Stargate Universe 2.2


Dr_Mayhem

 

Posted

so, i've finally gotten round to perusing http://www.gateworld.net/universe/ and actually find myself hopeful once again over the series actually having something to do now.

/crosses fingers, not just for sgu, also for http://www.gateworld.net/news/2010/0...s-movies-made/ here's to plan b being more than just the second file in the drawer.

From Syfy:

With food and water supplies running dangerously low and tempers flaring, a shuttle is deployed to an unstable planet whose Stargate has been locked out of Destiny‘s controls.

Still recovering his battered body, an exhausted Dr. Rush manages to unlock the master code to the ship’s bridge. There he finds a planet within range that seems viable but for some unknown reason, has been locked out of Destiny‘s controls. Its Stargate also appears to be non-functioning. With the need for food and water becoming dire, he decides to override the ships controls and have a crew shuttle to the planet in the hopes of finding much needed supplies.


Kittens give Morbo gas.

 

Posted

I have been seeing some of the crew post on twitter that this is an episode that would be good for new viewers to tune into as a first episode.


 

Posted

Hmm. Major characters to the show are once again stranded on a planet with no way to return while Destiny jumps into hyperspace leaving them behind. This is what, the third time they've used this plot?

I'm going back to watch NCIS: Los Angeles.


 

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I think this is only the second time that they used that plot. Last time it was because they got trapped in a tunnel and couldn't get out in time to reach the gate.


 

Posted

Quote:
Originally Posted by Dr_Mayhem View Post
I think this is only the second time that they used that plot. Last time it was because they got trapped in a tunnel and couldn't get out in time to reach the gate.
Rush gets knocked out by Young and can't return to the Destiny before it jumps into hyperspace.

Eli, Scott, Greer, and the useless twit find themselves trapped underground and can't return to the Destiny before it jumps back into hyperspace.

Eli, Scott, Greer, McBewbs, and others crash on a planet where the gate is buried and can't return to the Destiny before it jumps into hyperspace.

And that isn't counting the Air episode where a couple of the civilians used the gate on the desert planet to jump to an unknown world and couldn't return before the Destiny jumped into hyperspace.


 

Posted

hmmm, whispers of ascension before the ancients knew what ascension was? for some reason the first thing that springs to mind is 'jonathon livingston seagull' mission. http://en.wikipedia.org/wiki/Jonatha...ngston_Seagull

bridge design: so far 6/10. functional/focused. the current ready room has what appears to be better operational line of sight with the large holographic display though, and the visual is always good.

agree with the trapped on planet, can't gate back again, but it played a more minor part of the story. you knew they'd get back. it seemed more a positional episode with character development and felt better written / put together than a good number of season 1 episodes.

it's a start.


Kittens give Morbo gas.

 

Posted

So it is a plot that they have had to use a few times. That is after all one of the big things they have to worry about. Looks like we will see a gate seeding ship next week which should be interesting.

Edit: In regard to the whole stranding them on a planet while Destiny jumps on. At least they didn't draw it out longer than they needed to with multiple episodes.


 

Posted

Rush now has his own Six.


 

Posted

Quote:
Originally Posted by Dr_Mayhem View Post
So it is a plot that they have had to use a few times. That is after all one of the big things they have to worry about. Looks like we will see a gate seeding ship next week which should be interesting.
There was no need to re-use the plot. It's just one more blatant example of the shows poor writing.

Quote:
Edit: In regard to the whole stranding them on a planet while Destiny jumps on. At least they didn't draw it out longer than they needed to with multiple episodes.
Yeah cuz that would have required creative writing, and might cause people to be interested in the show and what happens next.


 

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Decent episode. Needed more McBewbs.


 

Posted

Until this show shows me something worthwhile to follow its now relagated to being a scheduled DVR recording i watch as time permits. Last nights episode wasnt bad, but ya even if its only been a few times, the countdown clock idea seems to be getting old. If Rush can stop the ship then stop the clock also why not?

I also wasnt buying them digging out the stargate in time, even with explosives. It would have been better to have it malfunctioned or something that could be fixed then having to move rather large blocks of stone from it with only a shovel.

I am also not to sure about this DS9 direction they are going that is apparently going to mix the two crews. Though i do like the red headed chick, now they just need to kill chloe and then let the nerd get the new girl.


