Really struggling.


Aett_Thorn

 

Posted

Hey guys, well I'm new to the world of city of heroes and villains so hopefully some you seasoned and grissled veterans can help out.

If you took the villain route, well, I have got to level 7 and I am working for mongoose now, and basically Ive got a mission where I have to clear out a snake pit. And this is where I am really struggling.

My character is a level 7 Dominator. Gravity control and energy assault. Basically, the snakes like to get up close and personal to fight, so as a result Im honestly just spending trips back and forth to the hospital.

Any ideas guys?


 

Posted

Four ideas to try:

1. Get help (1 or more teammates)
2. Lower the difficulty to -1 to your level or go to Port Oakes and get your broker, newspaper and do newspaper missions there until you level up and effectively you are +1 to the mission
3. stock up on defense inspirations. You can get them from Mongoose, Kalinda or a bartender in Pocket D
4. buy level 10 enhancements and slot your attacks with accuracy and endurance reduction


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

As a Dominator, you should have the ability to pick up an area of effect (AoE) immobilize power. For Gravity, it's crushing Field. I'd highly recommend picking that up. It will let you fight more at range, keeping the enemies from moving towards you, but still allowing them to attack.

Edit -> Also, welcome to the game!


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

There are some other tactics you can use as a squishie attacking groups of enemies.

1) Pulling - use your least damaging attack or even your origin inherent attack. Try to target an enemy that is closest to you, and as far away from the others in the group as possible. Often you will get only that enemy coming after you. Rinse and repeat. If you get more than 1 enemy after you, run until they lose aggro then try again.

2) Aggro the whole group then run like hell. After they lose aggro, they will run back to their spawn point. If you are quick, you can chase them down and catch a straggler without aggroing the entire group again.

3) Carry Awaken inspirations to rez without having to go to the hospital and run back to the mission. When fighting groups, try to move them away from their spawn point. That way if they defeat you they will run back to the spawn point, leaving you alone to rez in safety.

I know those don't sound all the "super", but these strategies can be effective for lower-level squishies until you get some more levels and powers and can take on larger spawns with more success.


 

Posted

Dominators have fairly low hit points, it can be a hard start.

You have to leverage the controls in your primary powerset to hold or immobilize your foes, and the attacks in your secondary to damage them. Snakes in particular are melee types, so if you can keep your distance it is a lot better for you.

Don't be too discouraged at defeats early in the game. There is no experience debt until level 10. If you find the Dominator frustrating, try a Brute or a Mastermind until you've gotten familiar with the enemies.


 

Posted

SwellGuy's list is a good one.

Crushing Field is great but it's a level 8 power. At level 7 you can still use Gravity Distortion on one snake in a group to immediately take him out of the fight. Choose the lieutenant if one exists.

Use Crush while back-peddaling to immobilize a second and keep him at range. If possible try to stay out of his line-of-sight since he can still throw things at you.

The knockback in your energy blasts and Lift if you have it should help keep the final guy away from you and on the ground while you kill him. Don't ignore the first two while you deal with him, keep them mezzed while you deal with the stragglers.

Try not to fight more than 3 at a time and 2 (or 1) is better.

Stay mobile when you can't lock them all down. Know the range of your powers and stay at the extreme edge when possible.

When possible, pull stragglers away from their groups and around a corner out of sight of the others then beat him up for his lunch money. You should be more than a match for any single enemy since you can also hold him. The best way to pull is to throw your origin power and run back. Don't attack him again until he is well away from his buddies and start the fight with Gravity Distortion.

Use your domination any time you have trouble holding an individual. Keep an eye on your domination bar and keep move fast enough to keep it from dropping too much, try to keep it full.

Accuracy in all powers that take it!

When all else fails and you can't find a helper, go outlevel the mission and come back to it later.

And welcome to the game.


 

Posted

Gravity is probably the latest-blooming control set, and Energy has weak ranged attacks and strong melee attacks. While there's no 'better' or 'worse' power combination, the one you selected will have some challenges in the early levels.

I just leveled a Gravity/Storm controller up, and I have a 40+ Plant/Energy dominator, so here are a few tips.

On the Gravity side, you can use your hold in combination with Lift to keep two enemies out of the fight all the time.

