a PM to Castle about this to see what's what.
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And I heard back from Castle... it will be going back to 33%, it's in the pipeline.
And please, before anyone gets started on this... a fix is not a nerf. The 33% buff was always the intended buff. It was a buff. Buff. Not a nerf.
BTW, for Blasters, the buff is indeed already just 33% and not 50%. Kooky, eh?
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And I heard back from Castle... it will be going back to 33%, it's in the pipeline.
And please, before anyone gets started on this... a fix is not a nerf. The 33% buff was always the intended buff. It was a buff. Buff. Not a nerf. BTW, for Blasters, the buff is indeed already just 33% and not 50%. Kooky, eh? |
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Eh, due to enhancement I will be at the fly cap on everyone I've been playing since I18 even after they fix this. But I do get the sense of at least mild sadness at "loosing" the accidental overage part the buff. I'd just remind folks that most of them probably won't notice once it's fixed back to where the devs meant it to be, at least if they have SO-level enhancement slotted. (If they normally fly around using temp powers, I guess they'll notice it. >.>)
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If they already don't have Sprint [EDIT: I meant 'Swift'], they'll get it for free as an inherent and they can put a Fly IO in there and get a 19.4% buff of 2.78 mph.
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Er, do you mean to say the fitness +Run/Fly auto-power, called Swift?
So....this change won't affect anyone of high enough level to enhance to the cap, and those of lower levels wouldn't be able to hit the cap anyway by virtue of not being able to access powerful enough enhancements.
I'm flying at 58.63 mph now, and after the change, I'll be flying at 58.63 mph.
I'm very confused as to why anyone would be upset about this.
Er, do you mean to say the fitness +Run/Fly auto-power, called Swift?
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<quickly edits>
Fixed!
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So....this change won't affect anyone of high enough level to enhance to the cap, and those of lower levels wouldn't be able to hit the cap anyway by virtue of not being able to access powerful enough enhancements.
I'm flying at 58.63 mph now, and after the change, I'll be flying at 58.63 mph. I'm very confused as to why anyone would be upset about this. |
So, does that explain it?
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And while more is 'fun', that's a matter of opinion. For those who think about game balance, the constant call for more and more and more and more, if given into, will break the game and make it unfun for all but a few.
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How can you bring balance into discussion of a noncombat power that's purely there to make more fun?
BTW, for Blasters, the buff is indeed already just 33% and not 50%. Kooky, eh?
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Quote:
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A game is not supposed to be some kind of... place where people enjoy themselves!
It's my understanding that Flight is currently using an incorrect value and is "too fast," and a correction is eventually expected in an upcoming patch which will leave the cap unchanged but lower your base speed a bit.
I don't really know much about the actual numbers. I'm also not really sure what they're planning to change, so I might be barking up the wrong tree here. But I do have an observation/request:
Currently at 50, one decent enhancement (SO or high IO) caps Flight speed.
I'm not against change per se. But, whatever they feel should be changed, I'm hoping that they don't change that. My rationale is that Super Jumping and Super Speed both cap their speed at 50 with one decent-sized enhancement; it seems weird, if not downright punitive, to let SS and SJ go full speed on one slot but require Flight to invest more slots.
I don't really mind if they change flight's cap, or the speed breakpoints when at lower levels move around somehow, and I don't mind Flight being slower than SJ and SS. But right now, the ability to cap fly speed at 50 with one IO (just like SJ and SS can do) feels fair. I'd be disappointed to see that change.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog