So what do you guys think of this?
I am genuinely looking for feedback. Not looking to start a huge debate about farming and anti-farming lol.
Anyways, I used to run a pretty cool farming SG, had a bunch of cool people that enjoyed farming and pvping quite a bit, and it was probably the best time I have ever had in this game. So here's the thing. I'm thinking about getting a vent server, and jumpstarting my SG. Right now I am the only member. My thing used to be "Join the SG, level a fire/kin, and be a true part of our ranks". This time around, i'm thinking about having everyone make a Burst Damage farmer as opposed to a DoT farmer. I figured I would have everyone roll an elec/shield scrapper, or a arch/mm blaster. The concept would be, we jump in a group of 53s or 4s x 8 and hit shield charge, then lightning rod, and hopefully there is very little left or nothing... Before I go and do this, how effective do you guys think these combinations would be on a farming map? i'm talking 8x elec/shields or 8x arch/mm, and I also had some others stuff in mind, just wanna get this sorted. |
From a strictly make a lot of inf in a short amount of time, marketeering can net you far more with a lot less effort.
Maybe instead you want to focus on running TFs at the highest difficulty levels possible - I think a lot of players can get behind that. It's sort of like farming but can have more combinations of different ATs.
If you enjoy farming, sure they'll work. But farming is a solo activity. One electric/shield or one arch/mm can solo the map themselves. There's honestly no need for the rest of the "padders" - even though the padders are farm characters.
From a strictly make a lot of inf in a short amount of time, marketeering can net you far more with a lot less effort. Maybe instead you want to focus on running TFs at the highest difficulty levels possible - I think a lot of players can get behind that. It's sort of like farming but can have more combinations of different ATs. |
Yeah, I don't necessarily enjoy solo farming though which is where the issue comes in. I've done this before and met a bunch of great people and eventually we started doing tons of Tfs also. Main reason we broke up was I stopped playing the game and everything fell apart. I just love the speed of farming, and to see things get crushed.
Yeah, I don't necessarily enjoy solo farming though which is where the issue comes in. I've done this before and met a bunch of great people and eventually we started doing tons of Tfs also. Main reason we broke up was I stopped playing the game and everything fell apart. I just love the speed of farming, and to see things get crushed.
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If you play with other people, that's not farming. That's called teaming.
Yeah but in this particular case i'm just adding what I like to a fun group of people. Worked out before, just trying to figure out the specifics not the philosophical nature of it.
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In response to the actual question raised in the OP: those powersets will work fine. In fact, with a team of 8 setted 50s, played by competent people, damn near anything will work. The "uber" builds are only really needed if are attempting to solo said enemies.
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I'd rather have Farmers than PL'ers.
One generates tons of loot.
The other generates slots needing loot.
The one generating loot might be selling the stuff I want to buy.
Edit: To the OP: Ever consider joining (or starting) a Global channel for Farmers? Might take a little boredom/loneliness out of solo-grinding
i disagree with the assumption that farming is automatically equivalent to exploiting. Running the ITF several times day by cycling through alts is effectively farming. In what manner is that also exploiting?
i don't bother with farming most times since the game for me is more about reading the stories, chatting with friends, teaming with friends and making things go boom, which doesn't require farming to do. There have been a few times when i farmed for a little bit to see if i could do it and get the resources for a particular item i wanted, but it gets boring quickly after you've determined that it's effective. (For me at least.) Still, if someone finds farming fun it still doesn't bother me. i guess i'm not sensitive enough.
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Not even close. Farming is farming, regardless of how many are on the team. You're confusing the concepts because most farmers have the goal of maximizing return and being solo brings in the most rewards. However, the OP specifically described an SG based on group farming as a social activity. It's still farming. It's just not the same way most people farm since income is not the primary goal.
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"group farming" can be efficient game play and nothing more. I remember running the last respec trial when it was called a money bags run ... I never thought of it as farming. However if someone said "Lets farm the third respec trial" .. well then would that be group farming?
personally I see farming as repetitive content and/or resetting a mission. so group farming I guess could be running the "Demon map" with friends for an hour or two resetting it every few minutes.
However when I do an ITF "at the speed of dUmb" that isn't farming just being efficient (though at 22 minutes and doing 8 in a day some may call it that.)
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In response to the actual question raised in the OP: those powersets will work fine. In fact, with a team of 8 setted 50s, played by competent people, damn near anything will work. The "uber" builds are only really needed if are attempting to solo said enemies.
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Some exploiting involves farming, some does not. Farming can be exploitative; or not. |
Shadowhunter's map is now timed, it didn't used to be.
Dreck's map is now timed, it didn't used to be.
