Regarding the expected flight speed readjustment
Actually, what I would say is not that, but to buff super speed in some way. My basic point is that travel should be as awesome as technical capabilities can handle. Note I'm getting into theory at this point, not so much the subject of this particular speed stat, which is close to a speed cap that very well may be technical.
This is among the biggest reasons I have trouble staying interested in some other game. They have like 10 types of a particular travel type, each with ridiculous and arbitrary disadvantages, so that 'you have a reason to take the others.' Thus every type of travel power they have is inferior to those here.
A game is not supposed to be some kind of... place where people enjoy themselves!
BTW, for Blasters, the buff is indeed already just 33% and not 50%. Kooky, eh?
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As a side-question, once Fly is again working as intended, a level 50 Fly IO will put you at the fly speed cap, correct? Meaning any other speed buffs (enhancements, set bonuses, buffs like Speed Boost) would have no effect, right? I ask because I think may be wasting some slots on some characters...
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Nice, I mostly play blasters!
As a side-question, once Fly is again working as intended, a level 50 Fly IO will put you at the fly speed cap, correct? Meaning any other speed buffs (enhancements, set bonuses, buffs like Speed Boost) would have no effect, right? I ask because I think may be wasting some slots on some characters... |
The 50% buff is staying and Blasters will be 'fixed' to match that.
Not joking. Wish I was. Fly will now only have nominal benefits (less End, e.g.) over Temp Fly powers making Fly an easily dumped power on any tight build. That's not a good 'balance' with regard with regard to game mechanics.
The I18 Patch Notes that says 50% buff stands as being correct.
(And since this is often a point of confusion, remember, this is a buff to the *base* speed, not to the cap. This buff to the *base* speed, however, causes everyone to hit the cap. Suggesting that the *cap* be raised is regarded as a non-starter.)
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Actually.... there's been a change.
The 50% buff is staying and Blasters will be 'fixed' to match that. Not joking. Wish I was. Fly will now only have nominal benefits (less End, e.g.) over Temp Fly powers making Fly an easily dumped power on any tight build. That's not a good 'balance' with regard to game mechanics. The I18 Patch Notes that says 50% buff stands as being correct. (And since this is often a point of confusion, remember, this is a buff to the *base* speed, not to the cap. This buff to the *base* speed, however, causes everyone to hit the cap. Suggesting that the *cap* be raised is regarded as a non-starter.) |
*sigh* Well, I guess as a plus, I can go home and respec to free up some slots... I hope this is step 1 in a process that leads somewhere else.
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Just remember, when Temp powers are suppressed (like a Masters of... TF) you won't be able to Fly if you rely on Temp Fly powers.
Use your second build wisely.
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@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Curious. I'm surprised they are taking that position.
I'll still be taking Flight on my fliers.
- It never turns off based on TF settings.
- It can be slotted for end reduction.
- It can be slotted with IO sets.
- It never runs out. Temp power replacement of travel powers have never appealed to me on this basis alone. I don't want to have to screw around with remembering to refill/replace my travel power.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I don't mind Fly being slower than SS and SJ on account of the omni dimensional movement and ability to float in place and such. However, both Hover and Fly could use a serious endurance reduction.
"Life is what happens when you are making other plans"
people still use travel powers?
I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.
Huh... Wow, whoa... I'm only just being caught up to speed on the change that the bugged speed will now stay as the correct speed.
So... as a Blaster, I must ask... when can I get this base speed (And ditch my extra slots in fly)?
Hopefully with I19, so I can do one respec and be done with it.
I do think it is crazy that we won't need to add slots to reach the cap, but... If it is staying that way, I'd sure like it for my blaster please!
And thanks for the report, ZM!
Castle... Can I haz fly speed nao?
and round up everyone that knows more than they do"-Dylan
Strangely enough, I actually noticed that my Blasters were the only ones not at speed cap w/o enhancements.
Feel free to look this gift horse in the mouth. Fly's base cost is 1 e/s, while Raptor Pack's is 0.19 e/s. Even enhanced, Fly will cost more.
In regards to the OP, I'm glad for the change. Most of my characters with "real" travel powers use Fly.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
If you're playing a Blaster, you already do. The speed went up in i18, and it's coming a bit down in i19. Blasters only got a 33% increase in i18 though, which is what every other AT is being brought down to.