If you took Propel, try using Lift before casting Propel. Propel takes 3.5 seconds of animation time before it does it's damage, which is usually time spent being hit by whatever you're propelling at. Stuff you lift has to get back up, which takes about 3 seconds - and then the target gets hit in the face with a street lamp and knocked back away from you. By the time they're back in melee range, Lift is recharged and you can repeat the process.

I would actually recommend NOT getting the AOE immobilize as a new player. It's very expensive endurance-wise, and in groups it's a good way to get yourself a ton of attention from the enemy - which isn't good for dominators.

Make sure to pick up Bone Smasher when you get the opportunity. It's your bread and butter attack until around level 35, so it's worth getting used to playing with it.

I'd also consider taking Air Superiority from the Flight power pool. Air Superiority is a guaranteed knockdown if you hit a target with it, which can help if you're fighting a boss.

Between Air Superiority, Lift, and your single target hold, you can keep two targets juggled and one held. Most groups of enemies are two or three targets when you're solo, so you should be able to keep entire groups locked down long enough to defeat them.


 

Posted

Wow guys, thanks for the very warm welcome!

I don't know about finding help, I reckon everybody is off playing going rogue right now, so for the most part, I've been all on my lone some round the place. So you know, I'm having to battle on. I reckon I may have to try and level myself up a little bit before tackling this one, because my villain, she ain't best served for this kind of thing.

I'm not far off level 8, so I was thinking I might revisit this mission as a level 9 or maybe even 10 and then I should hopefully steamroll the snakes.

It was kind of a rude awakening because till this mission, I'd pretty much been plowing through the game. So I guess this has taught me many a valuable lesson.


 

Posted

There's been plenty of other advice in the thread, so I'll basically just second the advice on pulling, and keeping your foes away from you by judicious use of your control powers. A Dominator is a hard AT to start off with, while a Blaster is equally as squishy, it will also do a little bit more damage. (More due to selection of attacks than AT at that low a level) Fortunately you should have enough hit points to take SOME melee damage. That will get even harder as you level.

Fortunately, as mentioned, you don't need to be that worried about death. Yes, a trip back from the hospital is annoying. An alternative is to get or buy an Awaken Inspiration, and then when you see you're getting in trouble, run around a corner. When the foes kill you, they will try and return to where they came from, and you can use the Awaken.

The main thing is, don't let yourself get overwhelmed. Even on a Brute or Tanker at that level, you want to take on two or three foes at a time, and lead them away from any others that might be attracted by the noise. If the mission is the one I think it is, with the big eggs in the final room, it's a hard one to get through without alerting the whole room. You need to take those eggs out first, as each will spawn a Boss if you don't, making for a harder fight. But it's tough to run in and take out the eggs without either being taken out by their two guards, or even worse drawing Snakes from the rest of the room.

Just stick with it, and it should get easier by the time you get to level 10. You'll hopefully have a large enough selection of attacks that you can keep the foes off of you.


 

Posted

Just curious, but what server are you on? A lot of us on the boards have toons at all different levels and would gladly team up with you.


 

Posted

To help find teammates you should head to the section of the forums for your server and say Hi and join their main global channels since that is where much of the team forming takes place. Also check out the mentor project at the top of this forum for lots of people ready and willing to help new players.

If you are on Justice join the channels JFA 2010 and Justice United. You can also shoot me a tell and I'll help if possible. My global is in my sig.


awakened death 50 necro/dark mm, Necrospider 50 Crabspider, Death's Hunter 50 claw/regen stalker, Inhuman-Rampage 50 DM/WP brute, Xander the Protector 50 Kat/sr scrapper, Phantom Force 50 Ill/Rad Controller, Friendly Persuader 50 Inv/Wm tank
Global: @Cinder Spawn

 

Posted

Quote:
Originally Posted by SwellGuy View Post
2. ...go to Port Oakes and get your broker, newspaper and do newspaper missions there until you level up and effectively you are +1 to the mission

The advice you've got here is excellent, Hart's post just above mine is a very good list of tactics. And don't overlook rolling a Brute or Mastermind either, they're great for starting out.

However I like SwellGuy's #2 I quoted. The newspaper missions will net you a Jet Pack. This enables you to fly and it's a big boost for getting around. (You could also purchase a recipe and craft the Jet Pack, but this one is better.)