Comm Officer portals no longer give XP.
Portal-spawned Behemoths no longer give XP.
High level Family mobs got their rewards reduced.
All of those things are verifiably true, so farming HAS had a negative impact on the game, because it seems the devs would rather the players not stop at one mission and run nothing else for the rest of that character's career.
Do I, personally, have an issue with farming? Not really, but when it's taken to the point that it starts to get things changed in a negative way I start getting a little annoyed with it.
If you happen to enjoy farming, go for it. As long as what you're doing doesn't impact MY playing, I won't care. If you farm something to the point that the devs feel the need to alter it, THEN I might have an issue with it.
As far as the OP's question goes, any of those powersets should do well. I also suggest perhaps spines/fire scrappers as well.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
But, farming HAS caused things in the non-AE game to be changed.
Shadowhunter's map is now timed, it didn't used to be. Dreck's map is now timed, it didn't used to be. Comm Officer portals no longer give XP. Portal-spawned Behemoths no longer give XP. High level Family mobs got their rewards reduced. |
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Actually that's probably a lot more to do with chinese gold sellers who were PLing people doing that, rather than farming per se. Possibly a semantic explanation but the difference (to me at least) is important
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Yes, I know, we can't possibly have access to that kind of proof as players. However, I guess that is why I would never make such a statement, as far as I can tell it is 100% un-verifiable.
These words do not mean what you think they mean. If we juggle things around a bit, you'll have part of it right. People did 'exploit' MA missions and so they had to be adjusted.
Some exploiting involves farming, some does not. Farming can be exploitative; or not. |
Here is an irony for everyone. Co* was not the first MMO to make character created content. Ous may be bette, but we did not make it 1st.
However when I do an ITF "at the speed of dUmb" that isn't farming just being efficient (though at 22 minutes and doing 8 in a day some may call it that.)
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To the original poster. If you got 8 ele/shd to farm you should consider splitting into more then one group on the map.
Good luck in your fun.
These words do not mean what you think they mean. If we juggle things around a bit, you'll have part of it right. People did 'exploit' MA missions and so they had to be adjusted.
Some exploiting involves farming, some does not. Farming can be exploitative; or not. |
Personally, I believe MA was released just the way it was for a reason. It served its purpose and then was cut down to size. Farmers were just the ones who got blamed.
But, farming HAS caused things in the non-AE game to be changed.
Shadowhunter's map is now timed, it didn't used to be. Dreck's map is now timed, it didn't used to be. Comm Officer portals no longer give XP. Portal-spawned Behemoths no longer give XP. High level Family mobs got their rewards reduced. All of those things are verifiably true, so farming HAS had a negative impact on the game, because it seems the devs would rather the players not stop at one mission and run nothing else for the rest of that character's career. Do I, personally, have an issue with farming? Not really, but when it's taken to the point that it starts to get things changed in a negative way I start getting a little annoyed with it. If you happen to enjoy farming, go for it. As long as what you're doing doesn't impact MY playing, I won't care. If you farm something to the point that the devs feel the need to alter it, THEN I might have an issue with it. As far as the OP's question goes, any of those powersets should do well. I also suggest perhaps spines/fire scrappers as well. |
If Shadowhunter's map is now timed and a non farmer would do it one time and move on, how is that negatively impacting?
If Dreck's map is now timed and a non farmer would do it one time and move on, how is that negatively impacting?
These three I agree were caused by Farmers. I have not felt or noticed the negative impact, but I can appreciate the annoyance of it.
Comm Officer portals no longer give XP.
Portal-spawned Behemoths no longer give XP.
High level Family mobs got their rewards reduced.
Just call it a superteam and end the debate
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I am genuinely looking for feedback. Not looking to start a huge debate about farming and anti-farming lol.
Anyways, I used to run a pretty cool farming SG, had a bunch of cool people that enjoyed farming and pvping quite a bit, and it was probably the best time I have ever had in this game. So here's the thing. I'm thinking about getting a vent server, and jumpstarting my SG. Right now I am the only member. My thing used to be "Join the SG, level a fire/kin, and be a true part of our ranks". This time around, i'm thinking about having everyone make a Burst Damage farmer as opposed to a DoT farmer.
I figured I would have everyone roll an elec/shield scrapper, or a arch/mm blaster. The concept would be, we jump in a group of 53s or 4s x 8 and hit shield charge, then lightning rod, and hopefully there is very little left or nothing...
Before I go and do this, how effective do you guys think these combinations would be on a farming map? i'm talking 8x elec/shields or 8x arch/mm, and I also had some others stuff in mind, just wanna get this sorted.