Strangely enough, I actually noticed that my Blasters were the only ones not at speed cap w/o enhancements. Feel free to look this gift horse in the mouth. Fly's base cost is 1 e/s, while Raptor Pack's is 0.19 e/s. Even enhanced, Fly will cost more. In regards to the OP, I'm glad for the change. Most of my characters with "real" travel powers use Fly. |
Actually.... there's been a change.
The 50% buff is staying and Blasters will be 'fixed' to match that. Not joking. Wish I was. Fly will now only have nominal benefits (less End, e.g.) over Temp Fly powers making Fly an easily dumped power on any tight build. That's not a good 'balance' with regard with regard to game mechanics. The I18 Patch Notes that says 50% buff stands as being correct. (And since this is often a point of confusion, remember, this is a buff to the *base* speed, not to the cap. This buff to the *base* speed, however, causes everyone to hit the cap. Suggesting that the *cap* be raised is regarded as a non-starter.) |
I do think it is crazy that we won't need to add slots to reach the cap
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Teleport is the odd man out in this, still requiring slotting to optimize, but at least it feels a little different mechanically, and of course it's already the fastest.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
With Fly and an IO, there is no difference between the two since they both hit the cap.
And while more is 'fun', that's a matter of opinion. For those who think about game balance, the constant call for more and more and more and more, if given into, will break the game and make it unfun for all but a few. |
Fly speed...how do you like it...
"Character is what you are in the dark"-John Warfin
Really what is the big draw to even pick fly as a power barring using it on Master of runs? I've never seen the point to the power since it's something you can easily get in temp power form and require no other power picks. I only have it on a second build of my Mind/Therm troller just for quick katie runs have never used it on any other. Heck with the addition of Ninja Run I skip travel powers completely and still move around the same speed as someone with one barring TP of course.
So with all the fly lovers in this thread perhaps you guys could tell me a good reason to pick it up besides for concept reasons? I'll have extra power picks after the new issue drops so I just may be able to pick it up the flight pool.
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everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
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@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
So with all the fly lovers in this thread perhaps you guys could tell me a good reason to pick it up besides for concept reasons? I'll have extra power picks after the new issue drops so I just may be able to pick it up the flight pool.
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1. It doesn't expire, unlike a temp. No getting halfway to a mission, seeing it flash, and falling to the ground.
2. It takes sets. Little extra recovery, regen, or health, and/or travel with stealth (without picking up another set,) some defense, slow or KB resist.
3. It doesn't cost you anything to craft or purchase.
4. While you might throw this under "concept," it doesn't require you to have something strapped to your back.
Let's see.
1. It doesn't expire, unlike a temp. No getting halfway to a mission, seeing it flash, and falling to the ground. 2. It takes sets. Little extra recovery, regen, or health, and/or travel with stealth (without picking up another set,) some defense, slow or KB resist. 3. It doesn't cost you anything to craft or purchase. 4. While you might throw this under "concept," it doesn't require you to have something strapped to your back. |
Plus, my slant is that concept rules all.
and round up everyone that knows more than they do"-Dylan
I take it just so I can use it constantly if I want. A better question is why to take SS or SJ if you have Ninja Run. :P
A game is not supposed to be some kind of... place where people enjoy themselves!
Or... why play a game at all?
and round up everyone that knows more than they do"-Dylan
I've noticed enemies fly much faster since the change to fly speed. Was that intentional?
With how often enemies tend to run away, the ones with flight are a real PITA especially since they don't have to deal with travel suppression.
Global - @Seigi no Akuma | Freedom mains:
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Overclocked Justice - Fire Blast/Traps Corrupter
Insanguinato - Fire Blast/Kinetics Corrupter
Insanguinata - Night Widow/Fortunata
How can you bring balance into discussion of a noncombat power that's purely there to make more fun?
But I know what's coming next: "But SuperSpeed has Stealth!"
Which means that after Fly gets buffed to be as fast as SuperSpeed, then players would start whining for Fly to get Stealth, too, because... wait for it... "it's as fast as SuperSpeed!"
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