Also, any number of level 50's would like to have the badge that comes with the Jet Pack. (It's actually called a Mayhem Mission, and you get to rob a bank.) So while it can be a bit tricky to get, you can also get lots of help. To do this you'll need to join a server (global, not just in-zone like broadcast), which will make it easy to find folks. Let us know what server you're on and we'll help you out with what channel to join.

Plus, in the time it takes you to do the three newspaper missions and the Mayhem Mission, you'll likely hit level 8, pick up Crushing Field, and be much more capable in general to handle those pesky snakes.


So my plan would be:

1. Find your server channels and join them.

2. Hit Port Oaks and the broker (newspaper) missions.

3. When you get the "rob a bank" mission (happens after three newspaper missions), advertise on the server channel for anyone to join and get the badge.

4. Get the jet pack, get level 8, get Crushing Field.

5. Go back to Mercy and show those snakes who's boss.


 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
I'm not far off level 8, so I was thinking I might revisit this mission as a level 9 or maybe even 10 and then I should hopefully steamroll the snakes.
Also not a bad idea. You can look at the map to find a "Fateweaver", (In Mercy there's one in the clock tower building in the middle of the upper portion of the map) and then you can adjust your level compared to your foes. For instance, you might select -1 level instead of +0 levels. That would be the same thing as levelling to do the mission. You will need to deselect the mission to cause it to reset, though, so you can either take a second mission if one is available, or log out and back in.

Later on this can be done to do the opposite, if you found you've outlevelled a mission by one or two levels, you can set your difficultly to +1 or +2 to compensate. Although discarding a mission and then reselecting it from the Contact will reset it to your current level as well.

I'll also add to the last post that doing the Mayhem Mission to get your Jet Pack before level 10 is a good idea. If you level to 10 before doing your first one you'll miss the Jet Pack and just get the Jump Pack. Plus, the other missions will be that much easier with more powers under your belt, even above and beyond the benefit of levelling with respect to the mission.

Also, if you're on Pinnacle I've got a level 11 SoA I will probably be levelling this evening, but I'm sure you'll get plenty of other offers if you just ask around.

Oh, and actually when it comes to Dominators, while you want to be cautious in melee, you shouldn't be AFRAID of it, either. A good 50% of your damage on a Dom comes from melee. You would logically expect that the idea is that before closing to melee to pound on a foe, you should make sure he can't do anything to fight back; i.e., you've hit him with a hold. That's good strategy, but it can't always be that way, so just be aware that sometimes you'll have to take hits to do your best damage. Definately don't just stand at range and try to pick away at the target. For that you should be a Corruptor or Mastermind. (Or go to the hero side for Blaster)


 

Posted

Lots of good advice on here already - and yes, Grav/Energy can be a tough set to start as a Dominator, but once you get going, you GO! Something else to keep in mind as you play is whether you intend to go more damage-heavy or control-heavy, and remember that you can always respec if you try one path and find you'd rather go the other.

If you should happen to be on Justice, give @Blood Speaker a yell (my husband) - he took a grav/en dom from 1-50 BEFORE they made the changes in the Dominator AT, and has given some really good advice on tactics and powers. Banestar remains one of his favorite characters to play.

Michelle
aka
Samuraiko/Dark_Respite


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Posted

Worse comes to worse, if all else fails - talk to Mongoose and select "Complete Current Mission from this Contact". This will autocomplete the mission and allow you to move on. You can only do this once every three days, however - so it is usually a last resort.

Also, if you use the Fateweaver (check your map, its the blue-"person" symbol; in Mercy she's pretty much in the middle of the map, she's under the clocktower), you can "reset" the mission to your new difficulty settings by returning (or calling) your contact and select "Abandon Current Mission from this contact". This will remove (but NOT complete) the mission, allowing you to re-start it with your new difficulty settings.

However - I hate Mongoose. I hate his missions. They don't get any better. Just skip him. At level 7, you're perfectly capable of handling Port Oakes. Head over there, speak to the Broker Contact and get a "newspaper". This will allow you to select from three random, basic, short missions you can play. Eventually you'll get access to the Mayhem mission.

By the point you get to that bank mission, you're gonna forget all about stupid freaking Mongoose and all his stupid freaking snakes.


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Posted

A lot of good advice here.

My suggestion is to continue with the Mercy Island missions as they make for good training for new players. Plus there's a badge for snake defeats...

You will get a variety of foes, many will be melee, some will be ranged. Snakes, Longbow, Infected, Skulls, and a couple of others that will be good practice on how your chosen powersets function.