 

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Quote:
Originally Posted by spice_weasel View Post
bridge design: so far 6/10. functional/focused.
I quite liked it. It reminded me of the bridge of the Nostromo ("Alien").


 

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Quote:
Originally Posted by QuiJon View Post
then let the nerd get the new girl.
Based on the trailer for the whole season, the nerd does get the new girl.


 

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Quote:
Originally Posted by Forbin_Project View Post
Hmm. Major characters to the show are once again stranded on a planet with no way to return while Destiny jumps into hyperspace leaving them behind. This is what, the third time they've used this plot?

I'm going back to watch NCIS: Los Angeles.
How many times on Star Trek did they "Beam down to that planet, and lose their communicators?"

It's what TV shows do. This one happens to be about a train that randomly stops and starts, of couse some episodes are going to be about people being left at the station. That's the whole point.


 

Posted

Quote:
Originally Posted by QuietAmerican View Post
How many times on Star Trek did they "Beam down to that planet, and lose their communicators?"
Thank you. Another great example of poor writing. Let's also not forget how that intellectual property keeps rewriting their own established canon with every new series/movie.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Thank you. Another great example of poor writing. Let's also not forget how that intellectual property keeps rewriting their own established canon with every new series/movie.
Again, that's what the show is about. The show is about a ship "Train" that is stopping and starting randomly. The Gates, "Or Stations" are the bottle necks that the plot takes place around. That's the show. Thats it.

Now what they do around that plot, how the characters interact, the dialogue, and such, that is poor writing. Bringing on the alliance, Someone they never mentioned before in this paticular show to be the big bad heavies as a season finally, that is poor writing. Having most of those characters tossed off the ship on the first planet they come across, that is poor writing. Having the medic pregnant, then a few episodes later getting rid of the baby through magic just so you can "Get on with it" that is poor writing. Having the fact that we are now in to the second season and I still can't remember the names of half the characters, that's poor writing.

The use of reduntend plot points that are built into the make up of the show, not so much. Its like complaining that the West Wing always took place in DC and all the episodes were about politics. Or that Angela Landbury allways wound up at a Murder scene every week.

However, this is just my opinion, and I could be wrong.


 

Posted

Quote:
Originally Posted by QuietAmerican View Post
Bringing on the alliance, Someone they never mentioned before in this particular show to be the big bad heavies as a season finally, that is poor writing.
Well the Lucian Alliance was in the premiere of the show. They found the Icarus base and started attacking which is what caused the evacuation through the gate to Destiny.


 

Posted

Quote:
Originally Posted by QuietAmerican View Post
Again, that's what the show is about. The show is about a ship "Train" that is stopping and starting randomly. The Gates, "Or Stations" are the bottle necks that the plot takes place around. That's the show. Thats it.

Now what they do around that plot, how the characters interact, the dialogue, and such, that is poor writing. Bringing on the alliance, Someone they never mentioned before in this paticular show to be the big bad heavies as a season finally, that is poor writing. Having most of those characters tossed off the ship on the first planet they come across, that is poor writing. Having the medic pregnant, then a few episodes later getting rid of the baby through magic just so you can "Get on with it" that is poor writing. Having the fact that we are now in to the second season and I still can't remember the names of half the characters, that's poor writing.

The use of reduntend plot points that are built into the make up of the show, not so much. Its like complaining that the West Wing always took place in DC and all the episodes were about politics. Or that Angela Landbury allways wound up at a Murder scene every week.

However, this is just my opinion, and I could be wrong.
Having to resort to using the same story multiple times with the show barely out of the first season is poor writing. Having that same story wrapped up by the beginning of the next show is poor writing. Putting themselves in a position where they feel they have no choice but to rewrite the same story over and over is poor writing.


 

Posted

I haven't seen last night's episode yet (will see it Saturday) but last week's episode...yeah....

This series really needs some better writers or something....it's just not a "must watch right now!" type of show for me at the moment....too bad :/


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Posted

My problems with it weren't because of the cliche trapped on the planet routine. After all, how many times did the Atlantis crew have problems because they didn't consider something dangerous?

My problem with it was tiny mundane things.

First, a shuttle with no safety harnesses. Maybe the original crew had advanced far enough that they had inertia dampening fields built into each seat. But if the current crew can't figure out how to activate those systems then they would have cobbled together some sort of seat belts out of cargo straps or belts or something. Not could have. Would have.

Second. Have tourniquets become a forgotten technology? There appeared to be plenty of clearance under the beam to get a couple around his legs. And if Scott could lift it enough by himself to let TJ get her hand underneath then a few more strong people, or even a lever (evidently another forgotten technology) would have been enough to lift the beam and get Riley out.

So to sum it up. What bothers me most about shows that feature advanced technology is when everybody completely forgets basic technology that anybody off the street could cobble together. If they wanted to kill Riley off then fine, let him die from complications or blood loss due to not having sufficient medical supplies. Don't do it because nobody remembers technology so simple a caveman could use it.


Don't count your weasels before they pop dink!

 

Posted

Quote:
Originally Posted by forbin_project View Post
having to resort to using the same story multiple times with the show barely out of the first season is poor writing. Having that same story wrapped up by the beginning of the next show is poor writing. Putting themselves in a position where they feel they have no choice but to rewrite the same story over and over is poor writing.
Quote:
Originally Posted by mandu View Post
my problems with it weren't because of the cliche trapped on the planet routine. After all, how many times did the atlantis crew have problems because they didn't consider something dangerous?

My problem with it was tiny mundane things.

First, a shuttle with no safety harnesses. Maybe the original crew had advanced far enough that they had inertia dampening fields built into each seat. But if the current crew can't figure out how to activate those systems then they would have cobbled together some sort of seat belts out of cargo straps or belts or something. Not could have. Would have.

Second. Have tourniquets become a forgotten technology? There appeared to be plenty of clearance under the beam to get a couple around his legs. And if scott could lift it enough by himself to let tj get her hand underneath then a few more strong people, or even a lever (evidently another forgotten technology) would have been enough to lift the beam and get riley out.

so to sum it up. What bothers me most about shows that feature advanced technology is when everybody completely forgets basic technology that anybody off the street could cobble together. If they wanted to kill riley off then fine, let him die from complications or blood loss due to not having sufficient medical supplies. Don't do it because nobody remembers technology so simple a caveman could use it.

and if we add these two issues together we get riley resurrected by either the mmr or the blue meanies. if it's the blue meanies then we can also expect the shuttle to be fixed and used as a trojan horse. if it's the mmr's, then we can expect another exposition on god/s in the universe.


Kittens give Morbo gas.

 

Posted

Quote:
Originally Posted by Mandu View Post
My problems with it weren't because of the cliche trapped on the planet routine. After all, how many times did the Atlantis crew have problems because they didn't consider something dangerous?

My problem with it was tiny mundane things.

First, a shuttle with no safety harnesses. Maybe the original crew had advanced far enough that they had inertia dampening fields built into each seat. But if the current crew can't figure out how to activate those systems then they would have cobbled together some sort of seat belts out of cargo straps or belts or something. Not could have. Would have.

Second. Have tourniquets become a forgotten technology? There appeared to be plenty of clearance under the beam to get a couple around his legs. And if Scott could lift it enough by himself to let TJ get her hand underneath then a few more strong people, or even a lever (evidently another forgotten technology) would have been enough to lift the beam and get Riley out.

So to sum it up. What bothers me most about shows that feature advanced technology is when everybody completely forgets basic technology that anybody off the street could cobble together. If they wanted to kill Riley off then fine, let him die from complications or blood loss due to not having sufficient medical supplies. Don't do it because nobody remembers technology so simple a caveman could use it.
Yeah, those bug me as well, but I got shouted down last year for pointing them out so I try to shy away from mentioning them unless they are glaringly obvious. Like how they still haven't run out of ammunition.


 

Posted

Quote:
Originally Posted by spice_weasel View Post
and if we add these two issues together we get riley resurrected by either the mmr or the blue meanies. if it's the blue meanies then we can also expect the shuttle to be fixed and used as a trojan horse. if it's the mmr's, then we can expect another exposition on god/s in the universe.

Aren't they out of shuttles now?


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Yeah, those bug me as well, but I got shouted down last year for pointing them out so I try to shy away from mentioning them unless they are glaringly obvious. Like how they still haven't run out of ammunition.
or underwear


Kittens give Morbo gas.

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Aren't they out of shuttles now?
yes. but that looks to fix itself next ep.


Kittens give Morbo gas.