Having a Control set Primary, pulling and separating mobs is your best tactic. Lock down one, pull another out of line of sight (LOS,) that should give you enough time to finish off the pulled foe before the other one releases and comes after you.

If you'd like to ask for some in-game help, head up to the Mentor Project and give a shout-out. You'll find people on every server that have offered to donate their time and knowledge to new players ("newbs", not to be confused with "n00bs" who are players that think they know everything and are unwilling to listen to anyone.)

And, Welcome to CoX.


 

Posted

I'm in the UK so am on the Defiant server, I'm still getting used to all the controls in truth so I think I look like a clumsy fool really, but in my defence I've only been playing for like... 2 days. So I don't think Im doing too bad...

The only thing Im finding a bit disconcerting, is the fact that for a MMPORG, I've barely seen anybody who isn't an NPC


 

Posted

I think the first piece of advice posted here is the best & bottom line: get some help.


Not only is this a multi-player game (duh), it also has the most helpful, polite community around.

If it was me, I'd just hit up some 50s with Tells, explaining that you're new and having trouble with a mission and would they mind helping out for a few?

With the new SuperSideKicking system, they'd be [your level] +5, giving them some higher-level powers that could REALLY help move things along.

Don't underestimate the helpfulness of the players here.

Join the Mentor Project (linked above), and use the N P C global (New Player Channel) to ask for help - you WILL get it, I guarantee.


 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
The only thing Im finding a bit disconcerting, is the fact that for a MMPORG, I've barely seen anybody who isn't an NPC

This game is heavily instanced. Which means most of the time all the other players are inside a mission like you are, so you won't see any one until the zone population starts to go up by quite a lot.

Solution: get on those server channels. These are player made channels that everyone hops on just for the same reason you are having problems. Everyone's inside an instance, and it can be hard to find teams or other help.

I don't know what the channels are for Defiant, but I'm sure someone will pop up soon to tell you.


 

Posted

Quote:
Originally Posted by BigBoss Eyepatch View Post
I'm in the UK so am on the Defiant server, I'm still getting used to all the controls in truth so I think I look like a clumsy fool really, but in my defence I've only been playing for like... 2 days. So I don't think Im doing too bad...

The only thing Im finding a bit disconcerting, is the fact that for a MMPORG, I've barely seen anybody who isn't an NPC
I'm pretty sure Defiant has a couple of Mentors. Head down to the Server forums and poke you head into the Defiant server section and introduce yourself. Let them know if you are still on a trial account, as they have certain restrictions that limit your communication abilities within the game.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
4. Get the jet pack
For villains, you can buy the jetpack in Grandville for only 10k at ANY level, even lvl 1. If you plan on making a new toon, just send yourself 10000, make a new toon and go to Grandville: PO Ferry->Cap Au Diable Ferry->Rogue Isles Ferry->Grandville. If you are level one, I suggest swimming to the ferry instead of running through town. If you don't have enough money, ask nicely and usually someone will give you 10000.
In Grandville, go toward the giant statue and the Jetpack quartermaster is standing in front of it.
FYI, on heroside, the jetpack sold in Pocket D is useless. It lasts 2 mins and is disabled for low level toons.
I have tried several types of Doms, and your powerset is one that didn't work for me. I leveled it to 20 and deleted it.
Have you visited the Dominator forum? Folks have posted many useful guides there.


 

Posted

On Defiant, the most active global channel is Defiant Events. I'm sure that you'll be able to find someone on there willing to help you out, especially if you say you're new to the game.

Mercy tends to be pretty quiet at the best of time, as a lot of more experienced players skip past it as quickly as possible (it's a good intro, but the selection of missions is limited). Once you get to Cap au Diable, you'll find a lot more people around.


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Posted

Defiant happens to be my server when I'm playing Euro-side - but as you're on the wrong side of the law, I can only give you verbal help until unless you go into a co-op zone

And welcome to the game and the forums


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Defiant happens to be my server when I'm playing Euro-side - but as you're on the wrong side of the law, I can only give you verbal help until unless you go into a co-op zone

And welcome to the game and the forums

What she means is you're playing a villain, not that you're breaking any actual laws.


And come-on, Golden Girl. Surely you can move one Hero over to Vigilante statuc just for occasions like this. I mean, those Villains might be redeemable, you could help them out with that.